Board game studies journal online |
Pubbl/distr/stampa | Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- |
Descrizione fisica | 1 online resource |
Soggetto topico |
Board games - History
Board games |
Soggetto genere / forma |
History
Periodicals. |
ISSN | 2183-3311 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Board game studies
Board game studies journal BGSJ |
Record Nr. | UNISA-996321760903316 |
Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- | ||
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Lo trovi qui: Univ. di Salerno | ||
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Board game studies journal online |
Pubbl/distr/stampa | Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- |
Descrizione fisica | 1 online resource |
Soggetto topico |
Board games - History
Board games |
Soggetto genere / forma |
History
Periodicals. |
ISSN | 2183-3311 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Periodico |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Board game studies
Board game studies journal BGSJ |
Record Nr. | UNINA-9910220516903321 |
Lisboa, Portugal : , : Associac̨ão Ludus, , [2014]- | ||
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Lo trovi qui: Univ. Federico II | ||
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Chess periodicals [[electronic resource] ] : an annotated international bibliography, 1836-2008 / / Gino Di Felice |
Autore | Di Felice Gino <1955-> |
Pubbl/distr/stampa | Jefferson, NC, : McFarland & Co., 2010 |
Descrizione fisica | 1 online resource (358 p.) |
Disciplina | 016.7941 |
Soggetto topico |
Chess
Board games |
ISBN |
1-282-93899-1
9786612938993 0-7864-5739-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Cover; Table of Contents; Introduction; Sources; Abbreviations and Symbols; Part I: Magazines, Bulletins, Newsletters; Part II: Miscellaneous Publications; Index of Periodicals by Country; General Index of Periodicals |
Record Nr. | UNINA-9910785146003321 |
Di Felice Gino <1955->
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Jefferson, NC, : McFarland & Co., 2010 | ||
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Lo trovi qui: Univ. Federico II | ||
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Chess periodicals : an annotated international bibliography, 1836-2008 / / Gino Di Felice |
Autore | Di Felice Gino <1955-> |
Pubbl/distr/stampa | Jefferson, NC, : McFarland & Co., 2010 |
Descrizione fisica | 1 online resource (358 p.) |
Disciplina | 016.7941 |
Soggetto topico |
Chess
Board games |
ISBN |
1-282-93899-1
9786612938993 0-7864-5739-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Cover; Table of Contents; Introduction; Sources; Abbreviations and Symbols; Part I: Magazines, Bulletins, Newsletters; Part II: Miscellaneous Publications; Index of Periodicals by Country; General Index of Periodicals |
Record Nr. | UNINA-9910810971203321 |
Di Felice Gino <1955->
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Jefferson, NC, : McFarland & Co., 2010 | ||
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Lo trovi qui: Univ. Federico II | ||
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Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games |
Autore | Mayer Brian |
Pubbl/distr/stampa | Chicago, : ALA Editions, 2010 |
Descrizione fisica | 1 online resource (150 p.) |
Disciplina |
020
025.2896 20 |
Altri autori (Persone) | HarrisChristopher |
Soggetto topico |
Board games
Libraries - Special collections - Board games - United States Board games - Activity programs School libraries Library & Information Science Social Sciences |
ISBN | 0-8389-9739-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z |
Record Nr. | UNINA-9910781078803321 |
Mayer Brian
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Chicago, : ALA Editions, 2010 | ||
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Lo trovi qui: Univ. Federico II | ||
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Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games |
Autore | Mayer Brian |
Pubbl/distr/stampa | Chicago, : ALA Editions, 2010 |
Descrizione fisica | 1 online resource (150 p.) |
Disciplina |
020
025.2896 20 |
Altri autori (Persone) | HarrisChristopher |
Soggetto topico |
Board games
Libraries - Special collections - Board games - United States Board games - Activity programs School libraries Library & Information Science Social Sciences |
ISBN | 0-8389-9739-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z |
Record Nr. | UNINA-9910810873703321 |
Mayer Brian
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Chicago, : ALA Editions, 2010 | ||
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Lo trovi qui: Univ. Federico II | ||
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Libraries Got Game [[electronic resource] ] : Aligned Learning through Modern Board Games |
Autore | Mayer Brian |
Pubbl/distr/stampa | Chicago, : ALA Editions, 2009 |
Descrizione fisica | 1 online resource (150 p.) |
Disciplina |
020
025.2896 20 |
Altri autori (Persone) | HarrisChristopher |
Soggetto topico |
Board games
Libraries - Special collections - Board games - United States Board games - Activity programs School libraries Library & Information Science Social Sciences |
Soggetto genere / forma | Electronic books. |
ISBN | 0-8389-9739-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Acknowledgments; Part I: Reintroducing Board Games; Chapter 1: Designer Games; What Makes Designer Games Different; Games for All; Chapter 2: Why Games Matter; Authentic Experiences; Student Engagement; Social and Life Skills; Higher-Order Thinking; Games Do Matter; Notes; Chapter 3: Redefining Resources; Facing Questions about Games; Notes; Part II: Games for Twenty-First-Century Learners; Chapter 4: Library and Information Skills; Informational Implications of Gaming; Social Implications of Gaming; Library and Information Skills Alignment; Collaborative Learning
Chapter 5: Alignment with State and National Curriculum StandardsEnglish and Language Arts; Social Studies; Mathematics; Science; Part III: Games in School Libraries; Chapter 6: The Genesee Valley Model; Low Cost; High Level of Buy-In; Selection of Games; Missing Pieces; Using the Games; Professional Development; Chapter 7: Starting a Game Collection; Collection Development; Authenticity of Game Play; Identification of Curriculum Alignments; Game Time; Return on Investment; Where to Find Games; Part IV: Great Games for School Libraries Chapter 8: Top Recommended Games for Elementary School: Pre-K through Grade 5Chapter 9: Top Recommended Games for Middle School: Grades 6-8; Chapter 10: Top Recommended Games for High School: Grades 9-12; Glossary of Designer Board Game Terminology; A; C; G; I; L; M; P; R; S; T; V; W; List of Games Discussed; List of Game Publishers; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Z |
Record Nr. | UNINA-9910456970903321 |
Mayer Brian
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Chicago, : ALA Editions, 2009 | ||
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Lo trovi qui: Univ. Federico II | ||
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Playing oppression : the legacy of conquest and empire in colonialist board games / / Mary Flanagan and Mikael Jakobsson |
Autore | Flanagan Mary <1969-> |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Cambridge, Massachusetts : , : The MIT Press, , [2023] |
Descrizione fisica | 1 online resource (248 pages) |
Disciplina | 794 |
Soggetto topico |
Imperialism - Social aspects
Board games - Moral and ethical aspects Imperialism Board games |
ISBN |
0-262-37371-8
0-262-37372-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Acknowledgments -- Colonial fantasies -- Establishing mindsets -- World as empire -- Trading excuses -- Winners & losers -- Explorers and exploiters -- Representations of the other -- Urgency and hope -- Glossary |
Record Nr. | UNINA-9910741390903321 |
Flanagan Mary <1969->
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Cambridge, Massachusetts : , : The MIT Press, , [2023] | ||
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Lo trovi qui: Univ. Federico II | ||
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