3D math primer for graphics and game development / / Fletcher Dunn, Ian Parberry
| 3D math primer for graphics and game development / / Fletcher Dunn, Ian Parberry |
| Autore | Dunn Fletcher |
| Edizione | [2nd ed.] |
| Pubbl/distr/stampa | Boca Raton, : CRC Press, c2012 |
| Descrizione fisica | 1 online resource (830 p.) |
| Disciplina | 006.6 |
| Altri autori (Persone) | ParberryIan |
| Soggetto topico |
Computer graphics
Video games - Programming Computer science - Mathematics |
| ISBN |
9781498759892
1498759890 9780429190926 0429190921 9781439869819 1439869812 |
| Classificazione | COM012040 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Front Cover; Dedication; Contents; Acknowledgments; Introduction; 1. Cartesian Coordinate Systems; 2. Vectors; 3. Multiple Coordinate Spaces; 4. Introduction to Matrices; 5. Matrices and Linear Transformations; 6. More on Matrices; 7. Polar Coordinate Systems; 8. Rotation in Three Dimensions; 9. Geometric Primitives; 10. Mathematical Topics from 3D Graphics; 11. Mechanics 1: Linear Kinematics and Calculus; 12. Mechanics 2: Linear and Rotational Dynamics; 13. Curves in 3D; 14. Afterword; A. Geometric Tests; B. Answers to the Exercises; Bibliography |
| Altri titoli varianti | Three-D math primer for graphics and game development |
| Record Nr. | UNINA-9910957270503321 |
Dunn Fletcher
|
||
| Boca Raton, : CRC Press, c2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
3D math primer for graphics and game development / / Fletcher Dunn, Ian Parberry
| 3D math primer for graphics and game development / / Fletcher Dunn, Ian Parberry |
| Autore | Dunn Fletcher |
| Edizione | [2nd ed.] |
| Pubbl/distr/stampa | Boca Raton, Fla. : , : CRC Press, , 2011 |
| Descrizione fisica | 1 online resource (830 p.) |
| Disciplina | 006.6 |
| Altri autori (Persone) | ParberryIan |
| Soggetto topico |
Computer graphics
Computer games - Programming Computer science - Mathematics |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-4987-5989-0
0-429-19092-1 1-4398-6981-2 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Front Cover; Dedication; Contents; Acknowledgments; Introduction; 1. Cartesian Coordinate Systems; 2. Vectors; 3. Multiple Coordinate Spaces; 4. Introduction to Matrices; 5. Matrices and Linear Transformations; 6. More on Matrices; 7. Polar Coordinate Systems; 8. Rotation in Three Dimensions; 9. Geometric Primitives; 10. Mathematical Topics from 3D Graphics; 11. Mechanics 1: Linear Kinematics and Calculus; 12. Mechanics 2: Linear and Rotational Dynamics; 13. Curves in 3D; 14. Afterword; A. Geometric Tests; B. Answers to the Exercises; Bibliography |
| Altri titoli varianti | Three-D math primer for graphics and game development |
| Record Nr. | UNINA-9910457679603321 |
Dunn Fletcher
|
||
| Boca Raton, Fla. : , : CRC Press, , 2011 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
3D math primer for graphics and game development / / Fletcher Dunn, Ian Parberry
| 3D math primer for graphics and game development / / Fletcher Dunn, Ian Parberry |
| Autore | Dunn Fletcher |
| Edizione | [2nd ed.] |
| Pubbl/distr/stampa | Boca Raton, Fla. : , : CRC Press, , 2011 |
| Descrizione fisica | 1 online resource (830 p.) |
| Disciplina | 006.6 |
| Altri autori (Persone) | ParberryIan |
| Soggetto topico |
Computer graphics
Video games - Programming Computer science - Mathematics |
| ISBN |
1-4987-5989-0
0-429-19092-1 1-4398-6981-2 |
| Classificazione | COM012040 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Front Cover; Dedication; Contents; Acknowledgments; Introduction; 1. Cartesian Coordinate Systems; 2. Vectors; 3. Multiple Coordinate Spaces; 4. Introduction to Matrices; 5. Matrices and Linear Transformations; 6. More on Matrices; 7. Polar Coordinate Systems; 8. Rotation in Three Dimensions; 9. Geometric Primitives; 10. Mathematical Topics from 3D Graphics; 11. Mechanics 1: Linear Kinematics and Calculus; 12. Mechanics 2: Linear and Rotational Dynamics; 13. Curves in 3D; 14. Afterword; A. Geometric Tests; B. Answers to the Exercises; Bibliography |
| Altri titoli varianti | Three-D math primer for graphics and game development |
| Record Nr. | UNINA-9910781450903321 |
Dunn Fletcher
|
||
| Boca Raton, Fla. : , : CRC Press, , 2011 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||