Flash Professional CS5 bible [[electronic resource] /] / Todd Perkins |
Autore | Perkins Todd E |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley Pub., Inc., 2010 |
Descrizione fisica | 1 online resource (883 p.) |
Disciplina |
006.786
778.53 |
Collana | Bible |
Soggetto topico |
Computer animation - Computer programs
Computer graphics - Computer programs Digital video - Editing - Data processing Web sites - Design |
Soggetto genere / forma | Electronic books. |
ISBN |
1-280-75215-7
9786613677860 0-470-88689-7 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. An introduction to Flash web production -- pt. 2. Mastering the Flash environment -- pt. 3. Creating animation and effects -- pt. 4. Integrating media files with Flash -- pt. 5. Adding basic interactivity to Flash movies -- pt. 6. Distributing Flash movies -- pt. 7. Appendixes. |
Record Nr. | UNINA-9910459116203321 |
Perkins Todd E
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Indianapolis, Ind., : Wiley Pub., Inc., 2010 | ||
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Lo trovi qui: Univ. Federico II | ||
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Flash Professional CS5 bible [[electronic resource] /] / Todd Perkins |
Autore | Perkins Todd E |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley Pub., Inc., 2010 |
Descrizione fisica | 1 online resource (883 p.) |
Disciplina |
006.786
778.53 |
Collana | Bible |
Soggetto topico |
Computer animation - Computer programs
Computer graphics - Computer programs Digital video - Editing - Data processing Web sites - Design |
ISBN |
1-280-75215-7
9786613677860 0-470-88689-7 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. An introduction to Flash web production -- pt. 2. Mastering the Flash environment -- pt. 3. Creating animation and effects -- pt. 4. Integrating media files with Flash -- pt. 5. Adding basic interactivity to Flash movies -- pt. 6. Distributing Flash movies -- pt. 7. Appendixes. |
Record Nr. | UNINA-9910784950603321 |
Perkins Todd E
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Indianapolis, Ind., : Wiley Pub., Inc., 2010 | ||
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Lo trovi qui: Univ. Federico II | ||
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How to Cheat in Maya 2012 : Tools and Techniques for Character Animation / / Eric Luhta |
Autore | Luhta Eric |
Edizione | [1st edition] |
Pubbl/distr/stampa | London : , : Routledge, , 2017 |
Descrizione fisica | 1 online resource (vii, 311 p. ) : col. ill., col. ports |
Disciplina | 006.696 |
Soggetto topico | Computer animation - Computer programs |
ISBN |
1-136-12749-6
0-240-81699-4 9786613209610 1-283-20961-6 1-136-12750-X |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | How to Cheat in Maya 2012 - Chapter 1 - Animation Principles in Maya Anticipation Overlap and Follow Through Squash and Stretch Staging (Cameras) Arcs Timing Ease In/Ease Out Chapter 2 - Splines All cheats revised for new interface Chapter 3 - Graph Editor All cheats revised for new interface Chapter 4 - Techniques smear frames bendy arms Possible material for tools added in Maya 20XX Chapter 5 - Constraints All cheats revised for new interface Chapter 6 - Gimbal Lock All cheats revised for new interface Chapter 7 - Cameras and Layout In-depth cheats on cameras and staging, applicable to multi-shot dialog tests and short films cheats for new Camera Sequence tool Chapter 8 - Blocking New project for the chapter, so all cheats will be revised Chapter 9 - Cycles Shorter examples of walk and run cycles with new character Older walk cycle material will be put on the website Tips for personality walks Chapter 10 - Polishing New chapter project, all cheats revised Chapter 11 - Facial Animation New chapter project, all cheats revised Mouth shapes Eye shapes Chapter 12 - Animation Layers New chapter project, all cheats revised Chapter 12 from the first book is retired to the website |
Record Nr. | UNINA-9910788479003321 |
Luhta Eric
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London : , : Routledge, , 2017 | ||
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Lo trovi qui: Univ. Federico II | ||
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How to cheat in Maya 2012 : tools and techniques for character animation / / Eric Luhta, Kenny Roy |
Autore | Luhta Eric |
Edizione | [1st edition] |
Pubbl/distr/stampa | Waltham, Mass. : , : Focal Press, , 2013 |
Descrizione fisica | 1 online resource (vii, 311 p. ) : col. ill., col. ports |
Disciplina | 006.696 |
Altri autori (Persone) | RoyKenny |
Soggetto topico | Computer animation - Computer programs |
Soggetto genere / forma | Electronic books. |
ISBN |
1-136-12749-6
0-240-81699-4 9786613209610 1-283-20961-6 1-136-12750-X |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | How to Cheat in Maya 2012 - Chapter 1 - Animation Principles in Maya Anticipation Overlap and Follow Through Squash and Stretch Staging (Cameras) Arcs Timing Ease In/Ease Out Chapter 2 - Splines All cheats revised for new interface Chapter 3 - Graph Editor All cheats revised for new interface Chapter 4 - Techniques smear frames bendy arms Possible material for tools added in Maya 20XX Chapter 5 - Constraints All cheats revised for new interface Chapter 6 - Gimbal Lock All cheats revised for new interface Chapter 7 - Cameras and Layout In-depth cheats on cameras and staging, applicable to multi-shot dialog tests and short films cheats for new Camera Sequence tool Chapter 8 - Blocking New project for the chapter, so all cheats will be revised Chapter 9 - Cycles Shorter examples of walk and run cycles with new character Older walk cycle material will be put on the website Tips for personality walks Chapter 10 - Polishing New chapter project, all cheats revised Chapter 11 - Facial Animation New chapter project, all cheats revised Mouth shapes Eye shapes Chapter 12 - Animation Layers New chapter project, all cheats revised Chapter 12 from the first book is retired to the website |
Record Nr. | UNINA-9910464097003321 |
Luhta Eric
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Waltham, Mass. : , : Focal Press, , 2013 | ||
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Lo trovi qui: Univ. Federico II | ||
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How to cheat in Maya 2014 : tools and techniques for character animation / / Kenny Roy |
Autore | Roy Kenny |
Edizione | [1st edition] |
Pubbl/distr/stampa | New York, [New York] ; ; London, [England] : , : Focal Press, , 2014 |
Descrizione fisica | 1 online resource (ix, 307 pages ) : illustrations (colour) |
Disciplina | 006.696 |
Soggetto topico | Computer animation - Computer programs |
ISBN |
1-138-42842-6
0-203-52730-5 1-134-05439-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | How to Cheat in Maya 2014 Chapter 1 - Animation Principles in Maya Chapter 2 - Splines Chapter 3 - Graph Editor Chapter 4 - Techniques Chapter 5 - Constraints Chapter 6 - Gimbal Lock Chapter 7 - Cameras and Layout Chapter 8 - Blocking Chapter 9 - Cycles Chapter 10 - Polishing Chapter 11 - Facial Animation Chapter 12 - Animation Layers |
Record Nr. | UNINA-9910779985603321 |
Roy Kenny
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New York, [New York] ; ; London, [England] : , : Focal Press, , 2014 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
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How to cheat in Maya 2014 : tools and techniques for character animation / / Kenny Roy |
Autore | Roy Kenny |
Edizione | [1st edition] |
Pubbl/distr/stampa | New York, [New York] ; ; London, [England] : , : Focal Press, , 2014 |
Descrizione fisica | 1 online resource (ix, 307 pages ) : illustrations (colour) |
Disciplina | 006.696 |
Soggetto topico | Computer animation - Computer programs |
ISBN |
1-138-42842-6
0-203-52730-5 1-134-05439-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | How to Cheat in Maya 2014 Chapter 1 - Animation Principles in Maya Chapter 2 - Splines Chapter 3 - Graph Editor Chapter 4 - Techniques Chapter 5 - Constraints Chapter 6 - Gimbal Lock Chapter 7 - Cameras and Layout Chapter 8 - Blocking Chapter 9 - Cycles Chapter 10 - Polishing Chapter 11 - Facial Animation Chapter 12 - Animation Layers |
Record Nr. | UNINA-9910809053003321 |
Roy Kenny
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New York, [New York] ; ; London, [England] : , : Focal Press, , 2014 | ||
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Lo trovi qui: Univ. Federico II | ||
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Tradigital animate CC : 12 principles of animation in Adobe animate / / Stephen Brooks |
Autore | Brooks Stephen <1983, > |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Boca Raton : , : CRC Press, , [2017] |
Descrizione fisica | 1 online resource (369 pages) : illustrations |
Disciplina |
006.6/96
006.696 |
Collana | A Focal Press Book |
Soggetto topico | Computer animation - Computer programs |
ISBN |
1-317-74806-9
1-315-79561-2 1-317-74807-7 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Chapter 1. Timing -- Chapter 2. Slow in and slow out -- Chapter 3. Squash and stretch -- Chapter 4. Anticipation -- Chapter 5. Arcs -- Chapter 6. Staging -- Chapter 7. Straight ahead action and pose to pose -- Chapter 8. Follow through and overlapping action -- Chapter 9. Secondary action -- Chapter 10. Solid drawing -- Chapter 11. Exaggeration -- Chapter 12. Appeal. |
Record Nr. | UNINA-9910149366203321 |
Brooks Stephen <1983, >
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Boca Raton : , : CRC Press, , [2017] | ||
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Lo trovi qui: Univ. Federico II | ||
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