C# design and development [[electronic resource] /] / John Paul Mueller |
Autore | Mueller John <1958-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, IN, : Wiley Pub., c2009 |
Descrizione fisica | 1 online resource (676 p.) |
Disciplina |
005.13/3
005.133 |
Collana | Expert one-on-one |
Soggetto topico |
C# (Computer program language)
Object-oriented programming languages |
Soggetto genere / forma | Electronic books. |
ISBN |
1-282-36874-5
9786612368745 0-470-49373-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Expert One-on-One C# Design and Development; About the Author; About the Technical Editors; Credits; Acknowledgments; Contents; Introduction; Whom This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Design Strategies; Chapter 1: Defining the Language Environment; Defining the Design Strategy Elements; Considering the C# Language; Inventorying Your Tools; Gathering Your Resources; Developing Your Design Strategy; Chapter 2: Understanding the Application Lifecycle
Understanding the Lifecycle StagesConsidering a Lifecycle Model; Using Agile Programming Techniques; Developing Your Design Strategy; Chapter 3: Defining a Design Strategy; Creating an Object Model; Building a Data Model; Considering User Requirements; Turning Your Design into UML; Developing Your Design Strategy; Chapter 4: Designing the User Interface; Understanding the Application Form Types; Understanding the Common User Interface Types; Developing a User Interaction Strategy; Considering Accessibility Requirements; Developing Your Design Strategy; Chapter 5: Designing with Speed in Mind Considering Speed vs. PerformanceDeveloping a High Speed Application; Measuring Application Speed; Developing Your Design Strategy; Chapter 6: Designing with Reliability in Mind; Verifying Resource Availability; Saving Data, Settings, and State; Expecting the Unexpected; Considering the Reliability Benefits of RibbonX; Developing Your Design Strategy; Chapter 7: Designing with Security in Mind; Assuming the Worst-Case Scenario; Eliminating Errant Input; Hiding Data from View; Adding Application Monitoring; Using a Team Overview; Developing Your Design Strategy; Part II: Coding Strategies Chapter 8: Customizing the IDEConfiguring the IDE; Using Snippets, Macros, and Add-ins; Using the Visual Studio Command Line; Coding Your Application; Chapter 9: Scripting; Considering the Scripting Options; Interacting with SQL Server; Scripting Your Application; Using C# Expressions; Developing Windows PowerShell Solutions; Coding Your Application; Chapter 10: Viewing Data in the IDE; Working with the IDE Elements; Understanding the Use of Visualizers; Obtaining Third-Party Visualizers; Creating a Custom Visualizer; Coding Your Application; Chapter 11: Working with Controls and Components Understanding the Differences between Controls and ComponentsDefining the Control Types; Building Components; Testing Classes Using the Object Test Bench; Coding Your Application; Chapter 12: Coding the Application; Using an Appropriate Naming Convention; Adding Command Line Functionality; Exiting the Application Properly; Relying on Custom Features; Coding Your Application; Chapter 13: Considering the Documentation; Adding Documentation Support to Your Application; Creating Documentation Comments; Using the Resulting XML File; Alternative Uses for Documentation Output Coding Your Application |
Altri titoli varianti | C sharp design and development |
Record Nr. | UNINA-9910453988503321 |
Mueller John <1958->
![]() |
||
Indianapolis, IN, : Wiley Pub., c2009 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
C# design and development [[electronic resource] /] / John Paul Mueller |
Autore | Mueller John <1958-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, IN, : Wiley Pub., c2009 |
Descrizione fisica | 1 online resource (676 p.) |
Disciplina |
005.13/3
005.133 |
Collana | Expert one-on-one |
Soggetto topico |
C# (Computer program language)
Object-oriented programming languages |
ISBN |
1-282-36874-5
9786612368745 0-470-49373-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Expert One-on-One C# Design and Development; About the Author; About the Technical Editors; Credits; Acknowledgments; Contents; Introduction; Whom This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Design Strategies; Chapter 1: Defining the Language Environment; Defining the Design Strategy Elements; Considering the C# Language; Inventorying Your Tools; Gathering Your Resources; Developing Your Design Strategy; Chapter 2: Understanding the Application Lifecycle
Understanding the Lifecycle StagesConsidering a Lifecycle Model; Using Agile Programming Techniques; Developing Your Design Strategy; Chapter 3: Defining a Design Strategy; Creating an Object Model; Building a Data Model; Considering User Requirements; Turning Your Design into UML; Developing Your Design Strategy; Chapter 4: Designing the User Interface; Understanding the Application Form Types; Understanding the Common User Interface Types; Developing a User Interaction Strategy; Considering Accessibility Requirements; Developing Your Design Strategy; Chapter 5: Designing with Speed in Mind Considering Speed vs. PerformanceDeveloping a High Speed Application; Measuring Application Speed; Developing Your Design Strategy; Chapter 6: Designing with Reliability in Mind; Verifying Resource Availability; Saving Data, Settings, and State; Expecting the Unexpected; Considering the Reliability Benefits of RibbonX; Developing Your Design Strategy; Chapter 7: Designing with Security in Mind; Assuming the Worst-Case Scenario; Eliminating Errant Input; Hiding Data from View; Adding Application Monitoring; Using a Team Overview; Developing Your Design Strategy; Part II: Coding Strategies Chapter 8: Customizing the IDEConfiguring the IDE; Using Snippets, Macros, and Add-ins; Using the Visual Studio Command Line; Coding Your Application; Chapter 9: Scripting; Considering the Scripting Options; Interacting with SQL Server; Scripting Your Application; Using C# Expressions; Developing Windows PowerShell Solutions; Coding Your Application; Chapter 10: Viewing Data in the IDE; Working with the IDE Elements; Understanding the Use of Visualizers; Obtaining Third-Party Visualizers; Creating a Custom Visualizer; Coding Your Application; Chapter 11: Working with Controls and Components Understanding the Differences between Controls and ComponentsDefining the Control Types; Building Components; Testing Classes Using the Object Test Bench; Coding Your Application; Chapter 12: Coding the Application; Using an Appropriate Naming Convention; Adding Command Line Functionality; Exiting the Application Properly; Relying on Custom Features; Coding Your Application; Chapter 13: Considering the Documentation; Adding Documentation Support to Your Application; Creating Documentation Comments; Using the Resulting XML File; Alternative Uses for Documentation Output Coding Your Application |
Altri titoli varianti | C sharp design and development |
Record Nr. | UNINA-9910782971403321 |
Mueller John <1958->
![]() |
||
Indianapolis, IN, : Wiley Pub., c2009 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
C# design and development [[electronic resource] /] / John Paul Mueller |
Autore | Mueller John <1958-> |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, IN, : Wiley Pub., c2009 |
Descrizione fisica | 1 online resource (676 p.) |
Disciplina |
005.13/3
005.133 |
Collana | Expert one-on-one |
Soggetto topico |
C# (Computer program language)
Object-oriented programming languages |
ISBN |
1-282-36874-5
9786612368745 0-470-49373-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Expert One-on-One C# Design and Development; About the Author; About the Technical Editors; Credits; Acknowledgments; Contents; Introduction; Whom This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Source Code; Errata; p2p.wrox.com; Part I: Design Strategies; Chapter 1: Defining the Language Environment; Defining the Design Strategy Elements; Considering the C# Language; Inventorying Your Tools; Gathering Your Resources; Developing Your Design Strategy; Chapter 2: Understanding the Application Lifecycle
Understanding the Lifecycle StagesConsidering a Lifecycle Model; Using Agile Programming Techniques; Developing Your Design Strategy; Chapter 3: Defining a Design Strategy; Creating an Object Model; Building a Data Model; Considering User Requirements; Turning Your Design into UML; Developing Your Design Strategy; Chapter 4: Designing the User Interface; Understanding the Application Form Types; Understanding the Common User Interface Types; Developing a User Interaction Strategy; Considering Accessibility Requirements; Developing Your Design Strategy; Chapter 5: Designing with Speed in Mind Considering Speed vs. PerformanceDeveloping a High Speed Application; Measuring Application Speed; Developing Your Design Strategy; Chapter 6: Designing with Reliability in Mind; Verifying Resource Availability; Saving Data, Settings, and State; Expecting the Unexpected; Considering the Reliability Benefits of RibbonX; Developing Your Design Strategy; Chapter 7: Designing with Security in Mind; Assuming the Worst-Case Scenario; Eliminating Errant Input; Hiding Data from View; Adding Application Monitoring; Using a Team Overview; Developing Your Design Strategy; Part II: Coding Strategies Chapter 8: Customizing the IDEConfiguring the IDE; Using Snippets, Macros, and Add-ins; Using the Visual Studio Command Line; Coding Your Application; Chapter 9: Scripting; Considering the Scripting Options; Interacting with SQL Server; Scripting Your Application; Using C# Expressions; Developing Windows PowerShell Solutions; Coding Your Application; Chapter 10: Viewing Data in the IDE; Working with the IDE Elements; Understanding the Use of Visualizers; Obtaining Third-Party Visualizers; Creating a Custom Visualizer; Coding Your Application; Chapter 11: Working with Controls and Components Understanding the Differences between Controls and ComponentsDefining the Control Types; Building Components; Testing Classes Using the Object Test Bench; Coding Your Application; Chapter 12: Coding the Application; Using an Appropriate Naming Convention; Adding Command Line Functionality; Exiting the Application Properly; Relying on Custom Features; Coding Your Application; Chapter 13: Considering the Documentation; Adding Documentation Support to Your Application; Creating Documentation Comments; Using the Resulting XML File; Alternative Uses for Documentation Output Coding Your Application |
Altri titoli varianti | C sharp design and development |
Record Nr. | UNINA-9910811968703321 |
Mueller John <1958->
![]() |
||
Indianapolis, IN, : Wiley Pub., c2009 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|