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Board game studies journal online
Board game studies journal online
Pubbl/distr/stampa Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]-
Descrizione fisica 1 online resource
Soggetto topico Board games - History
Board games
Soggetto genere / forma History
Periodicals.
ISSN 2183-3311
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Altri titoli varianti Board game studies
Board game studies journal
BGSJ
Record Nr. UNISA-996321760903316
Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]-
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Board game studies journal online
Board game studies journal online
Pubbl/distr/stampa Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]-
Descrizione fisica 1 online resource
Soggetto topico Board games - History
Board games
Soggetto genere / forma History
Periodicals.
ISSN 2183-3311
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Altri titoli varianti Board game studies
Board game studies journal
BGSJ
Record Nr. UNINA-9910220516903321
Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]-
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Chess periodicals [[electronic resource] ] : an annotated international bibliography, 1836-2008 / / Gino Di Felice
Chess periodicals [[electronic resource] ] : an annotated international bibliography, 1836-2008 / / Gino Di Felice
Autore Di Felice Gino <1955->
Pubbl/distr/stampa Jefferson, NC, : McFarland & Co., 2010
Descrizione fisica 1 online resource (358 p.)
Disciplina 016.7941
Soggetto topico Chess
Board games
ISBN 1-282-93899-1
9786612938993
0-7864-5739-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Table of Contents; Introduction; Sources; Abbreviations and Symbols; Part I: Magazines, Bulletins, Newsletters; Part II: Miscellaneous Publications; Index of Periodicals by Country; General Index of Periodicals
Record Nr. UNINA-9910785146003321
Di Felice Gino <1955->  
Jefferson, NC, : McFarland & Co., 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Chess periodicals : an annotated international bibliography, 1836-2008 / / Gino Di Felice
Chess periodicals : an annotated international bibliography, 1836-2008 / / Gino Di Felice
Autore Di Felice Gino <1955->
Pubbl/distr/stampa Jefferson, NC, : McFarland & Co., 2010
Descrizione fisica 1 online resource (358 p.)
Disciplina 016.7941
Soggetto topico Chess
Board games
ISBN 1-282-93899-1
9786612938993
0-7864-5739-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Table of Contents; Introduction; Sources; Abbreviations and Symbols; Part I: Magazines, Bulletins, Newsletters; Part II: Miscellaneous Publications; Index of Periodicals by Country; General Index of Periodicals
Record Nr. UNINA-9910810971203321
Di Felice Gino <1955->  
Jefferson, NC, : McFarland & Co., 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Jeux de Plateau Pour l'agriculture et le Paysage : Penser, Concevoir, Animer, évaluer, Diffuser
Jeux de Plateau Pour l'agriculture et le Paysage : Penser, Concevoir, Animer, évaluer, Diffuser
Autore Dernat Sylvain
Pubbl/distr/stampa Versailles : , : Quae, , 2023
Descrizione fisica 1 online resource (179 pages)
Altri autori (Persone) MichelinYves
BlacheNolwenn
Collana Guide Pratique Series
Soggetto topico Educational games
Board games
ISBN 2-7592-3704-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione fre
Nota di contenuto Sommaire -- Remerciements -- Préface -- Essor de la pratique du jeu à l’étranger : le domaine du simulation and gaming -- La pratique en France : des sciences du jeu aux jeux pour l’action -- Une coloration particulière des jeux de plateau pour l’agriculture et le paysage -- Introduction générale : du jeu en société… -- Partie 1. Mieux connaître les jeux de plateau pour mieux les concevoir -- 1. Principales notions utiles avant de concevoir un jeu -- Que disent les sciences du game (ludologie) et du play ? -- Les cinq dimensions du jeu -- Qu’est-ce qu’un jeu sérieux ? -- Qu’est-ce qu’un jeu de plateau ? -- Le jeu, support de révélation ou de transformation de l’espace social -- 2. La spécificité des jeux sur l’agriculture et le paysage -- Jouer avec l’agriculture : un grand classique -- Les multiples complexités de l’activité agricole -- Jouer avec le paysage ajoute d’autres complexités -- 3. Essai de typologie des jeux de plateau conçus pour l’agriculture et le paysage -- Niveau 1. Apprendre ou sensibiliser par le jeu de plateau -- Niveau 2. Connaître et se reconnaître pour développer une capacité de « faire ensemble » -- Niveau 3. Coopérer et s’engager pour « faire projet » -- Niveau 4. Préparer et expérimenter la pratique dans le monde réel -- Fil rouge de la partie 1 -- Partie 2. Conception et fabrication d’un jeu -- 4. Avant de se lancer -- Quel est le sujet du jeu ? -- Avec quels objectifs ? -- Pour quels publics ? -- 5. Simplifier la réalité par la modélisation
Record Nr. UNINA-9910771900603321
Dernat Sylvain  
Versailles : , : Quae, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games
Autore Mayer Brian
Pubbl/distr/stampa Chicago, : ALA Editions, 2010
Descrizione fisica 1 online resource (150 p.)
Disciplina 020
025.2896
20
Altri autori (Persone) HarrisChristopher
Soggetto topico Board games
Libraries - Special collections - Board games - United States
Board games - Activity programs
School libraries
Library & Information Science
Social Sciences
ISBN 0-8389-9739-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries
Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z
Record Nr. UNINA-9910781078803321
Mayer Brian  
Chicago, : ALA Editions, 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games
Autore Mayer Brian
Edizione [1st ed.]
Pubbl/distr/stampa Chicago, : ALA Editions, 2010
Descrizione fisica 1 online resource (150 p.)
Disciplina 020
025.2896
20
Altri autori (Persone) HarrisChristopher
Soggetto topico Board games
Libraries - Special collections - Board games - United States
Board games - Activity programs
School libraries
Library & Information Science
Social Sciences
ISBN 0-8389-9739-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries
Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z
Record Nr. UNINA-9910810873703321
Mayer Brian  
Chicago, : ALA Editions, 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games
Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games
Autore Mayer Brian
Pubbl/distr/stampa Chicago, : ALA Editions, 2009
Descrizione fisica 1 online resource (150 p.)
Disciplina 020
025.2896
20
Altri autori (Persone) HarrisChristopher
Soggetto topico Board games
Libraries - Special collections - Board games - United States
Board games - Activity programs
School libraries
Library & Information Science
Social Sciences
Soggetto genere / forma Electronic books.
ISBN 0-8389-9739-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries
Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z
Record Nr. UNINA-9910456970903321
Mayer Brian  
Chicago, : ALA Editions, 2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Playing oppression : the legacy of conquest and empire in colonialist board games / / Mary Flanagan and Mikael Jakobsson
Playing oppression : the legacy of conquest and empire in colonialist board games / / Mary Flanagan and Mikael Jakobsson
Autore Flanagan Mary <1969->
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Massachusetts : , : The MIT Press, , [2023]
Descrizione fisica 1 online resource (248 pages)
Disciplina 794
Soggetto topico Imperialism - Social aspects
Board games - Moral and ethical aspects
Imperialism
Board games
ISBN 0-262-37371-8
0-262-37372-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Acknowledgments -- Colonial fantasies -- Establishing mindsets -- World as empire -- Trading excuses -- Winners & losers -- Explorers and exploiters -- Representations of the other -- Urgency and hope -- Glossary
Record Nr. UNINA-9910741390903321
Flanagan Mary <1969->  
Cambridge, Massachusetts : , : The MIT Press, , [2023]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui