How to influence in any situation / / Mike Clayton |
Autore | Clayton Mike |
Edizione | [Rejacketed edition.] |
Pubbl/distr/stampa | Harlow, England : , : Pearson, , 2015 |
Descrizione fisica | 1 online resource (1 volume) : illustrations |
Disciplina | 153.8520285 |
Collana | Brilliant |
Soggetto topico |
Influence (Psychology)
Persuasion (Psychology) |
ISBN | 1-292-08403-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Brilliant how to influence in any situation
Brilliant influence |
Record Nr. | UNINA-9910154781803321 |
Clayton Mike | ||
Harlow, England : , : Pearson, , 2015 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Persuasive Technology : 18th International Conference, PERSUASIVE 2023, Eindhoven, The Netherlands, April 19–21, 2023, Proceedings / / edited by Alexander Meschtscherjakov, Cees Midden, Jaap Ham |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (XVI, 426 p. 86 illus., 64 illus. in color.) |
Disciplina |
004.019
153.8520285 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
Computers and civilization
Computer networks Application software User interfaces (Computer systems) Human-computer interaction Artificial intelligence Computers and Society Computer Communication Networks Computer and Information Systems Applications User Interfaces and Human Computer Interaction Artificial Intelligence |
ISBN | 3-031-30933-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Persuasive Technologies in Virtual and Augmented Reality -- Sharing Speaker Heart Rate with the Audience Elicits Empathy and Increases Persuasion -- Sugarcoating a bitter pill - VR against police ethnic profiling -- Perception of Virtual Agents as Communicators in Virtual vs. Augmented Reality by a Male Sample -- ReadAR, playful book finding through peer book reviews for multi-faceted characters in AR -- Persuasive Strategies -- mRAPID Study: Effect of Micro-incentives and Daily Deadlines on Practice Behavior -- What the Fork? The Impact of Social Norm Violation on User Behavior -- Evaluative Conditioning in Consumer Psychology: Can Affective Images of Climate Change Influence Sustainability Perception of Supermarket Products? -- System for Inducing Acceptance of Unconsidered Information by Connecting Current Interests Proof of Concept in Snack Purchasing Scenarios -- Persuasive Design and Applications -- Can we re-design social media to persuade people to challenge misinformation? An exploratory study -- A study of women’s perceptions and opinions of a persuasive breastfeeding mHealth app -- From Persuasive Applications to Persuasive Systems in Non-Communicable Disease Care - a Systematic Literature Analysis -- Methods for Tailoring and Personalisation -- Comparing Psychometric and Behavioral Predictors of Compliance During Human-AI Interactions -- Kindness makes you happy and happiness makes you healthy: Actual persuasiveness and personalisation of persuasive messages in a behaviour change intervention for wellbeing -- Persuasive Strategies and Emotional States: Towards Emotion-Adaptive Persuasive Technologies Design -- Tailoring Persuasive Health Messages to the Predominant Ego State of Patients -- Artificial Persuasive Agents -- Persuasive Robots in the Field -- Attitudes Toward a Virtual Smoking Cessation Coach: Relationship and Willingness to Continuec -- Persuasive-Building Fundamental Premises and Implications for Conversational Agent: A Conceptual Model in Captology -- On Further Reflection... Moral Reflections Enhance Robotic Moral Persuasive Capability -- Gamification -- Gamified medication adherence applications for chronic health conditions: Scoping Review -- Relatedness for Moral Courage: Game Experience Dimensions as Persuasive Strategies for Moral Courage in Contrast to Other Facets of Altruistic Behavior -- GardenQuest: Using Hexad Player Types to Design a Step-Based Multiplayer Persuasive Game for Motivating Physical Activity -- Personal Factors in Persuasion -- Does the association between persuasive strategies and personality types vary across regions? -- Me versus them: exploring the perception of susceptibility to persuasion in oneself and others in online gambling -- Credibility in Persuasive Systems: A Systematic Review -- Notifying Users: Customisation Preferences for Notifications in Health and Well-being Applications. |
Record Nr. | UNINA-9910698642803321 |
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Persuasive Technology [[electronic resource] ] : 5th International Conference, PERSUASIVE 2010, Copenhagen, Denmark, June 7-10, 2010, Proceedings / / edited by Thomas Ploug, Per Hasle, Harri Oinas-Kukkonen |
Edizione | [1st ed. 2010.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010 |
Descrizione fisica | 1 online resource (XI, 299 p. 75 illus.) |
Disciplina | 153.8520285 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Education—Data processing
Application software User interfaces (Computer systems) Information storage and retrieval Artificial intelligence Computers and Education Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Information Storage and Retrieval Artificial Intelligence Computer Appl. in Social and Behavioral Sciences |
ISBN |
1-280-38671-1
9786613564634 3-642-13226-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Technology for Changing Feelings -- I Persuade, They Persuade, It Persuades! -- Behavior Change Support Systems: A Research Model and Agenda -- Persuasive Conversational Agent with Persuasion Tactics -- Happier Together: Integrating a Wellness Application into a Social Network Site -- Animate Objects: How Physical Motion Encourages Public Interaction -- What Makes Social Feedback from a Robot Work? Disentangling the Effect of Speech, Physical Appearance and Evaluation -- The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety -- Successful Persuasive Technology for Behavior Reduction: Mapping to Fogg’s Gray Behavior Grid -- Selecting Effective Means to Any End: Futures and Ethics of Persuasion Profiling -- Individual Differences in Persuadability in the Health Promotion Domain -- Designing for Persuasion: Toward Ambient Eco-Visualization for Awareness -- Behavior Wizard: A Method for Matching Target Behaviors with Solutions -- Ambient Persuasive Technology Needs Little Cognitive Effort: The Differential Effects of Cognitive Load on Lighting Feedback versus Factual Feedback -- Design Dimensions Enabling Divergent Behaviour across Physical, Digital, and Social Library Interfaces -- Personality and Persuasive Technology: An Exploratory Study on Health-Promoting Mobile Applications -- Persuasive Features in Six Weight Loss Websites: A Qualitative Evaluation -- The Dominant Robot: Threatening Robots Cause Psychological Reactance, Especially When They Have Incongruent Goals -- Practical Findings from Applying the PSD Model for Evaluating Software Design Specifications -- Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives -- Enhancing Human Responses to Climate Change Risks through Simulated Flooding Experiences -- Pitfalls in Persuasion: How Do Users Experience Persuasive Techniques in a Web Service? -- Using Persuasive Design Principles in Motivational Feeling towards Children Dental Anxiety (CDA) -- Facilitation of Goal-Setting and Follow-Up in an Internet Intervention for Health and Wellness -- Persuasive Dialogue Based on a Narrative Theory: An ECA Implementation -- Generating Directions for Persuasive Technology Design with the Inspiration Card Workshop -- Designing Effective Persuasive Systems Utilizing the Power of Entanglement: Communication Channel, Strategy and Affect -- Embodied Agents, E-SQ and Stickiness: Improving Existing Cognitive and Affective Models. |
Record Nr. | UNISA-996465867203316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Persuasive technology : 5th International Conference, PERSUASIVE 2010, Copenhagen, Denmark, June 7-10, 2010 : proceedings / / [edited by] Thomas Ploug, Per Hasle, Harri Oinas-Kukkonen |
Edizione | [1st ed.] |
Pubbl/distr/stampa | New York, : Springer, 2010 |
Descrizione fisica | 1 online resource (XI, 299 p. 75 illus.) |
Disciplina | 153.8520285 |
Altri autori (Persone) |
PlougThomas
HaslePer Oinas-KukkonenHarri |
Collana |
Lecture notes in computer science
LNCS sublibrary. SL 3, Information systems and application, incl. Internet/Web, and HCI |
Soggetto topico |
Persuasion (Psychology) - Computer programs
Human-computer interaction Health promotion - Computer programs |
ISBN |
1-280-38671-1
9786613564634 3-642-13226-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Technology for Changing Feelings -- I Persuade, They Persuade, It Persuades! -- Behavior Change Support Systems: A Research Model and Agenda -- Persuasive Conversational Agent with Persuasion Tactics -- Happier Together: Integrating a Wellness Application into a Social Network Site -- Animate Objects: How Physical Motion Encourages Public Interaction -- What Makes Social Feedback from a Robot Work? Disentangling the Effect of Speech, Physical Appearance and Evaluation -- The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety -- Successful Persuasive Technology for Behavior Reduction: Mapping to Fogg’s Gray Behavior Grid -- Selecting Effective Means to Any End: Futures and Ethics of Persuasion Profiling -- Individual Differences in Persuadability in the Health Promotion Domain -- Designing for Persuasion: Toward Ambient Eco-Visualization for Awareness -- Behavior Wizard: A Method for Matching Target Behaviors with Solutions -- Ambient Persuasive Technology Needs Little Cognitive Effort: The Differential Effects of Cognitive Load on Lighting Feedback versus Factual Feedback -- Design Dimensions Enabling Divergent Behaviour across Physical, Digital, and Social Library Interfaces -- Personality and Persuasive Technology: An Exploratory Study on Health-Promoting Mobile Applications -- Persuasive Features in Six Weight Loss Websites: A Qualitative Evaluation -- The Dominant Robot: Threatening Robots Cause Psychological Reactance, Especially When They Have Incongruent Goals -- Practical Findings from Applying the PSD Model for Evaluating Software Design Specifications -- Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives -- Enhancing Human Responses to Climate Change Risks through Simulated Flooding Experiences -- Pitfalls in Persuasion: How Do Users Experience Persuasive Techniques in a Web Service? -- Using Persuasive Design Principles in Motivational Feeling towards Children Dental Anxiety (CDA) -- Facilitation of Goal-Setting and Follow-Up in an Internet Intervention for Health and Wellness -- Persuasive Dialogue Based on a Narrative Theory: An ECA Implementation -- Generating Directions for Persuasive Technology Design with the Inspiration Card Workshop -- Designing Effective Persuasive Systems Utilizing the Power of Entanglement: Communication Channel, Strategy and Affect -- Embodied Agents, E-SQ and Stickiness: Improving Existing Cognitive and Affective Models. |
Altri titoli varianti | PERSUASIVE 2010 |
Record Nr. | UNINA-9910484709203321 |
New York, : Springer, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Tecnologia della persuasione : un'introduzione alla captologia, la disciplina che studia l'uso dei computer per influenzare idee e comportamenti / B. J. Fogg ; traduzione di Silvia Panzavolta e Lisa Fontani |
Autore | Fogg, B. J. |
Pubbl/distr/stampa | Milano, : Apogeo, ©2005 |
Descrizione fisica | XIX, 296 p. : fig., tab. ; 22 cm |
Disciplina |
153.852
153.8520285 |
Collana | Saggi, Territori della comunicazione |
Soggetto non controllato |
Persuasione - Aspetti Psicologici - Impiego del computer
Uomo - Interazione col computer |
ISBN | 88-503-2272-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ita |
Record Nr. | UNINA-990008489540403321 |
Fogg, B. J. | ||
Milano, : Apogeo, ©2005 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Tecnologia della persuasione : un'introduzione alla captologia, la disciplina che studia l'uso dei computer per influenzare idee e comportamenti / B. J. Fogg |
Autore | Fogg, B. J. |
Pubbl/distr/stampa | Milano : Apogeo, 2005 |
Descrizione fisica | xix, 296 p. : ill. ; 21 cm |
Disciplina |
302
153.8520285 |
Collana |
Apogeo saggi
Territori della comunicazione |
Soggetto topico | Persuasione - Impiego degli elaboratori elettronici |
ISBN | 8850322720 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ita |
Record Nr. | UNISALENTO-991001510489707536 |
Fogg, B. J. | ||
Milano : Apogeo, 2005 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. del Salento | ||
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