ArtsIT, interactivity and game creation : creative heritage : new perspectives from media arts and artificial intelligence ; 10th EAI International Conference, ArtsIT 2021, virtual event, December 2-3, 2021, Proceedings / / Matthias Wölfel, Johannes Bernhardt, and Sonja Thiel
| ArtsIT, interactivity and game creation : creative heritage : new perspectives from media arts and artificial intelligence ; 10th EAI International Conference, ArtsIT 2021, virtual event, December 2-3, 2021, Proceedings / / Matthias Wölfel, Johannes Bernhardt, and Sonja Thiel |
| Autore | Wölfel Matthias |
| Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2022] |
| Descrizione fisica | 1 online resource (474 pages) |
| Disciplina | 006.7 |
| Collana | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
| Soggetto topico |
Digital storytelling
Digital storytelling - Social aspects |
| ISBN | 3-030-95531-1 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNISA-996464548803316 |
Wölfel Matthias
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| Cham, Switzerland : , : Springer, , [2022] | ||
| Lo trovi qui: Univ. di Salerno | ||
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ArtsIT, interactivity and game creation : creative heritage : new perspectives from media arts and artificial intelligence ; 10th EAI International Conference, ArtsIT 2021, virtual event, December 2-3, 2021, Proceedings / / Matthias Wölfel, Johannes Bernhardt, and Sonja Thiel
| ArtsIT, interactivity and game creation : creative heritage : new perspectives from media arts and artificial intelligence ; 10th EAI International Conference, ArtsIT 2021, virtual event, December 2-3, 2021, Proceedings / / Matthias Wölfel, Johannes Bernhardt, and Sonja Thiel |
| Autore | Wölfel Matthias |
| Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2022] |
| Descrizione fisica | 1 online resource (474 pages) |
| Disciplina | 006.7 |
| Collana | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
| Soggetto topico |
Digital storytelling
Digital storytelling - Social aspects |
| ISBN | 3-030-95531-1 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910544846503321 |
Wölfel Matthias
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| Cham, Switzerland : , : Springer, , [2022] | ||
| Lo trovi qui: Univ. Federico II | ||
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The authoring problem : challenges in supporting authoring for interactive digital narratives / / edited by Charlie Hargood [and three others]
| The authoring problem : challenges in supporting authoring for interactive digital narratives / / edited by Charlie Hargood [and three others] |
| Edizione | [1st ed. 2022.] |
| Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2023] |
| Descrizione fisica | 1 online resource (344 pages) |
| Disciplina | 025.174 |
| Collana | Human–Computer Interaction Series |
| Soggetto topico |
Interactive multimedia
Digital storytelling |
| ISBN | 3-031-05214-5 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Introduction -- Part I. Authors and Processes -- Understanding the Process of Authoring -- Interactive Digital Narrative: The Genealogy of a Field -- Authorial Burden -- We Make How We Learn: The role of Community in Authoring Tool Longevity -- The Authoring Problem is a Publishing Problem -- Part II. Content -- Getting Creative with Actions -- Authoring Interactive Narrative Meets Narrative Interaction Design -- Writing for Replay: Supporting the Authoring of Kaleidoscopic Interactive Narratives -- Strange Patterns: Structure and Post-structure in Interactive Digital Narratives -- Mapping the Unmappable: Reimagining Visual Representations of Interactive Narrative -- On Story -- Part III. Form -- Authoring for Story Sifters -- Authoring Locative Narratives - Lessons Learned and Future Visions -- Shower Curtains of the Mind -- Game Mechanics as Narrative Mode -- Working with Intelligent Narrative Technologies -- Part IV. Research Issues -- Authoring Issues in Interdisciplinary Research Teams -- The Authoring Tool Evaluation Problem -- Quantitative Analysis of Emergent Narratives -- An Ethics Framework for Interactive Digital Narrative Authoring. |
| Record Nr. | UNISA-996508668203316 |
| Cham, Switzerland : , : Springer, , [2023] | ||
| Lo trovi qui: Univ. di Salerno | ||
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Deep stories : practicing, teaching, and learning anthropology with digital storytelling / / edited by Mariela Nuñez-Janes, Aaron Thornburg, Angela N. Booker
| Deep stories : practicing, teaching, and learning anthropology with digital storytelling / / edited by Mariela Nuñez-Janes, Aaron Thornburg, Angela N. Booker |
| Pubbl/distr/stampa | Warsaw, Poland : , : De Gruyter Open, , 2017 |
| Descrizione fisica | 1 online resource (xiv, 194 pages) |
| Disciplina | 006.7 |
| Soggetto topico |
Digital storytelling
Interactive multimedia |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Deep stories: introduction -- Youth claiming media practices to perceive and cross borders -- The production of learning stories through comic making -- Life, camera, action: exploring issues in urban education through edited video narratives -- The digital and story in digital storytelling -- Exploring social issues using mobile social media: dynamic teaching and learning opportunities to support students transitioning from middle to high school -- IamWe: digital storytelling, personal journeys, and praxis -- More than words: co-creative visual ethnography -- This is what I want for my children: a case study of digital storytelling with Latino im/migrant parents in central Florida -- Digital storytelling in the classroom: new media techniques for an engaged anthropological pedagogy -- The digital story: giving voice to unheard Washington -- Digital storytelling as autoethnography in anthropological pedagogy and practice. |
| Record Nr. | UNINA-9910688218003321 |
| Warsaw, Poland : , : De Gruyter Open, , 2017 | ||
| Lo trovi qui: Univ. Federico II | ||
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Digital stories and their integration in early childhood and primary education : teaching scenarios and practical ideas / / Jim Prentzase, editor
| Digital stories and their integration in early childhood and primary education : teaching scenarios and practical ideas / / Jim Prentzase, editor |
| Pubbl/distr/stampa | New York, [New York] : , : Nova Science Publishers, Inc., , 2017 |
| Descrizione fisica | 1 online resource (215 pages) |
| Disciplina | 372.67/7 |
| Collana | Education in a Competitive and Globalizing World |
| Soggetto topico |
Storytelling in education
Digital storytelling Early childhood education |
| ISBN | 1-5361-0016-1 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910155230203321 |
| New York, [New York] : , : Nova Science Publishers, Inc., , 2017 | ||
| Lo trovi qui: Univ. Federico II | ||
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Digital storytelling : the narrative power of visual effects in film / / Shilo T. McClean
| Digital storytelling : the narrative power of visual effects in film / / Shilo T. McClean |
| Autore | McClean Shilo T |
| Pubbl/distr/stampa | Cambridge, Mass., : MIT Press, ©2007 |
| Descrizione fisica | 1 online resource (318 p.) |
| Disciplina | 791.4302/4 |
| Soggetto topico |
Cinematography - Special effects
Digital video Digital cinematography Motion picture authorship Digital storytelling |
| Soggetto non controllato |
ARTS/Photography & Film/General
DIGITAL HUMANITIES & NEW MEDIA/General SOCIAL SCIENCES/Media Studies |
| ISBN |
0-262-30419-8
1-280-49907-9 9786613594303 0-262-30418-X |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Contents; Preface; Acknowledgments; 1 The Bastard Spawn: Hollywood Computer-Generated-Effects Movies-Some Introductory Comments; 2 Once upon a Time: Story and Storycraft; 3 I'm Sorry Dave, I'm Afraid I Can't Do That: The Technology of Digital Visual Effects; 4 Trick or Treat: A Framework for the Narrative Uses of Digital Visual Effects in Film; 5 If You Are Falling, Leap: The Hero's Journey; 6 The Teller and the Tale: The "Chinese Whispers" of Adaptation; 7 It Goes Like This: The Relationship between Digital Visual Effects and Genre
8 So Here's the Deal: A Case Study Considering the Influence of Franchise Filmmaking and Its Relationship to Digital Visual Effects9 ET 2 AI: Steven Spielberg; 10 Somewhere over the Rainbow: Imagined Worlds and Visions of the Future Realized through Digital Visual Effects; 11 Byting off More Than You Can Chewbacca: Summary and Conclusions; Appendix A: Genres of Films Featured in Cinefex Magazine; Appendix B: Films, Release Years, and Directors; Notes; Chapter One; Chapter Two; Chapter Three; Chapter Four; Chapter Five; Chapter Six; Chapter Seven; Chapter Eight; Chapter Nine; Chapter Ten Chapter 11Bibliography; Index |
| Record Nr. | UNINA-9910789922603321 |
McClean Shilo T
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| Cambridge, Mass., : MIT Press, ©2007 | ||
| Lo trovi qui: Univ. Federico II | ||
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Digital storytelling : content and application / / Şenay Sabah
| Digital storytelling : content and application / / Şenay Sabah |
| Autore | Sabah Şenay |
| Pubbl/distr/stampa | London : , : IntechOpen, , 2023 |
| Descrizione fisica | 1 online resource (xiv, 76 pages) : illustrations |
| Disciplina | 006.7 |
| Collana | IntechOpen series, 11 |
| Soggetto topico |
Digital storytelling
Virtual reality - Computer programs |
| ISBN | 1-83768-780-3 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | 1. Introductory Chapter: From Traditional to Digital Storytelling -- 2. Perspective Chapter: A New Space of Storytelling -- 3. Perspective Chapter: Storytelling in Developing Countries - Changing the Narrative from the Perspectives of Learners in the Digital Spaces -- 4. Perspective Chapter: Re-Inventing Communicative Spaces - A Study to Assess the Shift of Traditional Puppetry Artifacts into Computer-Mediated Objects -- 5. Perspective Chapter: The Creative Surrogate -- 6. Thumb.CAD: Essays on Technology, Design and Image. |
| Record Nr. | UNINA-9910765542603321 |
Sabah Şenay
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| London : , : IntechOpen, , 2023 | ||
| Lo trovi qui: Univ. Federico II | ||
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Digital storytelling for educative purposes : providing an evidence-base for classroom practice / / Phillip Alexander Towndrow, Galyna Kogut
| Digital storytelling for educative purposes : providing an evidence-base for classroom practice / / Phillip Alexander Towndrow, Galyna Kogut |
| Autore | Towndrow Phillip Alexander |
| Edizione | [1st ed. 2020.] |
| Pubbl/distr/stampa | Singapore : , : Springer, , [2020] |
| Descrizione fisica | 1 online resource (XIII, 226 p. 192 illus., 181 illus. in color.) |
| Disciplina | 371.805 |
| Collana | Studies in Singapore Education: Research, Innovation & Practice |
| Soggetto topico |
Digital storytelling
Literacy Educational technology |
| ISBN | 981-15-8727-2 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Part A: The Educative Purposes of Digital Storytelling in Schools -- Chapter 1: Towards a Pedagogy Of Digital Storytelling -- Chapter 2: The Study and an Analytical Framework for Understanding Digital Storytelling in Schools -- Part B: Evidence Base—Illustrative Case Studies and Critical Incidents -- Chapter 3: Anna -- Chapter 4: Alice -- Chapter 5: Betty -- Chapter 6: Pauline -- Chapter 7: Daniel -- Chapter 8: Nelly -- Chapter 9: James -- Chapter 10: Tommy -- Chapter 11: The Teacher’s Story -- Part C: Digital Storytelling in Classrooms -- Chapter 12: Pulling It All Together -- Chapter 13: Conclusion. |
| Record Nr. | UNINA-9910468235403321 |
Towndrow Phillip Alexander
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| Singapore : , : Springer, , [2020] | ||
| Lo trovi qui: Univ. Federico II | ||
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Digital storytelling for employability / / edited by Laura Malita, Vanna Boffo
| Digital storytelling for employability / / edited by Laura Malita, Vanna Boffo |
| Pubbl/distr/stampa | Firenze : , : Firenze University Press, , 2010 |
| Descrizione fisica | 1 online resource (128 pages) : illustrations; digital, PDF file(s) |
| Disciplina | 006.7 |
| Collana | Proceedings e report |
| Soggetto topico | Digital storytelling |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910774879703321 |
| Firenze : , : Firenze University Press, , 2010 | ||
| Lo trovi qui: Univ. Federico II | ||
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Digital storytelling in the classroom : new media pathways to literacy, learning, and creativity / / Jason B. Ohler
| Digital storytelling in the classroom : new media pathways to literacy, learning, and creativity / / Jason B. Ohler |
| Autore | Ohler Jason |
| Edizione | [Second edition.] |
| Pubbl/distr/stampa | Thousand Oaks, California : , : Corwin, , 2016 |
| Descrizione fisica | 1 online resource (304 p.) |
| Disciplina | 372.67/70285 |
| Soggetto topico |
Storytelling - Data processing
Literature and technology Internet in education Digital storytelling Storytelling in education |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-4522-7743-5
1-4522-7747-8 1-4522-7746-X |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
DIGITAL STORYTELLING IN THE CLASSROOM-FRONT COVER -- DIGITAL STORYTELLING IN THE CLASSROOM -- CONTENTS -- FOREWORD -- PREFACE -- ACKNOWLEDGMENTS -- ABOUT THE AUTHOR -- PART I: STORYTELLING, EDUCATION, AND THE NEW MEDIA -- CHAPTER 1: CONFESSIONS OF A DIGITAL STORYTELLING TEACHER: TWENTY REVELATIONS ABOUT DIGITAL STORYTELLING IN EDUCATION -- CHAPTER 2: DEFINING AND DISCUSSING DIGITAL STORYTELLING: HELPING TEACHERS SEE, THINK, AND TALK ABOUT DIGITAL STORYTELLING -- CHAPTER 3: DIGITAL STORYTELLING AS AN EDUCATIONAL TOOL: STANDARDS, PLANNING, AND LITERACY -- CHAPTER 4: ASSESSING DIGITAL STORIES: THE OPPORTUNITIES AND CHALLENGES OF NEW MEDIA EVALUATION -- PART II: THE ART AND PRACTICE OF STORYTELLING -- CHAPTER 5: THINKING ABOUT STORY: THE STORY CORE, STORY MAPPING, STORY TYPES -- CHAPTER 6: APPLYING STORY MAPS, USING STORY TABLES: SEEING THE CORE, MAPPING THE STORY, CREATING A STORY TABLE -- CHAPTER 7: STORY PLANNING CONSIDERATIONS: TIPS, TECHNIQUES, LESSONS LEARNED -- CHAPTER 8: TRANSFORMATION FORMATIONS: HOW WE, AND THE CHARACTERS IN OUR STORIES, CHANGE -- CHAPTER 9: MORE STORY MAPS: FROM ARISTOTLE TO PRESENT DAY -- CHAPTER 10: OTHER KINDS OF STORIES: OTHER STORY FORMS AND STORY PERSPECTIVES -- PART III: GOING DIGITAL -- CHAPTER 11: THE MEDIA PRODUCTION PROCESS, PHASE I: DEVELOPING THE STORY -- CHAPTER 12: THE MEDIA PRODUCTION PROCESS, PHASES II-V: FROM PREPRODUCTION TO PERFORMANCE -- CHAPTER 13: THE DIGITAL STORYTELLING TOOLBOX: THE TOOLS TEACHERS AND STUDENTS NEED TO TELL DIGITAL STORIES -- CHAPTER 14: MEDIA GRAMMAR FOR TEACHERS: ASSESSING MEDIA EXPRESSION -- CHAPTER 15: COPYRIGHT, FAIR USE, AND UOPS: LIVING IN THE GRAY ZONE, DOING THE RIGHT THING, AND PROTECTING YOURSELF -- EPILOGUE: IF I HAD A TIME MACHINE . . . -- RESOURCE A: TEACHING ORAL STORYTELLING -- RESOURCE B: AUDIO TECHNIQUES FOR VIDEO RECORDING ORAL STORYTELLING.
RESOURCE C. AUDIO TECHNIQUES FOR INTERVIEWING PEOPLE -- RESOURCE D: FREYTAG'S PYRAMID -- RESOURCE E: GRAMMAR OF CAMERA ANGLES -- RESOURCE F: WHAT'S SCANNABLE? -- RESOURCE G: JOSEPH CAMPBELL'S STORY ADVENTURE DIAGRAM -- RESOURCE H: VISUAL PORTRAIT OF A STORY -- REFERENCES -- INDEX. |
| Record Nr. | UNINA-9910479866503321 |
Ohler Jason
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| Thousand Oaks, California : , : Corwin, , 2016 | ||
| Lo trovi qui: Univ. Federico II | ||
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