2011 Fifth International Workshop on Software Product Management |
Pubbl/distr/stampa | [Place of publication not identified], : IEEE, 2011 |
Disciplina | 338.4/7005 |
Soggetto topico |
Computer software industry
Computer software - Marketing Product management |
ISBN | 1-4577-1147-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNISA-996214492103316 |
[Place of publication not identified], : IEEE, 2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
2011 Fifth International Workshop on Software Product Management |
Pubbl/distr/stampa | [Place of publication not identified], : IEEE, 2011 |
Disciplina | 338.4/7005 |
Soggetto topico |
Computer software industry
Computer software - Marketing Product management |
ISBN | 1-4577-1147-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910141073603321 |
[Place of publication not identified], : IEEE, 2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
2022 IEEE/ACM International Workshop on Software-Intensive Business (IWSiB) / / Jorge Melegati |
Autore | Melegati Jorge |
Pubbl/distr/stampa | Piscataway, New Jersey : , : IEEE, , 2022 |
Descrizione fisica | 1 online resource : illustrations |
Disciplina | 005.1 |
Soggetto topico |
Software engineering
Computer software industry |
ISBN | 1-4503-9302-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Proceedings of the 5th International Workshop on Software-intensive Business
2022 IEEE/ACM International Workshop on Software-Intensive Business |
Record Nr. | UNINA-9910645959803321 |
Melegati Jorge | ||
Piscataway, New Jersey : , : IEEE, , 2022 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
2022 IEEE/ACM International Workshop on Software-Intensive Business (IWSiB) / / Jorge Melegati |
Autore | Melegati Jorge |
Pubbl/distr/stampa | Piscataway, New Jersey : , : IEEE, , 2022 |
Descrizione fisica | 1 online resource : illustrations |
Disciplina | 005.1 |
Soggetto topico |
Software engineering
Computer software industry |
ISBN | 1-4503-9302-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Proceedings of the 5th International Workshop on Software-intensive Business
2022 IEEE/ACM International Workshop on Software-Intensive Business |
Record Nr. | UNISA-996575003603316 |
Melegati Jorge | ||
Piscataway, New Jersey : , : IEEE, , 2022 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Becoming a Software Company : Accelerating Business Success through Software / / by Amarinder Sidhu |
Autore | Sidhu Amarinder |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 |
Descrizione fisica | 1 online resource (239 pages) |
Disciplina | 005.1068 |
Soggetto topico |
Computer software industry
Business enterprises - Information technology Business planning |
ISBN | 1-4842-9169-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Part 1 -- Chapter 1: 1. Don’t Pursue Transformations, Make The Software Shift -- Chapter 2: 2. Create New Value through Customer Progress, Not by Meeting Requirements -- Chapter 3:To Multiply Value, Mitigate Complexity First -- Part 2 -- Chapter 4: Don't Procure Software, Create a Dynamic Stack Instead -- Chapter 5: Implement a Strategy of Business Agility, Before the Agile Methods -- Chapter 6: Manage Development Flow, Not Project or Product Timelines -- Part 3 -- Chapter 7: Teams build Good Software, Not Resources -- Chapter 8: To Become Great, Practice the Art of Creative Management -- Conclusion. |
Record Nr. | UNINA-9910734822603321 |
Sidhu Amarinder | ||
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Business patterns for software developers [[electronic resource] /] / Allan Kelly |
Autore | Rednik |
Pubbl/distr/stampa | West Sussex [England], : John Wiley & Sons, 2012 |
Descrizione fisica | 1 online resource (408 p.) |
Disciplina |
004
004.068 |
Collana | Wiley series in software design patterns |
Soggetto topico |
Computer software industry
Computer software - Development |
Soggetto genere / forma | Electronic books. |
ISBN |
1-280-59075-0
9786613620583 1-119-95071-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Business Patterns for Software Developers; Contents; Foreword; Acknowledgements; Chapter 1 Introduction; The Whole; The Journey to Business Patterns; Audience; A Story Book; Limits of the Book; Book Structure and How to Read; Sequence Diagrams; Comments Please; Chapter 2 Structure of the Software Industry; Types of Companies; Outsource and Offshore; Vendors and the Software Stack; The ISV / ESP Divide; Closing Words; Chapter 3 Software Company Lifecycle; Early Days; Growing; Post Start-up Middle Age; Investor Exit; Death of a Software Company; Death Throes; Walking Dead; Closing Words
Chapter 4 Strategy What is Strategy?; Strategy, not Plans; Strategy as a Pattern; Generative Patterns; Identifying Strategy; Strategy Parallels Software Design; Strategy for Software Creators; Closing Words; Chapter 5 Funding the Start; Bootstrapping; Friends and Family; Banks; Angels; Venture Capital; Private Equity; Investor Exit; Funding Timing; Love-hate with Venture Capital; Closing Words; Chapter 6 What to Build - Patterns about Products; Customisation, Platforms, Frameworks and Product Lines; Poacher Turned Gamekeeper; Customer Co-Created Product; Simpler Product Same Customers, Different Product Core Product Only; Customisable Product; Simple Product Variations; Chapter 7 Marketing; The Missing Link; Whole Product; Homogenous Customers; Segmented Customers; Customer Understanding; Expeditionary Marketing; Chapter 8 Distribution Model; Direct Sales; Distributors; Choosing a Distribution Model; Different Product, Different Channel; Chapter 9 Patterns of Direct Distribution; Branded Shops; Internet Store; Named Sales People; Account Management; Sales/Technical Double Act; Chapter 10 Patterns of Indirect Distribution; Local Guide; Value Added Reseller White Label Independent Retailer; Wholesaler; Chapter 11 Services; Crossover; The Missing Pattern: Product from Services; Tailored Products - 'Specials'; Customise or Co-create?; When Services Distract from Product; Closing Words; Chapter 12 Patterns about Services; Products with Services; Initial Help; Lifetime Services for Products; Professional Services Team; Services Feedback; Personal Service; Self-Service; Corporate Certified Experts; Packaged Services; Chapter 13 Patterns about Organising Product Companies; Capabilities; Structure; Services Before Product; Single Product Company Product Portfolio Product Roadmap; Complementor, Not Competitor; Innovative Products; Separate Imaginative Teams; Appendix A About Patterns; What Is a Pattern?; Pattern Languages; Pattern Sequences; Improvising with Patterns; Anti-patterns; How to Read a Pattern; How to Write a Pattern; Closing Words; Appendix B Patterns Philosophy; Patterns and their Implicit Context; The Quality Without a Name: Wholeness; Events or Things; Sustainability: Living and Dead Patterns; Classifying Patterns: Good, Bad, Dead and Alive; Worse is Better: Path Dependency?; Knowledge Management and Patterns Storytelling and Patterns |
Record Nr. | UNINA-9910461495503321 |
Rednik | ||
West Sussex [England], : John Wiley & Sons, 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Business patterns for software developers [[electronic resource] /] / Allan Kelly |
Autore | Rednik |
Pubbl/distr/stampa | West Sussex [England], : John Wiley & Sons, 2012 |
Descrizione fisica | 1 online resource (408 p.) |
Disciplina |
004
004.068 |
Collana | Wiley series in software design patterns |
Soggetto topico |
Computer software industry
Computer software - Development |
ISBN |
1-280-59075-0
9786613620583 1-119-95071-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Business Patterns for Software Developers; Contents; Foreword; Acknowledgements; Chapter 1 Introduction; The Whole; The Journey to Business Patterns; Audience; A Story Book; Limits of the Book; Book Structure and How to Read; Sequence Diagrams; Comments Please; Chapter 2 Structure of the Software Industry; Types of Companies; Outsource and Offshore; Vendors and the Software Stack; The ISV / ESP Divide; Closing Words; Chapter 3 Software Company Lifecycle; Early Days; Growing; Post Start-up Middle Age; Investor Exit; Death of a Software Company; Death Throes; Walking Dead; Closing Words
Chapter 4 Strategy What is Strategy?; Strategy, not Plans; Strategy as a Pattern; Generative Patterns; Identifying Strategy; Strategy Parallels Software Design; Strategy for Software Creators; Closing Words; Chapter 5 Funding the Start; Bootstrapping; Friends and Family; Banks; Angels; Venture Capital; Private Equity; Investor Exit; Funding Timing; Love-hate with Venture Capital; Closing Words; Chapter 6 What to Build - Patterns about Products; Customisation, Platforms, Frameworks and Product Lines; Poacher Turned Gamekeeper; Customer Co-Created Product; Simpler Product Same Customers, Different Product Core Product Only; Customisable Product; Simple Product Variations; Chapter 7 Marketing; The Missing Link; Whole Product; Homogenous Customers; Segmented Customers; Customer Understanding; Expeditionary Marketing; Chapter 8 Distribution Model; Direct Sales; Distributors; Choosing a Distribution Model; Different Product, Different Channel; Chapter 9 Patterns of Direct Distribution; Branded Shops; Internet Store; Named Sales People; Account Management; Sales/Technical Double Act; Chapter 10 Patterns of Indirect Distribution; Local Guide; Value Added Reseller White Label Independent Retailer; Wholesaler; Chapter 11 Services; Crossover; The Missing Pattern: Product from Services; Tailored Products - 'Specials'; Customise or Co-create?; When Services Distract from Product; Closing Words; Chapter 12 Patterns about Services; Products with Services; Initial Help; Lifetime Services for Products; Professional Services Team; Services Feedback; Personal Service; Self-Service; Corporate Certified Experts; Packaged Services; Chapter 13 Patterns about Organising Product Companies; Capabilities; Structure; Services Before Product; Single Product Company Product Portfolio Product Roadmap; Complementor, Not Competitor; Innovative Products; Separate Imaginative Teams; Appendix A About Patterns; What Is a Pattern?; Pattern Languages; Pattern Sequences; Improvising with Patterns; Anti-patterns; How to Read a Pattern; How to Write a Pattern; Closing Words; Appendix B Patterns Philosophy; Patterns and their Implicit Context; The Quality Without a Name: Wholeness; Events or Things; Sustainability: Living and Dead Patterns; Classifying Patterns: Good, Bad, Dead and Alive; Worse is Better: Path Dependency?; Knowledge Management and Patterns Storytelling and Patterns |
Record Nr. | UNINA-9910789931803321 |
Rednik | ||
West Sussex [England], : John Wiley & Sons, 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Business patterns for software developers / / Allan Kelly |
Autore | Rednik |
Edizione | [1st ed.] |
Pubbl/distr/stampa | West Sussex [England], : John Wiley & Sons, 2012 |
Descrizione fisica | 1 online resource (408 p.) |
Disciplina |
004
004.068 |
Collana | Wiley series in software design patterns |
Soggetto topico |
Computer software industry
Computer software - Development |
ISBN |
1-280-59075-0
9786613620583 1-119-95071-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Business Patterns for Software Developers; Contents; Foreword; Acknowledgements; Chapter 1 Introduction; The Whole; The Journey to Business Patterns; Audience; A Story Book; Limits of the Book; Book Structure and How to Read; Sequence Diagrams; Comments Please; Chapter 2 Structure of the Software Industry; Types of Companies; Outsource and Offshore; Vendors and the Software Stack; The ISV / ESP Divide; Closing Words; Chapter 3 Software Company Lifecycle; Early Days; Growing; Post Start-up Middle Age; Investor Exit; Death of a Software Company; Death Throes; Walking Dead; Closing Words
Chapter 4 Strategy What is Strategy?; Strategy, not Plans; Strategy as a Pattern; Generative Patterns; Identifying Strategy; Strategy Parallels Software Design; Strategy for Software Creators; Closing Words; Chapter 5 Funding the Start; Bootstrapping; Friends and Family; Banks; Angels; Venture Capital; Private Equity; Investor Exit; Funding Timing; Love-hate with Venture Capital; Closing Words; Chapter 6 What to Build - Patterns about Products; Customisation, Platforms, Frameworks and Product Lines; Poacher Turned Gamekeeper; Customer Co-Created Product; Simpler Product Same Customers, Different Product Core Product Only; Customisable Product; Simple Product Variations; Chapter 7 Marketing; The Missing Link; Whole Product; Homogenous Customers; Segmented Customers; Customer Understanding; Expeditionary Marketing; Chapter 8 Distribution Model; Direct Sales; Distributors; Choosing a Distribution Model; Different Product, Different Channel; Chapter 9 Patterns of Direct Distribution; Branded Shops; Internet Store; Named Sales People; Account Management; Sales/Technical Double Act; Chapter 10 Patterns of Indirect Distribution; Local Guide; Value Added Reseller White Label Independent Retailer; Wholesaler; Chapter 11 Services; Crossover; The Missing Pattern: Product from Services; Tailored Products - 'Specials'; Customise or Co-create?; When Services Distract from Product; Closing Words; Chapter 12 Patterns about Services; Products with Services; Initial Help; Lifetime Services for Products; Professional Services Team; Services Feedback; Personal Service; Self-Service; Corporate Certified Experts; Packaged Services; Chapter 13 Patterns about Organising Product Companies; Capabilities; Structure; Services Before Product; Single Product Company Product Portfolio Product Roadmap; Complementor, Not Competitor; Innovative Products; Separate Imaginative Teams; Appendix A About Patterns; What Is a Pattern?; Pattern Languages; Pattern Sequences; Improvising with Patterns; Anti-patterns; How to Read a Pattern; How to Write a Pattern; Closing Words; Appendix B Patterns Philosophy; Patterns and their Implicit Context; The Quality Without a Name: Wholeness; Events or Things; Sustainability: Living and Dead Patterns; Classifying Patterns: Good, Bad, Dead and Alive; Worse is Better: Path Dependency?; Knowledge Management and Patterns Storytelling and Patterns |
Record Nr. | UNINA-9910817578303321 |
Rednik | ||
West Sussex [England], : John Wiley & Sons, 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Component-based software development [[electronic resource] ] : case studies / / Kung-Kiu Lau |
Autore | Lau Kung-Kiu |
Pubbl/distr/stampa | River Edge, N.J., : World Scientific, c2004 |
Descrizione fisica | 1 online resource (312 p.) |
Disciplina | 005.3 |
Collana | Series on component-based software development |
Soggetto topico |
Computer software - Development
Computer software industry |
Soggetto genere / forma | Electronic books. |
ISBN |
1-281-34763-9
9786611347635 981-256-242-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Component-Based Software Development: Case Studies; Contents; Preface; 1. A Survey of Proposals for Architecting Component Software; 1.1 Introduction; 1.2 COTS Software Components; 1.2.1 Component Models; 1.2.2 COTS Components and the Software Development Process; 1.2.3 The Maturity of COTS Products and COTS-based Systems; 1.2.4 COTS Components in Real-time and Embedded systems; 1.2.5 Risks and Benefits of COTS Components; 1.3 Components and Software Architecture; 1.3.1 Integration of Software Components; 1.3.2 Software Components and Product line Architecture
1.4 COTS Components and Software Architecture1.4.1 COTS Components and Product line Architecture; 1.4.2 MOTS Frameworks and COTS Components; 1.4.3 Desirable Properties for Component Software Architecture; 1.4.4 Patterns for the Architecture of COTS-intensive Systems; 1.4.4.1 Middleware Layers; 1.4.5 COTS Component Integration; 1.4.6 Architectural Mismatch; 1.4.7 Maintainability of Component Software Architecture; 1.4.8 Architectural Views and COTS Components; 1.4.9 UML-RT and COTS Component Integration; 1.4.10 COTS Components in the Layers Associated with the Infrastructure Module 1.5 Discussion and ConclusionsReferences; 2. Describing Specifications and Architectural Requirements of COTS Components; 2.1 Introduction; 2.2 Definition of Commercial Components; 2.2.1 Component Interfaces; 2.2.2 Semantic and Protocol Levels; 2.2.3 Interface Notation; 2.2.4 COTS Documents; 2.3 A COTS-based Application Example; 2.4 Software Architecture; 2.5 UML Real-Time; 2.6 Composing the Software Architecture; 2.6.1 The GTS Software Architecture; 2.6.2 Mapping the UML-RT GTS Example to UML Standard; 2.6.3 Including Information into Capsules 2.7 Integrating the Architecture into other CBD Methodologies2.8 Concluding Remarks; References; 3. Definition of COTS Software Component Acquisition Process - The Case of a Telecommunication Company; 3.1 Introduction; 3.2 Overview of the Case; 3.3 Towards the CSCA Process - Analysis of Existing Models; 3.3.1 Overview of the Reference Models; 3.3.2 Acquisition Process Framework based on the Existing Models; 1. Planning; 2. Contracting; 3. Delivery and Use of the Component; 3.4 Requirements for the CSCA Process - the Purchaser's Perspective; 3.4.1 Main concerns Revealed by the Interviews Contracting and negotiationEvaluation of components and suppliers; Management of components and supplier relationships; 3.5 Illustration of the Defined CSCA Process Framework; 3.6 Evaluation of the Process Model - The Server Project; 3.6.1 Feedback from the Evaluation; 3.6.2 Conclusions - General Implications; References; 4. The Library Systems Product Line: A Case Study Demonstrating the KobrA Method; 4.1 Introduction; 4.2 KobrA Components; 4.2.1 Modeling Dimensions; 4.2.2 Containment; 4.2.2.1 Component Specification versus Realization; 4.2.2.2 Containment Trees; 4.2.3 Genericity 4.2.3.1 Generic Components |
Record Nr. | UNINA-9910450153603321 |
Lau Kung-Kiu | ||
River Edge, N.J., : World Scientific, c2004 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Component-based software development [[electronic resource] ] : case studies / / Kung-Kiu Lau |
Autore | Lau Kung-Kiu |
Pubbl/distr/stampa | River Edge, N.J., : World Scientific, c2004 |
Descrizione fisica | 1 online resource (312 p.) |
Disciplina | 005.3 |
Altri autori (Persone) | LauK.-K <1953-> (Kung-Kiu) |
Collana | Series on component-based software development |
Soggetto topico |
Computer software - Development
Computer software industry |
ISBN |
1-281-34763-9
9786611347635 981-256-242-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Component-Based Software Development: Case Studies; Contents; Preface; 1. A Survey of Proposals for Architecting Component Software; 1.1 Introduction; 1.2 COTS Software Components; 1.2.1 Component Models; 1.2.2 COTS Components and the Software Development Process; 1.2.3 The Maturity of COTS Products and COTS-based Systems; 1.2.4 COTS Components in Real-time and Embedded systems; 1.2.5 Risks and Benefits of COTS Components; 1.3 Components and Software Architecture; 1.3.1 Integration of Software Components; 1.3.2 Software Components and Product line Architecture
1.4 COTS Components and Software Architecture1.4.1 COTS Components and Product line Architecture; 1.4.2 MOTS Frameworks and COTS Components; 1.4.3 Desirable Properties for Component Software Architecture; 1.4.4 Patterns for the Architecture of COTS-intensive Systems; 1.4.4.1 Middleware Layers; 1.4.5 COTS Component Integration; 1.4.6 Architectural Mismatch; 1.4.7 Maintainability of Component Software Architecture; 1.4.8 Architectural Views and COTS Components; 1.4.9 UML-RT and COTS Component Integration; 1.4.10 COTS Components in the Layers Associated with the Infrastructure Module 1.5 Discussion and ConclusionsReferences; 2. Describing Specifications and Architectural Requirements of COTS Components; 2.1 Introduction; 2.2 Definition of Commercial Components; 2.2.1 Component Interfaces; 2.2.2 Semantic and Protocol Levels; 2.2.3 Interface Notation; 2.2.4 COTS Documents; 2.3 A COTS-based Application Example; 2.4 Software Architecture; 2.5 UML Real-Time; 2.6 Composing the Software Architecture; 2.6.1 The GTS Software Architecture; 2.6.2 Mapping the UML-RT GTS Example to UML Standard; 2.6.3 Including Information into Capsules 2.7 Integrating the Architecture into other CBD Methodologies2.8 Concluding Remarks; References; 3. Definition of COTS Software Component Acquisition Process - The Case of a Telecommunication Company; 3.1 Introduction; 3.2 Overview of the Case; 3.3 Towards the CSCA Process - Analysis of Existing Models; 3.3.1 Overview of the Reference Models; 3.3.2 Acquisition Process Framework based on the Existing Models; 1. Planning; 2. Contracting; 3. Delivery and Use of the Component; 3.4 Requirements for the CSCA Process - the Purchaser's Perspective; 3.4.1 Main concerns Revealed by the Interviews Contracting and negotiationEvaluation of components and suppliers; Management of components and supplier relationships; 3.5 Illustration of the Defined CSCA Process Framework; 3.6 Evaluation of the Process Model - The Server Project; 3.6.1 Feedback from the Evaluation; 3.6.2 Conclusions - General Implications; References; 4. The Library Systems Product Line: A Case Study Demonstrating the KobrA Method; 4.1 Introduction; 4.2 KobrA Components; 4.2.1 Modeling Dimensions; 4.2.2 Containment; 4.2.2.1 Component Specification versus Realization; 4.2.2.2 Containment Trees; 4.2.3 Genericity 4.2.3.1 Generic Components |
Record Nr. | UNINA-9910783217403321 |
Lau Kung-Kiu | ||
River Edge, N.J., : World Scientific, c2004 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|