50 digital team-building games [[electronic resource] ] : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen
| 50 digital team-building games [[electronic resource] ] : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen |
| Autore | Chen John <1967-> |
| Edizione | [1st edition] |
| Pubbl/distr/stampa | Hoboken, N.J., : Wiley, 2012 |
| Descrizione fisica | 1 online resource (236 p.) |
| Disciplina | 658.4/022 |
| Soggetto topico |
Teams in the workplace
Social groups Treball en equip Grups socials |
| Soggetto genere / forma | Llibres electrònics |
| ISBN |
1-118-24031-6
1-119-20326-0 1-280-58878-0 9786613618610 1-118-22737-9 |
| Classificazione | BUS041000 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
50 Digital Team-Building Games: Fast, Fun Meeting Openers, Group Activities and Adventures Using Social Media, Smart Phones, GPS, Tablets, and More; Contents; 50 Digital Team-Building Games Quick Start; How to Use This Matrix; Preface: How to Use the Games in This Book; Purpose; Initiatives or Team-Building Games; Preparation; Test Your Technology; Prepare Your Teammates; Participant Map; Facilitator Tree; Plan B (C, D, and E); Event; Log in Early; Create Invitation and Inclusion; Improv and Engage; Facilitate Success; End on a High Note and Follow Up; Facilitator Debrief
Digital Team-Building Games Checklist-PIPEAcknowledgments; How Twitter Made This Book Happen; Introduction to 50 Digital Team-Building Games; Why Should You Buy This Book?; Where the Games Come From; The Education of a Digital Team Builder; Chapter 1: Icebreakers; Me in 140 Characters or Less-Twitter Hypernetworking; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Alpha Names-Learn Names While Learning Team Process; Goals; Game Summary; Setup; Instructions to the Audience; Power Tip; Debrief; Variations; Case Study Where in the World Whiteboarding-Draw Who You Are and Where You're FromGoals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Photo Booth-iPad 2 or Photo-Based Networking; Goals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Pinterest-Pin Pictures and Websites for a Common Topic; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Debrief; Case Study; Chapter 2: Communication/Games for Speakers; Texting Q&A-Asking Anonymous Questions Via Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips DebriefCase Study; Raising Hands-Have You Ever . . . ?; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Polling-Team Consensus by Technology; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Case Study; TwitterStorm-Crowdsourcing Goodness; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Power Tips; Debrief; Case Study; Twitter Tools to Track Tweets:; A Good Overall How-To Guide for Twitter Chats; Current List of More than 500 Twitter Chats Happening Weekly Go Ahead, Caller-Improving Teleconference Skills with a Game ShowGoals; Game Summary; Setup; Instructions to the Audience; Power Tips; Variations; Case Study; Model Citizen-Testing Communication Assumptions by Building a Model They Can't See; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Backchannel-Instant Feedback by Group Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Case Study; Team Pecha Kucha (peh-chak-cha-)Team Presentation with 20 Slides for 20 Seconds Each; Goals; Game Summary; Setup Instructions to the Audience |
| Record Nr. | UNINA-9910141263403321 |
Chen John <1967->
|
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| Hoboken, N.J., : Wiley, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
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50 digital team-building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen
| 50 digital team-building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more / / John Chen |
| Autore | Chen John <1967-> |
| Edizione | [1st edition] |
| Pubbl/distr/stampa | Hoboken, N.J., : Wiley, 2012 |
| Descrizione fisica | 1 online resource (236 p.) |
| Disciplina | 658.4/022 |
| Soggetto topico |
Teams in the workplace
Social groups Treball en equip Grups socials |
| Soggetto genere / forma | Llibres electrònics |
| ISBN |
9786613618610
9781118240311 1118240316 9781119203261 1119203260 9781280588785 1280588780 9781118227374 1118227379 |
| Classificazione | BUS041000 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
50 Digital Team-Building Games: Fast, Fun Meeting Openers, Group Activities and Adventures Using Social Media, Smart Phones, GPS, Tablets, and More; Contents; 50 Digital Team-Building Games Quick Start; How to Use This Matrix; Preface: How to Use the Games in This Book; Purpose; Initiatives or Team-Building Games; Preparation; Test Your Technology; Prepare Your Teammates; Participant Map; Facilitator Tree; Plan B (C, D, and E); Event; Log in Early; Create Invitation and Inclusion; Improv and Engage; Facilitate Success; End on a High Note and Follow Up; Facilitator Debrief
Digital Team-Building Games Checklist-PIPEAcknowledgments; How Twitter Made This Book Happen; Introduction to 50 Digital Team-Building Games; Why Should You Buy This Book?; Where the Games Come From; The Education of a Digital Team Builder; Chapter 1: Icebreakers; Me in 140 Characters or Less-Twitter Hypernetworking; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Alpha Names-Learn Names While Learning Team Process; Goals; Game Summary; Setup; Instructions to the Audience; Power Tip; Debrief; Variations; Case Study Where in the World Whiteboarding-Draw Who You Are and Where You're FromGoals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Photo Booth-iPad 2 or Photo-Based Networking; Goals; Game Summary; Setup; Instructions to the Audience; Variations; Case Study; Pinterest-Pin Pictures and Websites for a Common Topic; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Debrief; Case Study; Chapter 2: Communication/Games for Speakers; Texting Q&A-Asking Anonymous Questions Via Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips DebriefCase Study; Raising Hands-Have You Ever . . . ?; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Polling-Team Consensus by Technology; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Case Study; TwitterStorm-Crowdsourcing Goodness; Goals; Game Summary; Setup; Instructions to the Audience; Sample Questions; Power Tips; Debrief; Case Study; Twitter Tools to Track Tweets:; A Good Overall How-To Guide for Twitter Chats; Current List of More than 500 Twitter Chats Happening Weekly Go Ahead, Caller-Improving Teleconference Skills with a Game ShowGoals; Game Summary; Setup; Instructions to the Audience; Power Tips; Variations; Case Study; Model Citizen-Testing Communication Assumptions by Building a Model They Can't See; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Variations; Case Study; Backchannel-Instant Feedback by Group Text; Goals; Game Summary; Setup; Instructions to the Audience; Power Tips; Debrief; Case Study; Team Pecha Kucha (peh-chak-cha-)Team Presentation with 20 Slides for 20 Seconds Each; Goals; Game Summary; Setup Instructions to the Audience |
| Altri titoli varianti |
Digital team building games
Fifty digital team building games |
| Record Nr. | UNINA-9910829088203321 |
Chen John <1967->
|
||
| Hoboken, N.J., : Wiley, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
The Far-Right Discourse of Multiculturalism in Intergroup Interactions : A Critical Discursive Perspective / / edited by Katarina Pettersson, Emma Nortio
| The Far-Right Discourse of Multiculturalism in Intergroup Interactions : A Critical Discursive Perspective / / edited by Katarina Pettersson, Emma Nortio |
| Autore | Pettersson Katarina |
| Edizione | [1st ed. 2022.] |
| Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2022 |
| Descrizione fisica | 1 online resource (272 pages) |
| Disciplina | 305.8 |
| Collana | Palgrave Studies in Discursive Psychology |
| Soggetto topico |
Personality
Difference (Psychology) Linguistics Communication Race Communication in politics Biotechnology Personality and Differential Psychology Media and Communication Race and Ethnicity Studies Political Communication Multiculturalisme Extrema dreta Grups socials Condicions socials |
| Soggetto genere / forma | Llibres electrònics |
| ISBN |
9783030890667
303089066X |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Chapter 1: Introduction: The far-right discourse on multiculturalism in intergroup interactions -- Chapter 2: Mobilising gender equality and protectionism in Finnish parliamentary sessions and online discussions around immigration: An intersectional and critical discursive psychological analysis -- Chapter 3: Underdogs Shepherding the Flock – Discursive outgrouping of the internal enemy in action -- Chapter 4: A critical discursive psychological study of Dialogical Constructions of Hate-speech in Established Media and Online Discussions -- Chapter 5: Trying to Ignore the Bullies and the Buzz: a critical discursive study of How Pro-Migration Activists Cope With and Contest Right-Wing Nationalist Interference -- Chapter 6: Making enemies: Reactive dynamics of discursive polarization -- Chapter 7: From angry monologues to engaged dialogue? On self-reflexivity, critical discursive psychology and studying polarised conflict -- Chapter 8: Affective visual rhetoric and discursive practices of the far-right across social media -- Chapter 9: “A counterforce against hate”: A discursive analysis of affective practices in mobilization against the radical right in a context of white innocence -- Chapter 10: Concluding remarks: The future of multiculturalism? -- Index. |
| Record Nr. | UNINA-9910551826503321 |
Pettersson Katarina
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| Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2022 | ||
| Lo trovi qui: Univ. Federico II | ||
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