Architectonics of game spaces : the spatial logic of the virtual and its meaning for the real / / Ulrich Gotz, Andri Gerber |
Autore | Götz Ulrich |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Bielefeld, : transcript Verlag, 2019 |
Descrizione fisica | 1 online resource (343 pages) : illustrations (chiefly color), facsimiles, map, plan |
Disciplina | 720.2840285536 |
Collana | Architekturen |
Soggetto topico |
Virtual reality in architecture
Architecture - Planning |
Soggetto non controllato |
Architecture
Computer Games Digital Media Game Architecture Game Spaces Media Space Video Games |
ISBN | 3-8394-4802-6 |
Classificazione | ZH 2800 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Frontmatter 1 Contents 5 Introduction 9 Taking Risks! 27 Invisible (Game) Cities 47 In-World Realism 59 Video/Game 71 Games as Provinces of Meaning 85 Free your Imagination! 95 A Fascination for Empty Rooms 111 Towards an Architecture of Desire 119 The Architectonics of Game Spaces 135 Virtual World Weariness 153 The Lived Space of Computer Games 167 The Architectural Continuum 183 From Asteroids to Architectoids 201 Piercing all Layers of the Anthroposphere 215 Creating Fascinating Spaces 233 Augmented Play, Art, and Space 249 Play the City 265 Democracy, Video Games, and Urban Design 277 Video Game Urbanism 293 Bibliography/Ludography 313 Image Copyrights 331 Authors 335 |
Record Nr. | UNISA-996344228203316 |
Götz Ulrich | ||
Bielefeld, : transcript Verlag, 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Architectonics of game spaces : the spatial logic of the virtual and its meaning for the real / / Ulrich Gotz, Andri Gerber |
Autore | Götz Ulrich |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Bielefeld, : transcript Verlag, 2019 |
Descrizione fisica | 1 online resource (343 pages) : illustrations (chiefly color), facsimiles, map, plan |
Disciplina | 720.2840285536 |
Collana | Architekturen |
Soggetto topico |
Virtual reality in architecture
Architecture - Planning |
Soggetto non controllato |
Architecture
Computer Games Digital Media Game Architecture Game Spaces Media Space Video Games |
ISBN | 3-8394-4802-6 |
Classificazione | ZH 2800 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Frontmatter 1 Contents 5 Introduction 9 Taking Risks! 27 Invisible (Game) Cities 47 In-World Realism 59 Video/Game 71 Games as Provinces of Meaning 85 Free your Imagination! 95 A Fascination for Empty Rooms 111 Towards an Architecture of Desire 119 The Architectonics of Game Spaces 135 Virtual World Weariness 153 The Lived Space of Computer Games 167 The Architectural Continuum 183 From Asteroids to Architectoids 201 Piercing all Layers of the Anthroposphere 215 Creating Fascinating Spaces 233 Augmented Play, Art, and Space 249 Play the City 265 Democracy, Video Games, and Urban Design 277 Video Game Urbanism 293 Bibliography/Ludography 313 Image Copyrights 331 Authors 335 |
Record Nr. | UNINA-9910433250903321 |
Götz Ulrich | ||
Bielefeld, : transcript Verlag, 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Media Agency - Neue Ansätze zur Medialität in der Architektur / Christophe Barlieb, Lidia Gasperoni |
Autore | Barlieb Christophe |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Bielefeld, : transcript Verlag, 2020 |
Descrizione fisica | 1 online resource (224 p.) |
Disciplina | 720 |
Collana | ArchitekturDenken |
Soggetto topico | Architektur; Entwerfen; Medien; Ästhetik; Design; Designprozess; Digitale Medien; Medienphilosophie; Architecture; Designing; Media; Aesthetics; Design Process; Digital Media; Media Philosophy |
Soggetto non controllato |
Aesthetics
Design Process Design Designing Digital Media Media Philosophy Media |
ISBN | 3-8394-4874-3 |
Classificazione |
ZH 2800
ZH 3100 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ger |
Nota di contenuto | Frontmatter 1 Inhalt 5 Einleitung 7 "Nicht alle Mittel sind auch Medien". Die Media-Agency-Theorie 13 Die Debatte über Agency in der Architekturtheorie 36 Manifeste, Diskurse, Chatter Sprache als Medium der Architektur 52 Über die Wirkmacht der Linie: Hadids Kalligramme 69 Skizzen von Diagrammen und Diagramme von Skizzen 100 Fotografie und Entwerfen 120 Experimentelles Entwerfen: Methoden des kontrollierten Kontrollverlusts 145 Architektonischer Entwurf und differenzierte Mediennutzung 161 Hacking Agency: Digitale Fabrikation als Entwurfsmedium 179 Cybercraft: Das neue Paradigma 197 Bildnachweise 217 AutorInnen 221 Architektur Denken 223 |
Record Nr. | UNISA-996359641203316 |
Barlieb Christophe | ||
Bielefeld, : transcript Verlag, 2020 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Media Agency - Neue Ansätze zur Medialität in der Architektur / Christophe Barlieb, Lidia Gasperoni |
Autore | Barlieb Christophe |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Bielefeld, : transcript Verlag, 2020 |
Descrizione fisica | 1 online resource (224 p.) |
Disciplina | 720 |
Collana | ArchitekturDenken |
Soggetto topico | Architektur; Entwerfen; Medien; Ästhetik; Design; Designprozess; Digitale Medien; Medienphilosophie; Architecture; Designing; Media; Aesthetics; Design Process; Digital Media; Media Philosophy |
Soggetto non controllato |
Aesthetics
Design Process Design Designing Digital Media Media Philosophy Media |
ISBN | 3-8394-4874-3 |
Classificazione |
ZH 2800
ZH 3100 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ger |
Nota di contenuto | Frontmatter 1 Inhalt 5 Einleitung 7 "Nicht alle Mittel sind auch Medien". Die Media-Agency-Theorie 13 Die Debatte über Agency in der Architekturtheorie 36 Manifeste, Diskurse, Chatter Sprache als Medium der Architektur 52 Über die Wirkmacht der Linie: Hadids Kalligramme 69 Skizzen von Diagrammen und Diagramme von Skizzen 100 Fotografie und Entwerfen 120 Experimentelles Entwerfen: Methoden des kontrollierten Kontrollverlusts 145 Architektonischer Entwurf und differenzierte Mediennutzung 161 Hacking Agency: Digitale Fabrikation als Entwurfsmedium 179 Cybercraft: Das neue Paradigma 197 Bildnachweise 217 AutorInnen 221 Architektur Denken 223 |
Record Nr. | UNINA-9910411916403321 |
Barlieb Christophe | ||
Bielefeld, : transcript Verlag, 2020 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|