Arch Cube : Esperienze di progettazione architettonica assistita / / Massimo Gasperini
| Arch Cube : Esperienze di progettazione architettonica assistita / / Massimo Gasperini |
| Autore | Gasperini Massimo |
| Pubbl/distr/stampa | Firenze : , : Firenze University Press, , 2006 |
| Descrizione fisica | 1 online resource (116 pages) |
| Disciplina | 604.2 |
| Collana | Cataloghi e collezioni |
| Soggetto topico | Engineering graphics |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Altri titoli varianti | Arch Cube |
| Record Nr. | UNINA-9910572194003321 |
Gasperini Massimo
|
||
| Firenze : , : Firenze University Press, , 2006 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting / / Alexander C. Schreyer ; cover image, Alexander C. Schreyer
| Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting / / Alexander C. Schreyer ; cover image, Alexander C. Schreyer |
| Autore | Schreyer Alexander (Alexander C.) |
| Edizione | [Second edition.] |
| Pubbl/distr/stampa | Hoboken, New Jersey : , : Wiley, , 2016 |
| Descrizione fisica | 1 online resource (616 p.) |
| Disciplina | 006.6869 |
| Soggetto topico |
Computer graphics
Three-dimensional display systems Engineering graphics |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-118-97883-8
1-118-97884-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
""Title Page""; ""Copyright""; ""Dedication""; ""Preface""; ""Acknowledgments""; ""Chapter 1: Introduction""; ""About This Book""; ""3D for All""; ""How Does SketchUp Fit into the Designer's Toolbox?""; ""Windows or Mac, Pro or Make?""; ""How This Book Works""; ""Let's Go!""; ""Chapter 2: A SketchUp Refresher""; ""Let's Get Started!""; ""Interface and Program Setup""; ""Working with Templates""; ""SketchUp's Tool Set""; ""SketchUp Best Practices""; ""Chapter 3: Component-Based 3D Modeling for Efficient and Data-Driven Designs""; ""Group- and Component-Based Modeling""
""Using Dynamic Components to Your Advantage""""Where Does SketchUp Fit into the BIM Workflow?""; ""Chapter 4: Using Extensions Effectively""; ""What Does an Extension Do?""; ""Extensions Overview""; ""Chapter 5: Rendering in SketchUp""; ""Let's Get Visual!""; ""Overview of Rendering Methods""; ""Rendering Software""; ""Perfecting the Components of a Rendering""; ""Rendering Tips""; ""Making Renderings Presentable""; ""Chapter 6: Making Things with SketchUp""; ""What Can I Make with SketchUp?""; ""Services for Makers""; ""Selecting the Manufacturing Technique""; ""Cutting Prep"" ""Laser Cutting""""CNC Milling""; ""3D Printing""; ""For More Information About Making""; ""Chapter 7: Creating Geometry Using Ruby Scripting""; ""Why Computational Geometry?""; ""Setting Up Your Computer""; ""Intro to Ruby and the SketchUp API""; ""Creating Geometry with Ruby""; ""Transformations Change Things Up""; ""Attracted to Attractors""; ""What Else Is Possible with This?""; ""Some Pitfalls and Things to Watch Out For""; ""Appendix A: SketchUp Quick Reference Cards""; ""Appendix B: Ruby Class and Method Reference""; ""Appendix C: SketchUp API Class and Method Reference"" ""Appendix D: Creating Your Own Extensions""""Appendix E: Dynamic Component Function Reference""; ""Appendix F: Creating a Simple Custom XML Schema""; ""Index""; ""EULA"" |
| Record Nr. | UNINA-9910461380403321 |
Schreyer Alexander (Alexander C.)
|
||
| Hoboken, New Jersey : , : Wiley, , 2016 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting / / Alexander C. Schreyer ; cover image, Alexander C. Schreyer
| Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting / / Alexander C. Schreyer ; cover image, Alexander C. Schreyer |
| Autore | Schreyer Alexander (Alexander C.) |
| Edizione | [Second edition.] |
| Pubbl/distr/stampa | Hoboken, New Jersey : , : Wiley, , 2016 |
| Descrizione fisica | 1 online resource (616 p.) |
| Disciplina | 006.6869 |
| Soggetto topico |
Computer graphics
Three-dimensional display systems Engineering graphics |
| ISBN |
1-118-97883-8
1-118-97884-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
""Title Page""; ""Copyright""; ""Dedication""; ""Preface""; ""Acknowledgments""; ""Chapter 1: Introduction""; ""About This Book""; ""3D for All""; ""How Does SketchUp Fit into the Designer's Toolbox?""; ""Windows or Mac, Pro or Make?""; ""How This Book Works""; ""Let's Go!""; ""Chapter 2: A SketchUp Refresher""; ""Let's Get Started!""; ""Interface and Program Setup""; ""Working with Templates""; ""SketchUp's Tool Set""; ""SketchUp Best Practices""; ""Chapter 3: Component-Based 3D Modeling for Efficient and Data-Driven Designs""; ""Group- and Component-Based Modeling""
""Using Dynamic Components to Your Advantage""""Where Does SketchUp Fit into the BIM Workflow?""; ""Chapter 4: Using Extensions Effectively""; ""What Does an Extension Do?""; ""Extensions Overview""; ""Chapter 5: Rendering in SketchUp""; ""Let's Get Visual!""; ""Overview of Rendering Methods""; ""Rendering Software""; ""Perfecting the Components of a Rendering""; ""Rendering Tips""; ""Making Renderings Presentable""; ""Chapter 6: Making Things with SketchUp""; ""What Can I Make with SketchUp?""; ""Services for Makers""; ""Selecting the Manufacturing Technique""; ""Cutting Prep"" ""Laser Cutting""""CNC Milling""; ""3D Printing""; ""For More Information About Making""; ""Chapter 7: Creating Geometry Using Ruby Scripting""; ""Why Computational Geometry?""; ""Setting Up Your Computer""; ""Intro to Ruby and the SketchUp API""; ""Creating Geometry with Ruby""; ""Transformations Change Things Up""; ""Attracted to Attractors""; ""What Else Is Possible with This?""; ""Some Pitfalls and Things to Watch Out For""; ""Appendix A: SketchUp Quick Reference Cards""; ""Appendix B: Ruby Class and Method Reference""; ""Appendix C: SketchUp API Class and Method Reference"" ""Appendix D: Creating Your Own Extensions""""Appendix E: Dynamic Component Function Reference""; ""Appendix F: Creating a Simple Custom XML Schema""; ""Index""; ""EULA"" |
| Record Nr. | UNINA-9910797655103321 |
Schreyer Alexander (Alexander C.)
|
||
| Hoboken, New Jersey : , : Wiley, , 2016 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting / / Alexander C. Schreyer ; cover image, Alexander C. Schreyer
| Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting / / Alexander C. Schreyer ; cover image, Alexander C. Schreyer |
| Autore | Schreyer Alexander (Alexander C.) |
| Edizione | [Second edition.] |
| Pubbl/distr/stampa | Hoboken, New Jersey : , : Wiley, , 2016 |
| Descrizione fisica | 1 online resource (616 p.) |
| Disciplina | 006.6869 |
| Soggetto topico |
Computer graphics
Three-dimensional display systems Engineering graphics |
| ISBN |
1-118-97883-8
1-118-97884-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
""Title Page""; ""Copyright""; ""Dedication""; ""Preface""; ""Acknowledgments""; ""Chapter 1: Introduction""; ""About This Book""; ""3D for All""; ""How Does SketchUp Fit into the Designer's Toolbox?""; ""Windows or Mac, Pro or Make?""; ""How This Book Works""; ""Let's Go!""; ""Chapter 2: A SketchUp Refresher""; ""Let's Get Started!""; ""Interface and Program Setup""; ""Working with Templates""; ""SketchUp's Tool Set""; ""SketchUp Best Practices""; ""Chapter 3: Component-Based 3D Modeling for Efficient and Data-Driven Designs""; ""Group- and Component-Based Modeling""
""Using Dynamic Components to Your Advantage""""Where Does SketchUp Fit into the BIM Workflow?""; ""Chapter 4: Using Extensions Effectively""; ""What Does an Extension Do?""; ""Extensions Overview""; ""Chapter 5: Rendering in SketchUp""; ""Let's Get Visual!""; ""Overview of Rendering Methods""; ""Rendering Software""; ""Perfecting the Components of a Rendering""; ""Rendering Tips""; ""Making Renderings Presentable""; ""Chapter 6: Making Things with SketchUp""; ""What Can I Make with SketchUp?""; ""Services for Makers""; ""Selecting the Manufacturing Technique""; ""Cutting Prep"" ""Laser Cutting""""CNC Milling""; ""3D Printing""; ""For More Information About Making""; ""Chapter 7: Creating Geometry Using Ruby Scripting""; ""Why Computational Geometry?""; ""Setting Up Your Computer""; ""Intro to Ruby and the SketchUp API""; ""Creating Geometry with Ruby""; ""Transformations Change Things Up""; ""Attracted to Attractors""; ""What Else Is Possible with This?""; ""Some Pitfalls and Things to Watch Out For""; ""Appendix A: SketchUp Quick Reference Cards""; ""Appendix B: Ruby Class and Method Reference""; ""Appendix C: SketchUp API Class and Method Reference"" ""Appendix D: Creating Your Own Extensions""""Appendix E: Dynamic Component Function Reference""; ""Appendix F: Creating a Simple Custom XML Schema""; ""Index""; ""EULA"" |
| Record Nr. | UNINA-9910809243303321 |
Schreyer Alexander (Alexander C.)
|
||
| Hoboken, New Jersey : , : Wiley, , 2016 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Autodesk Inventor 2023 Cookbook : A Guide to Gaining Advanced Modeling and Automation Skills for Design Engineers Through Actionable Recipes
| Autodesk Inventor 2023 Cookbook : A Guide to Gaining Advanced Modeling and Automation Skills for Design Engineers Through Actionable Recipes |
| Autore | Bordino Alexander |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Birmingham : , : Packt Publishing, Limited, , 2022 |
| Descrizione fisica | 1 online resource (664 pages) |
| Disciplina | 620/.0042028566 |
| Soggetto topico |
Engineering graphics
Engineering models - Data processing |
| ISBN |
9781523151349
152315134X 9781801819107 1801819106 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Cover -- Title Page -- Copyright and Credits -- Dedication -- Contributors -- Table of Contents -- Preface -- Chapter 1: Inventor Part Modeling - Sketch, Work Features, and Best Practices -- Technical requirements -- Downloading your practice files -- 2D sketch design - Best practices -- Start at the origin -- Use sketch constraints often -- Keep sketches simple -- Use keyboard shortcut commands -- Always fully constrain sketches -- Create manageable steps -- Never draw the same thing twice -- 2D sketch constraints - Best practices -- Use the Status bar -- Automatic geometric constraints -- Degrees of freedom -- Types of sketch constraint -- Work planes - Best practices -- Work axes - Best practices -- Work points - Best practices -- Applying best sketch and work plane practices to model a part -- Getting ready -- How to do it… -- Chapter 2: Advanced Design Methodologies and Strategies -- Technical requirements -- Understanding the different design processes -- Bottom-up design -- Multi-body design -- Layout design -- Adaptive modeling design -- Creating a multi-body part design -- Getting ready -- How to do it… -- Creating a layout design from imported .dwg CAD data -- Getting ready -- How to do it… -- Applying and using adaptive modeling -- Getting ready -- How to do it… -- Model credits -- Chapter 3: Driving Automation and Parametric Modeling in Inventor -- Technical requirements -- Reviewing equations and parameters in Inventor -- Creating equations and driving a model -- Getting ready -- How to do it… -- Creating parameters and driving a model -- Getting ready -- How to do it… -- Reusing design feature data with iFeatures -- Getting ready -- How to do it… -- Creating automatic mates using iMates -- Getting ready -- How to do it… -- Creating table-driven master parts to configure sizes and states with iParts -- Getting ready -- How to do it….
Building an assembly of iParts with variations such as different sizes, shapes, and content using iAssemblies -- Getting ready -- How to do it… -- Model credits -- Chapter 4: Freeform, Surface Modeling, and Analysis -- Technical requirements -- Creating area lofts -- Getting ready -- How to do it… -- Creating path and guide rail sweeps -- Getting ready -- How to do it… -- Creating solid geometry from basic extruded and lofted surfaces -- Getting ready -- How to do it… -- Creating 3D Sketches for Surfacing and applying the Trim, Combine, Thicken, and Ruled Surface commands -- Getting ready -- How to do it -- Learning how to trim, patch, and convert surfaces to solids with Sculpt -- Getting ready -- How to do it… -- Replacing a solid face with a surface -- Getting ready -- How to do it… -- Using the Copy Object command to create a matching contoured part to another part -- Getting ready -- How to do it… -- Importing surfaces into Inventor -- Getting ready -- How to do it… -- There's more -- Validating surface designs with Zebra Analysis, Surface Analysis, and Curvature Analysis -- Getting ready -- How to do it… -- Understanding the basic features and techniques of freeform modeling -- Getting ready -- How to do it… -- Freeform modeling within the context of existing geometry -- Getting ready -- How to do it… -- Model credits -- Chapter 5: Advanced CAD Management and Collaboration - Project Files, Templates, and Custom Properties -- Technical requirements -- Creating and managing an Inventor .ipj project file -- Getting ready -- How to do it… -- Managing the Content Center -- Getting ready -- How to do it… -- Style and Standard Editor - creating and editing templates -- Getting ready -- How to do it… -- Collaborating with shared views -- Getting ready -- How to do it… -- Collaborating and sharing designs with Pack and Go -- Getting ready. How to do it… -- Model credits -- Chapter 6: Inventor Assembly Fundamentals - Constraints, Joints, and BOMS -- Technical requirements -- Constraining components in assemblies - the best practices -- Getting ready -- How to do it… -- Applying Joints in assemblies -- Getting ready -- How to do it… -- Applying and driving Motion constraints -- Getting ready -- How to do it… -- Duplicating and replacing components in an assembly -- Getting ready -- How to do it… -- Creating and configuring a BOM -- Getting ready -- How to do it… -- Detailing and customizing a BOM in a drawing file -- Getting ready -- How to do it… -- Model credits -- Chapter 7: Model and Assembly Simplification with Simplify, Derive, and Model States -- Technical requirements -- Simplifying assemblies -- Getting ready -- How to do it… -- Deriving components -- Getting ready -- How to do it… -- Creating model states in parts -- Getting ready -- How to do it… -- Creating model states in assemblies -- Getting ready -- How to do it… -- Using model states in drawings -- Getting ready -- How to do it… -- Model credits -- Chapter 8: Design Accelerators - Specialized Inventor Tool Sets for Frames, Shafts, and Bolted Connections -- Technical requirements -- Creating frames using the Frame Generator environment -- Getting ready -- How to do it… -- Detailing the BOM for frames in the drawing environment and producing cut lists -- Getting ready -- How to do it… -- Structural Shape Author - creating your own custom frame members and publishing these to the Content Center -- Getting ready -- How to do it… -- Creating gears in Inventor with the Spur Gear Design Accelerator -- Getting ready -- How to do it… -- Creating shafts in Inventor with the Shaft Component Generator tool -- Getting ready -- How to do it… -- Applying automatic bolted connections -- Getting ready -- How to do it… -- Model credits. Chapter 9: Design Communication - Inventor Studio, Animation, Rendering, and Presentation Files -- Technical requirements -- Creating an image render with Inventor Studio -- Getting ready -- How to do it… -- Animating components of an assembly in Inventor -- Getting ready -- How to do it… -- Presentation files - creating exploded views and animations of assemblies -- Getting ready -- How to do it… -- Creating and adding decals and custom materials -- Getting ready -- How to do it… -- Model credits -- Chapter 10: Inventor iLogic Fundamentals - Creating Process Automation and Configurations -- Technical requirements -- Understanding the fundamentals and usage of iLogic -- Getting ready -- How to do it… -- Creating a configurable part with iLogic rules -- Getting ready -- How to do it… -- Creating a configurable assembly with iLogic -- Getting ready -- How to do it… -- Creating an iLogic form and Event Triggers -- Getting ready -- How to do it… -- Model credits -- Chapter 11: Inventor Stress and Simulation - Workflow and Techniques -- Technical requirements -- Introduction to the Stress Analysis Environment - how to conduct a simple analysis study, workflow, and interface -- Getting ready -- How to do it... -- Performing stress analysis on bolted connections -- Getting ready -- How to do it... -- Calculating wind loads and using midsurfaces -- Getting ready -- How to do it... -- Calculating weld sizes using stress analysis and the Weld Calculator -- Getting ready -- How to do it... -- Model credits -- Chapter 12: Sheet Metal Design - Comprehensive Methodologies to Create Sheet Metal Products -- Technical requirements -- Setting up and configuring your sheet metal template -- Getting ready -- How to do it… -- Creating a sheet metal part with faces, flanges, bends, hems, and cuts -- Getting ready -- How to do it…. Applying advanced sheet metal base features - Contour Flange, Lofted Flange, and Contour Roll -- Getting ready -- How to do it… -- Converting a solid into a sheet metal part and performing a rip -- Getting ready -- How to do it… -- Creating and applying a custom sheet metal punch -- Getting ready -- How to do it… -- Designing sheet metal parts in assemblies and .dxf output -- Getting ready -- How to do it… -- Detailing sheet metal parts in the drawing environment -- Getting ready -- How to do it… -- Model credits -- Chapter 13: Inventor Professional 2023 - What's New? -- Technical requirements -- General enhancements to Inventor 2023 -- New Home screen: Home replaces My Home -- GPU Ray Tracing display -- iLogic -- Improved Free Orbit -- [Primary] replaces Master in model states -- The Alt + Q new keyboard shortcut for Annotate -- Performance enhancements and Express Mode -- Interoperability between Fusion 360, Revit, and more -- Fusion 360 tools -- Data exchange and interoperability enhancements for Revit and Inventor -- Sketch enhancements -- Fixing broken projected geometry -- Model sketching and the annotating text enhancement -- The new link sketch format for sketch blocks -- Part enhancements -- Sheet metal extended browser information -- The Sheet Metal Template option -- New Sheet Metal Mark command for engraving/etching features -- 3D annotation Datum Target command added -- Tolerance feature enhancements -- Data reference frame label selection -- Multiple selections for 3D annotation leaders -- Tolerance and parameter updates to model states -- Tolerance type options in Parameters -- Multi-Value sort order in Parameters -- Fillet tolerance -- The Relationships command for suppressed features -- Assembly and presentation enhancements -- BOM setting updates -- Changes to substitute model states -- New options for Simplify. Constraint workflow command change. |
| Record Nr. | UNINA-9911006506203321 |
Bordino Alexander
|
||
| Birmingham : , : Packt Publishing, Limited, , 2022 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Autodesk Inventor and Inventor LT essentials [[electronic resource] ] : Autodesk official training guide / / Thom Tremblay
| Autodesk Inventor and Inventor LT essentials [[electronic resource] ] : Autodesk official training guide / / Thom Tremblay |
| Autore | Tremblay Thom <1967-> |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Indianapolis, : Wiley Pub. Inc., 2011 |
| Descrizione fisica | 1 online resource (402 p.) |
| Disciplina | 006.6/86 |
| Collana |
Serious skills
Autodesk official training guide |
| Soggetto topico |
Engineering graphics
Engineering models - Data processing |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-118-10065-4
1-283-39794-3 9786613397942 1-118-10063-8 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Autodesk Inventor 2012 and Inventor LT 2012 Essentials; Acknowledgments; About the Author; Contents; Introduction; Who Should Read This Book; What Is Covered in This Book; The Essentials Series; Chapter 1: Connecting to Inventor's Interface; Exploring Inventor's Graphical User Interface; Setting Application Options; Using Visualization Tools; Working with Project Files; Chapter 2: Creating 2D Drawings from 3D Data; Drawing Views of a Part; Editing Views; Adding Detail to Drawing Views; Dimensioning; Chapter 3: Learning the Essentials of Part Modeling; Defining a Parametric Sketch
Creating 3D Geometry: The Parametric Solid Model Chapter 4: Putting Things in Place with Assemblies; Creating an Assembly; Understanding Grounded Components; Applying Assembly Constraints; Working with the Content Center; Using the Bolted Connection Generator; Saving Time with the Assemble Tool; Chapter 5: Customizing Styles and Templates; Working with Styles; Defining a New Material; Defining a Title Block; Saving a New Template; Creating a Quick-Start Template; Chapter 6: Creating Advanced Drawings and Detailing; Creating Advanced Drawing Views; Using Advanced Drawing Annotation Tools Chapter 7: Advanced Part Modeling Features Projecting Sketches and Lofting; Building a Hole Pattern; Exploring Advanced Efficiency Features; Chapter 8: Advanced Assembly and Engineering Tools; Controlling the Assembly Environment; Using Design Accelerators; Working with Additional Assembly Tools; Chapter 9: Creating Plastic Parts; Developing the Plastic Shapes; Creating and Working with Assemblies and Their Parts; Chapter 10: Working with Sheet Metal Parts; Defining Sheet Metal Material Styles; Building Sheet Metal Components; Preparing the Part for Manufacture; Documenting Sheet Metal Parts Chapter 11: Building with the Frame Generator Creating Metal Frames; Editing Metal Frames; Chapter 12: The Weldment Environment; Converting an Assembly; Calculating a Fillet Weld; Preparing to Apply Weld Features; Applying Weld Features; Adding Machined Features to the Weldment; Documenting Welds and Weldments; Chapter 13: Creating Images and Animation from Your Design Data; Developing an Exploded View; Creating Renderings and Animations; Building Options to Refine Scenes; Making a Movie of the Assembly; Chapter 14: Working with Non-Inventor Data Exploring the Data Formats for Inventor Import and Export Working with AutoCAD Data; Exchanging 3D Data; Creating Content for Building Information Modeling; Chapter 15: Automating the Design Process and Table-Driven Design; Building a Table-Driven Product; Expanding the Control Options; Appendix: Inventor Certification; Index; Advertisement |
| Record Nr. | UNINA-9910461819403321 |
Tremblay Thom <1967->
|
||
| Indianapolis, : Wiley Pub. Inc., 2011 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Autodesk Inventor and Inventor LT essentials [[electronic resource] ] : Autodesk official training guide / / Thom Tremblay
| Autodesk Inventor and Inventor LT essentials [[electronic resource] ] : Autodesk official training guide / / Thom Tremblay |
| Autore | Tremblay Thom <1967-> |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Indianapolis, : Wiley Pub. Inc., 2011 |
| Descrizione fisica | 1 online resource (402 p.) |
| Disciplina | 006.6/86 |
| Collana |
Serious skills
Autodesk official training guide |
| Soggetto topico |
Engineering graphics
Engineering models - Data processing |
| ISBN |
1-118-10065-4
1-283-39794-3 9786613397942 1-118-10063-8 |
| Classificazione | COM007000 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Autodesk Inventor 2012 and Inventor LT 2012 Essentials; Acknowledgments; About the Author; Contents; Introduction; Who Should Read This Book; What Is Covered in This Book; The Essentials Series; Chapter 1: Connecting to Inventor's Interface; Exploring Inventor's Graphical User Interface; Setting Application Options; Using Visualization Tools; Working with Project Files; Chapter 2: Creating 2D Drawings from 3D Data; Drawing Views of a Part; Editing Views; Adding Detail to Drawing Views; Dimensioning; Chapter 3: Learning the Essentials of Part Modeling; Defining a Parametric Sketch
Creating 3D Geometry: The Parametric Solid Model Chapter 4: Putting Things in Place with Assemblies; Creating an Assembly; Understanding Grounded Components; Applying Assembly Constraints; Working with the Content Center; Using the Bolted Connection Generator; Saving Time with the Assemble Tool; Chapter 5: Customizing Styles and Templates; Working with Styles; Defining a New Material; Defining a Title Block; Saving a New Template; Creating a Quick-Start Template; Chapter 6: Creating Advanced Drawings and Detailing; Creating Advanced Drawing Views; Using Advanced Drawing Annotation Tools Chapter 7: Advanced Part Modeling Features Projecting Sketches and Lofting; Building a Hole Pattern; Exploring Advanced Efficiency Features; Chapter 8: Advanced Assembly and Engineering Tools; Controlling the Assembly Environment; Using Design Accelerators; Working with Additional Assembly Tools; Chapter 9: Creating Plastic Parts; Developing the Plastic Shapes; Creating and Working with Assemblies and Their Parts; Chapter 10: Working with Sheet Metal Parts; Defining Sheet Metal Material Styles; Building Sheet Metal Components; Preparing the Part for Manufacture; Documenting Sheet Metal Parts Chapter 11: Building with the Frame Generator Creating Metal Frames; Editing Metal Frames; Chapter 12: The Weldment Environment; Converting an Assembly; Calculating a Fillet Weld; Preparing to Apply Weld Features; Applying Weld Features; Adding Machined Features to the Weldment; Documenting Welds and Weldments; Chapter 13: Creating Images and Animation from Your Design Data; Developing an Exploded View; Creating Renderings and Animations; Building Options to Refine Scenes; Making a Movie of the Assembly; Chapter 14: Working with Non-Inventor Data Exploring the Data Formats for Inventor Import and Export Working with AutoCAD Data; Exchanging 3D Data; Creating Content for Building Information Modeling; Chapter 15: Automating the Design Process and Table-Driven Design; Building a Table-Driven Product; Expanding the Control Options; Appendix: Inventor Certification; Index; Advertisement |
| Record Nr. | UNINA-9910789722003321 |
Tremblay Thom <1967->
|
||
| Indianapolis, : Wiley Pub. Inc., 2011 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Autodesk Inventor and Inventor LT essentials : Autodesk official training guide / / Thom Tremblay
| Autodesk Inventor and Inventor LT essentials : Autodesk official training guide / / Thom Tremblay |
| Autore | Tremblay Thom <1967-> |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Indianapolis, : Wiley Pub. Inc., 2011 |
| Descrizione fisica | 1 online resource (402 p.) |
| Disciplina | 006.6/86 |
| Collana |
Serious skills
Autodesk official training guide |
| Soggetto topico |
Engineering graphics
Engineering models - Data processing |
| ISBN |
9786613397942
9781118100653 1118100654 9781283397940 1283397943 9781118100639 1118100638 |
| Classificazione | COM007000 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Autodesk Inventor 2012 and Inventor LT 2012 Essentials; Acknowledgments; About the Author; Contents; Introduction; Who Should Read This Book; What Is Covered in This Book; The Essentials Series; Chapter 1: Connecting to Inventor's Interface; Exploring Inventor's Graphical User Interface; Setting Application Options; Using Visualization Tools; Working with Project Files; Chapter 2: Creating 2D Drawings from 3D Data; Drawing Views of a Part; Editing Views; Adding Detail to Drawing Views; Dimensioning; Chapter 3: Learning the Essentials of Part Modeling; Defining a Parametric Sketch
Creating 3D Geometry: The Parametric Solid Model Chapter 4: Putting Things in Place with Assemblies; Creating an Assembly; Understanding Grounded Components; Applying Assembly Constraints; Working with the Content Center; Using the Bolted Connection Generator; Saving Time with the Assemble Tool; Chapter 5: Customizing Styles and Templates; Working with Styles; Defining a New Material; Defining a Title Block; Saving a New Template; Creating a Quick-Start Template; Chapter 6: Creating Advanced Drawings and Detailing; Creating Advanced Drawing Views; Using Advanced Drawing Annotation Tools Chapter 7: Advanced Part Modeling Features Projecting Sketches and Lofting; Building a Hole Pattern; Exploring Advanced Efficiency Features; Chapter 8: Advanced Assembly and Engineering Tools; Controlling the Assembly Environment; Using Design Accelerators; Working with Additional Assembly Tools; Chapter 9: Creating Plastic Parts; Developing the Plastic Shapes; Creating and Working with Assemblies and Their Parts; Chapter 10: Working with Sheet Metal Parts; Defining Sheet Metal Material Styles; Building Sheet Metal Components; Preparing the Part for Manufacture; Documenting Sheet Metal Parts Chapter 11: Building with the Frame Generator Creating Metal Frames; Editing Metal Frames; Chapter 12: The Weldment Environment; Converting an Assembly; Calculating a Fillet Weld; Preparing to Apply Weld Features; Applying Weld Features; Adding Machined Features to the Weldment; Documenting Welds and Weldments; Chapter 13: Creating Images and Animation from Your Design Data; Developing an Exploded View; Creating Renderings and Animations; Building Options to Refine Scenes; Making a Movie of the Assembly; Chapter 14: Working with Non-Inventor Data Exploring the Data Formats for Inventor Import and Export Working with AutoCAD Data; Exchanging 3D Data; Creating Content for Building Information Modeling; Chapter 15: Automating the Design Process and Table-Driven Design; Building a Table-Driven Product; Expanding the Control Options; Appendix: Inventor Certification; Index; Advertisement |
| Altri titoli varianti | Inventor 2012 and Inventor LT 2012 essentials |
| Record Nr. | UNINA-9910955656203321 |
Tremblay Thom <1967->
|
||
| Indianapolis, : Wiley Pub. Inc., 2011 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Disegno dell'architettura : Appunti per la didattica / / Paola Puma
| Disegno dell'architettura : Appunti per la didattica / / Paola Puma |
| Autore | Puma Paola |
| Pubbl/distr/stampa | Firenze, Italy : , : Firenze University Press, , 2003 |
| Descrizione fisica | 1 online resource (188 pages) |
| Disciplina | 604.2 |
| Soggetto topico | Engineering graphics |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | ita |
| Altri titoli varianti | Disegno dell'architettura |
| Record Nr. | UNINA-9910887922503321 |
Puma Paola
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| Firenze, Italy : , : Firenze University Press, , 2003 | ||
| Lo trovi qui: Univ. Federico II | ||
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Engineering graphics / / Giesecke [and six others]
| Engineering graphics / / Giesecke [and six others] |
| Autore | Giesecke Frederick E (Frederick Ernest), <1869-1953, > |
| Edizione | [Eight, Pearson new international edition.] |
| Pubbl/distr/stampa | Harlow, England : , : Pearson, , [2014] |
| Descrizione fisica | 1 online resource (762 pages, 8 numbered pages of plates) : illustrations (some color) |
| Disciplina | 604.2 |
| Collana | Always learning |
| Soggetto topico | Engineering graphics |
| ISBN | 1-292-03857-8 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Cover -- Table of Contents -- 1. The Graphic Language and Design -- 2. Introduction to CAD -- 3. Instrumental Drawing, Freehand Sketching, and Lettering Techniques -- 4. Geometric Constructions -- 5. Sketching and Shape Description -- 6. Multiview Projection -- 7. Sectional Views -- 8. Auxiliary Views -- 9. Revolutions -- 10. Manufacturing Design and Processes -- 11. Dimensioning -- 12. Tolerancing -- 13. Threads, Fasteners, and Springs -- 14. Design and Working Drawings -- 15. Drawing Reproduction, Control, and the Internet -- 16. Axonometric Projection -- 17. Oblique Projection -- 18. Perspective -- 19. Points, Lines, and Planes -- 20. Parallelism and Perpendicularity -- 21. Intersections -- 22. Developments -- 23. Line and Plane Tangencies -- 24. Cartography, Geology, and Spherical Geometry -- 25. Graphical Vector Analysis -- Sheet Layouts -- Decimal and Millimeter Equivalents -- Symbols for Instructors Corrections -- Color Plates -- Index. |
| Record Nr. | UNINA-9910153114003321 |
Giesecke Frederick E (Frederick Ernest), <1869-1953, >
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| Harlow, England : , : Pearson, , [2014] | ||
| Lo trovi qui: Univ. Federico II | ||
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