Animating with Blender : how to create short animations from start to finish / / D. Roland Hess |
Autore | Hess Roland <1970-, > |
Edizione | [1st edition] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2009 |
Descrizione fisica | 1 online resource (366 p.) |
Disciplina | 006.6/96 |
Soggetto topico |
Computer animation
Three-dimensional display systems Computer graphics |
Soggetto genere / forma | Electronic books. |
ISBN |
1-136-13845-5
1-136-13846-3 1-281-78990-9 9786611789909 0-08-092811-0 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Animating with Blender: How to Create Short Animationsfrom Start to Finish; Copyright; Contents; Foreword; Chapter 1. An Overview of the Short Animation Process; Creating a Short Animation; Avoiding Death by Natural Causes; Preproduction; Production; Postproduction; The Importance of Following the Work Flow; Chapter 2. Story Story Story; What Makes an Engaging Story; Writing It Down; Story Scope, Your Resources, and Reality; Scope Example: Adding a Second Character; Scope Example: Adding a Second Location; Scope Example: Adding Length; How Long Is My Story?; Chapter 3. Organization
Your Digital AssetsThe Way That Blender Handles Assets; A Suggested Organizational Structure; Chapter 4. Storyboarding and the Story Reel; Storyboarding Basics; Suggested Tools; Pen Tablets; Paint Software; Blender's Image Editor; Creating the Storyboards; Telling the Story; Recording a Temporary Soundtrack for Timing; Assembling a Story Reel in Blender's Sequence Editor; Sequencer Tools for Working with Image Strips; Watching and Exporting the Story Reel; Chapter 5. Character Design and Creation; Designing in Line with Your Theme and Reality; The Beast; The Mom; The Dogs Modeling Based on Storyboard RequirementsFaces, Hands, and Clothes; Level of Detail; Normal Mapping for Greater Detail at Lower Resolutions; Mesh Animation Issues; Quads, Edge Loops, and Joints; Bind Pose; Polygon Count; Preparing the Model for Future Work; Chapter 6. Libraries and Linking; Libraries, and Why You Should Bother; Linking Assets That Do Not Animate; Linking Assets for Object-level Animation; Creating an Animation Proxy; Creating and Linking a Dupligroup; Which Method to Choose?; Linking Assets for Character Animation; Managing Your Links and Libraries Finding and Fixing Broken LinksMoving a Shot File and Maintaining Its Links; Moving an Asset File; Chapter 7. Rough Sets, Blocking, and an Animatic; Creating Rough Sets; Preparing the File for the Rough Set; Building Your Template Scene File; Matching Camera Angles to Storyboards; Placing Your Characters; Proceeding Through the Story Reel; Special Case: Reusing Cameras; Additional Detail: Moving Cameras, Moving Characters; Creating an Animatic; Replacing Storyboards in the Story Reel; Chapter 8. Good Sound; Finding Decent Equipment and Environments; What to Use; Where to Record Making the RecordingThe Goal of the Recording Session; Some Sound Processing Basics; Removing Noise and Adjusting Levels; Previewing the Recorded Sound; Chapter 9. Rigging and Skinning; An Iterative Method for Rigging, Skinning, and Testing; Control Structures; Deformers; Helpers; General Rigging and Skinning Work Flow; Building the Rig in Layers; A Practical Example; Inverse Kinematics/forward Kinematics; Auto Ik; Another Rigging Example: the Fingers; Binding the Rig to the Mesh; To Deform or Not?; The Armature Modifier and Vertex Groups; The Mesh Deform Modifier; Lattices Combining Different Deformation Methods with Vertex Groups |
Record Nr. | UNINA-9910453350503321 |
Hess Roland <1970-, >
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2009 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Animating with Blender : how to create short animations from start to finish / / D. Roland Hess |
Autore | Hess Roland <1970-, > |
Edizione | [1st edition] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2009 |
Descrizione fisica | 1 online resource (366 p.) |
Disciplina | 006.6/96 |
Soggetto topico |
Computer animation
Three-dimensional display systems Computer graphics |
ISBN |
1-136-13845-5
1-136-13846-3 1-281-78990-9 9786611789909 0-08-092811-0 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Animating with Blender: How to Create Short Animationsfrom Start to Finish; Copyright; Contents; Foreword; Chapter 1. An Overview of the Short Animation Process; Creating a Short Animation; Avoiding Death by Natural Causes; Preproduction; Production; Postproduction; The Importance of Following the Work Flow; Chapter 2. Story Story Story; What Makes an Engaging Story; Writing It Down; Story Scope, Your Resources, and Reality; Scope Example: Adding a Second Character; Scope Example: Adding a Second Location; Scope Example: Adding Length; How Long Is My Story?; Chapter 3. Organization
Your Digital AssetsThe Way That Blender Handles Assets; A Suggested Organizational Structure; Chapter 4. Storyboarding and the Story Reel; Storyboarding Basics; Suggested Tools; Pen Tablets; Paint Software; Blender's Image Editor; Creating the Storyboards; Telling the Story; Recording a Temporary Soundtrack for Timing; Assembling a Story Reel in Blender's Sequence Editor; Sequencer Tools for Working with Image Strips; Watching and Exporting the Story Reel; Chapter 5. Character Design and Creation; Designing in Line with Your Theme and Reality; The Beast; The Mom; The Dogs Modeling Based on Storyboard RequirementsFaces, Hands, and Clothes; Level of Detail; Normal Mapping for Greater Detail at Lower Resolutions; Mesh Animation Issues; Quads, Edge Loops, and Joints; Bind Pose; Polygon Count; Preparing the Model for Future Work; Chapter 6. Libraries and Linking; Libraries, and Why You Should Bother; Linking Assets That Do Not Animate; Linking Assets for Object-level Animation; Creating an Animation Proxy; Creating and Linking a Dupligroup; Which Method to Choose?; Linking Assets for Character Animation; Managing Your Links and Libraries Finding and Fixing Broken LinksMoving a Shot File and Maintaining Its Links; Moving an Asset File; Chapter 7. Rough Sets, Blocking, and an Animatic; Creating Rough Sets; Preparing the File for the Rough Set; Building Your Template Scene File; Matching Camera Angles to Storyboards; Placing Your Characters; Proceeding Through the Story Reel; Special Case: Reusing Cameras; Additional Detail: Moving Cameras, Moving Characters; Creating an Animatic; Replacing Storyboards in the Story Reel; Chapter 8. Good Sound; Finding Decent Equipment and Environments; What to Use; Where to Record Making the RecordingThe Goal of the Recording Session; Some Sound Processing Basics; Removing Noise and Adjusting Levels; Previewing the Recorded Sound; Chapter 9. Rigging and Skinning; An Iterative Method for Rigging, Skinning, and Testing; Control Structures; Deformers; Helpers; General Rigging and Skinning Work Flow; Building the Rig in Layers; A Practical Example; Inverse Kinematics/forward Kinematics; Auto Ik; Another Rigging Example: the Fingers; Binding the Rig to the Mesh; To Deform or Not?; The Armature Modifier and Vertex Groups; The Mesh Deform Modifier; Lattices Combining Different Deformation Methods with Vertex Groups |
Record Nr. | UNINA-9910782600103321 |
Hess Roland <1970-, >
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2009 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The automated lighting programmer's handbook / / Brad Schiller |
Autore | Schiller Brad |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 |
Descrizione fisica | 1 online resource (223 p.) |
Disciplina |
621.321
792.025 |
Soggetto topico | Lighting |
Soggetto genere / forma | Electronic books. |
ISBN |
1-282-87991-X
9786612879913 0-240-81554-8 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Title Page; Copyright Page; Dedication; Table of Contents; List of Tables and Figures; Acknowledgments; Introduction; 10 Things Every Programmer Should Know; #1-Understanding the Fixtures; #2-Basic Console Operations; #3-Patching and Addressing; #4-Making Lights Move; #5-Long Hours and Late Nights; #6-Subtractive versus Additive Color Mixing; #7-Tracking; #8-Protect the Data; #9-How to Admit Your Faults; #10-Who to Call; But Wait! There's More...; 1. Programming Philosophies; The Automated Lighting Programmer; The Hollywood Syndrome; Creativity and Consistency; Learning to Program
Look for OpportunitiesProgramming Exercises; Explore Your World; Never Stop Learning; Be an Artist; 2. Automated Lighting Concepts; DMX-512; DMX Protocols; Fixture Modes; Crossfade; Bump; Parameter Abilities; Precedence (HTP and LTP); Tracking; Nontracking Consoles; Tracking Consoles; Advantages of Tracking; Disadvantages of Tracking; Practice Makes Perfect; 3. Preparing for Programming; Fixture Setup; The Console; Preparing the Patch; Numbers Everywhere; Groups; Grouping Basics; Too Many Numbers; Selecting with Groups; Additional Group Features; Read All About It; Building a Basic Outline Protecting Your WorkAlways Be Prepared; 4. Basic Programming; Understanding Your Fixtures; Speed Channels; Conventional Channels; Palettes/Presets; 5. Intermediate Programming; Mark Cues; Tricks of the Trade; Automated Mark Cues; The Magic of Marking; Block Cues; Marking and Blocking; Organization; Overblocking; Effects Generators; The DMX Protocol; Trigonometry to the Rescue; Modifying the Starting Point; Modifying the Size and Rate; Offsetting Each Fixture; Different Wave Forms; Other Parameters; Intensity Effects; Adding Dynamics; Adjusting Intensity Effects; Use Effects Wisely Kickin' It Old SchoolThe Fireworks Chase; Making the Magic; Timing; Modern Miracles; Applying Concepts; Common Chases; Fanning; The Origins of Fanning; Basic Fanning Procedures; The Order of Fixture Selection; But Wait! There's More...; Now is the Time; Stay Cool as You Fan; 6. Advanced Programming; Default Values; Using Default Values; Custom Default Values; Study the Defaults; Deciding upon Defaults; Visualization; How It Works; Benefits; Programming; Cueing; Two-Way Communication; Program Anywhere; It's Time for Timecode; The History of Timecode; Defining Timecode; Timecode and Lighting Changing TimeHidden Dangers; Back to the Future; The Magic of MIDI; Lighting Applications; MIDI Notes; MIDI Show Control; Be Prepared; Other Types of Automation; Automation Abounds; 7. Digital Lighting: The Future Is Here; Content; New Jobs; Point of View; Servers and Display Devices; New Functionality and Terminology; Programming Digital Lighting; Enough Is Enough; Working with Layers; The Console Problem; Fixture Numbering; Patching the Parts; The Missing Link; The Future Is Now; 8. LED Lighting; LED RGB Mixers; LED RGB Cells; LED Moving Lights; LED Digital Lights; LED Video Displays Pixel Mapping |
Record Nr. | UNINA-9910459501903321 |
Schiller Brad
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The automated lighting programmer's handbook / / Brad Schiller |
Autore | Schiller Brad |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 |
Descrizione fisica | 1 online resource (223 p.) |
Disciplina |
621.321
792.025 |
Soggetto topico | Lighting |
ISBN |
1-282-87991-X
9786612879913 0-240-81554-8 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Title Page; Copyright Page; Dedication; Table of Contents; List of Tables and Figures; Acknowledgments; Introduction; 10 Things Every Programmer Should Know; #1-Understanding the Fixtures; #2-Basic Console Operations; #3-Patching and Addressing; #4-Making Lights Move; #5-Long Hours and Late Nights; #6-Subtractive versus Additive Color Mixing; #7-Tracking; #8-Protect the Data; #9-How to Admit Your Faults; #10-Who to Call; But Wait! There's More...; 1. Programming Philosophies; The Automated Lighting Programmer; The Hollywood Syndrome; Creativity and Consistency; Learning to Program
Look for OpportunitiesProgramming Exercises; Explore Your World; Never Stop Learning; Be an Artist; 2. Automated Lighting Concepts; DMX-512; DMX Protocols; Fixture Modes; Crossfade; Bump; Parameter Abilities; Precedence (HTP and LTP); Tracking; Nontracking Consoles; Tracking Consoles; Advantages of Tracking; Disadvantages of Tracking; Practice Makes Perfect; 3. Preparing for Programming; Fixture Setup; The Console; Preparing the Patch; Numbers Everywhere; Groups; Grouping Basics; Too Many Numbers; Selecting with Groups; Additional Group Features; Read All About It; Building a Basic Outline Protecting Your WorkAlways Be Prepared; 4. Basic Programming; Understanding Your Fixtures; Speed Channels; Conventional Channels; Palettes/Presets; 5. Intermediate Programming; Mark Cues; Tricks of the Trade; Automated Mark Cues; The Magic of Marking; Block Cues; Marking and Blocking; Organization; Overblocking; Effects Generators; The DMX Protocol; Trigonometry to the Rescue; Modifying the Starting Point; Modifying the Size and Rate; Offsetting Each Fixture; Different Wave Forms; Other Parameters; Intensity Effects; Adding Dynamics; Adjusting Intensity Effects; Use Effects Wisely Kickin' It Old SchoolThe Fireworks Chase; Making the Magic; Timing; Modern Miracles; Applying Concepts; Common Chases; Fanning; The Origins of Fanning; Basic Fanning Procedures; The Order of Fixture Selection; But Wait! There's More...; Now is the Time; Stay Cool as You Fan; 6. Advanced Programming; Default Values; Using Default Values; Custom Default Values; Study the Defaults; Deciding upon Defaults; Visualization; How It Works; Benefits; Programming; Cueing; Two-Way Communication; Program Anywhere; It's Time for Timecode; The History of Timecode; Defining Timecode; Timecode and Lighting Changing TimeHidden Dangers; Back to the Future; The Magic of MIDI; Lighting Applications; MIDI Notes; MIDI Show Control; Be Prepared; Other Types of Automation; Automation Abounds; 7. Digital Lighting: The Future Is Here; Content; New Jobs; Point of View; Servers and Display Devices; New Functionality and Terminology; Programming Digital Lighting; Enough Is Enough; Working with Layers; The Console Problem; Fixture Numbering; Patching the Parts; The Missing Link; The Future Is Now; 8. LED Lighting; LED RGB Mixers; LED RGB Cells; LED Moving Lights; LED Digital Lights; LED Video Displays Pixel Mapping |
Record Nr. | UNINA-9910785121903321 |
Schiller Brad
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Filming the fantastic : a guide to visual effect cinematography / / Mark Sawicki |
Autore | Sawicki Mark |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 |
Descrizione fisica | 1 online resource (366 p.) |
Disciplina | 777 |
Soggetto topico | Cinematography - Special effects |
Soggetto genere / forma | Electronic books. |
ISBN |
1-136-06653-5
1-136-06654-3 1-283-16929-0 9786613169297 0-240-81474-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Introduction to the second edition: new age, old school --- Composition and lighting -- Forced perspective -- Matte painting -- Stop motion -- Formats and film -- The cineon system -- Digital cinema -- The moving camera -- Blue and green screen -- Miniatures vs. computer graphics -- So you don't have a million dollars -- Big effects, little money -- You can't always get what you want -- Welcome to the circus -- The man behind the curtain. |
Record Nr. | UNINA-9910461539003321 |
Sawicki Mark
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Filming the fantastic : a guide to visual effect cinematography / / Mark Sawicki |
Autore | Sawicki Mark |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 |
Descrizione fisica | 1 online resource (366 p.) |
Disciplina | 777 |
Soggetto topico | Cinematography - Special effects |
ISBN |
1-136-06653-5
1-136-06654-3 1-283-16929-0 9786613169297 0-240-81474-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Introduction to the second edition: new age, old school --- Composition and lighting -- Forced perspective -- Matte painting -- Stop motion -- Formats and film -- The cineon system -- Digital cinema -- The moving camera -- Blue and green screen -- Miniatures vs. computer graphics -- So you don't have a million dollars -- Big effects, little money -- You can't always get what you want -- Welcome to the circus -- The man behind the curtain. |
Record Nr. | UNINA-9910789697103321 |
Sawicki Mark
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2011 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Indie film producing [[electronic resource] ] : the craft of low budget filmmaking / / Suzanne Lyons |
Autore | Lyons Suzanne |
Edizione | [1st edition] |
Pubbl/distr/stampa | Amsterdam, : Elsevier/Focal Press, 2012 |
Descrizione fisica | 1 online resource (260 p.) |
Disciplina |
791.43
791.430232 |
Soggetto topico |
Independent films
Motion picture authorship |
Soggetto genere / forma | Electronic books. |
ISBN |
1-136-03906-6
1-283-43425-3 9786613434258 0-240-81764-8 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Indie Film Producing: The Craft of Low Budget Filmmaking; Copyright; Contents; Acknowledgments; Foreword; Chapter 1 Getting Ready to Produce; THE TIME WAS RIGHT; THE LANDSCAPE IS CHANGING; A STEP-BY-STEP APPROACH; WEARING TWO HATS: BUSINESS AND CREATIVE; THE BUSINESS OF FILM PRODUCING; Chapter 2 Timeline for Séance; TIMELINE FOR THE FILM, SÉANCE; September/October 2005: Optioned Screenplay; November/December 2005: Business Plan and PPM; January 2006: Opened an LLC; January/February/March: Funding the Film; March: Finalized Details; April: Soft Prep - Four Weeks; April: Casting
May 1: Preproduction Begins - Three WeeksMay 21: Principal Photography - Two Weeks; June 5-September 29: Postproduction; October: Prepared for Market; November 1-8: Attended the American Film Market; November 9-December 15: Delivery; Chapter 3 The Script: Option and Development; TIME TO DO THE PAPERWORK; RESEARCH AND READ OPTION AGREEMENTS; WHAT'S NEEDED IN AN OPTION/PURCHASE AGREEMENT; OPTION PERIOD; PAYMENT AND BACK END; DEFERMENTS; CERTIFICATE OF AUTHORSHIP AND SHORT-FORM ASSIGNMENT; SCRIPT DEVELOPMENT; TABLE READ; DIRECTOR'S NOTES; Chapter 4 Creating Your Business Plan; K.I.S.S. TABLE OF CONTENTSQUOTATION; INVESTOR PROPOSAL; WHY 7,500? HERE ARE FOUR GOOD REASONS; 1) Let's Start with Delivery; 2) Operating Costs; 3) Executive Producer Fee; 4) Budget; EXTRA BONUS; RISK; PROJECT OBJECTIVE; THE MARKETPLACE; FILM COMPARISONS; COMPANY SUMMARY AND TEAM; SYNOPSIS; REVENUE SCENARIO; NEWSPAPER ARTICLES; SECTION 181; MISSION STATEMENT; YOUR ONE-SHEET POSTER; PPM/OPERATING AGREEMENT/SUBSCRIPTION AGREEMENT; Chapter 5 Setting Up Your LLC and Opening Your Bank Account; OPENING YOUR LLC: YOU CAN DO IT!; WHERE DO I OPEN MY LLC?; WAIT UNTIL YOU'RE READY; STEP # 1: CLEAR THE NAME STEP # 2: ARTICLES OF ORGANIZATIONSTEP # 3: GETTING YOUR EIN NUMBER; CERTIFICATES AND SEAL; OPENING YOUR BANK ACCOUNT; WAIT UNTIL YOU'RE READY TO OPEN YOUR ACCOUNT; OPEN TWO ACCOUNTS; WHAT TYPE OF CHECKBOOK SHOULD YOU ORDER?; MAKING DEPOSITS: DETAILS; GET YOUR VISA OR MASTERCARD NOW; THE CHECKS AND VISA ARE IN YOUR NAME ONLY!; CHECK REQUEST FORM; PAYROLL COMPANY OR NOT?; Chapter 6 Sales Presentation and Finding Investors; PREPARATION; OUTLINE; BOOKING THE VENUE; GETTING THE WORD OUT; LOGISTICS; SETTING UP THE ROOM; YOUR ASSISTANTS REPRESENT YOUR COMPANY; IT'S SHOWTIME: WELCOME EVERYONE PURPOSE OF THE EVENINGOUTLINE FOR THE EVENING; IT'S YOUR TIME TO SHINE: HAVE FUN!; INTRODUCE YOURSELF; YOUR COMPANY INTRODUCTION; LAUNCHING WINDCHILL FILMS: WHY THIS FILM? WHY THIS BUDGET?; THE DIRECTOR'S VISION; INTRODUCE YOUR TEAM; YOUR OFFERING; WHAT'S IN IT FOR ME, THE INVESTOR?; QUESTION AND ANSWER SESSION; WRAP-UP; MOCK SALES PRESENTATION; A PROMISE IS NOT A CHECK; ADDITIONAL PERKS; TIPS TO GETTING INVESTORS; BE PREPARED; BE INNOVATIVE; LET'S GET VISUAL; Chapter 7 Soft Prep; WHAT IS SOFT PREP?; 1) GET SAG SIGNATORY NUMBER; 2) TABLE READ; 3) LOCATION SCOUTING 4) LIST YOUR FILM IN THE TRADES |
Record Nr. | UNINA-9910461501303321 |
Lyons Suzanne
![]() |
||
Amsterdam, : Elsevier/Focal Press, 2012 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Indie film producing [[electronic resource] ] : the craft of low budget filmmaking / / Suzanne Lyons |
Autore | Lyons Suzanne |
Edizione | [1st edition] |
Pubbl/distr/stampa | Amsterdam, : Elsevier/Focal Press, 2012 |
Descrizione fisica | 1 online resource (260 p.) |
Disciplina |
791.43
791.430232 |
Soggetto topico |
Independent films
Motion picture authorship |
ISBN |
1-136-03906-6
1-283-43425-3 9786613434258 0-240-81764-8 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Indie Film Producing: The Craft of Low Budget Filmmaking; Copyright; Contents; Acknowledgments; Foreword; Chapter 1 Getting Ready to Produce; THE TIME WAS RIGHT; THE LANDSCAPE IS CHANGING; A STEP-BY-STEP APPROACH; WEARING TWO HATS: BUSINESS AND CREATIVE; THE BUSINESS OF FILM PRODUCING; Chapter 2 Timeline for Séance; TIMELINE FOR THE FILM, SÉANCE; September/October 2005: Optioned Screenplay; November/December 2005: Business Plan and PPM; January 2006: Opened an LLC; January/February/March: Funding the Film; March: Finalized Details; April: Soft Prep - Four Weeks; April: Casting
May 1: Preproduction Begins - Three WeeksMay 21: Principal Photography - Two Weeks; June 5-September 29: Postproduction; October: Prepared for Market; November 1-8: Attended the American Film Market; November 9-December 15: Delivery; Chapter 3 The Script: Option and Development; TIME TO DO THE PAPERWORK; RESEARCH AND READ OPTION AGREEMENTS; WHAT'S NEEDED IN AN OPTION/PURCHASE AGREEMENT; OPTION PERIOD; PAYMENT AND BACK END; DEFERMENTS; CERTIFICATE OF AUTHORSHIP AND SHORT-FORM ASSIGNMENT; SCRIPT DEVELOPMENT; TABLE READ; DIRECTOR'S NOTES; Chapter 4 Creating Your Business Plan; K.I.S.S. TABLE OF CONTENTSQUOTATION; INVESTOR PROPOSAL; WHY 7,500? HERE ARE FOUR GOOD REASONS; 1) Let's Start with Delivery; 2) Operating Costs; 3) Executive Producer Fee; 4) Budget; EXTRA BONUS; RISK; PROJECT OBJECTIVE; THE MARKETPLACE; FILM COMPARISONS; COMPANY SUMMARY AND TEAM; SYNOPSIS; REVENUE SCENARIO; NEWSPAPER ARTICLES; SECTION 181; MISSION STATEMENT; YOUR ONE-SHEET POSTER; PPM/OPERATING AGREEMENT/SUBSCRIPTION AGREEMENT; Chapter 5 Setting Up Your LLC and Opening Your Bank Account; OPENING YOUR LLC: YOU CAN DO IT!; WHERE DO I OPEN MY LLC?; WAIT UNTIL YOU'RE READY; STEP # 1: CLEAR THE NAME STEP # 2: ARTICLES OF ORGANIZATIONSTEP # 3: GETTING YOUR EIN NUMBER; CERTIFICATES AND SEAL; OPENING YOUR BANK ACCOUNT; WAIT UNTIL YOU'RE READY TO OPEN YOUR ACCOUNT; OPEN TWO ACCOUNTS; WHAT TYPE OF CHECKBOOK SHOULD YOU ORDER?; MAKING DEPOSITS: DETAILS; GET YOUR VISA OR MASTERCARD NOW; THE CHECKS AND VISA ARE IN YOUR NAME ONLY!; CHECK REQUEST FORM; PAYROLL COMPANY OR NOT?; Chapter 6 Sales Presentation and Finding Investors; PREPARATION; OUTLINE; BOOKING THE VENUE; GETTING THE WORD OUT; LOGISTICS; SETTING UP THE ROOM; YOUR ASSISTANTS REPRESENT YOUR COMPANY; IT'S SHOWTIME: WELCOME EVERYONE PURPOSE OF THE EVENINGOUTLINE FOR THE EVENING; IT'S YOUR TIME TO SHINE: HAVE FUN!; INTRODUCE YOURSELF; YOUR COMPANY INTRODUCTION; LAUNCHING WINDCHILL FILMS: WHY THIS FILM? WHY THIS BUDGET?; THE DIRECTOR'S VISION; INTRODUCE YOUR TEAM; YOUR OFFERING; WHAT'S IN IT FOR ME, THE INVESTOR?; QUESTION AND ANSWER SESSION; WRAP-UP; MOCK SALES PRESENTATION; A PROMISE IS NOT A CHECK; ADDITIONAL PERKS; TIPS TO GETTING INVESTORS; BE PREPARED; BE INNOVATIVE; LET'S GET VISUAL; Chapter 7 Soft Prep; WHAT IS SOFT PREP?; 1) GET SAG SIGNATORY NUMBER; 2) TABLE READ; 3) LOCATION SCOUTING 4) LIST YOUR FILM IN THE TRADES |
Record Nr. | UNINA-9910790470103321 |
Lyons Suzanne
![]() |
||
Amsterdam, : Elsevier/Focal Press, 2012 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The insider's guide to independent film distribution / / Stacey Parks |
Autore | Parks Stacey |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2012 |
Descrizione fisica | 1 online resource (169 p.) |
Disciplina | 384.84 |
Soggetto topico |
Motion pictures - Marketing
Motion pictures - Distribution Motion pictures - Production and direction |
Soggetto genere / forma | Electronic books. |
ISBN |
1-136-06645-4
1-136-06646-2 1-283-44796-7 9786613447968 0-240-81756-7 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | A Recent History of Distribution -- Before You Start Production: Getting a Leg-Up on Distribution -- Financing Strategies for Distribution -- Production & Post Geared Towards Distribution -- It's in the Can, Now What? -- Getting a Distribution Deal and What to Expect -- After the Distribution Deal. |
Record Nr. | UNINA-9910457883503321 |
Parks Stacey
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2012 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
The insider's guide to independent film distribution / / Stacey Parks |
Autore | Parks Stacey |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2012 |
Descrizione fisica | 1 online resource (169 p.) |
Disciplina | 384.84 |
Soggetto topico |
Motion pictures - Marketing
Motion pictures - Distribution Motion pictures - Production and direction |
ISBN |
1-136-06645-4
1-136-06646-2 1-283-44796-7 9786613447968 0-240-81756-7 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | A Recent History of Distribution -- Before You Start Production: Getting a Leg-Up on Distribution -- Financing Strategies for Distribution -- Production & Post Geared Towards Distribution -- It's in the Can, Now What? -- Getting a Distribution Deal and What to Expect -- After the Distribution Deal. |
Record Nr. | UNINA-9910779087503321 |
Parks Stacey
![]() |
||
Amsterdam ; ; Boston : , : Elsevier/Focal Press, , 2012 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|