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Affective and emotional aspects of human-computer interaction [[electronic resource] ] : game-based and innovative learning approaches / / edited by Maja Pivec
Affective and emotional aspects of human-computer interaction [[electronic resource] ] : game-based and innovative learning approaches / / edited by Maja Pivec
Pubbl/distr/stampa Amsterdam ; ; Washington, DC, : IOS Press, c2006
Descrizione fisica 1 online resource (332 p.)
Disciplina 004.019
Altri autori (Persone) PivecMaja
Collana The future of learning
Soggetto topico Computer-assisted instruction
Learning - Research
Experiential learning
Education - Effect of technological innovations on
Education - Simulation methods
Computer games - Research
Soggetto genere / forma Electronic books.
ISBN 6610505128
1-280-50512-5
9786610505128
1-4237-9730-2
1-60750-149-X
600-00-0337-4
1-60129-129-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Title page; Foreword; Acknowledgements; Supplementary Material Available via the Internet; Contents; Game-Based Learning; Affective Gaming: Advancing the Argument for Game-Based Learning; Didactic Analysis of Digital Games and Game-Based Learning; Immersive Environments: What Can We Learn from Commercial Computer Games?; What Is a Game Ego? (or How the Embodied Mind Plays a Role in Computer Game Environments); Multiple Motivations Framework; An Instructional Design/Development Model for the Creation of Game-Like Learning Environments: The FIDGE Model
Learning when Using Commercial Computer Games as Simulations: A Case Study Using a Simulation GameSerious Games and 'Simulation Based E-Learning' for Infrastructure Management; Motivation and Learning; Learning and Motivation with Virtual Tutors. Does It Matter if the Tutor Is Visible on the Net?; Achievement Motivation, Performance Structure, and Adaptive Hypertext Learning; An Interactive Dictionary of Concepts: An Exploratory Platform for Enhancing Communication Between the Concepts Which Form and Inform Us
Human-Computer Interaction: Sharing of Intergenerational Wisdom and Cross-Cultural KnowledgeDesigning the Stimulation Aspect of Hedonic Quality - An Exploratory Study; Emotions and Emotional Agents; On the Role of Self Esteem, Empathy and Narrative in the Development of Intelligent Learning Environments; Empathic Characters in Computer-Based Personal and Social Education; Using Machine-Learning Techniques to Recognize Emotions for On-Line Learning Systems; A Framework for Emotional Agents as Tutoring Entities; A Haptic Computing Logic - Agent Planning, Models, and Virtual Trees
ESF SCSS Exploratory Workshop on Affective and Emotional Aspects of Human-Computer Interaction: Emphasis on Game-Based and Innovative Learning ApproachesAuthor Index
Record Nr. UNINA-9910450996003321
Amsterdam ; ; Washington, DC, : IOS Press, c2006
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Affective and emotional aspects of human-computer interaction [[electronic resource] ] : game-based and innovative learning approaches / / edited by Maja Pivec
Affective and emotional aspects of human-computer interaction [[electronic resource] ] : game-based and innovative learning approaches / / edited by Maja Pivec
Pubbl/distr/stampa Amsterdam ; ; Washington, DC, : IOS Press, c2006
Descrizione fisica 1 online resource (332 p.)
Disciplina 004.019
Altri autori (Persone) PivecMaja
Collana The future of learning
Soggetto topico Computer-assisted instruction
Learning - Research
Experiential learning
Education - Effect of technological innovations on
Education - Simulation methods
Video games - Research
ISBN 6610505128
1-280-50512-5
9786610505128
1-4237-9730-2
1-60750-149-X
600-00-0337-4
1-60129-129-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Title page; Foreword; Acknowledgements; Supplementary Material Available via the Internet; Contents; Game-Based Learning; Affective Gaming: Advancing the Argument for Game-Based Learning; Didactic Analysis of Digital Games and Game-Based Learning; Immersive Environments: What Can We Learn from Commercial Computer Games?; What Is a Game Ego? (or How the Embodied Mind Plays a Role in Computer Game Environments); Multiple Motivations Framework; An Instructional Design/Development Model for the Creation of Game-Like Learning Environments: The FIDGE Model
Learning when Using Commercial Computer Games as Simulations: A Case Study Using a Simulation GameSerious Games and 'Simulation Based E-Learning' for Infrastructure Management; Motivation and Learning; Learning and Motivation with Virtual Tutors. Does It Matter if the Tutor Is Visible on the Net?; Achievement Motivation, Performance Structure, and Adaptive Hypertext Learning; An Interactive Dictionary of Concepts: An Exploratory Platform for Enhancing Communication Between the Concepts Which Form and Inform Us
Human-Computer Interaction: Sharing of Intergenerational Wisdom and Cross-Cultural KnowledgeDesigning the Stimulation Aspect of Hedonic Quality - An Exploratory Study; Emotions and Emotional Agents; On the Role of Self Esteem, Empathy and Narrative in the Development of Intelligent Learning Environments; Empathic Characters in Computer-Based Personal and Social Education; Using Machine-Learning Techniques to Recognize Emotions for On-Line Learning Systems; A Framework for Emotional Agents as Tutoring Entities; A Haptic Computing Logic - Agent Planning, Models, and Virtual Trees
ESF SCSS Exploratory Workshop on Affective and Emotional Aspects of Human-Computer Interaction: Emphasis on Game-Based and Innovative Learning ApproachesAuthor Index
Record Nr. UNINA-9910784144103321
Amsterdam ; ; Washington, DC, : IOS Press, c2006
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Affective and emotional aspects of human-computer interaction : game-based and innovative learning approaches / / edited by Maja Pivec
Affective and emotional aspects of human-computer interaction : game-based and innovative learning approaches / / edited by Maja Pivec
Edizione [1st ed.]
Pubbl/distr/stampa Amsterdam ; ; Washington, DC, : IOS Press, c2006
Descrizione fisica 1 online resource (332 p.)
Disciplina 004.019
Altri autori (Persone) PivecMaja
Collana The future of learning
Soggetto topico Computer-assisted instruction
Learning - Research
Experiential learning
Education - Effect of technological innovations on
Education - Simulation methods
Computer games - Research
ISBN 6610505128
1-280-50512-5
9786610505128
1-4237-9730-2
1-60750-149-X
600-00-0337-4
1-60129-129-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Title page; Foreword; Acknowledgements; Supplementary Material Available via the Internet; Contents; Game-Based Learning; Affective Gaming: Advancing the Argument for Game-Based Learning; Didactic Analysis of Digital Games and Game-Based Learning; Immersive Environments: What Can We Learn from Commercial Computer Games?; What Is a Game Ego? (or How the Embodied Mind Plays a Role in Computer Game Environments); Multiple Motivations Framework; An Instructional Design/Development Model for the Creation of Game-Like Learning Environments: The FIDGE Model
Learning when Using Commercial Computer Games as Simulations: A Case Study Using a Simulation GameSerious Games and 'Simulation Based E-Learning' for Infrastructure Management; Motivation and Learning; Learning and Motivation with Virtual Tutors. Does It Matter if the Tutor Is Visible on the Net?; Achievement Motivation, Performance Structure, and Adaptive Hypertext Learning; An Interactive Dictionary of Concepts: An Exploratory Platform for Enhancing Communication Between the Concepts Which Form and Inform Us
Human-Computer Interaction: Sharing of Intergenerational Wisdom and Cross-Cultural KnowledgeDesigning the Stimulation Aspect of Hedonic Quality - An Exploratory Study; Emotions and Emotional Agents; On the Role of Self Esteem, Empathy and Narrative in the Development of Intelligent Learning Environments; Empathic Characters in Computer-Based Personal and Social Education; Using Machine-Learning Techniques to Recognize Emotions for On-Line Learning Systems; A Framework for Emotional Agents as Tutoring Entities; A Haptic Computing Logic - Agent Planning, Models, and Virtual Trees
ESF SCSS Exploratory Workshop on Affective and Emotional Aspects of Human-Computer Interaction: Emphasis on Game-Based and Innovative Learning ApproachesAuthor Index
Record Nr. UNINA-9910812692103321
Amsterdam ; ; Washington, DC, : IOS Press, c2006
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
An annotated selective bibliography on human performance in fault diagnosis tasks / / William B. Johnson, Sandra H. Rouse, and William B. Rouse
An annotated selective bibliography on human performance in fault diagnosis tasks / / William B. Johnson, Sandra H. Rouse, and William B. Rouse
Autore Johnson William B (William Bernard), <1940->
Pubbl/distr/stampa Alexandria, VA : , : U. S. Army Research Institute for the Behavioral and Social Sciences, , January 1980
Descrizione fisica 1 online resource (vii, 52 pages)
Collana Technical report
Soggetto topico Technical education
Education - Simulation methods
Soggetto genere / forma Bibliographies.
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910704159503321
Johnson William B (William Bernard), <1940->  
Alexandria, VA : , : U. S. Army Research Institute for the Behavioral and Social Sciences, , January 1980
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields ; foreword by Mizuko Ito
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields ; foreword by Mizuko Ito
Autore Kafai Yasmin B
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2013]
Descrizione fisica 1 online resource (211 p.)
Disciplina 794.8
Altri autori (Persone) FieldsDeborah A
Collana The John D. and Catherine T. MacArthur Foundation series on digital media and learning
Soggetto topico Education - Simulation methods
Shared virtual environments
Educational games
Preteens - Recreation
Soggetto genere / forma Electronic books.
ISBN 0-262-31784-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Playgrounds for millions -- Digital footprints -- Identity play -- Social play -- Boundary play -- Science play -- Designing play -- Future play.
Record Nr. UNINA-9910452443203321
Kafai Yasmin B  
Cambridge, Massachusetts : , : The MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Autore Kafai Yasmin B.
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2013]
Descrizione fisica 1 online resource (211 p.)
Disciplina 794.8
Collana The John D. and Catherine T. MacArthur Foundation series on digital media and learning
Soggetto topico Education - Simulation methods
Shared virtual environments
Educational games
Preteens - Recreation
Soggetto non controllato GAME STUDIES/Games in Education
EDUCATION/Digital Media & Learning
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31785-0
0-262-31784-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Playgrounds for millions -- Digital footprints -- Identity play -- Social play -- Boundary play -- Science play -- Designing play -- Future play.
Record Nr. UNINA-9910790517803321
Kafai Yasmin B.  
Cambridge, Massachusetts : , : The MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Connected play : tweens in a virtual world / / by Yasmin B. Kafai and Deborah A. Fields
Autore Kafai Yasmin B.
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2013]
Descrizione fisica 1 online resource (211 p.)
Disciplina 794.8
Collana The John D. and Catherine T. MacArthur Foundation series on digital media and learning
Soggetto topico Education - Simulation methods
Shared virtual environments
Educational games
Preteens - Recreation
Soggetto non controllato GAME STUDIES/Games in Education
EDUCATION/Digital Media & Learning
SOCIAL SCIENCES/Media Studies
ISBN 0-262-31785-0
0-262-31784-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Playgrounds for millions -- Digital footprints -- Identity play -- Social play -- Boundary play -- Science play -- Designing play -- Future play.
Record Nr. UNINA-9910810813703321
Kafai Yasmin B.  
Cambridge, Massachusetts : , : The MIT Press, , [2013]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Model United Nations : a practical guide / / Anna-Theresia Krein ; with contributions by Josephin Paula Rönker
Model United Nations : a practical guide / / Anna-Theresia Krein ; with contributions by Josephin Paula Rönker
Autore Krein Anna-Theresia
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2023]
Descrizione fisica 1 online resource (231 pages)
Disciplina 371.397
Collana Springer texts in political science and international relations
Soggetto topico Education - Simulation methods
ISBN 3-031-13524-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Foreword -- Preface -- Acknowledgements -- How to Use This Book -- Contents -- Abbreviations -- 1: Introduction to Model United Nations -- 1.1 Introduction: What Is Model United Nations (MUN)? -- 1.1.1 Model United Nations Conferences: (The) Status Quo in Academics -- 1.1.1.1 Diversity and Inclusivity of Model United Nations Conferences -- Further Reading -- 2: Model United Nations Conferences: Organisational Peculiarities -- 2.1 Introduction -- 2.1.1 Registration and Delegates' Pack -- 2.1.1.1 Registration -- Delegates' Pack -- 2.2 Student's View: Socials-Between Game of Thrones, Cacti and Other Highlights -- Further Reading -- 3: Model United Nations Conferences: Roles and Responsibilities of Actors -- 3.1 Introduction -- 3.2 Model United Nations Team: The Faculty Advisor -- 3.2.1 The Role of Faculty Advisor -- 3.2.2 Common Tasks of a Faculty Advisor and Beneficial Skills -- 3.3 Model United Nations Team: The Head Delegate -- 3.4 Model United Nations Team: The Delegates -- 3.5 Model United Nations Organiser: The Secretariat -- Box 3.1: MUN Secretariat-Roles and Responsibilities -- 3.6 Model United Nations Manager: The Dais -- 3.6.1 Allocation of Respective Model United Nations Countries and Committees to Students -- 3.6.2 Examples of MUN Committees and Topics -- Further Reading -- 4: Model United Nations: (Didactic) Module Content -- 4.1 Introduction -- 4.2 Content of MUN Module: A Short Overview -- 4.3 Model United Nations: General Overview of Module Content and Learning Objectives -- 4.3.1 Model United Nations: Syllabus -- 4.3.1.1 How to Devise a Model United Nations Module Syllabus -- 4.3.2 Model United Nations: Grading -- 4.4 Model United Nations: Introduction to the Module, Getting to Know Each Other and Organisational Issues -- 4.5 Model United Nations: Fact Sheet and the Position Paper.
4.6 Model United Nations: Research -- 4.6.1 Recommended Resources for Research and Further Reading -- 4.7 Model United Nations: Rules of Procedures -- 4.7.1 Short Overview/Reminder Over the Proceedings in Model United Nations Conferences -- 4.8 Model United Nations: Diplomatic Conduct and Decorum -- 4.9 Model United Nations: Debate and Communication Theories -- 4.10 Model United Nations: MUN Software -- 4.11 Model United Nations: Opening Speech -- 4.12 Model United Nations: Working Paper and Resolution Writing -- 4.13 Model United Nations: Final and Conclusive Model United Nations Meeting/Debriefing and Evaluation -- Further Reading -- 5: Implementing a Model United Nations Program at Your Institution -- 5.1 Introduction -- 5.1.1 Finding Possible Supporters of the MUN Program and How to Approach Them -- 5.1.2 Bottom-Up or Top-Down Approach? -- 5.2 Recruiting/Selecting Students to the Module: Best Practice -- 5.2.1 Clear Communication About What Is Model United Nations is Paramount for Successful Implementation -- 5.3 Choosing the Right Model United Nations Conference for Your Group -- 5.4 Creating a MUN Organisational Folder -- 5.4.1 Planning an Official School or University Excursion -- 5.4.2 Formal Requirements of Your Institution Including Asking/Enquiring for Support of Your MUN Program -- 5.5 Required Resources -- 5.5.1 Time/Timing -- 5.5.2 Costs/Funding -- 5.5.2.1 Funding of MUN Excursion and Further Planning -- 5.5.3 Permissions -- 5.6 Marketing of Model United Nations Program -- 5.6.1 Creating a Kick-Off Event for Your MUN program -- 5.6.2 Creation of Identifying Merchandise for Your Delegation -- 5.6.3 Letting Others Know About MUN -- 5.6.4 Voluntary Student Engagement Directly Derived from Participation in MUN Programs -- Further Reading.
6: Example of Model United Nations Lecture Schedule and Some Words on Preparing Lectures and Engaging Students Successfully -- 6.1 Introduction -- 6.1.1 Example of Lecture/Teaching Schedule -- 6.1.2 Preparing Lectures and Engaging Students Successfully -- 7: Model United Nations: Beneficial/Positive Impact on Students -- 7.1 Introduction -- 7.2 Advancing Internationalisation of Students in a Limited and Predetermined Manner and Framework -- 7.3 Enabling Students, No Matter Their Social Background and Financial Situation, Taking Part in MUN Conferences -- 7.4 Conclusion -- Appendix -- Glossary and MUN Terminology.
Record Nr. UNINA-9910637731703321
Krein Anna-Theresia  
Cham, Switzerland : , : Springer, , [2023]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The role of communication in learning to model [[electronic resource] /] / edited by Paul Brna ... [et al.]
The role of communication in learning to model [[electronic resource] /] / edited by Paul Brna ... [et al.]
Pubbl/distr/stampa Mahwah, N.J., : L. Erlbaum Associates, 2002
Descrizione fisica 1 online resource (352 p.)
Disciplina 370.15
371.102/2
Altri autori (Persone) BrnaPaul
Soggetto topico Communication in education
Education - Simulation methods
Models and modelmaking
Soggetto genere / forma Electronic books.
ISBN 1-138-01271-8
1-135-64003-3
1-282-59623-3
9786612596230
1-4106-0628-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Book Cover; Title; Copyright; Contents; List of Contributors; Preface; Acknowledgments; I: Coordinating Representations; Chapter 1: Coordinating Mathematical With Biological Multiplication: Conceptual Learning as the Development of Heterogeneous Reasoning Systems; Chapter 2: Modeling in Teaching and Learning Elementary Physics; Chapter 3: Conceptualizing and Constructing Linked Models: Creating Coherence in Complex Knowledge Systems; II: Provoking More Effective Modeling; Chapter 4: Construction and Abstraction: Contrasting Methods of Supporting Model Building in Learning Science
Chapter 5: Cognitive Support in Computerized Science Problem Solving: Eliciting External Representation and Improving Search StrategiesChapter 6: Interactive Model-Building Environments; Chapter 7: Enhancing Reflective Modeling Through Communicative Interaction in Learning Environments; III: Collaboration and Language; Chapter 8: Modeling the Modelers: Communicating About Content Through Shared External Representations; Chapter 9: Teachers' Explanations of Students' Collaborative Modeling Activities
Chapter 10: The "Power" of Text Production Activity in Collaborative Modeling: Nine Recommendations to Make a Computer- Supported Situation WorkChapter 11: Argumentative Interactions, Discursive Operations, and Learning to Model in Science; Author Index; Subject Index
Record Nr. UNINA-9910450758903321
Mahwah, N.J., : L. Erlbaum Associates, 2002
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The role of communication in learning to model [[electronic resource] /] / edited by Paul Brna ... [et al.]
The role of communication in learning to model [[electronic resource] /] / edited by Paul Brna ... [et al.]
Pubbl/distr/stampa Mahwah, N.J., : L. Erlbaum Associates, 2002
Descrizione fisica 1 online resource (352 p.)
Disciplina 370.15
371.102/2
Altri autori (Persone) BrnaPaul
Soggetto topico Communication in education
Education - Simulation methods
Models and modelmaking
ISBN 1-138-01271-8
1-135-64003-3
1-282-59623-3
9786612596230
1-4106-0628-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Book Cover; Title; Copyright; Contents; List of Contributors; Preface; Acknowledgments; I: Coordinating Representations; Chapter 1: Coordinating Mathematical With Biological Multiplication: Conceptual Learning as the Development of Heterogeneous Reasoning Systems; Chapter 2: Modeling in Teaching and Learning Elementary Physics; Chapter 3: Conceptualizing and Constructing Linked Models: Creating Coherence in Complex Knowledge Systems; II: Provoking More Effective Modeling; Chapter 4: Construction and Abstraction: Contrasting Methods of Supporting Model Building in Learning Science
Chapter 5: Cognitive Support in Computerized Science Problem Solving: Eliciting External Representation and Improving Search StrategiesChapter 6: Interactive Model-Building Environments; Chapter 7: Enhancing Reflective Modeling Through Communicative Interaction in Learning Environments; III: Collaboration and Language; Chapter 8: Modeling the Modelers: Communicating About Content Through Shared External Representations; Chapter 9: Teachers' Explanations of Students' Collaborative Modeling Activities
Chapter 10: The "Power" of Text Production Activity in Collaborative Modeling: Nine Recommendations to Make a Computer- Supported Situation WorkChapter 11: Argumentative Interactions, Discursive Operations, and Learning to Model in Science; Author Index; Subject Index
Record Nr. UNINA-9910783509003321
Mahwah, N.J., : L. Erlbaum Associates, 2002
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui