2011 Fifth International Workshop on Software Product Management
| 2011 Fifth International Workshop on Software Product Management |
| Pubbl/distr/stampa | [Place of publication not identified], : IEEE, 2011 |
| Disciplina | 338.4/7005 |
| Soggetto topico |
Computer software industry
Computer software - Marketing Product management |
| ISBN | 1-4577-1147-8 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNISA-996214492103316 |
| [Place of publication not identified], : IEEE, 2011 | ||
| Lo trovi qui: Univ. di Salerno | ||
| ||
2011 Fifth International Workshop on Software Product Management
| 2011 Fifth International Workshop on Software Product Management |
| Pubbl/distr/stampa | [Place of publication not identified], : IEEE, 2011 |
| Disciplina | 338.4/7005 |
| Soggetto topico |
Computer software industry
Computer software - Marketing Product management |
| ISBN |
9781457711473
1457711478 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910141073603321 |
| [Place of publication not identified], : IEEE, 2011 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
2022 IEEE/ACM International Workshop on Software-Intensive Business (IWSiB) / / Jorge Melegati
| 2022 IEEE/ACM International Workshop on Software-Intensive Business (IWSiB) / / Jorge Melegati |
| Autore | Melegati Jorge |
| Pubbl/distr/stampa | Piscataway, New Jersey : , : IEEE, , 2022 |
| Descrizione fisica | 1 online resource : illustrations |
| Disciplina | 005.1 |
| Soggetto topico |
Software engineering
Computer software industry |
| ISBN | 1-4503-9302-0 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Altri titoli varianti |
Proceedings of the 5th International Workshop on Software-intensive Business
2022 IEEE/ACM International Workshop on Software-Intensive Business |
| Record Nr. | UNINA-9910645959803321 |
Melegati Jorge
|
||
| Piscataway, New Jersey : , : IEEE, , 2022 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
2022 IEEE/ACM International Workshop on Software-Intensive Business (IWSiB) / / Jorge Melegati
| 2022 IEEE/ACM International Workshop on Software-Intensive Business (IWSiB) / / Jorge Melegati |
| Autore | Melegati Jorge |
| Pubbl/distr/stampa | Piscataway, New Jersey : , : IEEE, , 2022 |
| Descrizione fisica | 1 online resource : illustrations |
| Disciplina | 005.1 |
| Soggetto topico |
Software engineering
Computer software industry |
| ISBN | 1-4503-9302-0 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Altri titoli varianti |
Proceedings of the 5th International Workshop on Software-intensive Business
2022 IEEE/ACM International Workshop on Software-Intensive Business |
| Record Nr. | UNISA-996575003603316 |
Melegati Jorge
|
||
| Piscataway, New Jersey : , : IEEE, , 2022 | ||
| Lo trovi qui: Univ. di Salerno | ||
| ||
Business patterns for software developers [[electronic resource] /] / Allan Kelly
| Business patterns for software developers [[electronic resource] /] / Allan Kelly |
| Autore | Rednik |
| Pubbl/distr/stampa | West Sussex [England], : John Wiley & Sons, 2012 |
| Descrizione fisica | 1 online resource (408 p.) |
| Disciplina |
004
004.068 |
| Collana | Wiley series in software design patterns |
| Soggetto topico |
Computer software industry
Computer software - Development |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-280-59075-0
9786613620583 1-119-95071-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Business Patterns for Software Developers; Contents; Foreword; Acknowledgements; Chapter 1 Introduction; The Whole; The Journey to Business Patterns; Audience; A Story Book; Limits of the Book; Book Structure and How to Read; Sequence Diagrams; Comments Please; Chapter 2 Structure of the Software Industry; Types of Companies; Outsource and Offshore; Vendors and the Software Stack; The ISV / ESP Divide; Closing Words; Chapter 3 Software Company Lifecycle; Early Days; Growing; Post Start-up Middle Age; Investor Exit; Death of a Software Company; Death Throes; Walking Dead; Closing Words
Chapter 4 Strategy What is Strategy?; Strategy, not Plans; Strategy as a Pattern; Generative Patterns; Identifying Strategy; Strategy Parallels Software Design; Strategy for Software Creators; Closing Words; Chapter 5 Funding the Start; Bootstrapping; Friends and Family; Banks; Angels; Venture Capital; Private Equity; Investor Exit; Funding Timing; Love-hate with Venture Capital; Closing Words; Chapter 6 What to Build - Patterns about Products; Customisation, Platforms, Frameworks and Product Lines; Poacher Turned Gamekeeper; Customer Co-Created Product; Simpler Product Same Customers, Different Product Core Product Only; Customisable Product; Simple Product Variations; Chapter 7 Marketing; The Missing Link; Whole Product; Homogenous Customers; Segmented Customers; Customer Understanding; Expeditionary Marketing; Chapter 8 Distribution Model; Direct Sales; Distributors; Choosing a Distribution Model; Different Product, Different Channel; Chapter 9 Patterns of Direct Distribution; Branded Shops; Internet Store; Named Sales People; Account Management; Sales/Technical Double Act; Chapter 10 Patterns of Indirect Distribution; Local Guide; Value Added Reseller White Label Independent Retailer; Wholesaler; Chapter 11 Services; Crossover; The Missing Pattern: Product from Services; Tailored Products - 'Specials'; Customise or Co-create?; When Services Distract from Product; Closing Words; Chapter 12 Patterns about Services; Products with Services; Initial Help; Lifetime Services for Products; Professional Services Team; Services Feedback; Personal Service; Self-Service; Corporate Certified Experts; Packaged Services; Chapter 13 Patterns about Organising Product Companies; Capabilities; Structure; Services Before Product; Single Product Company Product Portfolio Product Roadmap; Complementor, Not Competitor; Innovative Products; Separate Imaginative Teams; Appendix A About Patterns; What Is a Pattern?; Pattern Languages; Pattern Sequences; Improvising with Patterns; Anti-patterns; How to Read a Pattern; How to Write a Pattern; Closing Words; Appendix B Patterns Philosophy; Patterns and their Implicit Context; The Quality Without a Name: Wholeness; Events or Things; Sustainability: Living and Dead Patterns; Classifying Patterns: Good, Bad, Dead and Alive; Worse is Better: Path Dependency?; Knowledge Management and Patterns Storytelling and Patterns |
| Record Nr. | UNINA-9910461495503321 |
Rednik
|
||
| West Sussex [England], : John Wiley & Sons, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Business patterns for software developers [[electronic resource] /] / Allan Kelly
| Business patterns for software developers [[electronic resource] /] / Allan Kelly |
| Autore | Rednik |
| Pubbl/distr/stampa | West Sussex [England], : John Wiley & Sons, 2012 |
| Descrizione fisica | 1 online resource (408 p.) |
| Disciplina |
004
004.068 |
| Collana | Wiley series in software design patterns |
| Soggetto topico |
Computer software industry
Computer software - Development |
| ISBN |
1-280-59075-0
9786613620583 1-119-95071-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Business Patterns for Software Developers; Contents; Foreword; Acknowledgements; Chapter 1 Introduction; The Whole; The Journey to Business Patterns; Audience; A Story Book; Limits of the Book; Book Structure and How to Read; Sequence Diagrams; Comments Please; Chapter 2 Structure of the Software Industry; Types of Companies; Outsource and Offshore; Vendors and the Software Stack; The ISV / ESP Divide; Closing Words; Chapter 3 Software Company Lifecycle; Early Days; Growing; Post Start-up Middle Age; Investor Exit; Death of a Software Company; Death Throes; Walking Dead; Closing Words
Chapter 4 Strategy What is Strategy?; Strategy, not Plans; Strategy as a Pattern; Generative Patterns; Identifying Strategy; Strategy Parallels Software Design; Strategy for Software Creators; Closing Words; Chapter 5 Funding the Start; Bootstrapping; Friends and Family; Banks; Angels; Venture Capital; Private Equity; Investor Exit; Funding Timing; Love-hate with Venture Capital; Closing Words; Chapter 6 What to Build - Patterns about Products; Customisation, Platforms, Frameworks and Product Lines; Poacher Turned Gamekeeper; Customer Co-Created Product; Simpler Product Same Customers, Different Product Core Product Only; Customisable Product; Simple Product Variations; Chapter 7 Marketing; The Missing Link; Whole Product; Homogenous Customers; Segmented Customers; Customer Understanding; Expeditionary Marketing; Chapter 8 Distribution Model; Direct Sales; Distributors; Choosing a Distribution Model; Different Product, Different Channel; Chapter 9 Patterns of Direct Distribution; Branded Shops; Internet Store; Named Sales People; Account Management; Sales/Technical Double Act; Chapter 10 Patterns of Indirect Distribution; Local Guide; Value Added Reseller White Label Independent Retailer; Wholesaler; Chapter 11 Services; Crossover; The Missing Pattern: Product from Services; Tailored Products - 'Specials'; Customise or Co-create?; When Services Distract from Product; Closing Words; Chapter 12 Patterns about Services; Products with Services; Initial Help; Lifetime Services for Products; Professional Services Team; Services Feedback; Personal Service; Self-Service; Corporate Certified Experts; Packaged Services; Chapter 13 Patterns about Organising Product Companies; Capabilities; Structure; Services Before Product; Single Product Company Product Portfolio Product Roadmap; Complementor, Not Competitor; Innovative Products; Separate Imaginative Teams; Appendix A About Patterns; What Is a Pattern?; Pattern Languages; Pattern Sequences; Improvising with Patterns; Anti-patterns; How to Read a Pattern; How to Write a Pattern; Closing Words; Appendix B Patterns Philosophy; Patterns and their Implicit Context; The Quality Without a Name: Wholeness; Events or Things; Sustainability: Living and Dead Patterns; Classifying Patterns: Good, Bad, Dead and Alive; Worse is Better: Path Dependency?; Knowledge Management and Patterns Storytelling and Patterns |
| Record Nr. | UNINA-9910789931803321 |
Rednik
|
||
| West Sussex [England], : John Wiley & Sons, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Component-based software development [[electronic resource] ] : case studies / / Kung-Kiu Lau
| Component-based software development [[electronic resource] ] : case studies / / Kung-Kiu Lau |
| Autore | Lau Kung-Kiu |
| Pubbl/distr/stampa | River Edge, N.J., : World Scientific, c2004 |
| Descrizione fisica | 1 online resource (312 p.) |
| Disciplina | 005.3 |
| Collana | Series on component-based software development |
| Soggetto topico |
Computer software - Development
Computer software industry |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-281-34763-9
9786611347635 981-256-242-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Component-Based Software Development: Case Studies; Contents; Preface; 1. A Survey of Proposals for Architecting Component Software; 1.1 Introduction; 1.2 COTS Software Components; 1.2.1 Component Models; 1.2.2 COTS Components and the Software Development Process; 1.2.3 The Maturity of COTS Products and COTS-based Systems; 1.2.4 COTS Components in Real-time and Embedded systems; 1.2.5 Risks and Benefits of COTS Components; 1.3 Components and Software Architecture; 1.3.1 Integration of Software Components; 1.3.2 Software Components and Product line Architecture
1.4 COTS Components and Software Architecture1.4.1 COTS Components and Product line Architecture; 1.4.2 MOTS Frameworks and COTS Components; 1.4.3 Desirable Properties for Component Software Architecture; 1.4.4 Patterns for the Architecture of COTS-intensive Systems; 1.4.4.1 Middleware Layers; 1.4.5 COTS Component Integration; 1.4.6 Architectural Mismatch; 1.4.7 Maintainability of Component Software Architecture; 1.4.8 Architectural Views and COTS Components; 1.4.9 UML-RT and COTS Component Integration; 1.4.10 COTS Components in the Layers Associated with the Infrastructure Module 1.5 Discussion and ConclusionsReferences; 2. Describing Specifications and Architectural Requirements of COTS Components; 2.1 Introduction; 2.2 Definition of Commercial Components; 2.2.1 Component Interfaces; 2.2.2 Semantic and Protocol Levels; 2.2.3 Interface Notation; 2.2.4 COTS Documents; 2.3 A COTS-based Application Example; 2.4 Software Architecture; 2.5 UML Real-Time; 2.6 Composing the Software Architecture; 2.6.1 The GTS Software Architecture; 2.6.2 Mapping the UML-RT GTS Example to UML Standard; 2.6.3 Including Information into Capsules 2.7 Integrating the Architecture into other CBD Methodologies2.8 Concluding Remarks; References; 3. Definition of COTS Software Component Acquisition Process - The Case of a Telecommunication Company; 3.1 Introduction; 3.2 Overview of the Case; 3.3 Towards the CSCA Process - Analysis of Existing Models; 3.3.1 Overview of the Reference Models; 3.3.2 Acquisition Process Framework based on the Existing Models; 1. Planning; 2. Contracting; 3. Delivery and Use of the Component; 3.4 Requirements for the CSCA Process - the Purchaser's Perspective; 3.4.1 Main concerns Revealed by the Interviews Contracting and negotiationEvaluation of components and suppliers; Management of components and supplier relationships; 3.5 Illustration of the Defined CSCA Process Framework; 3.6 Evaluation of the Process Model - The Server Project; 3.6.1 Feedback from the Evaluation; 3.6.2 Conclusions - General Implications; References; 4. The Library Systems Product Line: A Case Study Demonstrating the KobrA Method; 4.1 Introduction; 4.2 KobrA Components; 4.2.1 Modeling Dimensions; 4.2.2 Containment; 4.2.2.1 Component Specification versus Realization; 4.2.2.2 Containment Trees; 4.2.3 Genericity 4.2.3.1 Generic Components |
| Record Nr. | UNINA-9910450153603321 |
Lau Kung-Kiu
|
||
| River Edge, N.J., : World Scientific, c2004 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Component-based software development [[electronic resource] ] : case studies / / Kung-Kiu Lau
| Component-based software development [[electronic resource] ] : case studies / / Kung-Kiu Lau |
| Autore | Lau Kung-Kiu |
| Pubbl/distr/stampa | River Edge, N.J., : World Scientific, c2004 |
| Descrizione fisica | 1 online resource (312 p.) |
| Disciplina | 005.3 |
| Altri autori (Persone) | LauK.-K <1953-> (Kung-Kiu) |
| Collana | Series on component-based software development |
| Soggetto topico |
Computer software - Development
Computer software industry |
| ISBN |
1-281-34763-9
9786611347635 981-256-242-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Component-Based Software Development: Case Studies; Contents; Preface; 1. A Survey of Proposals for Architecting Component Software; 1.1 Introduction; 1.2 COTS Software Components; 1.2.1 Component Models; 1.2.2 COTS Components and the Software Development Process; 1.2.3 The Maturity of COTS Products and COTS-based Systems; 1.2.4 COTS Components in Real-time and Embedded systems; 1.2.5 Risks and Benefits of COTS Components; 1.3 Components and Software Architecture; 1.3.1 Integration of Software Components; 1.3.2 Software Components and Product line Architecture
1.4 COTS Components and Software Architecture1.4.1 COTS Components and Product line Architecture; 1.4.2 MOTS Frameworks and COTS Components; 1.4.3 Desirable Properties for Component Software Architecture; 1.4.4 Patterns for the Architecture of COTS-intensive Systems; 1.4.4.1 Middleware Layers; 1.4.5 COTS Component Integration; 1.4.6 Architectural Mismatch; 1.4.7 Maintainability of Component Software Architecture; 1.4.8 Architectural Views and COTS Components; 1.4.9 UML-RT and COTS Component Integration; 1.4.10 COTS Components in the Layers Associated with the Infrastructure Module 1.5 Discussion and ConclusionsReferences; 2. Describing Specifications and Architectural Requirements of COTS Components; 2.1 Introduction; 2.2 Definition of Commercial Components; 2.2.1 Component Interfaces; 2.2.2 Semantic and Protocol Levels; 2.2.3 Interface Notation; 2.2.4 COTS Documents; 2.3 A COTS-based Application Example; 2.4 Software Architecture; 2.5 UML Real-Time; 2.6 Composing the Software Architecture; 2.6.1 The GTS Software Architecture; 2.6.2 Mapping the UML-RT GTS Example to UML Standard; 2.6.3 Including Information into Capsules 2.7 Integrating the Architecture into other CBD Methodologies2.8 Concluding Remarks; References; 3. Definition of COTS Software Component Acquisition Process - The Case of a Telecommunication Company; 3.1 Introduction; 3.2 Overview of the Case; 3.3 Towards the CSCA Process - Analysis of Existing Models; 3.3.1 Overview of the Reference Models; 3.3.2 Acquisition Process Framework based on the Existing Models; 1. Planning; 2. Contracting; 3. Delivery and Use of the Component; 3.4 Requirements for the CSCA Process - the Purchaser's Perspective; 3.4.1 Main concerns Revealed by the Interviews Contracting and negotiationEvaluation of components and suppliers; Management of components and supplier relationships; 3.5 Illustration of the Defined CSCA Process Framework; 3.6 Evaluation of the Process Model - The Server Project; 3.6.1 Feedback from the Evaluation; 3.6.2 Conclusions - General Implications; References; 4. The Library Systems Product Line: A Case Study Demonstrating the KobrA Method; 4.1 Introduction; 4.2 KobrA Components; 4.2.1 Modeling Dimensions; 4.2.2 Containment; 4.2.2.1 Component Specification versus Realization; 4.2.2.2 Containment Trees; 4.2.3 Genericity 4.2.3.1 Generic Components |
| Record Nr. | UNINA-9910783217403321 |
Lau Kung-Kiu
|
||
| River Edge, N.J., : World Scientific, c2004 | ||
| Lo trovi qui: Univ. Federico II | ||
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Global software and IT : a guide to distributed development, projects, and outsourcing / / Christof Ebert
| Global software and IT : a guide to distributed development, projects, and outsourcing / / Christof Ebert |
| Autore | Ebert Christof |
| Pubbl/distr/stampa | Hoboken, N.J., : Wiley, : IEEE Computer Society, c2012 |
| Descrizione fisica | 1 online resource (366 p.) |
| Disciplina | 005.1 |
| Soggetto topico |
Computer software - Development
Project management Computer software industry |
| ISBN |
9786613400895
9781283400893 1283400898 9781118135105 1118135105 9781118135099 1118135091 9781118135075 1118135075 |
| Classificazione | BUS102000 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | pt. 1. Strategy -- pt. 2. Development -- pt. 3. Management -- pt. 4. People and teams -- pt. 5. Advancing your own business. |
| Record Nr. | UNINA-9911019791103321 |
Ebert Christof
|
||
| Hoboken, N.J., : Wiley, : IEEE Computer Society, c2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Global software and IT : a guide to distributed development, rightshoring, and outsourcing / / Christof Ebert
| Global software and IT : a guide to distributed development, rightshoring, and outsourcing / / Christof Ebert |
| Autore | Ebert Christof |
| Pubbl/distr/stampa | Hoboken, New Jersey : , : Wiley, , 2011 |
| Descrizione fisica | 1 online resource (366 p.) |
| Disciplina | 005.10684 |
| Soggetto topico |
Computer software - Development
Project management Computer software industry |
| ISBN |
1-283-40089-8
9786613400895 1-118-13510-5 1-118-13509-1 1-118-13507-5 |
| Classificazione | BUS102000 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Foreword ix -- About the Author xi -- Introduction 1 -- Part I Strategy -- 1. Different Business Models 7 -- 2. The Bright Side: Benefi ts 15 -- 3. The Dark Side: Challenges 19 -- 4. Deciding the Business Model 27 -- 5. Preparing the Business Case 33 -- Part II Development -- 6. Requirements Engineering 39 -- 7. Estimation and Planning 45 -- 8. Development Processes 53 -- 9. Practice: Global Software Architecture Development 59 -- 10. Practice: Software Chunks and Distributed Development 69 -- 11. Confi guration Management 81 -- 12. Open Source Development 83 -- 13. Quality Control 89 -- 14. Tools and IT Infrastructure 95 -- 15. Practice: Collaborative Development Environments 109 -- Part III Management -- 16. Life-Cycle Management 127 -- 17. Supplier Selection and Evaluation 131 -- 18. Supplier Management 135 -- 19. Practice: IT Outsourcing-A Supplier Perspective 141 -- 20. Monitoring Cost, Progress, and Performance 151 -- 21. Risk Management 165 -- 22. Practice: Risk Assessment in Globally Distributed Projects 179 -- 23. Intellectual Property and Information Security 189 -- 24. Practice: Global Software Engineering in Avionics 193 -- 25. Practice: Global Software Engineering in Automotive 209 -- Part IV People and Teams -- 26. Work Organization and Resource Allocation 227 -- 27. Roles and Responsibilities 237 -- 28. Soft Skills 241 -- 29. Training and Coaching 245 -- 30. Practice: People Factors in Globally Distributed Projects 249 -- 31. Practice: Requirements Engineering in Global Teams 257 -- 32. Practice: Educating Global Software Engineering 269 -- Part V Advancing Your Own Business -- 33. Key Take-Away Tips 283 -- 34. Global Software and IT Rules of Thumb 293 -- 35. The World Remains Flat 297 -- Appendices -- Appendix A Checklist/Template: Getting Started 303 -- Appendix B Checklist/Template: Self Assessment 309 -- Appendix C Checklist/Template: Risk Management 315 -- Glossary and Abbreviations 319 -- Bibliography 339 -- Index 349 |
| Record Nr. | UNINA-9910141226903321 |
Ebert Christof
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| Hoboken, New Jersey : , : Wiley, , 2011 | ||
| Lo trovi qui: Univ. Federico II | ||
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