top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Computer Assisted Learning [[electronic resource] ] : 4th International Conference, ICCAL '92, Wolfville, Nova Scotia, Canada, June 17-20, 1992. Proceedings / / edited by Ivan Tomek
Computer Assisted Learning [[electronic resource] ] : 4th International Conference, ICCAL '92, Wolfville, Nova Scotia, Canada, June 17-20, 1992. Proceedings / / edited by Ivan Tomek
Edizione [1st ed. 1992.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 1992
Descrizione fisica 1 online resource (XII, 620 p.)
Disciplina 371.3/34
Collana Lecture Notes in Computer Science
Soggetto topico Educational technology
Computers
Application software
Artificial intelligence
Software engineering
Educational Technology
Theory of Computation
Computer Applications
Artificial Intelligence
Software Engineering
ISBN 3-540-47221-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Why hypermedia systems are important -- Project CALC: Calculus as a laboratory course -- The structures of advanced multimedia learning environments: Reconfiguring space, time, story, and text -- Adjusting to the paradim shift in teaching and learning or what do I do now??? -- Engagement and construction: Educational strategies for the post-TV era -- Building knowledge based tutors -- Learning styles and computer-based learning environments -- Text and graphics in instructional design -- Assessing program visualization systems as instructional aids -- At last! A computer aid for the teaching of electronics which answers all the nagging questions about capacitors -- An object oriented approach to produce educational hypermedia software -- A cognitive model of programming knowledge for procedural languages -- Programming by experimentation and example -- An experiment of cooperative learning with Hypercard -- An ITS for engineering domains concept, design and application -- Structuring the subject matter -- MIDI draw: Designing an impressionistic medium for young musicians, artists, and writers -- Standardized architecture for integrated open courseware -- Formal techniques in higher education: A proposal -- QUIZ, a distributed intelligent tutoring system -- Intelligent tutorial system in medicine through an interactive testing program: HyperMIR -- DCE: A knowledge-based tutoring and advisory system - Tutoring strategies and architecture -- Discourse style and situation viewpoint for a conversational language tutor -- Open structured CAI system for Kanji learning -- The sum of the parts is greater than the whole in online graduate education -- Development of GeoBlock: a micro-world for learning and teaching geometry -- SODA: A computer-aided design environment for the doing and learning of software design -- A graphical CAL author language -- A knowledge base approach to learning to program in Prolog -- Self-adjusting curriculum planning in Sherlock II -- Integrating an educational simulation into a Logic Design course -- An algorithm animation programming environment -- ABASE: A Hypermedia-based tutoring and authoring system -- A tool for developing intelligent tutoring systems -- Applying computer models of phonological competence to C.A.L.L. -- Vigilance in a long-term cognitive computing task: The effects of subject strategy and screen colour on performance -- Mastering the machine: A comparison of the mouse and touch screen for children's use of computers -- An authoring system for ITS which is based on a generic level of tutoring strategies -- The uses of multiple student inputs in modeling and lesson planning in CAI and ICAI programs -- Project Nestor: New approaches to cooperative multimedia authoring/learning -- Design and implementation of courseware for teaching programming languages -- Objector, yet another authoring system -- Design and evaluation of the SUMIT intelligent teaching assistant for arithmetic -- Spelling remediation for dyslexic children using the selfspell programs -- Using HyperCard to create a flexible learning package for statistics: Costs, benefits and effectiveness -- Educational software engineering: A methodology based on cooperative developments -- Environmental CAL for conversation pattern learning -- Adaptive navigational tools for educational hypermedia -- A tool for storing and exploring ideas -- Dynamic CAL-courseware generation within an ITS-shell architecture -- Callguide: using programmable hypertext as a shell for Call programs.
Record Nr. UNISA-996465740803316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 1992
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Intelligent Tutoring Systems [[electronic resource] ] : Third International Conference, ITS'96, Montreal, Canada, June 12-14, 1996. Proceedings / / edited by Claude Frasson, Gilles Gauthier, Alan Lesgold
Intelligent Tutoring Systems [[electronic resource] ] : Third International Conference, ITS'96, Montreal, Canada, June 12-14, 1996. Proceedings / / edited by Claude Frasson, Gilles Gauthier, Alan Lesgold
Edizione [1st ed. 1996.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 1996
Descrizione fisica 1 online resource (XX, 692 p.)
Disciplina 371.3/34
Collana Lecture Notes in Computer Science
Soggetto topico Computers
Educational technology
Software engineering
User interfaces (Computer systems)
Application software
Artificial intelligence
Theory of Computation
Educational Technology
Software Engineering
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
Artificial Intelligence
ISBN 3-540-68460-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Promoting the transfer of advanced training technologies -- Learning evolution and software agents emergence -- Whither technology and schools: Collected thoughts on the last and next quarter centuries -- Instructional design tools based on knowledge objects -- Multi-media software development and the tools to support it -- Conceptual and meta learning during coached problem solving -- Une architecture logicielle fondée sur le concept d'événement-logiciel: le cas de REPÈRES -- An actor-based architecture for intelligent tutoring systems -- A highly flexible student driven architecture for computer based instruction -- A generic architecture for ITS based on a multi-agent approach -- LearnMedia: A co-operative intelligent tutoring system for learning multimedia -- Having it all, maybe: Design tradeoffs in ITS authoring tools -- Teacher-usable exercise design tools -- Modèles cognitifs pour l'apprentissage en thermodynamique -- Plan scaffolding: Impact on the process and product of learning -- A model of tutoring: Based on the behavior of effective human tutors -- Motivation system and human model for intelligent tutoring -- La modélisation fine du processus résolution de problème dans Miace -- Learner models for supporting awareness and collaboration in a CSCL environment -- Modeling the cooperative interactions in a teaching/learning situation -- A case-based approach to collaborative learning for systems analyst education -- Design and development of a distributed multi-user visual learning environment -- De la modélisation d'un processus de coopération á la conception de systèmes coopératifs d'apprentissage -- Modelling dialogue and beliefs as a basis for generating guidance in a CSCL environment -- MONACO_T: Un MOdèle à NAture COopérative pour la représentation de Tâches coopératives dans un STI -- Intelligent guide: Combining user knowledge assessment with pedagogical guidance -- Parallel computing model for problem solver towards ITSs -- Approche qualitative de la ré-ingéniérie d'un système tuteur intelligent à partir d'une méthodologie d'evaluation -- Issues in computerizing the inquiry dialogue planning process -- ELM-ART: An intelligent tutoring system on world wide web -- Intelligent agent-based virtual education using the Java technology -- The use of a semantic network activation language in an ITS project -- Combining general and domain-specific strategic support for biological inquiry -- Using cognition of programming literature in the design of a tool for learning a second programming language -- A content-balanced adaptive testing algorithm for computer-based training systems -- Un modèle de situation d'évaluation pour le suivi de formation en langue étrangère -- On the formal evaluation of learning systems -- La programmation logique par contraintes pour l'aide à l'enseignant -- Computational mathetics tool kit: Architectures for modelling dialogues -- An intelligent problem solving environment for designing explanation models and for diagnostic reasoning in probabilistic domains -- EpiTalk a platform for epiphyte advisor systems dedicated to both individual and collaborative learning -- Automated advice-giving strategies for scientific inquiry -- AGD: A course engineering support system -- A knowledge-based framework for learning, applying and consulting engineering procedures -- The HSIIP approach. An extension for a teacher's apprentice -- The program tutoring text model -- Un modèle de représentation du curriculum dans un STI -- A process-sensitive learning environment architecture -- A learning environment for the surgical intensive care unit -- A new way for visual reasoning in geometry education -- Example explanation in learning environments -- Toward a learning environment allowing learner-directed problem practice -- Focusing problem solving in design-centered learning environments -- Une utilisation de la modélisation qualitative pour la planification pédagogique -- Towards design learning environments — I: Exploring how devices work -- Un modèle de simulation basée sur une représentation de type “objets — règles” pour l'enseignement des métiers de ventes -- Generic approaches in developing practical intelligent industrial training systems -- The transfusion medicine tutor: Using expert systems technology to teach domain-specific problem-solving skills -- Evaluation of a knowledge-based tutorial program in rheumatology — A part of a mandatory course in internal medicine -- Iterative development and validation of a simulation-based medical tutor -- WULPUS an intelligent problem solving environment delivering knowledge based help and explanations in business management simulation -- Using case-based reasoning for exercise design in simulation-based training -- Adaptive assessment using granularity hierarchies and bayesian nets -- Adaptive assessment and training using the neighbourhood of knowledge states -- SINT — a symbolic integration tutor -- A belief net backbone for student modelling -- Adaptation of problem presentation and feedback in an intelligent mathematics tutor -- Student and expert modelling for simulation-based training: A cost effective framework -- A programming learning system for beginners — A completion strategy approach -- Generating and revising hierarchical multi-turn text plans in an ITS -- Towards the design of more effective advisors for learning-by-doing systems -- Collaborative dialogue with a learning companion as a source of information on student reasoning -- Arguing with the Devil: Teaching in controversial Domains -- Learning by learning roles: A virtual role-playing environment for tutoring -- ITS-Engineering: A domain independent its for building engineering tutors.
Record Nr. UNISA-996465637803316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 1996
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Rapid Instructional Design [[electronic resource] ] : Learning ID Fast and Right
Rapid Instructional Design [[electronic resource] ] : Learning ID Fast and Right
Autore Piskurich George M
Edizione [3rd ed.]
Pubbl/distr/stampa Hoboken, : Wiley, 2015
Descrizione fisica 1 online resource (562 p.)
Disciplina 371.3/34
Soggetto topico Instructional systems - Design
Education
Social Sciences
Theory & Practice of Education
Soggetto genere / forma Electronic books.
ISBN 1-118-97414-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title Page; Copyright; Contents; Tool List; Preface for the Third Edition; Introduction; Purpose; Audiences; Special Elements; Organization of the Book; Chapter 1 What Is This Instructional Design Stuff Anyway?; Why Instructional Design?; What Is Instructional Design?; A Few Definitions; Advantages of Instructional Design; Cost-Effectiveness; Time-Effectiveness; Learning Effectiveness; Training Effectiveness Evaluation; Competitive Advantage; Business Integration; Consistency; Disadvantages of Instructional Design; Resources; Overcoming Disadvantages
Chapter 2 Before You Do Anything: Pre-Instructional Design ActivitiesOrganizational Needs; To Whom to Talk and What to Ask; Organizational Needs and the Occasional Designer; How to Do an Organizational Needs Assessment; Retro-Assessment; Performance Assessment; Performance Gap Assessment; Performance Opportunity Assessment; Sources of Performance Information; Performance Data Collection and Measurement; Performance Interventions; Assessing Training Needs; Choosing Needs to Address; Validation; Questions to Ask Yourself; The Needs Assessment Report; Reporting Your Findings
Quick and Dirty Cost/Benefit AnalysisCosts; Benefits; Other Benefits Associated with Training; ROI; Training Needs Analysis; Rapid ID Hint; Chapter 3 Do You Know What You Need to Do? Analysis; Data-Collection Methods; Focus Groups; Surveys or Questionnaires; Observations; Hybrids; Why Analyze?; Types of Analysis; Job Analysis; Action Verbs; Criticality Analysis; Task Analysis; Instructional Design Shortcut; Learning Analysis; Trainee (Audience) Analysis; Competency Analysis; Computer-Aided Analysis; Analysis Job Aid; Chapter 4 How to Do It: Design; Make the Right Decision Now
Delivery DecisionGeneral Training Delivery Methods; Blended Delivery Systems; Constraints; Facilitator Assessment; Objectives; What Are "Objectives"?; Uses of Objectives; Summarizing the Uses of Objectives; Mistakes in Writing Objectives; More Levels?; Reviews Again; Examples of Objectives; Smart and Smarter Objectives; Design Documents; A Design Document in Detail; Course Descriptions; Gathering Content; Selecting Subject-Matter Experts; Working with Your Subject-Matter Experts; Prerequisite Learning; Other Sources of Content; Enough Is Enough Is Too Much
Adding Structure: The Instructional PlanCourse Maps; Content Roadmap; Expanded Outline; Sequencing; Training Activities; Chunking; Trainee Evaluation (Test Questions and Tests); Relate Test Questions to Objectives; Question Banks; Hints for Designing in Various Formats; Classroom; On-the-Job Training (Job Aids); Self-Instruction; e-Learning; Satellite-Based Training and Other Telephonic Formats; Chapter 5 Doing It Right: Development; End Products of Development; Classroom Training; On-the-Job Training; Self-Instruction; Technology-Based Training; The Facilitator Guide as an End Product
Facilitator Guide Formats
Record Nr. UNINA-9910132297403321
Piskurich George M  
Hoboken, : Wiley, 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Rapid Instructional Design : Learning ID Fast and Right
Rapid Instructional Design : Learning ID Fast and Right
Autore Piskurich George M
Edizione [3rd ed.]
Pubbl/distr/stampa Hoboken, : Wiley, 2015
Descrizione fisica 1 online resource (562 p.)
Disciplina 371.3/34
Soggetto topico Instructional systems - Design
Education
Social Sciences
Theory & Practice of Education
ISBN 9781118974148
111897414X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title Page; Copyright; Contents; Tool List; Preface for the Third Edition; Introduction; Purpose; Audiences; Special Elements; Organization of the Book; Chapter 1 What Is This Instructional Design Stuff Anyway?; Why Instructional Design?; What Is Instructional Design?; A Few Definitions; Advantages of Instructional Design; Cost-Effectiveness; Time-Effectiveness; Learning Effectiveness; Training Effectiveness Evaluation; Competitive Advantage; Business Integration; Consistency; Disadvantages of Instructional Design; Resources; Overcoming Disadvantages
Chapter 2 Before You Do Anything: Pre-Instructional Design ActivitiesOrganizational Needs; To Whom to Talk and What to Ask; Organizational Needs and the Occasional Designer; How to Do an Organizational Needs Assessment; Retro-Assessment; Performance Assessment; Performance Gap Assessment; Performance Opportunity Assessment; Sources of Performance Information; Performance Data Collection and Measurement; Performance Interventions; Assessing Training Needs; Choosing Needs to Address; Validation; Questions to Ask Yourself; The Needs Assessment Report; Reporting Your Findings
Quick and Dirty Cost/Benefit AnalysisCosts; Benefits; Other Benefits Associated with Training; ROI; Training Needs Analysis; Rapid ID Hint; Chapter 3 Do You Know What You Need to Do? Analysis; Data-Collection Methods; Focus Groups; Surveys or Questionnaires; Observations; Hybrids; Why Analyze?; Types of Analysis; Job Analysis; Action Verbs; Criticality Analysis; Task Analysis; Instructional Design Shortcut; Learning Analysis; Trainee (Audience) Analysis; Competency Analysis; Computer-Aided Analysis; Analysis Job Aid; Chapter 4 How to Do It: Design; Make the Right Decision Now
Delivery DecisionGeneral Training Delivery Methods; Blended Delivery Systems; Constraints; Facilitator Assessment; Objectives; What Are "Objectives"?; Uses of Objectives; Summarizing the Uses of Objectives; Mistakes in Writing Objectives; More Levels?; Reviews Again; Examples of Objectives; Smart and Smarter Objectives; Design Documents; A Design Document in Detail; Course Descriptions; Gathering Content; Selecting Subject-Matter Experts; Working with Your Subject-Matter Experts; Prerequisite Learning; Other Sources of Content; Enough Is Enough Is Too Much
Adding Structure: The Instructional PlanCourse Maps; Content Roadmap; Expanded Outline; Sequencing; Training Activities; Chunking; Trainee Evaluation (Test Questions and Tests); Relate Test Questions to Objectives; Question Banks; Hints for Designing in Various Formats; Classroom; On-the-Job Training (Job Aids); Self-Instruction; e-Learning; Satellite-Based Training and Other Telephonic Formats; Chapter 5 Doing It Right: Development; End Products of Development; Classroom Training; On-the-Job Training; Self-Instruction; Technology-Based Training; The Facilitator Guide as an End Product
Facilitator Guide Formats
Altri titoli varianti Learning ID fast and right
Learning instructional design fast and right
Record Nr. UNINA-9910819174403321
Piskurich George M  
Hoboken, : Wiley, 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui