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Autodesk 3ds Max 2012 Essentials [[electronic resource]]
Autodesk 3ds Max 2012 Essentials [[electronic resource]]
Autore Derakhshani Randi
Pubbl/distr/stampa New York, : Wiley, 2011
Descrizione fisica 1 online resource (422 p.)
Disciplina 006.693
006.696
Altri autori (Persone) DerakhshaniDariush
Collana Autodesk official training guide
Sybex serious skills
Essentials
Soggetto topico 3ds max (Computer file)
Computer animation
Three-dimensional display systems
Visual Arts
Art, Architecture & Applied Arts
Photography
Soggetto genere / forma Electronic books.
ISBN 1-283-17728-5
9786613177285
1-118-11779-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Autodesk 3ds Max 2012 Essentials; Letter from the Publisher; Dedication; Acknowledgments; About the Authors; Contents at a Glance; Contents; Introduction; Chapter 1: The 3ds Max Interface; Chapter 2: Your First 3ds Max Project; Chapter 3: Modeling in 3ds Max: Part I; Chapter 4: Modeling in 3ds Max: Part II; Chapter 5: Animating a Bouncing Ball; Chapter 6: Animating a Thrown Knife; Chapter 7: Character Poly Modeling: Part I; Chapter 8: Character Poly Modeling: Part II; Chapter 9: Character Poly Modeling: Part III; Chapter 10: Introduction to Materials: Red Rocket
Chapter 11: Textures and UV Workflow: The SoldierChapter 12: Character Studio: Rigging; Chapter 13: Character Studio: Animating; Chapter 14: Introduction to Lighting: Red Rocket; Chapter 15: 3ds Max Rendering; Chapter 16: mental ray and HDRI; Index; Advertisement; Bonus Chapter 1: Particles
Record Nr. UNINA-9910456577303321
Derakhshani Randi  
New York, : Wiley, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Autodesk 3ds Max 2012 Essentials [[electronic resource]]
Autodesk 3ds Max 2012 Essentials [[electronic resource]]
Autore Derakhshani Randi
Pubbl/distr/stampa New York, : Wiley, 2011
Descrizione fisica 1 online resource (422 p.)
Disciplina 006.693
006.696
Altri autori (Persone) DerakhshaniDariush
Collana Autodesk official training guide
Sybex serious skills
Essentials
Soggetto topico 3ds max (Computer file)
Computer animation
Three-dimensional display systems
Visual Arts
Art, Architecture & Applied Arts
Photography
ISBN 1-283-17728-5
9786613177285
1-118-11779-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Autodesk 3ds Max 2012 Essentials; Letter from the Publisher; Dedication; Acknowledgments; About the Authors; Contents at a Glance; Contents; Introduction; Chapter 1: The 3ds Max Interface; Chapter 2: Your First 3ds Max Project; Chapter 3: Modeling in 3ds Max: Part I; Chapter 4: Modeling in 3ds Max: Part II; Chapter 5: Animating a Bouncing Ball; Chapter 6: Animating a Thrown Knife; Chapter 7: Character Poly Modeling: Part I; Chapter 8: Character Poly Modeling: Part II; Chapter 9: Character Poly Modeling: Part III; Chapter 10: Introduction to Materials: Red Rocket
Chapter 11: Textures and UV Workflow: The SoldierChapter 12: Character Studio: Rigging; Chapter 13: Character Studio: Animating; Chapter 14: Introduction to Lighting: Red Rocket; Chapter 15: 3ds Max Rendering; Chapter 16: mental ray and HDRI; Index; Advertisement; Bonus Chapter 1: Particles
Record Nr. UNINA-9910781696303321
Derakhshani Randi  
New York, : Wiley, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Autodesk 3ds Max 2012 Essentials
Autodesk 3ds Max 2012 Essentials
Autore Derakhshani Randi
Edizione [1st ed.]
Pubbl/distr/stampa New York, : Wiley, 2011
Descrizione fisica 1 online resource (422 p.)
Disciplina 006.693
006.696
Altri autori (Persone) DerakhshaniDariush
Collana Autodesk official training guide
Sybex serious skills
Essentials
Soggetto topico 3ds max (Computer file)
Computer animation
Three-dimensional display systems
Visual Arts
Art, Architecture & Applied Arts
Photography
ISBN 1-283-17728-5
9786613177285
1-118-11779-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Autodesk 3ds Max 2012 Essentials; Letter from the Publisher; Dedication; Acknowledgments; About the Authors; Contents at a Glance; Contents; Introduction; Chapter 1: The 3ds Max Interface; Chapter 2: Your First 3ds Max Project; Chapter 3: Modeling in 3ds Max: Part I; Chapter 4: Modeling in 3ds Max: Part II; Chapter 5: Animating a Bouncing Ball; Chapter 6: Animating a Thrown Knife; Chapter 7: Character Poly Modeling: Part I; Chapter 8: Character Poly Modeling: Part II; Chapter 9: Character Poly Modeling: Part III; Chapter 10: Introduction to Materials: Red Rocket
Chapter 11: Textures and UV Workflow: The SoldierChapter 12: Character Studio: Rigging; Chapter 13: Character Studio: Animating; Chapter 14: Introduction to Lighting: Red Rocket; Chapter 15: 3ds Max Rendering; Chapter 16: mental ray and HDRI; Index; Advertisement; Bonus Chapter 1: Particles
Record Nr. UNINA-9910819135903321
Derakhshani Randi  
New York, : Wiley, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui