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Digital visual effects in cinema [[electronic resource] ] : the seduction of reality / / Stephen Prince
Digital visual effects in cinema [[electronic resource] ] : the seduction of reality / / Stephen Prince
Autore Prince Stephen <1955-2020.>
Pubbl/distr/stampa New Brunswick, N.J., : Rutgers University Press, c2012
Descrizione fisica 1 online resource (270 p.)
Disciplina 778.5/3
Soggetto topico Motion picture industry - Technological innovations
Motion pictures - Aesthetics
Digital cinematography
Cinematography - Special effects
Cinematography - Technological innovations
Soggetto genere / forma Electronic books.
ISBN 1-78402-669-7
1-283-86454-1
0-8135-5218-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction : beyond spectacle -- Through the looking glass -- Painting with digital light -- Actors and algorithms -- Digital environment creation -- Immersive aesthetics -- Conclusion : the pleasures of illusion.
Record Nr. UNINA-9910461663803321
Prince Stephen <1955-2020.>  
New Brunswick, N.J., : Rutgers University Press, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Digital visual effects in cinema [[electronic resource] ] : the seduction of reality / / Stephen Prince
Digital visual effects in cinema [[electronic resource] ] : the seduction of reality / / Stephen Prince
Autore Prince Stephen <1955-2020.>
Pubbl/distr/stampa New Brunswick, N.J., : Rutgers University Press, c2012
Descrizione fisica 1 online resource (270 p.)
Disciplina 778.5/3
Soggetto topico Motion picture industry - Technological innovations
Motion pictures - Aesthetics
Digital cinematography
Cinematography - Special effects
Cinematography - Technological innovations
ISBN 1-78402-669-7
1-283-86454-1
0-8135-5218-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction : beyond spectacle -- Through the looking glass -- Painting with digital light -- Actors and algorithms -- Digital environment creation -- Immersive aesthetics -- Conclusion : the pleasures of illusion.
Record Nr. UNINA-9910789975003321
Prince Stephen <1955-2020.>  
New Brunswick, N.J., : Rutgers University Press, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Digital visual effects in cinema [[electronic resource] ] : the seduction of reality / / Stephen Prince
Digital visual effects in cinema [[electronic resource] ] : the seduction of reality / / Stephen Prince
Autore Prince Stephen <1955-2020.>
Edizione [1st ed.]
Pubbl/distr/stampa New Brunswick, N.J., : Rutgers University Press, c2012
Descrizione fisica 1 online resource (270 p.)
Disciplina 778.5/3
Soggetto topico Motion picture industry - Technological innovations
Motion pictures - Aesthetics
Digital cinematography
Cinematography - Special effects
Cinematography - Technological innovations
ISBN 1-78402-669-7
1-283-86454-1
0-8135-5218-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction : beyond spectacle -- Through the looking glass -- Painting with digital light -- Actors and algorithms -- Digital environment creation -- Immersive aesthetics -- Conclusion : the pleasures of illusion.
Record Nr. UNINA-9910825291203321
Prince Stephen <1955-2020.>  
New Brunswick, N.J., : Rutgers University Press, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The machinima reader [[electronic resource] /] / edited by Henry Lowood and Michael Nitsche
The machinima reader [[electronic resource] /] / edited by Henry Lowood and Michael Nitsche
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, c2011
Descrizione fisica 1 online resource (356 p.)
Disciplina 778.5/3
Altri autori (Persone) LowoodHenry
NitscheMichael <1968->
Soggetto topico Machinima films
Digital cinematography
Soggetto genere / forma Electronic books.
ISBN 0-262-29492-3
1-283-14806-4
9786613148063
0-262-29536-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Introduction; I Reflections; 1 Video Capture; 2 From Game Mod to Low-Budget Film; 3 Arrested Development; II Technology; 4 Toward a Machinima Studio; 5 Image Future; 6 Tangible Narratives; III Performance; 7 Machinima as Media; 8 Encoding Liveness; 9 Machinima: From Art Object to Cultural Practice; 10 Of Games and Gestures; IV Machine Cinema; 11 How Do You Solve a Problem Like Machinima?; 12 Machinimatic Realism; 13 Undefining Machinima; V Pedagogy; 14 Everything I Need to Know about Filmmaking I Learned from Playing Video Games; 15 Machinima and Modding; VI Context
16 Pink vs. Blue17 Participatory Fan Culture and Half-Life 2 Machinima; 18 Don't Mess with The Warriors; Contributors; Index
Record Nr. UNINA-9910456483903321
Cambridge, Mass., : MIT Press, c2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The machinima reader / / edited by Henry Lowood and Michael Nitsche
The machinima reader / / edited by Henry Lowood and Michael Nitsche
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, 2011
Descrizione fisica 1 online resource (356 p.)
Disciplina 778.5/3
Altri autori (Persone) LowoodHenry
NitscheMichael <1968->
Soggetto topico Machinima films
Digital cinematography
Soggetto non controllato GAME STUDIES/General
ARTS/Photography & Film/General
SOCIAL SCIENCES/Media Studies
ISBN 0-262-29492-3
1-283-14806-4
9786613148063
0-262-29536-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Introduction; I Reflections; 1 Video Capture; 2 From Game Mod to Low-Budget Film; 3 Arrested Development; II Technology; 4 Toward a Machinima Studio; 5 Image Future; 6 Tangible Narratives; III Performance; 7 Machinima as Media; 8 Encoding Liveness; 9 Machinima: From Art Object to Cultural Practice; 10 Of Games and Gestures; IV Machine Cinema; 11 How Do You Solve a Problem Like Machinima?; 12 Machinimatic Realism; 13 Undefining Machinima; V Pedagogy; 14 Everything I Need to Know about Filmmaking I Learned from Playing Video Games; 15 Machinima and Modding; VI Context
16 Pink vs. Blue17 Participatory Fan Culture and Half-Life 2 Machinima; 18 Don't Mess with The Warriors; Contributors; Index
Record Nr. UNINA-9910781209303321
Cambridge, Mass., : MIT Press, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The machinima reader / / edited by Henry Lowood and Michael Nitsche
The machinima reader / / edited by Henry Lowood and Michael Nitsche
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, 2011
Descrizione fisica 1 online resource (356 p.)
Disciplina 778.5/3
Altri autori (Persone) LowoodHenry
NitscheMichael <1968->
Soggetto topico Machinima films
Digital cinematography
Soggetto non controllato GAME STUDIES/General
ARTS/Photography & Film/General
SOCIAL SCIENCES/Media Studies
ISBN 0-262-29492-3
1-283-14806-4
9786613148063
0-262-29536-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Introduction; I Reflections; 1 Video Capture; 2 From Game Mod to Low-Budget Film; 3 Arrested Development; II Technology; 4 Toward a Machinima Studio; 5 Image Future; 6 Tangible Narratives; III Performance; 7 Machinima as Media; 8 Encoding Liveness; 9 Machinima: From Art Object to Cultural Practice; 10 Of Games and Gestures; IV Machine Cinema; 11 How Do You Solve a Problem Like Machinima?; 12 Machinimatic Realism; 13 Undefining Machinima; V Pedagogy; 14 Everything I Need to Know about Filmmaking I Learned from Playing Video Games; 15 Machinima and Modding; VI Context
16 Pink vs. Blue17 Participatory Fan Culture and Half-Life 2 Machinima; 18 Don't Mess with The Warriors; Contributors; Index
Record Nr. UNINA-9910809127903321
Cambridge, Mass., : MIT Press, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Masters of light : conversations with contemporary cinematographers / / Dennis Schaefer and Larry Salvato
Masters of light : conversations with contemporary cinematographers / / Dennis Schaefer and Larry Salvato
Autore Schaefer Dennis
Pubbl/distr/stampa Berkeley, CA : , : University of California Press, , [1984]
Descrizione fisica 1 online resource (364 p.)
Disciplina 778.5
778.5/3
778.5/3/0922
778.530
778.530922
Soggetto topico Cinematographers
ISBN 1-282-38299-3
9786612382994
0-520-90765-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Introduction; 1. Nestor Almendros; 2. John Alonzo; 3. John Bailey; 4. Bill Butler; 5. Michael Chapman; 6. Bill Fraker; 7. Conrad Hall; 8. Laszlo Kovacs; 9. Owen Roizman; 10. Vittorio Storaro; 11. Mario Tosi; 12. Haskell Wexler; 13. Billy Williams; 14. Gordon Willis; 15. Vilmos Zsigmond; Glossary; A; B; C; D; E; F; G; H; I; J; K; L; M; N; P; R; S; T; W; Z; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; X; Y; Z
Record Nr. UNISA-996248216703316
Schaefer Dennis  
Berkeley, CA : , : University of California Press, , [1984]
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Understanding digital cinema : a professional handbook / / Charles S. Swartz, editor
Understanding digital cinema : a professional handbook / / Charles S. Swartz, editor
Edizione [1st edition]
Pubbl/distr/stampa Burlington, Mass. : , : Focal Press, an imprint of Elsevier, , 2005
Descrizione fisica 1 online resource (353 p.)
Disciplina 778.5/3
Altri autori (Persone) SwartzCharles S
Soggetto topico Digital cinematography
Soggetto genere / forma Electronic books.
ISBN 1-136-03634-2
1-281-00585-1
9786611005856
0-08-047044-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Understanding Digital Cinema: A Professional Handbook; Copyright; Contents; Foreword; Chapter 1 Introduction; Advantages and Challenges of Digital Technology for Motion Pictures; Who Is Working to Develop Specifications and Standards?; Chapter 2 The New Post Production Workflow: Today and Tomorrow; The Traditional Post Production Workflow; The Modern Motion Picture-the New Digital Workflow; Chapter 3 Color in Digital Cinema; "Faithful" and "Pleasing" Reproduction; Film; Digital Cinema; Issues in Color Image Data Representation; Color Gamut; Choice of a Color Coding System
The Digital IntermediateThe Challenge of Wide-Gamut Reproduction; Acknowledgments; Chapter 4 The Mastering Process; The Process; Capture: Content Ingest; Creative Image Manipulation; Audio Preparation: An Expanded Scope; Related Data Creation; The Future of Mastering; Chapter 5 Compression for Digital Cinema; What Is Compression?; Why Is Compression Needed for Digital Cinema?; Sampling of images; Compression systems for motion pictures; Fundamental concepts; Transforms; Temporal Compression; Compression systems and standards; Intellectual property and licensing; Conclusions
Chapter 6 Security and PackagingSecurity Primer; The Value of Security in the Supply Chain; Review of Early Fielded Systems; The Next Generation; Design Philosophy; Chapter 7 Audio for Digital Cinema; The Historical View and Opportunity; The Current Status of Cinema Audio; Potential New Features; The Debate-How and Why; The Standards; Channel Maps and Labels: Legacy Channels; Potentials; The Reality; Chapter 8 Digital Cinema Distribution; Content Preparation; Delivery; Security; Digital Asset Management; Digital Archiving; System Overview
Case Study:Warner Bros. Entertainment Inc. : Proof-of-ConceptChapter 9 Projection; Viewing Characteristics of the Theatre; Projection System Performance Parameters and Measurement Methods; Color; Motion Management; Aspect Ratios Sizing and Lensing; Convergence and Registration; Mechanical Issues; Image Quality: The Reference Projector; Projection System Data Interfaces; Test Materials; Candidate Projection Technologies; Chapter 10 Theatre Systems; System Interoperability; User Requirements; Media Block Architectures; Operations and Maintenance; Workflow; Performance Controls
Show Play Lists and SchedulesTime Code; Supervisory Controls and Monitoring; Logging Show Operations; Piracy Protection and Security; Content Delivery; Putting A Point To It; Chapter 11 An International Perspective; Europe; Local Initiatives; Europewide Sponsored Projects; Asia; Latin America; Africa & Middle East; Appendix The DC28 Standard; Contributor Biographies; Index
Record Nr. UNINA-9910457510703321
Burlington, Mass. : , : Focal Press, an imprint of Elsevier, , 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Understanding digital cinema : a professional handbook / / Charles S. Swartz, editor
Understanding digital cinema : a professional handbook / / Charles S. Swartz, editor
Edizione [1st edition]
Pubbl/distr/stampa Burlington, Mass. : , : Focal Press, an imprint of Elsevier, , 2005
Descrizione fisica 1 online resource (353 p.)
Disciplina 778.5/3
Altri autori (Persone) SwartzCharles S
Soggetto topico Digital cinematography
ISBN 1-136-03634-2
1-281-00585-1
9786611005856
0-08-047044-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Understanding Digital Cinema: A Professional Handbook; Copyright; Contents; Foreword; Chapter 1 Introduction; Advantages and Challenges of Digital Technology for Motion Pictures; Who Is Working to Develop Specifications and Standards?; Chapter 2 The New Post Production Workflow: Today and Tomorrow; The Traditional Post Production Workflow; The Modern Motion Picture-the New Digital Workflow; Chapter 3 Color in Digital Cinema; "Faithful" and "Pleasing" Reproduction; Film; Digital Cinema; Issues in Color Image Data Representation; Color Gamut; Choice of a Color Coding System
The Digital IntermediateThe Challenge of Wide-Gamut Reproduction; Acknowledgments; Chapter 4 The Mastering Process; The Process; Capture: Content Ingest; Creative Image Manipulation; Audio Preparation: An Expanded Scope; Related Data Creation; The Future of Mastering; Chapter 5 Compression for Digital Cinema; What Is Compression?; Why Is Compression Needed for Digital Cinema?; Sampling of images; Compression systems for motion pictures; Fundamental concepts; Transforms; Temporal Compression; Compression systems and standards; Intellectual property and licensing; Conclusions
Chapter 6 Security and PackagingSecurity Primer; The Value of Security in the Supply Chain; Review of Early Fielded Systems; The Next Generation; Design Philosophy; Chapter 7 Audio for Digital Cinema; The Historical View and Opportunity; The Current Status of Cinema Audio; Potential New Features; The Debate-How and Why; The Standards; Channel Maps and Labels: Legacy Channels; Potentials; The Reality; Chapter 8 Digital Cinema Distribution; Content Preparation; Delivery; Security; Digital Asset Management; Digital Archiving; System Overview
Case Study:Warner Bros. Entertainment Inc. : Proof-of-ConceptChapter 9 Projection; Viewing Characteristics of the Theatre; Projection System Performance Parameters and Measurement Methods; Color; Motion Management; Aspect Ratios Sizing and Lensing; Convergence and Registration; Mechanical Issues; Image Quality: The Reference Projector; Projection System Data Interfaces; Test Materials; Candidate Projection Technologies; Chapter 10 Theatre Systems; System Interoperability; User Requirements; Media Block Architectures; Operations and Maintenance; Workflow; Performance Controls
Show Play Lists and SchedulesTime Code; Supervisory Controls and Monitoring; Logging Show Operations; Piracy Protection and Security; Content Delivery; Putting A Point To It; Chapter 11 An International Perspective; Europe; Local Initiatives; Europewide Sponsored Projects; Asia; Latin America; Africa & Middle East; Appendix The DC28 Standard; Contributor Biographies; Index
Record Nr. UNINA-9910784572003321
Burlington, Mass. : , : Focal Press, an imprint of Elsevier, , 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Understanding digital cinema : a professional handbook / / Charles S. Swartz, editor
Understanding digital cinema : a professional handbook / / Charles S. Swartz, editor
Edizione [1st edition]
Pubbl/distr/stampa Burlington, Mass. : , : Focal Press, an imprint of Elsevier, , 2005
Descrizione fisica 1 online resource (353 p.)
Disciplina 778.5/3
Altri autori (Persone) SwartzCharles S
Soggetto topico Digital cinematography
ISBN 1-136-03634-2
1-281-00585-1
9786611005856
0-08-047044-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Understanding Digital Cinema: A Professional Handbook; Copyright; Contents; Foreword; Chapter 1 Introduction; Advantages and Challenges of Digital Technology for Motion Pictures; Who Is Working to Develop Specifications and Standards?; Chapter 2 The New Post Production Workflow: Today and Tomorrow; The Traditional Post Production Workflow; The Modern Motion Picture-the New Digital Workflow; Chapter 3 Color in Digital Cinema; "Faithful" and "Pleasing" Reproduction; Film; Digital Cinema; Issues in Color Image Data Representation; Color Gamut; Choice of a Color Coding System
The Digital IntermediateThe Challenge of Wide-Gamut Reproduction; Acknowledgments; Chapter 4 The Mastering Process; The Process; Capture: Content Ingest; Creative Image Manipulation; Audio Preparation: An Expanded Scope; Related Data Creation; The Future of Mastering; Chapter 5 Compression for Digital Cinema; What Is Compression?; Why Is Compression Needed for Digital Cinema?; Sampling of images; Compression systems for motion pictures; Fundamental concepts; Transforms; Temporal Compression; Compression systems and standards; Intellectual property and licensing; Conclusions
Chapter 6 Security and PackagingSecurity Primer; The Value of Security in the Supply Chain; Review of Early Fielded Systems; The Next Generation; Design Philosophy; Chapter 7 Audio for Digital Cinema; The Historical View and Opportunity; The Current Status of Cinema Audio; Potential New Features; The Debate-How and Why; The Standards; Channel Maps and Labels: Legacy Channels; Potentials; The Reality; Chapter 8 Digital Cinema Distribution; Content Preparation; Delivery; Security; Digital Asset Management; Digital Archiving; System Overview
Case Study:Warner Bros. Entertainment Inc. : Proof-of-ConceptChapter 9 Projection; Viewing Characteristics of the Theatre; Projection System Performance Parameters and Measurement Methods; Color; Motion Management; Aspect Ratios Sizing and Lensing; Convergence and Registration; Mechanical Issues; Image Quality: The Reference Projector; Projection System Data Interfaces; Test Materials; Candidate Projection Technologies; Chapter 10 Theatre Systems; System Interoperability; User Requirements; Media Block Architectures; Operations and Maintenance; Workflow; Performance Controls
Show Play Lists and SchedulesTime Code; Supervisory Controls and Monitoring; Logging Show Operations; Piracy Protection and Security; Content Delivery; Putting A Point To It; Chapter 11 An International Perspective; Europe; Local Initiatives; Europewide Sponsored Projects; Asia; Latin America; Africa & Middle East; Appendix The DC28 Standard; Contributor Biographies; Index
Record Nr. UNINA-9910817263003321
Burlington, Mass. : , : Focal Press, an imprint of Elsevier, , 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui