Adobe Edge Quickstart guide [[electronic resource] /] / Joseph Labrecque |
Autore | Labrecque Joseph |
Pubbl/distr/stampa | Birmingham, U.K., : Packt Pub., 2012 |
Descrizione fisica | 1 online resource (136 p.) |
Disciplina | 006.68 |
Collana | Community experience distilled |
Soggetto topico | Computer graphics |
Soggetto genere / forma | Electronic books. |
ISBN |
1-280-12738-4
9786613531261 1-84969-331-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Introduction to Adobe Edge; Why we need Adobe Edge; Flash Player restrictions; The relationship between Adobe Edge and Adobe Flash Professional; Comparisons with Adobe Flash Professional; Stage; Timeline; Keyframes; Symbols; Library; Actions; HTML technology maturity; Mobile deployment; What Adobe Edge can be used for; Web animation; Interactive content; The history of Adobe Edge; The inner workings of Edge; HTML, CSS, and JavaScript; HTML; CSS; JavaScript
How jQuery is used in EdgeJSON; The Adobe Edge Runtime; Getting started; Installing Adobe Edge; The Adobe Edge welcome screen; Creating a new Edge Project; Save; Save As...; Edge project file structure; Summary; Chapter 2: The Edge Application Interface; Application interface overview; The application window; Customizing the Edge panel layout; Managing workspaces; The Edge menu system; File; Edit; View; Modify; Timeline; Window; Help; The Edge Toolbar; Selection tool; Transform tool; Rectangle tool; Rounded Rectangle tool; Text tool; Background Color and Border Color; The Stage The Edge TimelinePanels in Edge; Elements panel; Library panel; Properties panel; Actions panel; Summary; Chapter 3: Working with Edge Tools and Managing Assets; Using the drawing tools; The Rectangle tool; Using the Rectangle tool; The Rounded Rectangle tool; Using the Rounded Rectangle tool; The Text tool; Using the Text tool; Using web fonts; The Selection and Transform tools; Using the Selection tool; Color tools; Importing external assets; What is SVG?; Importing SVG images; What is a bitmap?; Importing bitmap Images; Working with imported assets; Converting assets into symbols Create a SymbolSummary; Chapter 4: Creating Motion with Edge; Animation within Edge; The Edge Timeline; Playback controls; Time; Search; Timeline options; Timeline controls; The Playhead; The Mark; Zoom controls; Keyframes; Creating motion; Animating with the Playhead; Animating with the Mark; Editing Transition; Duration; Delay; End; Easing; Example: Animating a website header; Project setup, asset import, and general layout; Animating elements; Summary; Chapter 5: Adding Interactivity to an Edge Composition; Working with Actions; The Timeline Actions layer; Working with Triggers Working with LabelsApplying Actions to the Stage; Applying Actions to individual elements; Overview: The Adobe Edge Runtime APIs; Document Object Model events; Mouse events; Touch events; Virtual mouse events; Timeline events; Example: Adding interactivity to a website header; Creating the Text element; Adding interactivity to the Title; Adding interactivity to the album art; Completing the final website header composition; Summary; Chapter 6: Additional Resources; Using an Edge composition within an existing website; Online resources; About the forthcoming book: Learning Adobe Edge Learning Adobe Edge |
Record Nr. | UNINA-9910461934603321 |
Labrecque Joseph | ||
Birmingham, U.K., : Packt Pub., 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Adobe Edge Quickstart guide [[electronic resource] /] / Joseph Labrecque |
Autore | Labrecque Joseph |
Pubbl/distr/stampa | Birmingham, U.K., : Packt Pub., 2012 |
Descrizione fisica | 1 online resource (136 p.) |
Disciplina | 006.68 |
Collana | Community experience distilled |
Soggetto topico | Computer graphics |
ISBN |
1-280-12738-4
9786613531261 1-84969-331-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Introduction to Adobe Edge; Why we need Adobe Edge; Flash Player restrictions; The relationship between Adobe Edge and Adobe Flash Professional; Comparisons with Adobe Flash Professional; Stage; Timeline; Keyframes; Symbols; Library; Actions; HTML technology maturity; Mobile deployment; What Adobe Edge can be used for; Web animation; Interactive content; The history of Adobe Edge; The inner workings of Edge; HTML, CSS, and JavaScript; HTML; CSS; JavaScript
How jQuery is used in EdgeJSON; The Adobe Edge Runtime; Getting started; Installing Adobe Edge; The Adobe Edge welcome screen; Creating a new Edge Project; Save; Save As...; Edge project file structure; Summary; Chapter 2: The Edge Application Interface; Application interface overview; The application window; Customizing the Edge panel layout; Managing workspaces; The Edge menu system; File; Edit; View; Modify; Timeline; Window; Help; The Edge Toolbar; Selection tool; Transform tool; Rectangle tool; Rounded Rectangle tool; Text tool; Background Color and Border Color; The Stage The Edge TimelinePanels in Edge; Elements panel; Library panel; Properties panel; Actions panel; Summary; Chapter 3: Working with Edge Tools and Managing Assets; Using the drawing tools; The Rectangle tool; Using the Rectangle tool; The Rounded Rectangle tool; Using the Rounded Rectangle tool; The Text tool; Using the Text tool; Using web fonts; The Selection and Transform tools; Using the Selection tool; Color tools; Importing external assets; What is SVG?; Importing SVG images; What is a bitmap?; Importing bitmap Images; Working with imported assets; Converting assets into symbols Create a SymbolSummary; Chapter 4: Creating Motion with Edge; Animation within Edge; The Edge Timeline; Playback controls; Time; Search; Timeline options; Timeline controls; The Playhead; The Mark; Zoom controls; Keyframes; Creating motion; Animating with the Playhead; Animating with the Mark; Editing Transition; Duration; Delay; End; Easing; Example: Animating a website header; Project setup, asset import, and general layout; Animating elements; Summary; Chapter 5: Adding Interactivity to an Edge Composition; Working with Actions; The Timeline Actions layer; Working with Triggers Working with LabelsApplying Actions to the Stage; Applying Actions to individual elements; Overview: The Adobe Edge Runtime APIs; Document Object Model events; Mouse events; Touch events; Virtual mouse events; Timeline events; Example: Adding interactivity to a website header; Creating the Text element; Adding interactivity to the Title; Adding interactivity to the album art; Completing the final website header composition; Summary; Chapter 6: Additional Resources; Using an Edge composition within an existing website; Online resources; About the forthcoming book: Learning Adobe Edge Learning Adobe Edge |
Record Nr. | UNINA-9910789949803321 |
Labrecque Joseph | ||
Birmingham, U.K., : Packt Pub., 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Adobe Edge Quickstart guide / / Joseph Labrecque |
Autore | Labrecque Joseph |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Birmingham, U.K., : Packt Pub., 2012 |
Descrizione fisica | 1 online resource (136 p.) |
Disciplina | 006.68 |
Collana | Community experience distilled |
Soggetto topico | Computer graphics |
ISBN |
1-280-12738-4
9786613531261 1-84969-331-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Introduction to Adobe Edge; Why we need Adobe Edge; Flash Player restrictions; The relationship between Adobe Edge and Adobe Flash Professional; Comparisons with Adobe Flash Professional; Stage; Timeline; Keyframes; Symbols; Library; Actions; HTML technology maturity; Mobile deployment; What Adobe Edge can be used for; Web animation; Interactive content; The history of Adobe Edge; The inner workings of Edge; HTML, CSS, and JavaScript; HTML; CSS; JavaScript
How jQuery is used in EdgeJSON; The Adobe Edge Runtime; Getting started; Installing Adobe Edge; The Adobe Edge welcome screen; Creating a new Edge Project; Save; Save As...; Edge project file structure; Summary; Chapter 2: The Edge Application Interface; Application interface overview; The application window; Customizing the Edge panel layout; Managing workspaces; The Edge menu system; File; Edit; View; Modify; Timeline; Window; Help; The Edge Toolbar; Selection tool; Transform tool; Rectangle tool; Rounded Rectangle tool; Text tool; Background Color and Border Color; The Stage The Edge TimelinePanels in Edge; Elements panel; Library panel; Properties panel; Actions panel; Summary; Chapter 3: Working with Edge Tools and Managing Assets; Using the drawing tools; The Rectangle tool; Using the Rectangle tool; The Rounded Rectangle tool; Using the Rounded Rectangle tool; The Text tool; Using the Text tool; Using web fonts; The Selection and Transform tools; Using the Selection tool; Color tools; Importing external assets; What is SVG?; Importing SVG images; What is a bitmap?; Importing bitmap Images; Working with imported assets; Converting assets into symbols Create a SymbolSummary; Chapter 4: Creating Motion with Edge; Animation within Edge; The Edge Timeline; Playback controls; Time; Search; Timeline options; Timeline controls; The Playhead; The Mark; Zoom controls; Keyframes; Creating motion; Animating with the Playhead; Animating with the Mark; Editing Transition; Duration; Delay; End; Easing; Example: Animating a website header; Project setup, asset import, and general layout; Animating elements; Summary; Chapter 5: Adding Interactivity to an Edge Composition; Working with Actions; The Timeline Actions layer; Working with Triggers Working with LabelsApplying Actions to the Stage; Applying Actions to individual elements; Overview: The Adobe Edge Runtime APIs; Document Object Model events; Mouse events; Touch events; Virtual mouse events; Timeline events; Example: Adding interactivity to a website header; Creating the Text element; Adding interactivity to the Title; Adding interactivity to the album art; Completing the final website header composition; Summary; Chapter 6: Additional Resources; Using an Edge composition within an existing website; Online resources; About the forthcoming book: Learning Adobe Edge Learning Adobe Edge |
Record Nr. | UNINA-9910826322203321 |
Labrecque Joseph | ||
Birmingham, U.K., : Packt Pub., 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
AIIA 97 : advances in artificial intelligence : 5th congress of the Italian Association for Artificial Intelligence : Rome, Italy, September 17-19, 1997 : Proceedings / Maurizio Lenzerini (Ed.) |
Autore | Congress of th Italian Association for Artificial Intelligence : 5. : <1997 |
Pubbl/distr/stampa | Berlin [etc.], : Springer, 1997 |
Descrizione fisica | 458 p. ; 22 cm |
Disciplina | 006.68 |
Collana | Lecture notes in computer science., Lecture notes in artificial intelligence |
Soggetto non controllato | Intelligenza artificiale - Congressi |
ISBN | 9783540635765 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910640999103321 |
Congress of th Italian Association for Artificial Intelligence : 5. : <1997 | ||
Berlin [etc.], : Springer, 1997 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Animator : Guida all'uso / Alberto Chie ricati |
Autore | Chiericati, Alberto |
Pubbl/distr/stampa | Milano : Jackson, 1992 |
Descrizione fisica | X, 322 p. : ill., 24 cm |
Disciplina | 006.68 |
Collana | Gruppo Editoriale Jackson |
Soggetto non controllato |
Programmi di grafica - Animator - guide
Computer graphics - Guide |
ISBN | 88-256-0368-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-990001314650403321 |
Chiericati, Alberto | ||
Milano : Jackson, 1992 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Aperture 3 portable genius [[electronic resource] /] / by Josh Anon and Ellen Anon |
Autore | Anon Josh |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Indianapolis, IN, : Wiley Pub. Inc., c2012 |
Descrizione fisica | 1 online resource (354 p.) |
Disciplina |
006.68
775 |
Altri autori (Persone) | AnonEllen |
Collana | Portable Genius |
Soggetto topico | Photography - Digital techniques |
Soggetto genere / forma | Electronic books. |
ISBN |
1-118-27431-8
1-283-64580-7 1-118-33334-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Aperture 3 Portable Genius, 2nd Edition; About the Authors; Acknowledgments; Table of Contents; Introduction; Chapter 1: How Do I Get Started with Aperture?; Understanding Why Aperture Is a Key Part of Your Workflow; Working with Aperture's File Structure; A Brief Tour of Aperture's Interface; Basic Customization Options; Chapter 2: How Do I Import Images?; Importing from a Memory Card, Camera, or Hard Drive; Choosing Import Settings; Understanding Unified iPhoto and Aperture Libraries; Dragging and Dropping Files into Aperture; Using Photo Stream
Chapter 3: What Methods Can I Use to See My Images?Customizing the Interface; Taking a Closer Look; Viewing in Full-Screen Mode; Additional Viewer Options; Configuring and Using Metadata Overlays; Switching between RAW+ JPEG Originals; Working with Referenced Images; Working with Stacks in Browser; Creating and Working with a Light Table; Chapter 4: How Can I Use Metadata to Organize and Find My Images?; Using Ratings to Sort Images; Using Flags and Labels to Further Organize Images; Using the Info Inspector; Adjusting Date and Time after Import; Working with Keywords; Adding Custom Metadata Applying Batch Metadata Changes Searching for Images; Writing IPTC Information to an Original; Chapter 5: How Do I Use Faces and Places to Categorize My Images?; Using Faces; Using Places; Chapter 6: What Tools Can I Use to Make My Images Better?; Getting Started with Adjustments; Making Adjustments; Using Quick Brushes; Creating and Using Effects; Using an External Editor; Using Third-Party Editing Plug-Ins; Chapter 7: What Options Do I Have to Create a Physical Copy of My Photos?; Color Management; Using Aperture's Print Dialog; Ordering Prints; Creating a Book Chapter 8: How Can I Share My Images Digitally?Exporting Originals and Versions of Images; E-mailing Images; Setting Your Desktop Image; Creating Slide Shows; Creating Web Pages; Facebook; Flickr; Using Other Export Plug-ins; Chapter 9: How Can I Use Aperture with My HDSLR's Video Files?; How Does Aperture Handle Video Files?; Importing Video Files; Viewing Video Files; Editing a Clip; Exporting a Video Clip; Working with Audio Files; Chapter 10: How Can Aperture Make My Workflow Smoother?; Understanding Badge Meanings; Managing Photo Previews; Working with Multiple Libraries Controlling Tethered Shooting Customizing Keyboard Shortcuts; Using Aperture with Automator; Using Vaults and Backup; Using Aperture's Database Repair Tools; Index |
Record Nr. | UNINA-9910462232403321 |
Anon Josh | ||
Indianapolis, IN, : Wiley Pub. Inc., c2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
The book of Inkscape [[electronic resource] ] : the definitive guide to the free graphics editor / / by Dmitry Kirsanov |
Autore | Kirsanov Dmitry |
Edizione | [1st edition] |
Pubbl/distr/stampa | San Francisco, : No Starch Press, 2009 |
Descrizione fisica | 1 online resource (475 p.) |
Disciplina |
006.6/8
006.68 006.686 |
Soggetto topico | Computer graphics |
Soggetto genere / forma | Electronic books. |
ISBN | 1-59327-263-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Table of Contents; Contents in Detail; Acknowledgments; Introduction; 1: Inkscape and the World; 1.1: What Vector Graphics Is and Why It Matters; 1.2: What Can You Do with Inkscape?; 1.3: Sources of Inkscape Art; 1.4: A Brief History of SVG; 1.5: Inkscape and Its Competition; 1.6: The Life of an Open Source Application; 2: An Inkscape Primer; 2.1: Installing Inkscape; 2.2: Inkscape's ""Hello, World!""; 2.3: Interface Overview; 2.4: Panning and Zooming; 2.5: Creating Objects; 2.6: Selecting; 2.7: Transforming; 2.8: Styling; 2.9: Saving and Exporting; 2.10: A Final Example
3: Setting Up and Moving Around3.1: Preferences; 3.2: Document Templates; 3.3: Keyboard Setup; 3.4: Page Setup; 3.5: Instances, Documents, Views; 3.6: The Document Window; 3.7: Dialogs; 3.8: Basic Zooming; 3.9: The Zoom Tool; 3.10: Panning; 3.11: Rendering Modes; 4: Objects; 4.1: Object Properties; 4.2: The Bounding Box; 4.3: Z-Order; 4.4: Copying, Cutting, Pasting, and Duplicating; 4.5: Groups; 4.6: Layers; 4.7: The XML Editor; 5: Selecting; 5.1: The Selection Cue; 5.2: Selection and the Status Bar; 5.3: Subselection; 5.4: Selecting by Clicking: The Selector 5.5: Selecting by Clicking: Other Tools5.6: Adding to a Selection; 5.7: Selecting with the Rubber Band; 5.8: Touch Selection; 5.9: Selecting Objects from Underneath; 5.10: Selecting in Groups; 5.11: Selecting with Keyboard Shortcuts; 5.12: Finding Objects; 5.13: Following Links; 5.14: Deselecting; 5.15: Selection Miscellany; 6: Transforming; 6.1: The Selector: Moving; 6.2: The Selector: Scaling; 6.3: The Selector: Rotating and Skewing; 6.4: Center of Rotation; 6.5: Transforming with Keyboard Shortcuts; 6.6: Tranforming with Numbers: X, Y, W, and H; 6.7: The Transform Dialog 6.8: Pasting Sizes6.9: Transforming with the Tweak Tool; 6.10: What Transformations Affect; 7: Snapping and Arranging; 7.1: Guidelines; 7.2: Grids; 7.3: Snapping; 7.4: Aligning; 7.5: Distributing; 8: Styling; 8.1: Style Fundamentals; 8.2: Color Models; 8.3: The Palette; 8.4: The Selected Style Indicator: Paint Commands; 8.5: The Selected Style Indicator: Color Gestures; 8.6: The Dropper Tool; 8.7: Color Tweaking; 8.8: Color Extensions and Filters; 9: Stroke and Markers; 9.1: Stroke Width; 9.2: Join; 9.3: Caps; 9.4: Dash Patterns; 9.5: Markers; 10: Gradients and Patterns 10.1: The Gradient Tool10.2: Gradient Definition; 10.3: Gradient Repeat; 10.4: Handles; 10.5: Multistage Gradients; 10.6: Transforming Objects with Gradients; 10.7: Gradient Tips and Examples; 10.8: Patterns; 11: Shapes; 11.1: Shape Tools; 11.2: Rectangles; 11.3: 3D Boxes; 11.4: Ellipses; 11.5: Stars and Polygons; 11.6: Spirals; 12: Editing Paths; 12.1: The Anatomy of a Path; 12.2: Boolean Operations; 12.3: Simplifying; 12.4: Offsetting; 12.5: The Node Tool; 12.6: Path Tweaking; 13: Path Effects and Extensions; 13.1: Path Effects; 13.2: Dynamic and Linked Offsets; 13.3: Path Extensions 14: Drawing |
Record Nr. | UNINA-9910138944203321 |
Kirsanov Dmitry | ||
San Francisco, : No Starch Press, 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
The book of Inkscape [[electronic resource] ] : the definitive guide to the free graphics editor / / by Dmitry Kirsanov |
Autore | Kirsanov Dmitry |
Edizione | [1st edition] |
Pubbl/distr/stampa | San Francisco, : No Starch Press, 2009 |
Descrizione fisica | 1 online resource (475 p.) |
Disciplina |
006.6/8
006.68 006.686 |
Soggetto topico | Computer graphics |
ISBN | 1-59327-263-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Table of Contents; Contents in Detail; Acknowledgments; Introduction; 1: Inkscape and the World; 1.1: What Vector Graphics Is and Why It Matters; 1.2: What Can You Do with Inkscape?; 1.3: Sources of Inkscape Art; 1.4: A Brief History of SVG; 1.5: Inkscape and Its Competition; 1.6: The Life of an Open Source Application; 2: An Inkscape Primer; 2.1: Installing Inkscape; 2.2: Inkscape's ""Hello, World!""; 2.3: Interface Overview; 2.4: Panning and Zooming; 2.5: Creating Objects; 2.6: Selecting; 2.7: Transforming; 2.8: Styling; 2.9: Saving and Exporting; 2.10: A Final Example
3: Setting Up and Moving Around3.1: Preferences; 3.2: Document Templates; 3.3: Keyboard Setup; 3.4: Page Setup; 3.5: Instances, Documents, Views; 3.6: The Document Window; 3.7: Dialogs; 3.8: Basic Zooming; 3.9: The Zoom Tool; 3.10: Panning; 3.11: Rendering Modes; 4: Objects; 4.1: Object Properties; 4.2: The Bounding Box; 4.3: Z-Order; 4.4: Copying, Cutting, Pasting, and Duplicating; 4.5: Groups; 4.6: Layers; 4.7: The XML Editor; 5: Selecting; 5.1: The Selection Cue; 5.2: Selection and the Status Bar; 5.3: Subselection; 5.4: Selecting by Clicking: The Selector 5.5: Selecting by Clicking: Other Tools5.6: Adding to a Selection; 5.7: Selecting with the Rubber Band; 5.8: Touch Selection; 5.9: Selecting Objects from Underneath; 5.10: Selecting in Groups; 5.11: Selecting with Keyboard Shortcuts; 5.12: Finding Objects; 5.13: Following Links; 5.14: Deselecting; 5.15: Selection Miscellany; 6: Transforming; 6.1: The Selector: Moving; 6.2: The Selector: Scaling; 6.3: The Selector: Rotating and Skewing; 6.4: Center of Rotation; 6.5: Transforming with Keyboard Shortcuts; 6.6: Tranforming with Numbers: X, Y, W, and H; 6.7: The Transform Dialog 6.8: Pasting Sizes6.9: Transforming with the Tweak Tool; 6.10: What Transformations Affect; 7: Snapping and Arranging; 7.1: Guidelines; 7.2: Grids; 7.3: Snapping; 7.4: Aligning; 7.5: Distributing; 8: Styling; 8.1: Style Fundamentals; 8.2: Color Models; 8.3: The Palette; 8.4: The Selected Style Indicator: Paint Commands; 8.5: The Selected Style Indicator: Color Gestures; 8.6: The Dropper Tool; 8.7: Color Tweaking; 8.8: Color Extensions and Filters; 9: Stroke and Markers; 9.1: Stroke Width; 9.2: Join; 9.3: Caps; 9.4: Dash Patterns; 9.5: Markers; 10: Gradients and Patterns 10.1: The Gradient Tool10.2: Gradient Definition; 10.3: Gradient Repeat; 10.4: Handles; 10.5: Multistage Gradients; 10.6: Transforming Objects with Gradients; 10.7: Gradient Tips and Examples; 10.8: Patterns; 11: Shapes; 11.1: Shape Tools; 11.2: Rectangles; 11.3: 3D Boxes; 11.4: Ellipses; 11.5: Stars and Polygons; 11.6: Spirals; 12: Editing Paths; 12.1: The Anatomy of a Path; 12.2: Boolean Operations; 12.3: Simplifying; 12.4: Offsetting; 12.5: The Node Tool; 12.6: Path Tweaking; 13: Path Effects and Extensions; 13.1: Path Effects; 13.2: Dynamic and Linked Offsets; 13.3: Path Extensions 14: Drawing |
Record Nr. | UNINA-9910780432803321 |
Kirsanov Dmitry | ||
San Francisco, : No Starch Press, 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
The book of Inkscape : the definitive guide to the free graphics editor / / by Dmitry Kirsanov |
Autore | Kirsanov Dmitry |
Edizione | [1st edition] |
Pubbl/distr/stampa | San Francisco, : No Starch Press, 2009 |
Descrizione fisica | 1 online resource (475 p.) |
Disciplina |
006.6/8
006.68 006.686 |
Soggetto topico | Computer graphics |
ISBN |
9781593272630
1593272634 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Table of Contents; Contents in Detail; Acknowledgments; Introduction; 1: Inkscape and the World; 1.1: What Vector Graphics Is and Why It Matters; 1.2: What Can You Do with Inkscape?; 1.3: Sources of Inkscape Art; 1.4: A Brief History of SVG; 1.5: Inkscape and Its Competition; 1.6: The Life of an Open Source Application; 2: An Inkscape Primer; 2.1: Installing Inkscape; 2.2: Inkscape's ""Hello, World!""; 2.3: Interface Overview; 2.4: Panning and Zooming; 2.5: Creating Objects; 2.6: Selecting; 2.7: Transforming; 2.8: Styling; 2.9: Saving and Exporting; 2.10: A Final Example
3: Setting Up and Moving Around3.1: Preferences; 3.2: Document Templates; 3.3: Keyboard Setup; 3.4: Page Setup; 3.5: Instances, Documents, Views; 3.6: The Document Window; 3.7: Dialogs; 3.8: Basic Zooming; 3.9: The Zoom Tool; 3.10: Panning; 3.11: Rendering Modes; 4: Objects; 4.1: Object Properties; 4.2: The Bounding Box; 4.3: Z-Order; 4.4: Copying, Cutting, Pasting, and Duplicating; 4.5: Groups; 4.6: Layers; 4.7: The XML Editor; 5: Selecting; 5.1: The Selection Cue; 5.2: Selection and the Status Bar; 5.3: Subselection; 5.4: Selecting by Clicking: The Selector 5.5: Selecting by Clicking: Other Tools5.6: Adding to a Selection; 5.7: Selecting with the Rubber Band; 5.8: Touch Selection; 5.9: Selecting Objects from Underneath; 5.10: Selecting in Groups; 5.11: Selecting with Keyboard Shortcuts; 5.12: Finding Objects; 5.13: Following Links; 5.14: Deselecting; 5.15: Selection Miscellany; 6: Transforming; 6.1: The Selector: Moving; 6.2: The Selector: Scaling; 6.3: The Selector: Rotating and Skewing; 6.4: Center of Rotation; 6.5: Transforming with Keyboard Shortcuts; 6.6: Tranforming with Numbers: X, Y, W, and H; 6.7: The Transform Dialog 6.8: Pasting Sizes6.9: Transforming with the Tweak Tool; 6.10: What Transformations Affect; 7: Snapping and Arranging; 7.1: Guidelines; 7.2: Grids; 7.3: Snapping; 7.4: Aligning; 7.5: Distributing; 8: Styling; 8.1: Style Fundamentals; 8.2: Color Models; 8.3: The Palette; 8.4: The Selected Style Indicator: Paint Commands; 8.5: The Selected Style Indicator: Color Gestures; 8.6: The Dropper Tool; 8.7: Color Tweaking; 8.8: Color Extensions and Filters; 9: Stroke and Markers; 9.1: Stroke Width; 9.2: Join; 9.3: Caps; 9.4: Dash Patterns; 9.5: Markers; 10: Gradients and Patterns 10.1: The Gradient Tool10.2: Gradient Definition; 10.3: Gradient Repeat; 10.4: Handles; 10.5: Multistage Gradients; 10.6: Transforming Objects with Gradients; 10.7: Gradient Tips and Examples; 10.8: Patterns; 11: Shapes; 11.1: Shape Tools; 11.2: Rectangles; 11.3: 3D Boxes; 11.4: Ellipses; 11.5: Stars and Polygons; 11.6: Spirals; 12: Editing Paths; 12.1: The Anatomy of a Path; 12.2: Boolean Operations; 12.3: Simplifying; 12.4: Offsetting; 12.5: The Node Tool; 12.6: Path Tweaking; 13: Path Effects and Extensions; 13.1: Path Effects; 13.2: Dynamic and Linked Offsets; 13.3: Path Extensions 14: Drawing |
Record Nr. | UNINA-9910811538503321 |
Kirsanov Dmitry | ||
San Francisco, : No Starch Press, 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Come usare Coreldraw! 2 : Versione inglese / E. Ihrig, S. Ihrig, M.S. Matthews, C. Boggs Matthews. |
Pubbl/distr/stampa | Milano : McGraw-Hill Libri Italia, 1992 |
Descrizione fisica | xxiii, 715 p. ; 26 cm |
Disciplina | 006.68 |
Soggetto non controllato |
Programmi di grafica - Coreldraw 2.
Computer graphics |
ISBN | 88-386-0258-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-990001315900403321 |
Milano : McGraw-Hill Libri Italia, 1992 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|