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Advanced Arduino techniques in science : refine your skills and projects with PCs or Python-Tkinter / / Richard J. Smythe
Advanced Arduino techniques in science : refine your skills and projects with PCs or Python-Tkinter / / Richard J. Smythe
Autore Smythe Richard J.
Pubbl/distr/stampa Berkeley, CA : , : Apress, , [2021]
Descrizione fisica 1 online resource (306 pages)
Disciplina 629.895
Soggetto topico Arduino (Programmable controller) - Programming
ISBN 1-4842-6784-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910495209103321
Smythe Richard J.  
Berkeley, CA : , : Apress, , [2021]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Arduino android blueprints : get the best out of Arduino by interfacing it with android to create engaging interactive projects / / Marco Schwartz, Stefan Buttigieg
Arduino android blueprints : get the best out of Arduino by interfacing it with android to create engaging interactive projects / / Marco Schwartz, Stefan Buttigieg
Autore Schwartz Marco
Pubbl/distr/stampa Birmingham, England : , : Packt Publishing Ltd., , 2014
Descrizione fisica 1 online resource (250 p.)
Disciplina 629.89551
Collana Community experience distilled
Soggetto topico Arduino (Programmable controller) - Programming
Microcontrollers - Programming
Soggetto genere / forma Electronic books.
ISBN 1-78439-168-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Setting Up Your Workspace; Hardware and software requirements; Installing Java Developer Kit; Checking the JDK version; Mac; Windows; Installing Java; Installing Android Studio; Mac; Windows; Setting up the Android Software Development Kit; Setting up your physical Android device for development; Enabling developer options; Enabling USB debugging; Entrusting the computer with the installed IDE using secure USB debugging (devices with Android 4.4.2)
Hardware configurationLearning to use the aREST library; Creating your first Android project; Setting up your first Hello Arduino project; Installing your app on your physical device; Summary; Chapter 2: Controlling an Arduino Board via Bluetooth; Hardware and software requirements; Configuring the hardware; Writing the Arduino sketch; How to create a simple Android app to connect to the BLE module; Modifying the Android layout file; Connecting the modified layout to the corresponding activity; How to go further; Summary; Chapter 3: Bluetooth Weather Station
Hardware and software requirementsHardware configuration; Testing the sensors; Writing the Arduino sketch; Wireframing our Android application and modifying the layout files; Implementing Android layouts in the main activity; Enhancing the user interface; Creating and adding our very own app icon; Centering and enlarging the data output text; Modifying the buttons and adding some color to our text; How to go further; Summary; Chapter 4: Wi-Fi Smart Power Plug; Hardware and software requirements; Configuring the hardware; Testing the relay; Writing the Arduino sketch
Wireframing our Android applicationImplementing our layouts into the code; Polishing the user interface and experience; Adding a new app icon; Centering and enlarging the data output text; Aligning and styling the buttons; Changing the application name within the action bar; How to go further; Summary; Chapter 5: Wi-Fi Remote Security Camera; Hardware and software requirements; Hardware configuration; Setting up video streaming; Implementing a fullscreen stream player on Android; How to go further; Summary; Chapter 6: Android Phone Sensor; Hardware and software requirements
Configuring the hardwareTesting the servo; Writing the Arduino sketch; Setting up the Android app project; Laying out the Android user interface and permissions; Setting up the app's internals; How to go further; Summary; Chapter 7: Voice-activated Arduino; Hardware and software requirements; Configuring the hardware; Writing the Arduino sketch; Setting up the Android app; Laying out the Android user interface and permissions; Coding the app's internals; How to go further; Summary; Chapter 8: Control an Arduino Board via NFC; Hardware and software requirements; Configuring the hardware
Testing the NFC shield
Record Nr. UNINA-9910463395603321
Schwartz Marco  
Birmingham, England : , : Packt Publishing Ltd., , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Arduino android blueprints : get the best out of Arduino by interfacing it with android to create engaging interactive projects / / Marco Schwartz, Stefan Buttigieg
Arduino android blueprints : get the best out of Arduino by interfacing it with android to create engaging interactive projects / / Marco Schwartz, Stefan Buttigieg
Autore Schwartz Marco
Pubbl/distr/stampa Birmingham, England : , : Packt Publishing Ltd., , 2014
Descrizione fisica 1 online resource (250 p.)
Disciplina 629.89551
Collana Community experience distilled
Soggetto topico Arduino (Programmable controller) - Programming
Microcontrollers - Programming
ISBN 1-78439-168-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Setting Up Your Workspace; Hardware and software requirements; Installing Java Developer Kit; Checking the JDK version; Mac; Windows; Installing Java; Installing Android Studio; Mac; Windows; Setting up the Android Software Development Kit; Setting up your physical Android device for development; Enabling developer options; Enabling USB debugging; Entrusting the computer with the installed IDE using secure USB debugging (devices with Android 4.4.2)
Hardware configurationLearning to use the aREST library; Creating your first Android project; Setting up your first Hello Arduino project; Installing your app on your physical device; Summary; Chapter 2: Controlling an Arduino Board via Bluetooth; Hardware and software requirements; Configuring the hardware; Writing the Arduino sketch; How to create a simple Android app to connect to the BLE module; Modifying the Android layout file; Connecting the modified layout to the corresponding activity; How to go further; Summary; Chapter 3: Bluetooth Weather Station
Hardware and software requirementsHardware configuration; Testing the sensors; Writing the Arduino sketch; Wireframing our Android application and modifying the layout files; Implementing Android layouts in the main activity; Enhancing the user interface; Creating and adding our very own app icon; Centering and enlarging the data output text; Modifying the buttons and adding some color to our text; How to go further; Summary; Chapter 4: Wi-Fi Smart Power Plug; Hardware and software requirements; Configuring the hardware; Testing the relay; Writing the Arduino sketch
Wireframing our Android applicationImplementing our layouts into the code; Polishing the user interface and experience; Adding a new app icon; Centering and enlarging the data output text; Aligning and styling the buttons; Changing the application name within the action bar; How to go further; Summary; Chapter 5: Wi-Fi Remote Security Camera; Hardware and software requirements; Hardware configuration; Setting up video streaming; Implementing a fullscreen stream player on Android; How to go further; Summary; Chapter 6: Android Phone Sensor; Hardware and software requirements
Configuring the hardwareTesting the servo; Writing the Arduino sketch; Setting up the Android app project; Laying out the Android user interface and permissions; Setting up the app's internals; How to go further; Summary; Chapter 7: Voice-activated Arduino; Hardware and software requirements; Configuring the hardware; Writing the Arduino sketch; Setting up the Android app; Laying out the Android user interface and permissions; Coding the app's internals; How to go further; Summary; Chapter 8: Control an Arduino Board via NFC; Hardware and software requirements; Configuring the hardware
Testing the NFC shield
Record Nr. UNINA-9910788049903321
Schwartz Marco  
Birmingham, England : , : Packt Publishing Ltd., , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Arduino android blueprints : get the best out of Arduino by interfacing it with android to create engaging interactive projects / / Marco Schwartz, Stefan Buttigieg
Arduino android blueprints : get the best out of Arduino by interfacing it with android to create engaging interactive projects / / Marco Schwartz, Stefan Buttigieg
Autore Schwartz Marco
Pubbl/distr/stampa Birmingham, England : , : Packt Publishing Ltd., , 2014
Descrizione fisica 1 online resource (250 p.)
Disciplina 629.89551
Collana Community experience distilled
Soggetto topico Arduino (Programmable controller) - Programming
Microcontrollers - Programming
ISBN 1-78439-168-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Setting Up Your Workspace; Hardware and software requirements; Installing Java Developer Kit; Checking the JDK version; Mac; Windows; Installing Java; Installing Android Studio; Mac; Windows; Setting up the Android Software Development Kit; Setting up your physical Android device for development; Enabling developer options; Enabling USB debugging; Entrusting the computer with the installed IDE using secure USB debugging (devices with Android 4.4.2)
Hardware configurationLearning to use the aREST library; Creating your first Android project; Setting up your first Hello Arduino project; Installing your app on your physical device; Summary; Chapter 2: Controlling an Arduino Board via Bluetooth; Hardware and software requirements; Configuring the hardware; Writing the Arduino sketch; How to create a simple Android app to connect to the BLE module; Modifying the Android layout file; Connecting the modified layout to the corresponding activity; How to go further; Summary; Chapter 3: Bluetooth Weather Station
Hardware and software requirementsHardware configuration; Testing the sensors; Writing the Arduino sketch; Wireframing our Android application and modifying the layout files; Implementing Android layouts in the main activity; Enhancing the user interface; Creating and adding our very own app icon; Centering and enlarging the data output text; Modifying the buttons and adding some color to our text; How to go further; Summary; Chapter 4: Wi-Fi Smart Power Plug; Hardware and software requirements; Configuring the hardware; Testing the relay; Writing the Arduino sketch
Wireframing our Android applicationImplementing our layouts into the code; Polishing the user interface and experience; Adding a new app icon; Centering and enlarging the data output text; Aligning and styling the buttons; Changing the application name within the action bar; How to go further; Summary; Chapter 5: Wi-Fi Remote Security Camera; Hardware and software requirements; Hardware configuration; Setting up video streaming; Implementing a fullscreen stream player on Android; How to go further; Summary; Chapter 6: Android Phone Sensor; Hardware and software requirements
Configuring the hardwareTesting the servo; Writing the Arduino sketch; Setting up the Android app project; Laying out the Android user interface and permissions; Setting up the app's internals; How to go further; Summary; Chapter 7: Voice-activated Arduino; Hardware and software requirements; Configuring the hardware; Writing the Arduino sketch; Setting up the Android app; Laying out the Android user interface and permissions; Coding the app's internals; How to go further; Summary; Chapter 8: Control an Arduino Board via NFC; Hardware and software requirements; Configuring the hardware
Testing the NFC shield
Record Nr. UNINA-9910806976503321
Schwartz Marco  
Birmingham, England : , : Packt Publishing Ltd., , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Arduino iOS blueprints : integrate the Arduino and iOS platforms to design amazing real-world projects that sense and control external devices / / Fabrizio Boco
Arduino iOS blueprints : integrate the Arduino and iOS platforms to design amazing real-world projects that sense and control external devices / / Fabrizio Boco
Autore Boco Fabrizio
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2015
Descrizione fisica 1 online resource (240 p.)
Collana Community experience distilled
Soggetto topico Arduino (Programmable controller)
Arduino (Programmable controller) - Programming
ISBN 1-78528-650-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover ; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Arduino and iOS - Platforms and Integration ; Hardware and software requirements; Hardware requirements for the Arduino platform; Software requirements for the Arduino platform; Hardware requirements for the iOS platform; Software requirements for the iOS platform; Arduino and the development environment setup; IDE installation; iOS and the development environment setup; Xcode installation; Communication methods between Arduino and iOS devices; TCP/IP versus Bluetooth
SummaryChapter 2: Bluetooth Pet Door Locker ; Door locker requirements; Hardware; Required materials and electronics components; Assembly latch and servo motor; Electronic circuit; Arduino code; Installing additional required libraries; Initializing global variables and libraries; Setup code; Main program ; Testing and tuning the Arduino side; iOS code; Creating the Xcode project; Designing the application user interface for BLEConnectionViewController ; Designing the application user interface for PetDoorLockerViewController ; Writing code for BLEConnectionViewController
Writing code for PetDoorLockerViewControllerTesting the iOS app; How to go further; Different types of sensors; Summary; Chapter 3: Wi-Fi Power Plug ; Wi-Fi power plug requirements; Hardware; Additional electronics components; Electronic circuit; Arduino code; Setup code; Main program ; iOS code; Creating the Xcode project ; Adding a new view controller ; Adding a class for storing the information of each activation ; Designing the application user interface for WiFiConnectionViewController ; Designing the application user interface for PowerPlugViewController
Designing the application user interface for ActivationsTableViewController Writing code for the WiFiConnectionViewController; Writing code for AppDelegate; Writing code for PowerPlugViewController; Writing code for ActivationsTableViewController; Writing code for ActivationTableViewController; Testing and tuning; How to access the power plug from anywhere in the world; Port forwarding; Dynamic DNS; How to go further; Summary; Chapter 4: iOS Guided Rover ; iOS guided rover requirements; Hardware; Additional electronic components; What's an accelerometer?; Electronic circuit
How to make the rover turnHow to mount the accelerometer; Arduino code; Setup code; Motor control functions; Main program; iOS code; Creating the Xcode project ; Writing code for BLEConnectionViewController; Writing code for RoverViewController; Code to control the rover manually; Testing the Rover with manual driving; Code for controlling the rover by the means of the iOS accelerometer; Driving the rover by the means of the iOS device movement; Code for controlling the rover by voice commands; Driving the rover by voice commands; Testing and tuning; How to go further; Summary
Chapter 5: TV Set Constant Volume Controller
Record Nr. UNINA-9910797659403321
Boco Fabrizio  
Birmingham : , : Packt Publishing, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Arduino iOS blueprints : integrate the Arduino and iOS platforms to design amazing real-world projects that sense and control external devices / / Fabrizio Boco
Arduino iOS blueprints : integrate the Arduino and iOS platforms to design amazing real-world projects that sense and control external devices / / Fabrizio Boco
Autore Boco Fabrizio
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2015
Descrizione fisica 1 online resource (240 p.)
Collana Community experience distilled
Soggetto topico Arduino (Programmable controller)
Arduino (Programmable controller) - Programming
ISBN 1-78528-650-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover ; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Arduino and iOS - Platforms and Integration ; Hardware and software requirements; Hardware requirements for the Arduino platform; Software requirements for the Arduino platform; Hardware requirements for the iOS platform; Software requirements for the iOS platform; Arduino and the development environment setup; IDE installation; iOS and the development environment setup; Xcode installation; Communication methods between Arduino and iOS devices; TCP/IP versus Bluetooth
SummaryChapter 2: Bluetooth Pet Door Locker ; Door locker requirements; Hardware; Required materials and electronics components; Assembly latch and servo motor; Electronic circuit; Arduino code; Installing additional required libraries; Initializing global variables and libraries; Setup code; Main program ; Testing and tuning the Arduino side; iOS code; Creating the Xcode project; Designing the application user interface for BLEConnectionViewController ; Designing the application user interface for PetDoorLockerViewController ; Writing code for BLEConnectionViewController
Writing code for PetDoorLockerViewControllerTesting the iOS app; How to go further; Different types of sensors; Summary; Chapter 3: Wi-Fi Power Plug ; Wi-Fi power plug requirements; Hardware; Additional electronics components; Electronic circuit; Arduino code; Setup code; Main program ; iOS code; Creating the Xcode project ; Adding a new view controller ; Adding a class for storing the information of each activation ; Designing the application user interface for WiFiConnectionViewController ; Designing the application user interface for PowerPlugViewController
Designing the application user interface for ActivationsTableViewController Writing code for the WiFiConnectionViewController; Writing code for AppDelegate; Writing code for PowerPlugViewController; Writing code for ActivationsTableViewController; Writing code for ActivationTableViewController; Testing and tuning; How to access the power plug from anywhere in the world; Port forwarding; Dynamic DNS; How to go further; Summary; Chapter 4: iOS Guided Rover ; iOS guided rover requirements; Hardware; Additional electronic components; What's an accelerometer?; Electronic circuit
How to make the rover turnHow to mount the accelerometer; Arduino code; Setup code; Motor control functions; Main program; iOS code; Creating the Xcode project ; Writing code for BLEConnectionViewController; Writing code for RoverViewController; Code to control the rover manually; Testing the Rover with manual driving; Code for controlling the rover by the means of the iOS accelerometer; Driving the rover by the means of the iOS device movement; Code for controlling the rover by voice commands; Driving the rover by voice commands; Testing and tuning; How to go further; Summary
Chapter 5: TV Set Constant Volume Controller
Record Nr. UNINA-9910819806503321
Boco Fabrizio  
Birmingham : , : Packt Publishing, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Essentials of Arduino boards programming : step-by -step guide to master Arduino boards hardware and software / / Farzin Asadi
Essentials of Arduino boards programming : step-by -step guide to master Arduino boards hardware and software / / Farzin Asadi
Autore Asadi Farzin
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023
Descrizione fisica 1 online resource (342 pages)
Disciplina 005.133
Collana Maker Innovations Series
Soggetto topico Arduino (Programmable controller) - Programming
ISBN 1-4842-9600-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: Introduction to Arduino Boards -- Chapter 2: Digital Input Output (I/O) -- Chapter 3: Analog to Digital Converter (ADC) and Digital to Analog Converter (DAC) -- Chapter 4: LCD and EEPROM -- Chapter 5: Serial Communication -- Chapter 6: Mathematical Functions -- Chapter 7: Pulse Width Modulation (PWM) -- Chapter 8: Control of Different Type of Motors -- Chapter 9: Interrupts and Internal Comparator -- Chapter 10: Timers -- Chapter 11: Reading Different Sensors with Arduino.
Record Nr. UNINA-9910736987503321
Asadi Farzin  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Internet of things with Arduino Blueprints : develop interactive Arduino-based internet projects with Ethernet and Wi-Fi / / Pradeeka Seneviratne
Internet of things with Arduino Blueprints : develop interactive Arduino-based internet projects with Ethernet and Wi-Fi / / Pradeeka Seneviratne
Autore Seneviratne Pradeeka
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2015
Descrizione fisica 1 online resource (210 p.)
Collana Community experience distilled
Soggetto topico Arduino (Programmable controller)
Arduino (Programmable controller) - Programming
ISBN 1-78528-191-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover ; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Internet-Controlled PowerSwitch; Getting started; Hardware and software requirements; Arduino Ethernet Shield; The Arduino Ethernet board; Connecting Arduino Ethernet Shield to the Internet; Testing your Arduino Ethernet Shield; Selecting a PowerSwitch Tail; PN PSSRKT-240; PN80135; Wiring PowerSwitch Tail with Arduino Ethernet Shield; Turning PowerSwitch Tail into a simple web server; What is a web server?; A step-by-step process for building a web-based control panel
Handling client requests by HTTP GETSensing the availability of mains electricity; Testing the mains electricity sensor; Building a user-friendly web user interface; Adding a Cascade Style Sheet to the web user interface; Finding the MAC address and obtaining a valid IP address; Finding the MAC address; Obtaining an IP address; Assigning a static IP address; Obtaining an IP address using DHCP; Summary; Chapter 2: Wi-Fi Signal Strength Reader and Haptic Feedback; Prerequisites; Arduino WiFi Shield; Firmware upgrading; Stacking the WiFi Shield with Arduino; Hacking an Arduino earlier than REV3
Knowing more about connectionsFixing the Arduino WiFi library; Connecting your Arduino to a Wi-Fi network; Wi-Fi signal strength and RSSI; Reading the Wi-Fi signal strength; Haptic feedback and haptic motors; Getting started with the Adafruit DRV2605 haptic controller; Selecting a correct vibrator; Connecting a haptic controller to Arduino WiFi Shield; Soldering a vibrator to the haptic controller breakout board; Downloading the Adafruit DRV2605 library; Making vibration effects for RSSI; Implementing a simple web server; Reading the signal strength over Wi-Fi; Summary
Chapter 3: Internet-Connected Smart Water MeterPrerequisites; Water flow sensors; Wiring the water flow sensor with Arduino; Reading pulses; Rising edge and falling edge; Reading and counting pulses with Arduino; Calculating the water flow rate; Calculating the water flow volume; Adding an LCD screen to the water meter; Converting your water meter to a web server; A little bit about plumbing; Summary; Chapter 4: Arduino Security Camera with Motion Detection; Prerequisites; Getting started with TTL Serial Camera; Wiring the TTL Serial Camera for image capturing
Wiring the TTL Serial Camera for video capturingTesting NTSC video stream with video screen; Connecting the TTL Serial Camera with Arduino and Ethernet Shield; Image capturing with Arduino; The Software Serial library; How the image capture works; Uploading images to Flickr; Creating a Flickr account; Creating a Temboo account; Creating your first Choreo; Initializing OAuth; Finalizing OAuth; Generating the photo upload sketch; Connecting the camera output with Temboo; Motion detection; Summary; Chapter 5: Solar Panel Voltage Logging with NearBus Cloud Connector and Xively
Connecting a solar cell with the Arduino Ethernet board
Record Nr. UNINA-9910797868903321
Seneviratne Pradeeka  
Birmingham : , : Packt Publishing, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Internet of things with Arduino Blueprints : develop interactive Arduino-based internet projects with Ethernet and Wi-Fi / / Pradeeka Seneviratne
Internet of things with Arduino Blueprints : develop interactive Arduino-based internet projects with Ethernet and Wi-Fi / / Pradeeka Seneviratne
Autore Seneviratne Pradeeka
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2015
Descrizione fisica 1 online resource (210 p.)
Collana Community experience distilled
Soggetto topico Arduino (Programmable controller)
Arduino (Programmable controller) - Programming
ISBN 1-78528-191-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover ; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Internet-Controlled PowerSwitch; Getting started; Hardware and software requirements; Arduino Ethernet Shield; The Arduino Ethernet board; Connecting Arduino Ethernet Shield to the Internet; Testing your Arduino Ethernet Shield; Selecting a PowerSwitch Tail; PN PSSRKT-240; PN80135; Wiring PowerSwitch Tail with Arduino Ethernet Shield; Turning PowerSwitch Tail into a simple web server; What is a web server?; A step-by-step process for building a web-based control panel
Handling client requests by HTTP GETSensing the availability of mains electricity; Testing the mains electricity sensor; Building a user-friendly web user interface; Adding a Cascade Style Sheet to the web user interface; Finding the MAC address and obtaining a valid IP address; Finding the MAC address; Obtaining an IP address; Assigning a static IP address; Obtaining an IP address using DHCP; Summary; Chapter 2: Wi-Fi Signal Strength Reader and Haptic Feedback; Prerequisites; Arduino WiFi Shield; Firmware upgrading; Stacking the WiFi Shield with Arduino; Hacking an Arduino earlier than REV3
Knowing more about connectionsFixing the Arduino WiFi library; Connecting your Arduino to a Wi-Fi network; Wi-Fi signal strength and RSSI; Reading the Wi-Fi signal strength; Haptic feedback and haptic motors; Getting started with the Adafruit DRV2605 haptic controller; Selecting a correct vibrator; Connecting a haptic controller to Arduino WiFi Shield; Soldering a vibrator to the haptic controller breakout board; Downloading the Adafruit DRV2605 library; Making vibration effects for RSSI; Implementing a simple web server; Reading the signal strength over Wi-Fi; Summary
Chapter 3: Internet-Connected Smart Water MeterPrerequisites; Water flow sensors; Wiring the water flow sensor with Arduino; Reading pulses; Rising edge and falling edge; Reading and counting pulses with Arduino; Calculating the water flow rate; Calculating the water flow volume; Adding an LCD screen to the water meter; Converting your water meter to a web server; A little bit about plumbing; Summary; Chapter 4: Arduino Security Camera with Motion Detection; Prerequisites; Getting started with TTL Serial Camera; Wiring the TTL Serial Camera for image capturing
Wiring the TTL Serial Camera for video capturingTesting NTSC video stream with video screen; Connecting the TTL Serial Camera with Arduino and Ethernet Shield; Image capturing with Arduino; The Software Serial library; How the image capture works; Uploading images to Flickr; Creating a Flickr account; Creating a Temboo account; Creating your first Choreo; Initializing OAuth; Finalizing OAuth; Generating the photo upload sketch; Connecting the camera output with Temboo; Motion detection; Summary; Chapter 5: Solar Panel Voltage Logging with NearBus Cloud Connector and Xively
Connecting a solar cell with the Arduino Ethernet board
Record Nr. UNINA-9910814038303321
Seneviratne Pradeeka  
Birmingham : , : Packt Publishing, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Programming Arduino with Labview : build interactive and fun learning projects with / / Marco Schwartz, Oliver Manickum
Programming Arduino with Labview : build interactive and fun learning projects with / / Marco Schwartz, Oliver Manickum
Autore Schwartz Marco
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England : , : Packt Publishing, , 2015
Descrizione fisica 1 online resource (102 p.)
Disciplina 629.89551
Collana Community Experience Distilled
Soggetto topico Arduino (Programmable controller) - Programming
Programmable controllers - Programming
Soggetto genere / forma Electronic books.
ISBN 1-84969-823-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Welcome to LabVIEW and Arduino; What makes Arduino ideal for LabVIEW; Significance of using LabVIEW; Skills required to use LabVIEW and Arduino; Downloading LabVIEW; Downloading the Arduino IDE; Summary; Chapter 2: Getting Started with the LabVIEW Interface for Arduino; Hardware and software requirements; Setting up LabVIEW and LINX; Testing the installation; Summary; Chapter 3: Controlling a Motor from LabVIEW; Hardware and software requirements; Hardware configuration
Writing the LabVIEW programUpgrading the interface; Summary; Chapter 4: A Simple Weather Station with Arduino and LabVIEW; Hardware and software requirements; Hardware configuration; Writing the LabVIEW program; Upgrading the interface; Summary; Chapter 5: Making an XBee Smart Power Switch; Hardware and software requirements; Configuring the hardware; Controlling the relay; Measuring the current; Controlling the project via XBee; Summary; Chapter 6: A Wireless Alarm System with LabVIEW; Hardware and software requirements; Hardware configuration; Interfacing one motion sensor
Connecting more motion sensorsMaking the project wireless with XBee; Summary; Chapter 7: A Remotely Controlled Mobile Robot; Hardware and software requirements; Hardware configuration; Moving the robot around; Measuring the front distance; Controlling the robot wirelessly; Summary; Index
Record Nr. UNINA-9910464137603321
Schwartz Marco  
Birmingham, England : , : Packt Publishing, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui