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C# design and development [[electronic resource] /] / John Paul Mueller
C# design and development [[electronic resource] /] / John Paul Mueller
Autore Mueller John <1958->
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2009
Descrizione fisica 1 online resource (676 p.)
Disciplina 005.13/3
005.133
Collana Expert one-on-one
Soggetto topico C# (Computer program language)
Object-oriented programming languages
Soggetto genere / forma Electronic books.
ISBN 1-282-36874-5
9786612368745
0-470-49373-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Expert One-on-One C# Design and Development; About the Author; About the Technical Editors; Credits; Acknowledgments; Contents; Introduction; Whom This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Design Strategies; Chapter 1: Defining the Language Environment; Defining the Design Strategy Elements; Considering the C# Language; Inventorying Your Tools; Gathering Your Resources; Developing Your Design Strategy; Chapter 2: Understanding the Application Lifecycle
Understanding the Lifecycle StagesConsidering a Lifecycle Model; Using Agile Programming Techniques; Developing Your Design Strategy; Chapter 3: Defining a Design Strategy; Creating an Object Model; Building a Data Model; Considering User Requirements; Turning Your Design into UML; Developing Your Design Strategy; Chapter 4: Designing the User Interface; Understanding the Application Form Types; Understanding the Common User Interface Types; Developing a User Interaction Strategy; Considering Accessibility Requirements; Developing Your Design Strategy; Chapter 5: Designing with Speed in Mind
Considering Speed vs. PerformanceDeveloping a High Speed Application; Measuring Application Speed; Developing Your Design Strategy; Chapter 6: Designing with Reliability in Mind; Verifying Resource Availability; Saving Data, Settings, and State; Expecting the Unexpected; Considering the Reliability Benefits of RibbonX; Developing Your Design Strategy; Chapter 7: Designing with Security in Mind; Assuming the Worst-Case Scenario; Eliminating Errant Input; Hiding Data from View; Adding Application Monitoring; Using a Team Overview; Developing Your Design Strategy; Part II: Coding Strategies
Chapter 8: Customizing the IDEConfiguring the IDE; Using Snippets, Macros, and Add-ins; Using the Visual Studio Command Line; Coding Your Application; Chapter 9: Scripting; Considering the Scripting Options; Interacting with SQL Server; Scripting Your Application; Using C# Expressions; Developing Windows PowerShell Solutions; Coding Your Application; Chapter 10: Viewing Data in the IDE; Working with the IDE Elements; Understanding the Use of Visualizers; Obtaining Third-Party Visualizers; Creating a Custom Visualizer; Coding Your Application; Chapter 11: Working with Controls and Components
Understanding the Differences between Controls and ComponentsDefining the Control Types; Building Components; Testing Classes Using the Object Test Bench; Coding Your Application; Chapter 12: Coding the Application; Using an Appropriate Naming Convention; Adding Command Line Functionality; Exiting the Application Properly; Relying on Custom Features; Coding Your Application; Chapter 13: Considering the Documentation; Adding Documentation Support to Your Application; Creating Documentation Comments; Using the Resulting XML File; Alternative Uses for Documentation Output
Coding Your Application
Altri titoli varianti C sharp design and development
Record Nr. UNINA-9910453988503321
Mueller John <1958->  
Indianapolis, IN, : Wiley Pub., c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
C# design and development [[electronic resource] /] / John Paul Mueller
C# design and development [[electronic resource] /] / John Paul Mueller
Autore Mueller John <1958->
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2009
Descrizione fisica 1 online resource (676 p.)
Disciplina 005.13/3
005.133
Collana Expert one-on-one
Soggetto topico C# (Computer program language)
Object-oriented programming languages
ISBN 1-282-36874-5
9786612368745
0-470-49373-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Expert One-on-One C# Design and Development; About the Author; About the Technical Editors; Credits; Acknowledgments; Contents; Introduction; Whom This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Design Strategies; Chapter 1: Defining the Language Environment; Defining the Design Strategy Elements; Considering the C# Language; Inventorying Your Tools; Gathering Your Resources; Developing Your Design Strategy; Chapter 2: Understanding the Application Lifecycle
Understanding the Lifecycle StagesConsidering a Lifecycle Model; Using Agile Programming Techniques; Developing Your Design Strategy; Chapter 3: Defining a Design Strategy; Creating an Object Model; Building a Data Model; Considering User Requirements; Turning Your Design into UML; Developing Your Design Strategy; Chapter 4: Designing the User Interface; Understanding the Application Form Types; Understanding the Common User Interface Types; Developing a User Interaction Strategy; Considering Accessibility Requirements; Developing Your Design Strategy; Chapter 5: Designing with Speed in Mind
Considering Speed vs. PerformanceDeveloping a High Speed Application; Measuring Application Speed; Developing Your Design Strategy; Chapter 6: Designing with Reliability in Mind; Verifying Resource Availability; Saving Data, Settings, and State; Expecting the Unexpected; Considering the Reliability Benefits of RibbonX; Developing Your Design Strategy; Chapter 7: Designing with Security in Mind; Assuming the Worst-Case Scenario; Eliminating Errant Input; Hiding Data from View; Adding Application Monitoring; Using a Team Overview; Developing Your Design Strategy; Part II: Coding Strategies
Chapter 8: Customizing the IDEConfiguring the IDE; Using Snippets, Macros, and Add-ins; Using the Visual Studio Command Line; Coding Your Application; Chapter 9: Scripting; Considering the Scripting Options; Interacting with SQL Server; Scripting Your Application; Using C# Expressions; Developing Windows PowerShell Solutions; Coding Your Application; Chapter 10: Viewing Data in the IDE; Working with the IDE Elements; Understanding the Use of Visualizers; Obtaining Third-Party Visualizers; Creating a Custom Visualizer; Coding Your Application; Chapter 11: Working with Controls and Components
Understanding the Differences between Controls and ComponentsDefining the Control Types; Building Components; Testing Classes Using the Object Test Bench; Coding Your Application; Chapter 12: Coding the Application; Using an Appropriate Naming Convention; Adding Command Line Functionality; Exiting the Application Properly; Relying on Custom Features; Coding Your Application; Chapter 13: Considering the Documentation; Adding Documentation Support to Your Application; Creating Documentation Comments; Using the Resulting XML File; Alternative Uses for Documentation Output
Coding Your Application
Altri titoli varianti C sharp design and development
Record Nr. UNINA-9910782971403321
Mueller John <1958->  
Indianapolis, IN, : Wiley Pub., c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
C# design and development [[electronic resource] /] / John Paul Mueller
C# design and development [[electronic resource] /] / John Paul Mueller
Autore Mueller John <1958->
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2009
Descrizione fisica 1 online resource (676 p.)
Disciplina 005.13/3
005.133
Collana Expert one-on-one
Soggetto topico C# (Computer program language)
Object-oriented programming languages
ISBN 1-282-36874-5
9786612368745
0-470-49373-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Expert One-on-One C# Design and Development; About the Author; About the Technical Editors; Credits; Acknowledgments; Contents; Introduction; Whom This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Design Strategies; Chapter 1: Defining the Language Environment; Defining the Design Strategy Elements; Considering the C# Language; Inventorying Your Tools; Gathering Your Resources; Developing Your Design Strategy; Chapter 2: Understanding the Application Lifecycle
Understanding the Lifecycle StagesConsidering a Lifecycle Model; Using Agile Programming Techniques; Developing Your Design Strategy; Chapter 3: Defining a Design Strategy; Creating an Object Model; Building a Data Model; Considering User Requirements; Turning Your Design into UML; Developing Your Design Strategy; Chapter 4: Designing the User Interface; Understanding the Application Form Types; Understanding the Common User Interface Types; Developing a User Interaction Strategy; Considering Accessibility Requirements; Developing Your Design Strategy; Chapter 5: Designing with Speed in Mind
Considering Speed vs. PerformanceDeveloping a High Speed Application; Measuring Application Speed; Developing Your Design Strategy; Chapter 6: Designing with Reliability in Mind; Verifying Resource Availability; Saving Data, Settings, and State; Expecting the Unexpected; Considering the Reliability Benefits of RibbonX; Developing Your Design Strategy; Chapter 7: Designing with Security in Mind; Assuming the Worst-Case Scenario; Eliminating Errant Input; Hiding Data from View; Adding Application Monitoring; Using a Team Overview; Developing Your Design Strategy; Part II: Coding Strategies
Chapter 8: Customizing the IDEConfiguring the IDE; Using Snippets, Macros, and Add-ins; Using the Visual Studio Command Line; Coding Your Application; Chapter 9: Scripting; Considering the Scripting Options; Interacting with SQL Server; Scripting Your Application; Using C# Expressions; Developing Windows PowerShell Solutions; Coding Your Application; Chapter 10: Viewing Data in the IDE; Working with the IDE Elements; Understanding the Use of Visualizers; Obtaining Third-Party Visualizers; Creating a Custom Visualizer; Coding Your Application; Chapter 11: Working with Controls and Components
Understanding the Differences between Controls and ComponentsDefining the Control Types; Building Components; Testing Classes Using the Object Test Bench; Coding Your Application; Chapter 12: Coding the Application; Using an Appropriate Naming Convention; Adding Command Line Functionality; Exiting the Application Properly; Relying on Custom Features; Coding Your Application; Chapter 13: Considering the Documentation; Adding Documentation Support to Your Application; Creating Documentation Comments; Using the Resulting XML File; Alternative Uses for Documentation Output
Coding Your Application
Altri titoli varianti C sharp design and development
Record Nr. UNINA-9910811968703321
Mueller John <1958->  
Indianapolis, IN, : Wiley Pub., c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui