Board game studies journal online |
Pubbl/distr/stampa | Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- |
Descrizione fisica | 1 online resource |
Soggetto topico |
Board games - History
Board games |
Soggetto genere / forma |
History
Periodicals. |
ISSN | 2183-3311 |
Formato | Materiale a stampa |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Board game studies
Board game studies journal BGSJ |
Record Nr. | UNISA-996321760903316 |
Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Board game studies journal online |
Pubbl/distr/stampa | Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- |
Descrizione fisica | 1 online resource |
Soggetto topico |
Board games - History
Board games |
Soggetto genere / forma |
History
Periodicals. |
ISSN | 2183-3311 |
Formato | Materiale a stampa |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Board game studies
Board game studies journal BGSJ |
Record Nr. | UNINA-9910220516903321 |
Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Chess periodicals [[electronic resource] ] : an annotated international bibliography, 1836-2008 / / Gino Di Felice |
Autore | Di Felice Gino <1955-> |
Pubbl/distr/stampa | Jefferson, NC, : McFarland & Co., 2010 |
Descrizione fisica | 1 online resource (358 p.) |
Disciplina | 016.7941 |
Soggetto topico |
Chess
Board games |
ISBN |
1-282-93899-1
9786612938993 0-7864-5739-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Cover; Table of Contents; Introduction; Sources; Abbreviations and Symbols; Part I: Magazines, Bulletins, Newsletters; Part II: Miscellaneous Publications; Index of Periodicals by Country; General Index of Periodicals |
Record Nr. | UNINA-9910785146003321 |
Di Felice Gino <1955-> | ||
Jefferson, NC, : McFarland & Co., 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Chess periodicals : an annotated international bibliography, 1836-2008 / / Gino Di Felice |
Autore | Di Felice Gino <1955-> |
Pubbl/distr/stampa | Jefferson, NC, : McFarland & Co., 2010 |
Descrizione fisica | 1 online resource (358 p.) |
Disciplina | 016.7941 |
Soggetto topico |
Chess
Board games |
ISBN |
1-282-93899-1
9786612938993 0-7864-5739-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Cover; Table of Contents; Introduction; Sources; Abbreviations and Symbols; Part I: Magazines, Bulletins, Newsletters; Part II: Miscellaneous Publications; Index of Periodicals by Country; General Index of Periodicals |
Record Nr. | UNINA-9910810971203321 |
Di Felice Gino <1955-> | ||
Jefferson, NC, : McFarland & Co., 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Jeux de Plateau Pour l'agriculture et le Paysage : Penser, Concevoir, Animer, évaluer, Diffuser |
Autore | Dernat Sylvain |
Pubbl/distr/stampa | Versailles : , : Quae, , 2023 |
Descrizione fisica | 1 online resource (179 pages) |
Altri autori (Persone) |
MichelinYves
BlacheNolwenn |
Collana | Guide Pratique Series |
Soggetto topico |
Educational games
Board games |
ISBN | 2-7592-3704-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | fre |
Nota di contenuto | Sommaire -- Remerciements -- Préface -- Essor de la pratique du jeu à l’étranger : le domaine du simulation and gaming -- La pratique en France : des sciences du jeu aux jeux pour l’action -- Une coloration particulière des jeux de plateau pour l’agriculture et le paysage -- Introduction générale : du jeu en société… -- Partie 1. Mieux connaître les jeux de plateau pour mieux les concevoir -- 1. Principales notions utiles avant de concevoir un jeu -- Que disent les sciences du game (ludologie) et du play ? -- Les cinq dimensions du jeu -- Qu’est-ce qu’un jeu sérieux ? -- Qu’est-ce qu’un jeu de plateau ? -- Le jeu, support de révélation ou de transformation de l’espace social -- 2. La spécificité des jeux sur l’agriculture et le paysage -- Jouer avec l’agriculture : un grand classique -- Les multiples complexités de l’activité agricole -- Jouer avec le paysage ajoute d’autres complexités -- 3. Essai de typologie des jeux de plateau conçus pour l’agriculture et le paysage -- Niveau 1. Apprendre ou sensibiliser par le jeu de plateau -- Niveau 2. Connaître et se reconnaître pour développer une capacité de « faire ensemble » -- Niveau 3. Coopérer et s’engager pour « faire projet » -- Niveau 4. Préparer et expérimenter la pratique dans le monde réel -- Fil rouge de la partie 1 -- Partie 2. Conception et fabrication d’un jeu -- 4. Avant de se lancer -- Quel est le sujet du jeu ? -- Avec quels objectifs ? -- Pour quels publics ? -- 5. Simplifier la réalité par la modélisation |
Record Nr. | UNINA-9910771900603321 |
Dernat Sylvain | ||
Versailles : , : Quae, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games |
Autore | Mayer Brian |
Pubbl/distr/stampa | Chicago, : ALA Editions, 2010 |
Descrizione fisica | 1 online resource (150 p.) |
Disciplina |
020
025.2896 20 |
Altri autori (Persone) | HarrisChristopher |
Soggetto topico |
Board games
Libraries - Special collections - Board games - United States Board games - Activity programs School libraries Library & Information Science Social Sciences |
ISBN | 0-8389-9739-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z |
Record Nr. | UNINA-9910781078803321 |
Mayer Brian | ||
Chicago, : ALA Editions, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games |
Autore | Mayer Brian |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Chicago, : ALA Editions, 2010 |
Descrizione fisica | 1 online resource (150 p.) |
Disciplina |
020
025.2896 20 |
Altri autori (Persone) | HarrisChristopher |
Soggetto topico |
Board games
Libraries - Special collections - Board games - United States Board games - Activity programs School libraries Library & Information Science Social Sciences |
ISBN | 0-8389-9739-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z |
Record Nr. | UNINA-9910810873703321 |
Mayer Brian | ||
Chicago, : ALA Editions, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games |
Autore | Mayer Brian |
Pubbl/distr/stampa | Chicago, : ALA Editions, 2009 |
Descrizione fisica | 1 online resource (150 p.) |
Disciplina |
020
025.2896 20 |
Altri autori (Persone) | HarrisChristopher |
Soggetto topico |
Board games
Libraries - Special collections - Board games - United States Board games - Activity programs School libraries Library & Information Science Social Sciences |
Soggetto genere / forma | Electronic books. |
ISBN | 0-8389-9739-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z |
Record Nr. | UNINA-9910456970903321 |
Mayer Brian | ||
Chicago, : ALA Editions, 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Playing oppression : the legacy of conquest and empire in colonialist board games / / Mary Flanagan and Mikael Jakobsson |
Autore | Flanagan Mary <1969-> |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Cambridge, Massachusetts : , : The MIT Press, , [2023] |
Descrizione fisica | 1 online resource (248 pages) |
Disciplina | 794 |
Soggetto topico |
Imperialism - Social aspects
Board games - Moral and ethical aspects Imperialism Board games |
ISBN |
0-262-37371-8
0-262-37372-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Acknowledgments -- Colonial fantasies -- Establishing mindsets -- World as empire -- Trading excuses -- Winners & losers -- Explorers and exploiters -- Representations of the other -- Urgency and hope -- Glossary |
Record Nr. | UNINA-9910741390903321 |
Flanagan Mary <1969-> | ||
Cambridge, Massachusetts : , : The MIT Press, , [2023] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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