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Annuaire - Association technique maritime et aéronautique
Annuaire - Association technique maritime et aéronautique
Pubbl/distr/stampa Paris, : Association technique maritime
Disciplina 623.805
629.13
ISSN 1267-4192
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione fre
Altri titoli varianti Annuaire - ATAM
Annuaire de l'Association technique maritime
Note periodicità Annuale
Record Nr. UNINA-990008900140403321
Paris, : Association technique maritime
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Assessment of Visual Quality and Simulator Sickness for Omnidirectional Videos / / by Ashutosh Singla
Assessment of Visual Quality and Simulator Sickness for Omnidirectional Videos / / by Ashutosh Singla
Autore Singla Ashutosh
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (152 pages)
Disciplina 623.805
Collana T-Labs Series in Telecommunication Services
Soggetto topico Signal processing
Telecommunication
User interfaces (Computer systems)
Human-computer interaction
Computational intelligence
Signal, Speech and Image Processing
Communications Engineering, Networks
User Interfaces and Human Computer Interaction
Computational Intelligence
ISBN 3-031-49988-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction -- Visual Quality Assessment of 360 -- State of the Art -- Technical Setup -- Comparison of Different Subjective Test Methods -- Visual Quality Assessment for 360 -- SSQ Assessment for 360 Videos -- Performance Analysis of SSQ -- Evaluation of Different Constructs -- Media Quality, Simulator Sickness and Presence -- Future Work -- Conclusion.
Record Nr. UNINA-9910835053903321
Singla Ashutosh  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Bulletin de l'Association Technique Maritime et Aeronautique
Bulletin de l'Association Technique Maritime et Aeronautique
Pubbl/distr/stampa Paris, : Association Technique Maritime et Aeronautique
Disciplina 629.13
623.8
623.805
ISSN 0066-9814
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione fre
Altri titoli varianti Bulletin de l'Association Technique Maritime
Record Nr. UNINA-990008928960403321
Paris, : Association Technique Maritime et Aeronautique
Materiale a stampa
Lo trovi qui: Univ. Federico II
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The Chinese Video Game Industry / / edited by Feng Chen, Ken S. McAllister, Judd Ethan Ruggill
The Chinese Video Game Industry / / edited by Feng Chen, Ken S. McAllister, Judd Ethan Ruggill
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Palgrave Macmillan, , 2024
Descrizione fisica 1 online resource (296 pages)
Disciplina 623.805
Collana Palgrave Games in Context
Soggetto topico Games
Popular culture
Ethnology - Asia
Culture
Games Studies
Popular Culture
Asian Culture
ISBN 3-031-41504-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto 1. Introduction -- Part I: HISTORY -- 2. “The History of the Twentieth-Century Chinese Game Industry: The Practice of Domestic Games as Evidence” (Jian Deng, PhD, postdoc researcher, Peking University) -- 3. “From Game Addiction to Game Culture: The Panorama of Chinese Video Game Research” (Jing Sun, PhD, Director of Game Research Center at Perfect World) -- Part II: ECONOMICS, INDUSTRIAL ORGANIZATION, AND POLICY -- 4. “Exploring Cultural Policy and Gaming Entrepreneurship in Shanghai: An Entrepreneurial Ecosystem Perspective” (Gejun Huang, PhD, assistant prof, Soochow University) -- 5. “Online Streaming and Digital Distribution Platforms: The Introduction of Western Games to Chinese Markets” (Mateusz Felczak, PhD, SWPS University of Social Sciences and Humanities) -- 6. “Japanese Game Company Strategies for Entering China: Comparative Case Studies from 1989 to 2019” (Akinori Nakamura, PhD, professor, Ritsumeikan University) -- Part III: PLAYER STUDIES -- 7. “Competitive, Emotional, and Social: The In-Game Purchase Mechanism and Player Motivations in Onmyoji” (Shule Cao, PhD, associate professor,Tsinghua University, and Xinyi Xu, MA student, University College of London) -- 8. “Real Emotions in Virtual Play: The Impact of Honor of Kings on Players’ Attitudes toward and Cognition of Historical Figures” (Wei He, PhD, associate professor and Yue Li, MA student, Beijing Normal University) -- Part IV: CULTURE -- 9. “Fan Empowerment and the Voice of the Production Sectors: A Discourse Analysis of the Contemporary Gaming Culture in China” (Boris L. F. Pun, PhD, postdoc fellow, Chinese University of Hong Kong) -- 10. “Women’s Esports in Hong Kong” (Hanna Wirman, PhD, associate professor, IT University of Copenhagen, and Rhys Jones, PhD, research associate, Hong Kong Polytechnic University) -- 11. “The Rise of Senior Gamers in the Greater China Region: A Text-Mining Analysis of Digital Game Industry Discourses” (Kenneth C. C. Yang, PhD, professor, University of Texas at El Paso, and Yowei Kang, PhD, assistant professor, National Taiwan Ocean University).
Record Nr. UNINA-9910799480403321
Cham : , : Springer International Publishing : , : Imprint : Palgrave Macmillan, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Gender-based violence in South-East Asia : policy in practice / / edited by Lidwina Inge Nurtjahyo, Mochammad Arief Wicaksono
Gender-based violence in South-East Asia : policy in practice / / edited by Lidwina Inge Nurtjahyo, Mochammad Arief Wicaksono
Pubbl/distr/stampa Singapore : , : Springer, , [2022]
Descrizione fisica 1 online resource (175 pages)
Disciplina 623.805
Soggetto topico Violence
ISBN 981-19-2492-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910578683203321
Singapore : , : Springer, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
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International shipbuilding progress
International shipbuilding progress
Pubbl/distr/stampa Rotterdam, : International Periodical Press
Disciplina 623.805
Soggetto topico Marine engineering
Shipbuilding
Mécanique navale
Construction navale
Soggetto genere / forma Periodicals.
ISSN 1566-2829
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Record Nr. UNINA-9910338735803321
Rotterdam, : International Periodical Press
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Leadership Paradigms for Remote Agile Development : How To Lead Your Team Remotely / / by Benjamin Jakobus, Pedro Henrique Lobato Sena, Claudio Souza
Leadership Paradigms for Remote Agile Development : How To Lead Your Team Remotely / / by Benjamin Jakobus, Pedro Henrique Lobato Sena, Claudio Souza
Autore Jakobus Benjamin
Edizione [1st ed. 2022.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2022
Descrizione fisica 1 online resource (169 pages)
Disciplina 623.805
Soggetto topico Virtual work teams - Management
Virtual reality in management
ISBN 9781484287194
1484287193
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1 - Introduction -- Chapter 2 - Leadership -- Chapter 3 - Management- Chapter 4 - Hiring -- Chapter 5 - Quality -- Chapter 6 - Feedback -- Chapter 7 - Managing expectations -- Chapter 8 - Bureaucracy -- Chapter 9: Ethics -- Chapter 10 - Remote Work -- Afterword.
Record Nr. UNINA-9910634049703321
Jakobus Benjamin  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2022
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Naval engineers journal
Naval engineers journal
Pubbl/distr/stampa Washington, : American Society of Naval Engineers.
Disciplina 623.805
ISSN 0028-1425
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Record Nr. UNINA-990009012660403321
Washington, : American Society of Naval Engineers.
Materiale a stampa
Lo trovi qui: Univ. Federico II
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The Palgrave handbook of violence in film and media / / edited by Steve Choe
The Palgrave handbook of violence in film and media / / edited by Steve Choe
Pubbl/distr/stampa Cham, Switzerland : , : Palgrave Macmillan, , [2022]
Descrizione fisica 1 online resource (528 pages)
Disciplina 623.805
Soggetto topico Violence in mass media
ISBN 9783031053900
9783031053894
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Notes on Contributors -- List of Figures -- List of Tables -- Introduction: The Ambivalences of Violence -- References -- Critical Models -- Equality in the Face of Violence?-Diverging Paths of Moral Speculation in Violent Fiction -- Enjoying and Questioning Fictional Violence -- Understanding and Relating to Characters -- Two Kinds of Drama -- Understanding The Equalizer16 -- Understanding Those Born Equal -- Simplistic vs. Complex Moral Fantasies -- Para- and Eso-Dramatic Features in The Equalizer and Born Equal -- Conclusion -- Notes -- Bibliography -- Violent Corporeality in Cinema -- Painful Violence -- Incapacitating Violence -- Momentous Violence -- Screen Violence -- Othered Corporeality -- Notes -- Works Cited -- The Power of Procedure: Systemic Violence in Popular Narratives About Crime and War -- Introduction: Nothing to See Here -- The Thin Blue Line: Systemic Violence in the Police Procedural -- The Green Machine: Systemic Violence in War Stories -- Habeas Corpus: Agency and the Problem of the Bloody Corpse -- Notes -- Works Cited -- Force, Power, and Control: Functions of Video Game Violence -- Shadow of the Colossus: The Textual Force of Video Game Violence -- Donkey Kong: Violence as a Figuration of Computing Power -- Control: Graphic(s) Violence as the "Outside" -- Note -- References -- White Material: Michael Haneke's Ethics of Violence -- Notes -- References -- Histories of Violence in Film and Media -- "Man's Greatest Catastrophe": Violence in the Films of Cornel Wilde -- From Hollywood Leading Man to Independent Auteur -- Violent Themes -- Wilde's Visual Transgressions -- Conclusion -- Notes -- Works Cited -- British Film Censorship in the Twenty-First Century -- Notes -- Bibliography -- Surgical Strikes on Screen: Narrations of Terrorism and Military Cross-Border Violence In Bollywood Cinema.
Bollywood Cinema and the Nationalist Narrative of Violence -- Imagined Extremities and Border Politics -- Terrorism and Narratives of Violence -- Emotions that Cross Borders: Rationalization of National Violence in Uri -- Aestheticization of Popular Violence and Jingoism -- Violence as a Medium for Political Propaganda -- Conclusion -- References -- Violence in the School Shooting Film -- Violent Media in the School Shooter Film -- Bullying in School Shooter Films -- Conclusion -- Notes -- References -- When a GIF Becomes a Weapon: The Latent Violence of Technological Standards and Media Infrastructure -- Photosensitive Epilepsy -- The Televisual Condition -- Television Standards and Electrical Infrastructure -- The Frail Universality of Universal Standards -- Neurology and Experimental Film -- Bodies on Display -- Conclusion -- Notes -- References -- The Aesthetics of Aggression -- Scratching the Surface: For a Reappraisal of Violence in Contemporary French Cinema -- Introduction: Understanding the Violent Image -- Reframing Violence, Rethinking Spectatorship -- Violence and the Female Body -- The Violence of Subjection, the Lure of Smoothness -- The Commodification of the Female Body: "Revenge" and the Violence of Patriarchy -- The Negation of Self: "Dans Ma Peau" and the Violence of a Globalized World -- "Raw": Laying Bare the Violence of Social Structures -- Reinvesting One's Skin: Rethinking Violence as a Mode of Resistance -- Smoothness, Cleanliness, and Femininity in a French Context -- Disrupting the Fetishist Gaze Through Violence -- Breaking the Status Quo: Violence and Self-Empowerment -- More Than Meets the Eye: Understanding the Unfolding of Violence -- Violence and the Disruption of the Commodifying Gaze -- Conclusion: Reappraising the Violent Image -- Notes -- References.
The Aesthetics of Asymmetrical Warfare: Cinema's Representation of Conflict in the Twenty-First Century -- Forging the Gulf War Aesthetic -- Beyond the Gulf War, the Aesthetics of 21st Century Conflict -- Mediating Violence in a War of Ideas -- Beyond the Gulf War Aesthetic, the New Visibility of Violence -- Bibliography -- The Birth of Naturalist Violence in the Russian Chernukha Film -- Representation of Violence Before Perestroika -- Perestroika in the Soviet Film Industry -- Chernukha as Genre -- Chernukha's Naturalist Violence -- Conclusion -- Notes -- Violence Framed: Remediating Images of Racialized Violence in Film -- Introduction: "With Whose Blood Were My Eyes Crafted?" -- Remediating White "Golden Age" Hollywood -- Remediating Lynching Pictures -- Conclusion -- Notes -- References -- Don't Look Now: Ontologies of Off-Screen Violence -- The Horrific Imagination: Frenzy and The Texas Chainsaw Massacre -- Ears and Teeth: The Function of Sound in Reservoir Dogs and American History X -- Off-Screen Deaths in Frenzy, Seven, and No Country for Old Men -- Conclusion -- References -- The Politics and Ethics of Brutal Media -- White and Violent: Political Violence in Twenty-First-Century European Cinema -- The Social Context -- The Cinematic Context -- Paradoxes of Political Violence: The Wave -- Young, Rebellious and Innocent: This is England -- Conclusions -- Works Cited -- Getting Over the Fear of Murder: Video Game Violence and the Ethics of Empowerment in The Last of Us -- Introduction -- Gameplay and Plot of The Last of Us -- "We're Kind of Creating a Female Action Hero… and This is Her Origin Story": Gender in The Last of Us -- Player Activity, Character Agency, and the Acquisition of Violence -- Moral Relativism in The Last of Us -- Empowerment in The Last of Us -- The Last of Us and the Racial Other.
Heteronormative Subjectification and the Oedipal Drama of The Last of Us -- Conclusion -- Notes -- References -- Unseeable Abuse: The Impossible Act of Visualising Childhood Sexual Abuse in Digital Cultures and Technology -- Introduction: Denying and Defining CSA -- The Digital Campfire: Considering the Myth-Making of Peter Scully and the Dark Web -- 'Like Watching Child Abuse Through a Snow Storm': Understanding the Position of CSA as Non-cinema -- Conclusion -- References -- Re-staging Atrocities in a Post-historical World: Cold War Violence, Mass Amnesia, and the Dialectics of Cinematic Witnessing in Oppenheimer's The Act of Killing and The Look of Silence -- Introduction -- The Act of Killing: Atrocity, Complicity, and Impunity -- The "Banality of Evil" Re-visioned -- The Look of Silence: Moral Blindness and the Impasses of Testimonies -- Coda: Can the Witnesses Speak? -- Notes -- Works Cited -- Politics and Aesthetics of Violence in the Videos of the Islamic State -- Introduction -- Beheadings -- Other Forms of Executions and the Emergence of the Image-Database -- Victims of the Coalition -- War Operations -- Conclusions -- Notes -- References -- Affected Audiences -- Disgust and the Image: Documentary Film and the Representation of Violent Extremists in Salafistes (2016) -- Salafistes: Critics and Controversy -- Disgusting Images? -- Disgust and Political Community -- Truth and Images of Violence -- Extremism on Screen: Concluding Thoughts -- Note -- Bibliography -- "Does the Dog Die?": Nonhuman Violence and Affective Viewership in American Horror -- Cinematic Affect as Humanist Enterprise -- Audience Affect and the Sacrificial Dog -- Does the Dog Die? is a Human Question-and a Trigger -- The Sacrificial Dog as Horror Trope -- The Dog Does Not Die -- Notes -- References -- Sadistic Laughter: A Case for "Non-ethical" Viewing.
Introduction: Emotion and Affect -- Vomit as a Confession of the Body -- Well, I Could Laugh, or Be Sick … -- Conclusion: A Framework of Dissonance -- Notes -- Bibliography -- Real violence: Jordan Wolfson, Virtual Reality, and the Privilege of Allegory -- Center of the Artworld: 2017 Whitney Biennial -- "The Most Disturbing, Horrifying Artwork I Have Ever Seen"3 -- Vision & -- Reality -- Art and/as Violence -- Real Real Violence -- Affect, Reality, and Violence -- Conclusion -- Notes -- References -- A Personal Memoir of Death in Animation -- Deathlessness in Classical Hollywood Animation -- What's Opera, Doc? -- Koncert Za Mašinsku Pušku -- Conclusion -- Notes -- References -- Index.
Record Nr. UNINA-9910629286103321
Cham, Switzerland : , : Palgrave Macmillan, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Playing with the past : into the future / / Erik Champion
Playing with the past : into the future / / Erik Champion
Autore Champion Erik
Edizione [2nd ed. 2022.]
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2022]
Descrizione fisica 1 online resource (241 pages)
Disciplina 623.805
Collana Human–Computer Interaction Series
Soggetto topico Virtual reality in archaeology
ISBN 9783031109324
9783031109317
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Virtual Travel: Being Not Quite 'There' -- Virtual Environment: Constraints and Possibilities.-Space and Place in Cyberspace -- Culturally Significant Presence -- What Have We Learnt from Game-Style Interaction? -- Playing With The Past: Case Studies -- Mixed Histories, Augmented Pasts -- 8. Evaluating Virtual Heritage in the Future -- An Open Conclusion -- Index.
Record Nr. UNISA-996508668003316
Champion Erik  
Cham, Switzerland : , : Springer, , [2022]
Materiale a stampa
Lo trovi qui: Univ. di Salerno
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