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Advances in Design and Digital Communication II : Proceedings of the 5th International Conference on Design and Digital Communication, Digicom 2021, November 4–6, 2021, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication II : Proceedings of the 5th International Conference on Design and Digital Communication, Digicom 2021, November 4–6, 2021, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Edizione [1st ed. 2022.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2022
Descrizione fisica 1 online resource (716 pages)
Disciplina 745.4
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
User interfaces (Computer systems)
Human-computer interaction
Digital media
Industrial Design
User Interfaces and Human Computer Interaction
Digital and New Media
ISBN 3-030-89735-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Narrative infusion in web design -- Building a Privacy Oriented UI and UX Design: Na Introduction to its Foundations and Potential Developments -- Search engine interfaces for sign languages: designing a multilanguage questionnaire to collect signers’ perception of handshapes similarities -- How Usability and User Experience vary among the basic m-Commerce, AR and VR based User Interfaces of Mobile Application for Online Shopping -- The design process of variable fonts: a prospective survey-based investigation with type designers.
Record Nr. UNINA-9910523753603321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design and Digital Communication III : Proceedings of the 6th International Conference on Design and Digital Communication, Digicom 2022, November 3–5, 2022, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication III : Proceedings of the 6th International Conference on Design and Digital Communication, Digicom 2022, November 3–5, 2022, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Autore Martins Nuno
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (839 pages)
Disciplina 745.2
Altri autori (Persone) BrandãoDaniel
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
User interfaces (Computer systems)
Human-computer interaction
Digital media
Industrial Design
User Interfaces and Human Computer Interaction
Digital and New Media
ISBN 3-031-20364-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910627238203321
Martins Nuno  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design and Digital Communication IV : Proceedings of the 7th International Conference on Design and Digital Communication, Digicom 2023, November 9–11, 2023, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication IV : Proceedings of the 7th International Conference on Design and Digital Communication, Digicom 2023, November 9–11, 2023, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Autore Martins Nuno
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (992 pages)
Disciplina 745.2
Altri autori (Persone) BrandãoDaniel
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
User interfaces (Computer systems)
Human-computer interaction
Digital media
Industrial Design
User Interfaces and Human Computer Interaction
Digital and New Media
ISBN 9783031472817
3031472810
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Organization -- Contents -- Digital and Interaction Design -- Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project -- 1 Introduction -- 2 Theoretical Background -- 2.1 The Workstation Ergonomics AR Experience (WEARE) -- 3 Methodology -- 3.1 Data Collection and Participants -- 4 Results and Discussion -- 5 Conclusions -- References -- Design Methodology for a Shared Mobility App -- 1 Introduction -- 2 Interaction Design and User Experience (UX) -- 3 The Methodology Used for Developing the On.Move App -- 3.1 The Strategy Plane -- 3.2 The Scope Plane -- 3.3 The Structure Plane -- 3.4 The Skeleton Plane -- 3.5 The Surface Plane -- 4 Conclusions and Future Work -- References -- Brain Computer Interface: Behavioral Differences in the Calmness Level and Reading Time, Considering Screen or Paper, Serif or Sans Serif Typefaces -- 1 Introduction -- 2 Material and methods -- 2.1 Procedures and Participants -- 2.2 Signal Acquisition -- 3 Results -- 4 Discussion and Conclusion -- References -- Anticipation as a Tool for Designing the Future -- 1 Introduction -- 1.1 The Essence of Anticipation -- 2 Literature Review -- 2.1 Anticipation and the Philosophical Roots of Causality -- 2.2 Future Studies, Anticipation, and its Capabilities -- 3 Methodology: Analyzing the Role of Anticipatory Design -- 4 Unraveling Anticipatory Experiences: Insights from Grounded Theory Analysis -- 4.1 Importance of Anticipation in Shaping the Future -- 4.2 Anticipation in Application to Future Studies and Strategic Foresight -- 4.3 Three levels of Future Studies -- 5 Closing Insights and Prospects for Future Exploration -- References -- Designing Audio-Based Multimodal Interfaces for English Teaching: A Conceptual Model Based on an Integrative Literature Review -- 1 Introduction -- 2 Design and Method.
3 Work Field and Data Analysis -- 4 Results -- 4.1 Multimodal Interfaces and Auditive Mode -- 4.2 Principles for Multimedia Learning -- 4.3 English Teaching Skills -- 4.4 Studies Summary -- 5 Conclusion -- References -- From the Algorithm to the New Art Collector. Design, Development and Launch of an Innovative NFT Collection -- 1 Introduction -- 2 State of the Art in Generative Art -- 2.1 Generative Art and the New Role of the Collector -- 2.2 Primary Collectors and Secondary Collectors -- 3 Design, Development and Launch of an Innovative NFT Collection -- 3.1 Concept for a Practical Project -- 3.2 Continuity and Evolution -- 3.3 Launch of the Collection and Conclusions -- References -- From Print to Pixels: Prototyping a Virtual Exhibition for the Faro Museum Poster Collection -- 1 Introduction -- 2 Museums in the Twenty-First Century -- 3 Creating a Virtual Exhibition -- 3.1 Setting a Structure for a Prototype -- 3.2 Searching for the Ideal Workspace -- 3.3 Prototyping the virtual room. -- 4 Future Work -- References -- Identifying Design Guidelines of Interactive Whiteboard Interfaces Through Usability Evaluation -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 3.1 Heuristic Evaluation -- 3.2 User Study -- 4 Research Findings -- 5 Proposed Design Guidelines -- 6 Discussions and Conclusions -- References -- Peer-Produced Archives, Peer-Designed Solutions -- 1 Introduction -- 2 Methodology -- 2.1 Sampling -- 2.2 Thematic Analysis -- 3 Findings -- 3.1 Users as Hosts, Users vs Hosts -- 3.2 Editing, Curating and Reviewing -- 3.3 Enhancing Quality and Validity through Collaboration -- 3.4 Enhancing Communication -- 3.5 Reconsidering Browsing, Archiving, Preserving and Distributing -- 4 Conclusion -- References -- Usability Analysis of Augmented Reality-Based Learning Applications for Kids: Insights from SUS and Heuristic Evaluation.
1 Introduction -- 2 Literature Review -- 3 Methodology -- 4 Usability Evaluation -- 4.1 Heuristics Evaluation -- 4.2 User Study -- 5 Comparative Analysis and Findings -- 6 Conclusion -- References -- Investigating Usability Indicators for the Adoption of AI Models in Heuristic Evaluation -- 1 Introduction -- 2 Background and Related Work -- 3 Methodology -- 4 Discussion -- 5 Conclusion -- References -- Critical Digital: A Taxonomy to Classify Digital Integration in the Museum Domain -- 1 Introduction -- 2 Methodology -- 3 Visualization Modes and Virtualization -- 4 Observation Distance and Technological Embodiment -- 4.1 Technological Embodiment -- 5 Interactivity -- 6 Taxonomy Application -- 7 Conclusion and Future Work -- References -- Exploring Hazard Perception and Compliance: A Pilot Study on the Influence of Safety Signs in a Non-conspicuous Hazard Situation -- 1 Introduction -- 2 Method -- 2.1 Participants -- 2.2 System Set-Up -- 2.3 Virtual Environment (VE) -- 2.4 Strategy to Assess Behavioural Compliance -- 2.5 Measures -- 2.6 Procedure -- 3 Results -- 3.1 Behavioural Data -- 3.2 Subjective Data -- 4 Conclusion -- References -- The Impact of Tangibility in the Input of the Secondary Car Controls: Touchscreens vs. Physical Buttons -- 1 Introduction -- 2 Methodology -- 2.1 Experimental Conditions -- 2.2 Participants -- 2.3 Tools -- 2.4 Procedures -- 2.5 Data Processing -- 3 Results -- 4 Conclusions -- References -- Dep-Project: Comparative Analysis of Online Solutions Aimed at Personalization and Purchasing Prostheses -- 1 Introduction -- 2 State of the Art -- 2.1 Universal Design & -- Inclusive Design -- 2.2 Usability Heuristics -- 3 Methodologies -- 4 Development of UX Benchmarking Analysis -- 4.1 Define and Understand the Goals -- 4.2 Definition of Competitors -- 4.3 Competitive Analysis Matrix.
4.4 Analysis of Competing Online Platforms -- 5 Heuristic Evaluation -- 6 Conclusions -- References -- Digitization Project of Museum Collections as a Way of Preserving Memory and Cultural Heritage -- 1 Introduction -- 2 Textile Conservation and Its Difficulties -- 3 Digitization of Historical Collections and Costumes -- 4 Technologies for 3D Garment Representation -- 4.1 3D Capture and Modeling -- 4.2 Devices and Types of Presentation -- 5 Museum and Virtualization -- 6 Project -- 7 Conclusions -- References -- A Social IoT Hybrid Scenario to Promote the Physical, Psychological, and Social Well-Being of Elderly -- 1 Introduction -- 2 Research Method -- 2.1 Target Population -- 2.2 Sample -- 2.3 Study Instruments -- 2.4 Survey Procedure -- 3 The Social Hybrid Scenario Model -- 4 Results -- 4.1 Part 1. Social Interaction with Family and Friends -- 4.2 Part 2. Medical Follow-Up -- 4.3 Part 3. Your Opinion About the System's Advantages and Disadvantages -- 4.4 Part 4. Your Predisposition to use or not use a System of this Nature -- 5 Discussion and Conclusion -- 6 Conclusion -- References -- The Expanded Book - Various Perspectives in Augmented Reality -- 1 Introduction -- 2 Methodology -- 3 State of the Art -- 3.1 Expanded Books in Augmented Reality -- 3.2 Case Studies -- 4 Project: The book "My Monster Friends" -- 4.1 Narrative -- 4.2 Visual Component -- 5 Tests and Results -- 6 Final Considerations -- References -- Society, Communication and Design -- Design and Development of a Pill Dispenser: Prototype Assembly, Electronic and Mechanical Hardware -- 1 Introduction -- 2 CAD Modelling -- 3 3D Printing and Prototype Assembly -- 3.1 Frame 3D Printing -- 3.2 Prototype Assembly -- 3.3 Preliminary Tests of the Pill Dispensing Mechanism -- 4 Conclusion -- References -- Design and Craft Come Together - A New Perspective to Synergistic Interactions.
1 Introduction -- 2 Design and Craft Come Together - A New Perspective to Synergistic Interactions -- 2.1 Comparative Analysis of the Essential Characteristics of Crafts and Design -- 2.2 Comparative Analysis of the Areas of Overlapping and Differentiation Between Crafts and Design -- 2.3 What Happens in Practice? -- 3 Conclusion -- References -- Guidelines for Sustainable Online Behaviors. Green Computing Practices to Reduce the Digital Carbon Footprint -- 1 Introduction -- 2 Metrics on Digital Consumption -- 3 Expansion of Digital Infrastructure -- 3.1 Impact of Digital Technologies on Ecological Footprint -- 4 Constraints and Motivations for Adopting Sustainable Online Behaviors -- 4.1 Pro-Environmental Practices -- 4.2 The Intangibility of Pro-Environmental Online Behavior -- 5 Green Technology and Green Computing -- 6 Green Computing Guidelines for Reducing the Digital Carbon Footprint -- 7 Challenges and Future Work -- 8 Conclusion -- References -- Emotional Design to Create Furniture for Children's Well-Being -- 1 Introduction -- 2 Methodology -- 3 Emotional Design for Children's Well-Being -- 3.1 The "Ti 3a" Chair by Marcel Breuer (1920s) -- 3.2 The "Elephant Stool" by Charles & -- Ray Eames (1940s) -- 3.3 "the Place of Games" by Enzo Mary (1960s) -- 3.4 "Sena" Chair by António Sena Da Silva (1970s) -- 3.5 "Porcupine Desk" by Hella Jongerius (2007) -- 4 Conclusions -- References -- Analysis of Cyberaggression in Social Networks Involving Students and University Environments -- 1 Introduction -- 2 Methodologies -- 2.1 Interview Methodology -- 2.2 Group Analysis Methodology -- 2.3 Content and Thematic Analysis of the Aggressive Content -- 3 Results -- 3.1 Interviews -- 3.2 Open Social Media Group Analyses -- 4 Discussion -- 5 Final Remarks -- References.
Child Safety on Bicycle Seats. A Study Evaluating the Need for Additional Markers to Increase the Visibility of Children When Transported by Bicycle.
Record Nr. UNINA-9910767520803321
Martins Nuno  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design and Digital Communication V : Proceedings of the 8th International Conference on Design and Digital Communication, Digicom 2024, November 7–9, 2024, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Advances in Design and Digital Communication V : Proceedings of the 8th International Conference on Design and Digital Communication, Digicom 2024, November 7–9, 2024, Barcelos, Portugal / / edited by Nuno Martins, Daniel Brandão
Autore Martins Nuno
Edizione [1st ed. 2025.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Descrizione fisica 1 online resource (1016 pages)
Disciplina 745.2
Altri autori (Persone) BrandãoDaniel
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
User interfaces (Computer systems)
Human-computer interaction
Digital media
Industrial Design
User Interfaces and Human Computer Interaction
Digital and New Media
ISBN 9783031775666
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910983349503321
Martins Nuno  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design, Music and Arts II : 8th International Meeting of Research in Music, Arts and Design, EIMAD 2022, July 7–9, 2022 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Advances in Design, Music and Arts II : 8th International Meeting of Research in Music, Arts and Design, EIMAD 2022, July 7–9, 2022 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (903 pages)
Disciplina 745.2
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Digital media
Building materials
Music theory
Industrial Design
Digital and New Media
Wood, fabric, and textiles
Theory of Music
ISBN 3-031-09659-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto The role of designers in city branding process: a conceptual model -- Problematics of a territorial brand visual identity creation: Portalegre territory as a case study -- Learning by Design - Learning by exposing my Design Methods -- Visual thinking through practice led research: Case study decryption as a triggering creative mechanism for design ideas -- Frame of Mind: the genres of sexualized advertising influencing an 18 years-old’s self-perception -- New horizons of museum experiences: between physical and digital -- A comparison review of existing personal health management apps in the Portuguese health sector framework -- Iconography Design for digital applications developed for the elderly or senior user -- The contribution of the printed editorial object: Wrong Wrong magazine -- Vogue magazine cover pages during the pandemic – The drama of illustrations and fonts: A Semiotic analysis.
Record Nr. UNINA-9910734098403321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design, Music and Arts III : 9th International Meeting of Research in Music, Arts and Design, EIMAD 2024, June 27–29, 2024, Castelo Branco, Portugal - Volume 2 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Advances in Design, Music and Arts III : 9th International Meeting of Research in Music, Arts and Design, EIMAD 2024, June 27–29, 2024, Castelo Branco, Portugal - Volume 2 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Autore Raposo Daniel
Edizione [1st ed. 2025.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Descrizione fisica 1 online resource (0 pages)
Disciplina 745.2
Altri autori (Persone) NevesJoão
SilvaRicardo
Correia CastilhoLuísa
DiasRui
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Digital media
Education - Research
Industrial Design
Digital and New Media
Educational Research
ISBN 9783031749759
9783031749742
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto FASHION AND TEXTILE DESIGN, SUSTAINABILITY AND IDENTITY -- DESIGN EDUCATION AND INNOVATIVE APPROACHES -- MUSIC AND ART EDUCATION, CULTURE AND SOCIETY.
Record Nr. UNINA-9910983367503321
Raposo Daniel  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advances in Design, Music and Arts III : 9th International Meeting of Research in Music, Arts and Design, EIMAD 2024, June 27–29, 2024, Castelo Branco, Portugal—Volume 1 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Advances in Design, Music and Arts III : 9th International Meeting of Research in Music, Arts and Design, EIMAD 2024, June 27–29, 2024, Castelo Branco, Portugal—Volume 1 / / edited by Daniel Raposo, João Neves, Ricardo Silva, Luísa Correia Castilho, Rui Dias
Autore Raposo Daniel
Edizione [1st ed. 2025.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Descrizione fisica 1 online resource (754 pages)
Disciplina 745.2
Altri autori (Persone) NevesJoão
SilvaRicardo
Correia CastilhoLuísa
DiasRui
Collana Springer Series in Design and Innovation
Soggetto topico Industrial design
Digital media
Industrial Design
Digital and New Media
ISBN 9783031737053
3031737059
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Sustainability and the Designer's Environmental Responsibility -- The Past Packs the Future. Circularity and pre-disposable packaging history for contemporary Reusable Packaging Design -- Designing the Visual Communication Strategy. A Creative workshop to boost Communication effectiveness -- The relevance and pertinence of Creativity and Innovation in the Design of creative processes -- Cross-Cultural Differences in Emotional Response to Visual Information -- Impact of Neurofeedback on Emotional Response to Communication Design -- Editorial Design as a vehicle for Intangible Cultural Heritage. The “Inefável” Project -- A review of the study of traditional Chinese cultural symbols Based on CitrSpace knowledge graph analysis -- The Bulgarian Folklore Ornament. A Means of Visual Communication -- Wayfinding for a non-governmental organization A signage system for Banco de Bens Doados -- Equitable Wayfinding and Wayshowing Systems in Higher Education Buildings. Case study of the Polytechnic Institute of Portalegre -- A study on the Influence of light color in trust-based decision-making -- Chromatic Planning for Social Housing Neighbourhoods -- Color – A factor of relevance in sketches -- Imagery analysis requirements in the context of Brand Visual Language. The case of Fiat Mobi -- Contributions to a theoretical-practical analysis of the efficiency of cine-imagetic typography in the reading experience -- The unequal city: A critical reflection through a collaborative project -- Inclusive Play Framework. An Approach to Promote Awareness about Gender Neutral Play in Portuguese Context -- The Expectations Involved in an Audiovisual and Multimedia Degree Internship: Case Study at IPBeja -- Designing the future. Bioneurodesign and the new frontier of human-centric innovation -- Design for e-commerce sustainability. Contribution to a sustainable proposal for supermarket delivery services -- Regenerative Spaces for Hospitality. Exploring innovative design strategies for sustainable tourism experience -- The relevance of preserving the Matosinhos. House as cultural heritage using Virtual Reality -- The role of Ergonomics, sustainability and aesthetics in Product Design Process -- Usability (US), User Experience (UX) and Methodological Procedures in User x Product Interaction Evaluations.
Record Nr. UNINA-9910983484603321
Raposo Daniel  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Advertising Literacy for Young Audiences in the Digital Age : A Critical Attitude to Embedded Formats / / edited by Beatriz Feijoo, Erika Fernández Gómez
Advertising Literacy for Young Audiences in the Digital Age : A Critical Attitude to Embedded Formats / / edited by Beatriz Feijoo, Erika Fernández Gómez
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (173 pages)
Disciplina 306.3
Soggetto topico Mass media
Sociology
Social groups
Mass media and education
Digital media
Media Sociology
Sociology of Family, Youth and Aging
Media Education
Digital and New Media
ISBN 3-031-55736-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: Children's Advertising Literacy in the Current Digital Landscape -- Chapter 2: Navigating the Evolving Landscape of Advertising: Implications for Minors -- Chapter 3: Reflecting on Challenges: Children's Advertising Litera-cy in Navigating Persuasive Mobile Content -- Chapter 4: Exploring the Impact of Gambling Advertising on Children: A Comprehensive Review -- Chapter 5: Kidfluencers and the Commodification of Childhood: A Comprehensive Review and Research Agenda in Contemporary Entertainment -- Chapter 6: Navigating the Influence of E-commerce: Challenges and Solutions in Influencer Marketing for Audience Advertising Literacy -- Chapter 7: Influencer Marketing's Impact on Minors' Eating Habits and Body Image: An overview of prior studies and future research directions -- Chapter 8: The ethical and moral dimension of advertising literacy -- Chapter 9: Parental Advertising Mediation in the Digital Media Context: Focusing on Cultural Nuances and Adaptation -- Chapter 10: Developing advertising literacy strategies aligned with legal and self-regulatory frameworks -- Chapter 11: Towards a Brighter Digital Future: Key Find-ings and Reflections on Advertising Literacy in the Digital Age for Young Audiences.
Record Nr. UNINA-9910847582003321
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
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African Media Space and Globalization / / edited by Unwana Samuel Akpan
African Media Space and Globalization / / edited by Unwana Samuel Akpan
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2023
Descrizione fisica 1 online resource (xxxix, 426 pages) : illustrations
Disciplina 302.23/1
302.23096
Soggetto topico Digital media
Ethnology - Africa
Culture
Globalization
Digital and New Media
African Culture
ISBN 9783031350603
303135060X
9783031350597
3031350596
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part I: African Mainstream Media Space, Representation and Digitization -- Chapter 1. African Traditional Media: Looking Back, Looking Forward -- Chapter 2. Kenyan Media Industry: Digitize or Disappear! -- Chapter 3. Digitization of Broadcasting in Nigeria: Opportunity for Participation in Globalization -- Chapter 4. Globalization, Pluralism and Broadcast Operations in Nigeria -- Chapter 5. African Cinema and the Global Movie Industry: A Survey of the Depth of Nollywood’s Niche in the Age of Globalization and Digitalization -- Chapter 6. Gender Representation in Nigerian Media Contents and Social Reality -- Part II: Online Media and Usage -- Chapter 7. Closing the Digital Divide Among African American Consumers with Better Content in the United States of America -- Chapter 8. The War of Words in the Digital Space: Twenty-First Century Presidential Public Address as Power Maintenance in Kenya -- Chapter 9. Students’ Use of Digital Online Resources in Music Study at Zimbabwe State Universities in Response to COVID-19 -- Chapter 10. The Culture of Online Shaming Targeting Women from the Middle East And North African (MENA) Region -- Part III: Music Media and Online Construction -- Chapter 11. Rethinking Arabness: The Communicative Nexus of Select Lyrics of Female Nigerian and North African Afro-Arab Hip Hop Artistes and Sociological Construction of Women in the Digital Space -- Chapter 12. TikTok: Globalization and the Social Identification of Afrobeats -- Part IV: Health Communication and the Digital Space -- Chapter 13. Pandemics and Conspiracist Ideation: Making Sense of Collective Sense-Making and Health Information Needs in New Media Environments in Africa -- Chapter 14. Health Communication: An International Perspective in the Digital Space -- Part V: Africaness and the Digital Space -- Chapter 15. Decolonizing the African Mind in the Digital Space -- Chapter 16. African Cultures and Representations in the Digital Era -- Part VI: Sports Communication and Digital Space -- Chapter 17. How Sport, Communication, and Economics Are Changing Power Dynamics in the African Family -- Chapter 18. Globalization and Digitisation in Sport Promotion and Development in Ghana: Sport Journalists’ Perspectives.
Record Nr. UNINA-9910742495903321
Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
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The Algorithmic Distribution of News : Policy Responses / / edited by James Meese, Sara Bannerman
The Algorithmic Distribution of News : Policy Responses / / edited by James Meese, Sara Bannerman
Autore Meese James (Writer on law)
Edizione [1st ed. 2022.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Palgrave Macmillan, , 2022
Descrizione fisica 1 online resource (317 pages)
Disciplina 070.43
070.430285
Collana Palgrave Global Media Policy and Business
Soggetto topico Journalism
Digital media
Mass media - Political aspects
News Journalism
Digital and New Media
Media Policy and Politics
ISBN 3-030-87086-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: Introduction: Governing the Algorithmic Distribution of the News -- Part 1: In the newsroom: algorithms, bots, business models, and privacy -- Chapter 2: Governing the Algorithmic Distribution of News in China: The Case of Jinri Toutiao -- Chapter 3: Algorithms, Platforms, and Policy: The Changing Face of Canadian News Distribution -- Chapter 4: Good Morning, Here’s Today’s News’: Delivering News via the Australian Broadcasting Corporation’s Facebook Messenger Chatbot -- Chapter 5: Algorithms and the News Media in Kenya: Emerging Issues in Data Policy and Accountability -- Chapter 6: Advertising, algorithms and audiences: The unchanging economics of online journalism -- Part 2: Current approaches: Copyright or Competition -- Chapter 7: Australian and EU Policy Responses to Algorithmic News Distribution: A Comparative Analysis -- Chapter 8: Private Property vs. Public Policy Vision in Ancillary Copyright Law Reform -- Chapter 9: Big Tech and News: A Critical Approach to Digital Platforms, Journalism, and Competition Law -- Part 3: Regulatory Challenges -- Chapter 10: New Zealand: Curbing Hate Speech, But Leaving Platforms to Self-Regulate -- Chapter 11: Diversity, Fake News, and Hate Speech: The German Response to Algorithmic Regulation -- Chapter 12: Switzerland, Algorithms, and the News: A Small Country Looking for Global Solutions -- Part 4: Future horizons: Algorithms and media policy -- Chapter 13:Towards Platform Democracy: Imagining an Open-Source Public Service Social Media Platform -- Chapter 14:Access Diversity Through Online Media and Public Service Algorithms: An Analysis of News Recommendation in Light of Article 10 ECHR -- Chapter 15: The Shortcomings of the Diversity Diet: Public Service Media; Algorithms, and the Multiple Dimensions of Diversity.
Record Nr. UNINA-9910595046803321
Meese James (Writer on law)  
Cham : , : Springer International Publishing : , : Imprint : Palgrave Macmillan, , 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
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