Games, ideas and activities for primary PE |
Autore | Allen William |
Edizione | [1st ed.] |
Pubbl/distr/stampa | [Place of publication not identified], : Pearson Longman, 2009 |
Descrizione fisica | 1 online resource (216 pages) |
Disciplina | 372.86 |
Collana | Classroom gems Games, ideas and activities for primary PE |
Soggetto topico |
Physical education for children
Games Group games Educational games Social Sciences Recreation & Sports |
Soggetto genere / forma | Electronic books. |
ISBN |
1-280-78103-3
1-4082-2701-0 9786613691422 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover -- Games, Ideas and Activities for Primary PE -- Brief Contents -- Contents -- Author biography -- Introduction -- Part 1 - Key Stage 1 -- Key Stage 1 -- Body Parts -- What Have You Bean? -- Foxes and Hounds -- Monster Tag -- The Borrowers -- Remote Control -- Driving Test -- I Spy -- Musical Statues -- Head, Shoulders, Knees and Toes -- Whose Ball is it Anyway? -- Monsters Inc. -- Pirates of the Sea -- Teacher Says -- Pass the Buck -- Combat Crawlers -- Figure Phonics -- Word Game -- What I did this Morning -- Part 2 - Games -- Invasion -- Football -- Skills -- Push Pass -- Basic Control -- Dribbling -- Shooting -- Heading -- Inside Hook Turn -- Scissors -- Activities -- Head Catch -- Through the Gates (Passing) -- Line Passing -- Pass and Move -- 1 v. 1 Dribbling -- Basic Shooting -- World Cup Heading -- Pass and Shoot -- Throw, Head, Catch -- Doctor, Doctor -- Dribbling Scrimmages -- Rugby -- Skills -- Holding a Rugby Ball -- How to Pick up a Ball -- Running Lines -- How to Pass a Ball -- Activities -- Class, Clap, Catch -- Catch Me If You Can -- Stuck in the Mud -- Traffic Lights -- Tidy Your Room -- British Bulldogs -- Breakaway -- Get and Go -- Hockey -- Skills -- Holding a Hockey Stick -- Dribbling -- The Push -- Control -- The Hit -- Block Tackle -- Hook Turn -- Activities -- Through the Gates (Dribbling) -- Round, Through, Me and You -- 3 Team Turnaround -- Passing Scrimmages -- Netball -- Skills -- Two-handed Catch -- Bounce Pass -- Pivoting -- Shoulder Pass -- Shooting -- Activities -- Throwing Catch -- Netball Stations -- Keep Your Feet Dry -- 3 Square -- Quick Line -- 3 v. 1 Passing -- Robin Hood -- Basketball -- Skills -- Dribbling -- Two-handed Pass -- Two-handed Shot -- The Lay-up -- Activities -- 10 Times Rhyme -- King of the Ring -- Benchball -- Dodgeball -- Endball -- Jail Break -- Striking and fielding.
Striking and fielding and net/wall -- Skills -- Catching -- The Long Barrier -- Over-arm Throw -- Under-arm Bowling -- Rounders Hit -- Bowling -- The Grip -- Stance -- Forward Defensive -- The Drive -- Activities -- Skittle Ball -- Kickball -- Rounders -- Diamond Cricket -- Net/wall skills -- Skills -- Racquet Control -- Ready Position -- Forehand Drive -- Backhand Drive -- The Volley -- Activities -- Rallies -- Are You Ready? -- Turnaround Tennis -- Rapid Rally -- Trounders -- Part 3 - Athletics -- Athletics -- Running -- Fast and Slow -- Class Dash -- Speed Stations -- Coopers Course -- One-footed Jump -- Long Jump -- High Jump -- Indoor Athletics -- Part 4 - Outdoor and adventurous -- Outdoor and adventurous -- Raging Rapids -- Bench Games -- Word Hunt -- Alpha Hunt -- Orienteering. |
Record Nr. | UNINA-9910154798203321 |
Allen William
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[Place of publication not identified], : Pearson Longman, 2009 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
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Games, ideas, and activities for primary PE / / William Allen |
Autore | Allen William (Physical education teacher) |
Edizione | [Second edition.] |
Pubbl/distr/stampa | Harlow, England : , : Pearson Education Limited, , [2014] |
Descrizione fisica | 1 online resource (236 pages) : illustrations |
Disciplina | 372.86 |
Collana | Classroom gems |
Soggetto topico |
Physical education for children
Group games Games Educational games |
ISBN |
1-292-00128-3
1-292-00105-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover -- Contents -- About the author -- Introduction -- Part 1: Key Stage 2 -- Introduction -- Chapter 1: Key Stage 1 -- Body parts -- What have you bean? -- Foxes and hounds -- Monster tag -- The Borrowers -- Remote control -- Driving test -- I spy -- Musical statues -- Head, shoulders, knee and toes -- Whose ball is it anyway? -- Monsters Inc. -- Pirates of the sea -- Teacher says -- Pass the buck -- Combat crawlers -- Figure phonics -- Word game -- What I did this morning -- Who did it? -- Number sqaure -- Part 2: Games -- Introduction -- Chapter 2: Football -- Skills -- Push pass -- Ball control -- Dribbling -- Shooting -- Heading -- Inside hook turn -- Scissors -- Activities -- Head catch -- Through the gates (passing) -- Line passing -- One v. one dribbling -- Basic shooting -- World Cup heading -- Pass and shoot -- Throw, head, catch -- Doctor, doctor -- Dribbling scrimmages -- Chapter 3: Rugby -- Skills -- Holding a rugby ball -- How to pick up a ball -- Running lines -- How to pass a ball -- Tag rugby -- Activities -- Class, clap, catch -- Catch me if you can -- Stuck in the mud -- Traffic lights -- Tidy your room -- British bulldogs -- Breakaway -- Get and go -- Chapter 4: Hockey -- Skills -- Holding a hockey stick -- Dribbling -- The push -- Control -- The hit -- Block tackle -- Hook turn -- Activities -- Through the gates (dribbling) -- Round, through, me and you -- Three-team turnaround -- Passing scrimmages -- Chapter 5: Netball -- Skills -- Two-handed catch -- Bounce pass -- Pivoting -- Shoulder pass -- Shooting -- Activities -- Throwing catch -- Netball stations -- Keep your feet dry -- Three sqaure -- Quick line -- Three v. one passing -- Robin Hood -- Chapter 6: Basketball -- Skills -- Dribbling -- Two-handed pass -- Two-handed shot -- The lay-up -- Activities -- Ball manipulation -- Ten times rhyme -- King of the ring.
Endball -- Jail break -- Chapter 7: Striking and fielding -- Skills -- Catching -- The long barrier -- Over-arm throw -- Under-arm bowling -- Rounders hit -- Cricket specific skills -- Bowling -- The grip -- Stance -- Forward defensive -- The drive -- Activities -- Kickball -- Rounders -- Diamond cricket -- Rolling race -- Quick cricket -- Chapter 8: Net/wall skills -- Skills -- Racquet control -- Ready position -- Forehand drive -- Backhand drive -- The volley -- Activities -- Rallies -- Are you ready? -- Turnaround tennis -- Rapid rally -- Trounders -- Chapter 9: Alternative sports -- Volleyball -- Volleyball dig -- Volleyball pass -- Volleyball serve -- Handball -- Part 3: Athletics -- Introduction -- Chapter 10 Athletics -- Running -- Fast and slow -- Class dash -- Speed stations -- Cooper's course -- One-footed jump -- Long jump -- High jump -- Overhead throw -- Triple jump -- My race -- Indoor athletics -- Line running -- 20, 20, 20 -- Part 4: Indoor activities -- Introduction -- Chapter 11: Indoor activities -- Benchball -- Dodgeball -- Skittleball -- Bench wars -- The channel crossing -- Scooch it -- Minefield -- Part 5: Outdoor and adventurous -- Introduction -- Chapter 12: Outdoor and adventurous -- Raging rapids -- Bench games -- Word hunt -- Alpha hunt -- Orienteering -- Untangle the knot -- Pass the hoop -- Leapfrog. |
Record Nr. | UNINA-9910151594003321 |
Allen William (Physical education teacher)
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Harlow, England : , : Pearson Education Limited, , [2014] | ||
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Lo trovi qui: Univ. Federico II | ||
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More quick team-building activities for busy managers [[electronic resource] ] : 50 new exercises that get results in just 15 minutes / / Brian Cole Miller |
Autore | Miller Brian Cole <1956-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | New York, : AMACOM/American Management Association, c2007 |
Descrizione fisica | 1 online resource (285 p.) |
Disciplina | 658.4022 |
Soggetto topico |
Teams in the workplace - Training of
Group relations training Communication in organizations Interpersonal communication Group games Meetings |
Soggetto genere / forma | Electronic books. |
ISBN |
1-281-12811-2
9786611128111 0-8144-0077-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Getting ready. How to run a successful team-building activity ; What could go wrong in a team-building activity -- The activities. Welcoming : introductions and icebreakers ; Battling : games that teach healthy competition ; Teamwork : challenges that require cooperation ; Creativity : challenges that encourage out-of-the-box thinking ; Support : activities to appreciate and help each other. |
Record Nr. | UNINA-9910458125103321 |
Miller Brian Cole <1956->
![]() |
||
New York, : AMACOM/American Management Association, c2007 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
More quick team-building activities for busy managers [[electronic resource] ] : 50 new exercises that get results in just 15 minutes / / Brian Cole Miller |
Autore | Miller Brian Cole <1956-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | New York, : AMACOM/American Management Association, c2007 |
Descrizione fisica | 1 online resource (285 p.) |
Disciplina | 658.4022 |
Soggetto topico |
Teams in the workplace - Training of
Group relations training Communication in organizations Interpersonal communication Group games Meetings |
ISBN |
1-281-12811-2
9786611128111 0-8144-0077-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Getting ready. How to run a successful team-building activity ; What could go wrong in a team-building activity -- The activities. Welcoming : introductions and icebreakers ; Battling : games that teach healthy competition ; Teamwork : challenges that require cooperation ; Creativity : challenges that encourage out-of-the-box thinking ; Support : activities to appreciate and help each other. |
Record Nr. | UNINA-9910784537003321 |
Miller Brian Cole <1956->
![]() |
||
New York, : AMACOM/American Management Association, c2007 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
More quick team-building activities for busy managers : 50 new exercises that get results in just 15 minutes / / Brian Cole Miller |
Autore | Miller Brian Cole <1956-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | New York, : AMACOM/American Management Association, c2007 |
Descrizione fisica | 1 online resource (285 p.) |
Disciplina | 658.4022 |
Soggetto topico |
Teams in the workplace - Training of
Group relations training Communication in organizations Interpersonal communication Group games Meetings |
ISBN |
1-281-12811-2
9786611128111 0-8144-0077-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Getting ready. How to run a successful team-building activity ; What could go wrong in a team-building activity -- The activities. Welcoming : introductions and icebreakers ; Battling : games that teach healthy competition ; Teamwork : challenges that require cooperation ; Creativity : challenges that encourage out-of-the-box thinking ; Support : activities to appreciate and help each other. |
Record Nr. | UNINA-9910818460603321 |
Miller Brian Cole <1956->
![]() |
||
New York, : AMACOM/American Management Association, c2007 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Quick teambuilding activities for busy managers [[electronic resource] ] : 50 exercises that get results in just 15 minutes / / Brian Cole Miller |
Autore | Miller Brian Cole <1956-> |
Edizione | [1st ed.] |
Pubbl/distr/stampa | New York, : AMACOM, c2004 |
Descrizione fisica | 1 online resource (184 p.) |
Disciplina | 658.4/02 |
Soggetto topico |
Communication in organizations
Group games Group relations training Interpersonal communication Teams in the workplace - Training of |
Soggetto genere / forma | Electronic books. |
ISBN |
1-62198-355-2
1-282-75957-4 9786612759574 0-8144-2769-3 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Introduction; Part I. Getting Ready; CHAPTER 1. How to Run a Successful Team-Building Activity; STEP 1. BEFORE: SELECT AN ACTIVITY THAT'S GOOD FOR YOUR TEAM; STEP 2. BEFORE: PREPARE FOR YOUR TEAM-BUILDING ACTIVITY; STEP 3. DURING: EXPLAIN THE ACTIVITY TO THE TEAM; STEP 4. DURING: CHECK FOR UNDERSTANDING BEFORE BEGINNING; STEP 5. DURING: RUN THE ACTIVITY; STEP 6. DURING: DEBRIEF THE ACTIVITY; STEP 7. AFTER: REINFORCE THE LEARNING BACK ON THE JOB; CHAPTER 2. What Could Go Wrong in a Team-Building Activity; Part II. The Activities
CHAPTER 3. Communication: Listening and Influencing2 NEGOTIATION; CARD TRIANGLES; LISTEN UP; ME, MYSELF, AND I; ORIGAMI; SHARED VALUES; WASHING MACHINES; CHAPTER 4. Connecting: Getting to Know Each Other; A DAY IN THE LIFE . . .; GOSSIP TIME; HUMAN BILLBOARDS; MY N.A.M.E.; A PENNY FOR YOUR THOUGHTS; RATHER THAN; READY, SET, REORGANIZE!; SIMILARITIES AND DIFFERENCES; SWEET STORIES; CHAPTER 5. Cooperation: Working Together as a Team; CATCH!; PASS THE CARD; POPCORN; PUZZLED; SILENCE IS GOLDEN; STAR POWER; TIED!; UNITED HEARTS; CHAPTER 6. Coping: Dealing with Change; CHANGE TIME LINE GUESS AND SWITCHINDEX TOWERS; MACHINES; MAKEOVERS; NUMBERS; PUZZLED THUMBS; SIMON SEZ; WRONG-HANDED PICTURE; CHAPTER 7. Creativity: Solving Problems Together; SEVEN HANDS; BALLOON SCULPTURES; CARD STACK; CONSULTANTS; IMPROVE THIS; ONE-WORDED STORIES; PAPER SHUFFLE; CHAPTER 8. Teamwork: Appreciating and Supporting Each Other; BLAME GAME; BUT NOTHING (FEEDBACK); BUT NOTHING (IDEAS); FIRST IMPRESSIONS; JUNK TO JEWELS; KUDOS; LABELS; RAINBOW OF DIVERSITY; WHAT I LIKE ABOUT ME; ZYX; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; U; V; W; Z; About the Author |
Altri titoli varianti | Team building activities for busy managers |
Record Nr. | UNINA-9910456175803321 |
Miller Brian Cole <1956->
![]() |
||
New York, : AMACOM, c2004 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Quick teambuilding activities for busy managers [[electronic resource] ] : 50 exercises that get results in just 15 minutes / / Brian Cole Miller |
Autore | Miller Brian Cole <1956-> |
Edizione | [1st ed.] |
Pubbl/distr/stampa | New York, : AMACOM, c2004 |
Descrizione fisica | 1 online resource (184 p.) |
Disciplina | 658.4/02 |
Soggetto topico |
Communication in organizations
Group games Group relations training Interpersonal communication Teams in the workplace - Training of |
ISBN |
1-62198-355-2
1-282-75957-4 9786612759574 0-8144-2769-3 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Introduction; Part I. Getting Ready; CHAPTER 1. How to Run a Successful Team-Building Activity; STEP 1. BEFORE: SELECT AN ACTIVITY THAT'S GOOD FOR YOUR TEAM; STEP 2. BEFORE: PREPARE FOR YOUR TEAM-BUILDING ACTIVITY; STEP 3. DURING: EXPLAIN THE ACTIVITY TO THE TEAM; STEP 4. DURING: CHECK FOR UNDERSTANDING BEFORE BEGINNING; STEP 5. DURING: RUN THE ACTIVITY; STEP 6. DURING: DEBRIEF THE ACTIVITY; STEP 7. AFTER: REINFORCE THE LEARNING BACK ON THE JOB; CHAPTER 2. What Could Go Wrong in a Team-Building Activity; Part II. The Activities
CHAPTER 3. Communication: Listening and Influencing2 NEGOTIATION; CARD TRIANGLES; LISTEN UP; ME, MYSELF, AND I; ORIGAMI; SHARED VALUES; WASHING MACHINES; CHAPTER 4. Connecting: Getting to Know Each Other; A DAY IN THE LIFE . . .; GOSSIP TIME; HUMAN BILLBOARDS; MY N.A.M.E.; A PENNY FOR YOUR THOUGHTS; RATHER THAN; READY, SET, REORGANIZE!; SIMILARITIES AND DIFFERENCES; SWEET STORIES; CHAPTER 5. Cooperation: Working Together as a Team; CATCH!; PASS THE CARD; POPCORN; PUZZLED; SILENCE IS GOLDEN; STAR POWER; TIED!; UNITED HEARTS; CHAPTER 6. Coping: Dealing with Change; CHANGE TIME LINE GUESS AND SWITCHINDEX TOWERS; MACHINES; MAKEOVERS; NUMBERS; PUZZLED THUMBS; SIMON SEZ; WRONG-HANDED PICTURE; CHAPTER 7. Creativity: Solving Problems Together; SEVEN HANDS; BALLOON SCULPTURES; CARD STACK; CONSULTANTS; IMPROVE THIS; ONE-WORDED STORIES; PAPER SHUFFLE; CHAPTER 8. Teamwork: Appreciating and Supporting Each Other; BLAME GAME; BUT NOTHING (FEEDBACK); BUT NOTHING (IDEAS); FIRST IMPRESSIONS; JUNK TO JEWELS; KUDOS; LABELS; RAINBOW OF DIVERSITY; WHAT I LIKE ABOUT ME; ZYX; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; U; V; W; Z; About the Author |
Altri titoli varianti | Team building activities for busy managers |
Record Nr. | UNINA-9910780271903321 |
Miller Brian Cole <1956->
![]() |
||
New York, : AMACOM, c2004 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Quick teambuilding activities for busy managers : 50 exercises that get results in just 15 minutes / / Brian Cole Miller |
Autore | Miller Brian Cole <1956-> |
Edizione | [1st ed.] |
Pubbl/distr/stampa | New York, : AMACOM, c2004 |
Descrizione fisica | 1 online resource (184 p.) |
Disciplina | 658.4/02 |
Soggetto topico |
Communication in organizations
Group games Group relations training Interpersonal communication Teams in the workplace - Training of |
ISBN |
1-62198-355-2
1-282-75957-4 9786612759574 0-8144-2769-3 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Introduction; Part I. Getting Ready; CHAPTER 1. How to Run a Successful Team-Building Activity; STEP 1. BEFORE: SELECT AN ACTIVITY THAT'S GOOD FOR YOUR TEAM; STEP 2. BEFORE: PREPARE FOR YOUR TEAM-BUILDING ACTIVITY; STEP 3. DURING: EXPLAIN THE ACTIVITY TO THE TEAM; STEP 4. DURING: CHECK FOR UNDERSTANDING BEFORE BEGINNING; STEP 5. DURING: RUN THE ACTIVITY; STEP 6. DURING: DEBRIEF THE ACTIVITY; STEP 7. AFTER: REINFORCE THE LEARNING BACK ON THE JOB; CHAPTER 2. What Could Go Wrong in a Team-Building Activity; Part II. The Activities
CHAPTER 3. Communication: Listening and Influencing2 NEGOTIATION; CARD TRIANGLES; LISTEN UP; ME, MYSELF, AND I; ORIGAMI; SHARED VALUES; WASHING MACHINES; CHAPTER 4. Connecting: Getting to Know Each Other; A DAY IN THE LIFE . . .; GOSSIP TIME; HUMAN BILLBOARDS; MY N.A.M.E.; A PENNY FOR YOUR THOUGHTS; RATHER THAN; READY, SET, REORGANIZE!; SIMILARITIES AND DIFFERENCES; SWEET STORIES; CHAPTER 5. Cooperation: Working Together as a Team; CATCH!; PASS THE CARD; POPCORN; PUZZLED; SILENCE IS GOLDEN; STAR POWER; TIED!; UNITED HEARTS; CHAPTER 6. Coping: Dealing with Change; CHANGE TIME LINE GUESS AND SWITCHINDEX TOWERS; MACHINES; MAKEOVERS; NUMBERS; PUZZLED THUMBS; SIMON SEZ; WRONG-HANDED PICTURE; CHAPTER 7. Creativity: Solving Problems Together; SEVEN HANDS; BALLOON SCULPTURES; CARD STACK; CONSULTANTS; IMPROVE THIS; ONE-WORDED STORIES; PAPER SHUFFLE; CHAPTER 8. Teamwork: Appreciating and Supporting Each Other; BLAME GAME; BUT NOTHING (FEEDBACK); BUT NOTHING (IDEAS); FIRST IMPRESSIONS; JUNK TO JEWELS; KUDOS; LABELS; RAINBOW OF DIVERSITY; WHAT I LIKE ABOUT ME; ZYX; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; U; V; W; Z; About the Author |
Altri titoli varianti | Team building activities for busy managers |
Record Nr. | UNINA-9910828869803321 |
Miller Brian Cole <1956->
![]() |
||
New York, : AMACOM, c2004 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The Trainer's Warehouse book of games [[electronic resource] ] : fun and energizing ways to enhance learning / / Elaine Biech, editor |
Pubbl/distr/stampa | San Francisco, : Jossey-Bass, c2008 |
Descrizione fisica | 1 online resource (441 p.) |
Disciplina | 658.3/124 |
Altri autori (Persone) | BiechElaine |
Soggetto topico |
Employees - Training of
Organizational learning Experiential learning Educational games Group games |
Soggetto genere / forma | Electronic books. |
ISBN |
1-281-28499-8
9786611284992 0-470-27716-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Trainer's Warehouse Book of Games: Fun and Energizing Ways to Enhance Learning; Contents; Preface; Appreciation; Section 1: What's Ahead; Chapter 1: Experiencing Learning: The Whys and Hows of Involving Participants; Using Experiential Learning Activities; Working with Serious Participants; Chapter 2: Setting the Stage for Playful Learning; Fiddle While You Work; Play Music to Set the Right Mood; Post Signs; Welcome Participants; Take More Breaks; Summary; Section 2: Training Tools and Techniques; Chapter 3: Openings; Getting to Know You Differently; You're a Superhero
Fun Caps Versus Boring Tent CardsTopic Walk; Chapter 4: Icebreakers; Shake It Icebreaker; Red Light, Green Light; Tents Tell All-Myriad Uses for Table Tents; The Hats We Wear; Toys Are Us; Who's on My Team?; Press Conference; This Treasure Is Me; Chapter 5: Energizers; Non-Trash Trash Can; Call Me Princess Java; Surprise Info; Everybody Dance; Chapter 6: Participation Encouragement; I'm No Chicken Award; Share, Scratch, and Win; High Five; Rapid-Fire Review; Pick It Up!; Chapter 7: Comprehension and Retention; The Organic Quiz Show; Monster MNEMONIC Maker; Continuous Learning Review Chapter 8: Time and People ManagementMoney for Trivia; Wheel of Consequences; Break Time-Roll the Dice!; Let's Return; Prize Roulette; The Chicken Rules; Cell Phone Attack; Chapter 9: Training Techniques; Magic Coloring Book; Name Tent Teams; Ticket Mixer to Assign Groups; Fiddle While You Learn; Music Makes the Training Go Round; Birthday Ball; Chapter 10: Rewards and Recognition; Team Challenge; Team Challenge Example: World Safety Cup Rules; You're a Star!; Wanna Deal or Not?; Chapter 11: Review of Knowledge and Skills; Koosh Ball Review; Stick'em Up Review; Content Relay; Goal Setter Game Alphabet ReviewPleasure Island Review; Squeeze Play Course Review; Dartboard Learning Review; Whaddaya Know?; Bull's Eye Bowl; Is the Answer Correct?; Chapter 12: Closings; The Good Apple Award; Crazy, Cool, Creative Closing; "Peers Cheer Peers" Awards Ceremony; It's Your Choice; The Real Challenge; Section 3: Training and Consulting Topics; Chapter 13: Change Management; Change That Tune; Shaping Our Fortune; Chapter 14: Communication and Trust; The Power of Non-Verbals; Constructive Feedback Key Pointers; SNAP; Super Forts for Super Teams; Chapter 15: Creativity; Brainstorming 101 Creative Idea GenerationBrainstorming Boost; Opposite Brains; Getting to Know You Feud; Chapter 16: Customer Service; Customers-Up Close and Personal; "Role" of the Die; Customer Styles Worksheet; Chapter 17: Organization Knowledge; The Good, the Bad, and the Ugly New Manager; Developing Core Values; Spinning the Organizational Culture; Organizational Lingo Crossword Puzzle; Chapter 18: Personal Development; See the Light to the Power of Positive Thinking; See the Light Mini-Assessment; See the Light Scoring Sheet; See the Light Debriefing Sheet; If Life Gives You Lemons . . . If Life Gives You Lemons, Make the Best Lemonade You Can |
Record Nr. | UNINA-9910450990403321 |
San Francisco, : Jossey-Bass, c2008 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The Trainer's Warehouse book of games [[electronic resource] ] : fun and energizing ways to enhance learning / / Elaine Biech, editor |
Pubbl/distr/stampa | San Francisco, : Jossey-Bass, c2008 |
Descrizione fisica | 1 online resource (441 p.) |
Disciplina | 658.3/124 |
Altri autori (Persone) | BiechElaine |
Soggetto topico |
Employees - Training of
Organizational learning Experiential learning Educational games Group games |
ISBN |
1-281-28499-8
9786611284992 0-470-27716-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Trainer's Warehouse Book of Games: Fun and Energizing Ways to Enhance Learning; Contents; Preface; Appreciation; Section 1: What's Ahead; Chapter 1: Experiencing Learning: The Whys and Hows of Involving Participants; Using Experiential Learning Activities; Working with Serious Participants; Chapter 2: Setting the Stage for Playful Learning; Fiddle While You Work; Play Music to Set the Right Mood; Post Signs; Welcome Participants; Take More Breaks; Summary; Section 2: Training Tools and Techniques; Chapter 3: Openings; Getting to Know You Differently; You're a Superhero
Fun Caps Versus Boring Tent CardsTopic Walk; Chapter 4: Icebreakers; Shake It Icebreaker; Red Light, Green Light; Tents Tell All-Myriad Uses for Table Tents; The Hats We Wear; Toys Are Us; Who's on My Team?; Press Conference; This Treasure Is Me; Chapter 5: Energizers; Non-Trash Trash Can; Call Me Princess Java; Surprise Info; Everybody Dance; Chapter 6: Participation Encouragement; I'm No Chicken Award; Share, Scratch, and Win; High Five; Rapid-Fire Review; Pick It Up!; Chapter 7: Comprehension and Retention; The Organic Quiz Show; Monster MNEMONIC Maker; Continuous Learning Review Chapter 8: Time and People ManagementMoney for Trivia; Wheel of Consequences; Break Time-Roll the Dice!; Let's Return; Prize Roulette; The Chicken Rules; Cell Phone Attack; Chapter 9: Training Techniques; Magic Coloring Book; Name Tent Teams; Ticket Mixer to Assign Groups; Fiddle While You Learn; Music Makes the Training Go Round; Birthday Ball; Chapter 10: Rewards and Recognition; Team Challenge; Team Challenge Example: World Safety Cup Rules; You're a Star!; Wanna Deal or Not?; Chapter 11: Review of Knowledge and Skills; Koosh Ball Review; Stick'em Up Review; Content Relay; Goal Setter Game Alphabet ReviewPleasure Island Review; Squeeze Play Course Review; Dartboard Learning Review; Whaddaya Know?; Bull's Eye Bowl; Is the Answer Correct?; Chapter 12: Closings; The Good Apple Award; Crazy, Cool, Creative Closing; "Peers Cheer Peers" Awards Ceremony; It's Your Choice; The Real Challenge; Section 3: Training and Consulting Topics; Chapter 13: Change Management; Change That Tune; Shaping Our Fortune; Chapter 14: Communication and Trust; The Power of Non-Verbals; Constructive Feedback Key Pointers; SNAP; Super Forts for Super Teams; Chapter 15: Creativity; Brainstorming 101 Creative Idea GenerationBrainstorming Boost; Opposite Brains; Getting to Know You Feud; Chapter 16: Customer Service; Customers-Up Close and Personal; "Role" of the Die; Customer Styles Worksheet; Chapter 17: Organization Knowledge; The Good, the Bad, and the Ugly New Manager; Developing Core Values; Spinning the Organizational Culture; Organizational Lingo Crossword Puzzle; Chapter 18: Personal Development; See the Light to the Power of Positive Thinking; See the Light Mini-Assessment; See the Light Scoring Sheet; See the Light Debriefing Sheet; If Life Gives You Lemons . . . If Life Gives You Lemons, Make the Best Lemonade You Can |
Record Nr. | UNINA-9910785089703321 |
San Francisco, : Jossey-Bass, c2008 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|