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Apache Struts 2 web application development [[electronic resource] ] : design, develop, test, and deploy your web applications using the Struts 2 framework / / Dave Newton
Apache Struts 2 web application development [[electronic resource] ] : design, develop, test, and deploy your web applications using the Struts 2 framework / / Dave Newton
Autore Newton Dave
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, U.K., : Packt Publishing Ltd., 2009
Descrizione fisica 1 online resource (384 p.)
Disciplina 005.2/762
Collana From technologies to solutions
Soggetto topico Struts framework
Web site development
Web sites - Authoring programs
Soggetto genere / forma Electronic books.
ISBN 9786612159299
1-282-15929-1
1-84719-340-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Table of Contents; Preface; Chapter 1: Struts and Agile Development; Struts 2 in a nutshell; The filter dispatcher; Interceptors; Actions; Results; Plug-ins; Agile in a nutshell; User stories; Testing; Refactoring; Short iterations; Real applications in a nutshell; Making it pretty; JavaScript; Documentation; All of the rest; Getting Started; Creating our own applications; Doing it ""by hand""; Using Maven; Summary; Chapter 2: Basic Configuration; Setting up our environment; A sanity-checking application; Configuring web.xml for Struts 2; Writing our first action
Configuring our first action with XMLConfiguring our result; Choosing an action method; Getting started with our application; Gathering user stories-defining our application; Building skeletal applications using wildcards; Matching multiple wildcards; More wildcard tricks; Packages and namespaces; Creating site navigation; Including external configuration files; Our application so far; Examining our configuration; Configuration via convention and annotations; The Convention Plug-in and action-less actions; The Convention Plug-in and action configuration
Configuring the Convention Plug-in with annotationsSummary; Chapter 3: Actions and ActionSupport; ActionSupport and its interfaces; The Action interface; Action's convenience strings; The TextProvider interface; Detour-action properties, JSPs, and more tags; Continuing with message lookup; Parameterized messages; The LocaleProvider interface; The Validateable and ValidationAware interfaces; Implementing our first user story; Refining our story; Creating the recipe form; Adding some validation; Displaying our error messages; More action interfaces
Detour-creating the list of interfaces to exploreLeveraging the IDE; Using the command line; Examining class files; Additional action interfaces; Preparable interface; Accessing scoped attributes (and request parameters); Accessing servlet objects; Request parameter/action property filtering; Summary; Chapter 4: Results and Result Types; The dispatcher result type; The redirect result type; The redirectAction result type; The chain result type (action chaining); The parse parameter and a usecase detour; Displaying the form; Coding our action; Configuring our success result
Type conversion sneak attackCoding the show action; The FreeMarker and Velocity result types; FreeMarker result configuration; The XSLT result type; The plaintext result; The stream result; The httpheader result; The Tiles and JasperReports results; Creating custom result types; Configuring our custom result type; Writing the action; Implementing our markdown result type; Summary; Chapter 5: OGNL, the Value Stack, and Custom Tags; OGNL; Contents of the value stack and the tag; Escaping values; Default values; Escaping values for JavaScript
Other value stack objects and the debug tag
Record Nr. UNINA-9910456094503321
Newton Dave  
Birmingham, U.K., : Packt Publishing Ltd., 2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning JavaScript [[electronic resource] /] / Paul Wilton, Jeremy McPeak
Beginning JavaScript [[electronic resource] /] / Paul Wilton, Jeremy McPeak
Autore Wilton Paul <1969->
Edizione [4th ed.]
Pubbl/distr/stampa Hoboken, NJ, : Wiley, c2010
Descrizione fisica 1 online resource (793 p.)
Disciplina 005.13/3
005.2/762
006.76
Altri autori (Persone) McPeakJeremy <1979->
Collana Programmer to programmer
Soggetto topico JavaScript (Computer program language)
World Wide Web
Web servers
Soggetto genere / forma Electronic books.
ISBN 1-282-48306-4
9786612483066
0-470-63178-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning JavaScript, 4th Edition; About the Authors; Credits; Acknowledgments; Contents; Introduction; Chapter 1: Introduction to JavaScript and the Web; Chapter 2: Data Types and Variables; Chapter 3: Decisions, Loops, and Functions; Chapter 4: Common Mistakes, Debugging, and Error Handling; Chapter 5: JavaScript - An Object-Based Language; Chapter 6: Programming the Browser; Chapter 7: HTML Forms: Interacting with the User; Chapter 8: Windows and Frames; Chapter 9: String Manipulation; Chapter 10: Date, Time, and Timers; Chapter 11: Storing Information: Cookies
Chapter 12: Dynamic HTML and the W3C Document Object ModelChapter 13: Using ActiveX and Plug-Ins with JavaScript; Chapter 14: Ajax; Chapter 15: JavaScript Frameworks; Appendix A: Answers to Exercises; Appendix B: JavaScript Core Reference; Appendix C: W3C DOM Reference; Appendix D: Latin-1 Character Set; Index
Record Nr. UNINA-9910457005403321
Wilton Paul <1969->  
Hoboken, NJ, : Wiley, c2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning JavaScript [[electronic resource] /] / Paul Wilton, Jeremy McPeak
Beginning JavaScript [[electronic resource] /] / Paul Wilton, Jeremy McPeak
Autore Wilton Paul <1969->
Edizione [4th ed.]
Pubbl/distr/stampa Hoboken, NJ, : Wiley, c2010
Descrizione fisica 1 online resource (793 p.)
Disciplina 005.13/3
005.2/762
006.76
Altri autori (Persone) McPeakJeremy <1979->
Collana Programmer to programmer
Soggetto topico JavaScript (Computer program language)
World Wide Web
Web servers
ISBN 1-282-48306-4
9786612483066
0-470-63178-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning JavaScript, 4th Edition; About the Authors; Credits; Acknowledgments; Contents; Introduction; Chapter 1: Introduction to JavaScript and the Web; Chapter 2: Data Types and Variables; Chapter 3: Decisions, Loops, and Functions; Chapter 4: Common Mistakes, Debugging, and Error Handling; Chapter 5: JavaScript - An Object-Based Language; Chapter 6: Programming the Browser; Chapter 7: HTML Forms: Interacting with the User; Chapter 8: Windows and Frames; Chapter 9: String Manipulation; Chapter 10: Date, Time, and Timers; Chapter 11: Storing Information: Cookies
Chapter 12: Dynamic HTML and the W3C Document Object ModelChapter 13: Using ActiveX and Plug-Ins with JavaScript; Chapter 14: Ajax; Chapter 15: JavaScript Frameworks; Appendix A: Answers to Exercises; Appendix B: JavaScript Core Reference; Appendix C: W3C DOM Reference; Appendix D: Latin-1 Character Set; Index
Record Nr. UNINA-9910781039303321
Wilton Paul <1969->  
Hoboken, NJ, : Wiley, c2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning Microsoft Visual basic 2008 [[electronic resource] /] / Thearon Willis and Bryan Newsome
Beginning Microsoft Visual basic 2008 [[electronic resource] /] / Thearon Willis and Bryan Newsome
Autore Willis Thearon
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., 2008
Descrizione fisica 1 online resource (914 p.)
Disciplina 005.133
005.2/762
005.2768
Altri autori (Persone) NewsomeBryan <1971->
Collana Wrox beginning guides.
Soggetto topico BASIC (Computer program language)
Soggetto genere / forma Electronic books.
ISBN 1-281-37440-7
9786611374402
0-470-38209-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning Microsoft Visual Basic 2008; About the Authors; Credits; Acknowledgments; Contents; Introduction; Who Is This Book For?; What Does This Book Cover?; What Do I Need to Run Visual Basic 2008?; Conventions; Source Code; Errata; p2p.wrox.com; Chapter 1: Welcome to Visual Basic 2008; Event-Driven Programming; Installing Visual Basic 2008; The Visual Basic 2008 IDE; Creating a Simple Application; Using the Help System; Summary; Exercise; Chapter 2: The Microsoft .NET Framework; Microsoft's Reliance on Windows; Writing Software for Windows; Common Language Runtime
The Common Type System and Common Language SpecificationSummary; Chapter 3: Writing Software; Information and Data; Working with Variables; Comments and Whitespace; Data Types; Storing Variables; Methods; Summary; Exercises; Chapter 4: Controlling the Flow; Making Decisions; The If Statement; Select Case; Loops; Summary; Exercises; Chapter 5: Working with Data Structures; Understanding Arrays; Understanding Enumerations; Understanding Constants; Structures; Working with ArrayLists; Working with Collections; Building Lookup Tables with Hashtable; Advanced Array Manipulation; Summary; Exercises
Chapter 6: Extensible Application Markup Language (XAML)What Is XAML?; XAML Syntax; Windows Presentation Foundation; Summary; Exercise; Chapter 7: Building Windows Applications; Responding to Events; Building a Simple Application; Creating More Complex Applications; Using Multiple Forms; Summary; Exercises; Chapter 8: Displaying Dialog Boxes; The MessageBox Dialog Box; The OpenDialog Control; The SaveDialog Control; The FontDialog Control; The ColorDialog Control; The PrintDialog Control; The FolderBrowserDialog Control; Summary; Exercises; Chapter 9: Creating Menus
Understanding Menu FeaturesCreating Menus; Context Menus; Summary; Exercise; Chapter 10: Debugging and Error Handling; Major Error Types; Debugging; Error Handling; Summary; Exercises; Chapter 11: Building Objects; Understanding Objects; Building Classes; Reusability; Designing an Object; Constructors; Inheritance; Objects and Structures; The Framework Classes; Summary; Exercises; Chapter 12: Advanced Object-Oriented Techniques; Building a Favorites Viewer; An Alternative Favorite Viewer; Using Shared Properties and Methods; Understanding Object-Oriented Programming and Memory Management
SummaryExercise; Chapter 13: Building Class Libraries; Understanding Class Libraries; Using Strong Names; Registering Assemblies; Designing Class Libraries; Using Third-Party Class Libraries; Viewing Classes with the Object Browser; Summary; Exercise; Chapter 14: Creating Windows Forms User Controls; Windows Forms Controls; Creating and Testing a User Control; Exposing Properties from User Controls; Design Time or Runtime; Creating a Command Link Control; Summary; Exercise; Chapter 15: Programming Custom Graphics; Building a Simple Paint Program; Dealing with Two Colors; Working with Images
More Graphics Methods
Record Nr. UNINA-9910458440203321
Willis Thearon  
Indianapolis, IN, : Wiley Pub., 2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning Microsoft Visual basic 2008 [[electronic resource] /] / Thearon Willis and Bryan Newsome
Beginning Microsoft Visual basic 2008 [[electronic resource] /] / Thearon Willis and Bryan Newsome
Autore Willis Thearon
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., 2008
Descrizione fisica 1 online resource (914 p.)
Disciplina 005.133
005.2/762
005.2768
Altri autori (Persone) NewsomeBryan <1971->
Collana Wrox beginning guides.
Soggetto topico BASIC (Computer program language)
ISBN 1-281-37440-7
9786611374402
0-470-38209-0
Classificazione ST 250 B10
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning Microsoft Visual Basic 2008; About the Authors; Credits; Acknowledgments; Contents; Introduction; Who Is This Book For?; What Does This Book Cover?; What Do I Need to Run Visual Basic 2008?; Conventions; Source Code; Errata; p2p.wrox.com; Chapter 1: Welcome to Visual Basic 2008; Event-Driven Programming; Installing Visual Basic 2008; The Visual Basic 2008 IDE; Creating a Simple Application; Using the Help System; Summary; Exercise; Chapter 2: The Microsoft .NET Framework; Microsoft's Reliance on Windows; Writing Software for Windows; Common Language Runtime
The Common Type System and Common Language SpecificationSummary; Chapter 3: Writing Software; Information and Data; Working with Variables; Comments and Whitespace; Data Types; Storing Variables; Methods; Summary; Exercises; Chapter 4: Controlling the Flow; Making Decisions; The If Statement; Select Case; Loops; Summary; Exercises; Chapter 5: Working with Data Structures; Understanding Arrays; Understanding Enumerations; Understanding Constants; Structures; Working with ArrayLists; Working with Collections; Building Lookup Tables with Hashtable; Advanced Array Manipulation; Summary; Exercises
Chapter 6: Extensible Application Markup Language (XAML)What Is XAML?; XAML Syntax; Windows Presentation Foundation; Summary; Exercise; Chapter 7: Building Windows Applications; Responding to Events; Building a Simple Application; Creating More Complex Applications; Using Multiple Forms; Summary; Exercises; Chapter 8: Displaying Dialog Boxes; The MessageBox Dialog Box; The OpenDialog Control; The SaveDialog Control; The FontDialog Control; The ColorDialog Control; The PrintDialog Control; The FolderBrowserDialog Control; Summary; Exercises; Chapter 9: Creating Menus
Understanding Menu FeaturesCreating Menus; Context Menus; Summary; Exercise; Chapter 10: Debugging and Error Handling; Major Error Types; Debugging; Error Handling; Summary; Exercises; Chapter 11: Building Objects; Understanding Objects; Building Classes; Reusability; Designing an Object; Constructors; Inheritance; Objects and Structures; The Framework Classes; Summary; Exercises; Chapter 12: Advanced Object-Oriented Techniques; Building a Favorites Viewer; An Alternative Favorite Viewer; Using Shared Properties and Methods; Understanding Object-Oriented Programming and Memory Management
SummaryExercise; Chapter 13: Building Class Libraries; Understanding Class Libraries; Using Strong Names; Registering Assemblies; Designing Class Libraries; Using Third-Party Class Libraries; Viewing Classes with the Object Browser; Summary; Exercise; Chapter 14: Creating Windows Forms User Controls; Windows Forms Controls; Creating and Testing a User Control; Exposing Properties from User Controls; Design Time or Runtime; Creating a Command Link Control; Summary; Exercise; Chapter 15: Programming Custom Graphics; Building a Simple Paint Program; Dealing with Two Colors; Working with Images
More Graphics Methods
Record Nr. UNINA-9910784783903321
Willis Thearon  
Indianapolis, IN, : Wiley Pub., 2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning PHP5, Apache, and MySQL Web development [[electronic resource] /] / Elizabeth Naramore ... [et al.]
Beginning PHP5, Apache, and MySQL Web development [[electronic resource] /] / Elizabeth Naramore ... [et al.]
Pubbl/distr/stampa Indianapolis, IN, : Wiley, c2005
Descrizione fisica 1 online resource (818 p.)
Disciplina 005.2/762
Altri autori (Persone) NaramoreElizabeth
Collana Programmer to programmer
Soggetto topico PHP (Computer program language)
Web site development
Soggetto genere / forma Electronic books.
ISBN 1-280-25259-6
9786610252596
0-7645-8970-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Getting started -- Configuring your installation -- Movie review Web site -- Creating PHP pages using PHP5 -- Using PHP with MySQL -- Using tables to display data -- Form elements -- Letting the user work with data -- Letting the user edit the database -- Manipulating and creating images with PHP -- Validating user input -- Handling and avoiding errors -- Comic book fan site -- Building databases -- Sending e-mail -- User logins, profiles, and personalization -- Building a content management system -- Mailing lists -- Online stores -- Creating a bulletin board system -- Using log files to improve your site -- Troubleshooting -- Answers to exercises -- PHP quick reference -- PHP5 functions -- MySQL data types -- MySQL quick reference -- Comparison of text editors -- Choosing a third-party host -- An introduction to PEAR -- AMP installation.
Record Nr. UNINA-9910457943103321
Indianapolis, IN, : Wiley, c2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning PHP5, Apache, and MySQL Web development [[electronic resource] /] / Elizabeth Naramore ... [et al.]
Beginning PHP5, Apache, and MySQL Web development [[electronic resource] /] / Elizabeth Naramore ... [et al.]
Pubbl/distr/stampa Indianapolis, IN, : Wiley, c2005
Descrizione fisica 1 online resource (818 p.)
Disciplina 005.2/762
Altri autori (Persone) NaramoreElizabeth
Collana Programmer to programmer
Soggetto topico PHP (Computer program language)
Web site development
ISBN 1-280-25259-6
9786610252596
0-7645-8970-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Getting started -- Configuring your installation -- Movie review Web site -- Creating PHP pages using PHP5 -- Using PHP with MySQL -- Using tables to display data -- Form elements -- Letting the user work with data -- Letting the user edit the database -- Manipulating and creating images with PHP -- Validating user input -- Handling and avoiding errors -- Comic book fan site -- Building databases -- Sending e-mail -- User logins, profiles, and personalization -- Building a content management system -- Mailing lists -- Online stores -- Creating a bulletin board system -- Using log files to improve your site -- Troubleshooting -- Answers to exercises -- PHP quick reference -- PHP5 functions -- MySQL data types -- MySQL quick reference -- Comparison of text editors -- Choosing a third-party host -- An introduction to PEAR -- AMP installation.
Record Nr. UNINA-9910784475503321
Indianapolis, IN, : Wiley, c2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Cocoon 2 programming [[electronic resource] ] : Web publishing with XML and Java / / Bill Brogden, Conrad D'Cruz, Mark Gaither
Cocoon 2 programming [[electronic resource] ] : Web publishing with XML and Java / / Bill Brogden, Conrad D'Cruz, Mark Gaither
Autore Brogden William B
Pubbl/distr/stampa San Francisco, : Sybex Inc., c2003
Descrizione fisica 1 online resource (385 p.)
Disciplina 005.2/762
Altri autori (Persone) D'CruzConrad
GaitherMark
Soggetto topico Application software - Development
Internet programming
Java (Computer program language)
XML (Document markup language)
Soggetto genere / forma Electronic books.
ISBN 1-280-65240-3
9786610652402
0-585-48791-X
0-7821-5157-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cocoon 2 Programming: Web Publishing with XML and Java; Contents at a Glance; Contents; Acknowledgments; Introduction; The Amazing Cocoon Project; Support for the Book; Contacting the Authors; Chapter 1: The Cocoon 2 Architecture; The Challenges of Web Publishing; The Challenges of Web Content Management; Content Management Systems to the Rescue; The Original Cocoon Project; Architecture of the Cocoon 2 Framework; Summary; Chapter 2: Uses of Cocoon; Setting Up Cocoon for Application Development; Two Simple Applications; Interfacing with a Database; Site Serving Mobile Devices
A Menu-Driven SiteRendering Scalable Vector Graphics; Summary; Chapter 3: A Review of the Essential Technologies; Developing Content; Developing Logic; Developing Presentation; Summary; Chapter 4: The Cocoon Serializers; Simple Serializers; More-Complex Serializers; Output of MS Office Formats; How to Build a Serializer; Looking at Serializer Examples; Internationalization; Summary; Chapter 5: Logic Control: The Sitemap; Sitemap Design Principles; The Contents of a Sitemap; The Components in Detail; The Resources Element; The Views Element; The Action-Sets Element; Pipelines; Summary
Chapter 6: Introducing XSP UsageA Minimal XSP Page; How XSP Works; Creating Dynamic Pages; Managing User Sessions; A SQL Example; Summary; Chapter 7: XSP Logicsheets; How a Logicsheet Works; Built-In XSP Logicsheets; Building a Custom Logicsheet; Summary; Chapter 8: Content Generators; Generators As Cocoon Components; Creating a Custom Generator; Summary; Chapter 9: Configuration for Debugging and Optimization; Tips for Debugging; Optimizing the Cocoon 2 System; Summary; Chapter 10: Patterns of Presentation; Patterns in Web Programming; Moving Simple Sites to Cocoon; The Portal Pattern
The Forms ProblemThe Wiki and Blog Phenomena; Client Capability; Summary; Chapter 11: Patterns of Content Generation; Cocoon and J2EE; Cocoon and Loosely Coupled Systems; Web Services and SOAP; Data Sources; Business Logic; Summary; Appendix A: Resources; Standards; Apache Projects; Tutorials, FAQs, and Other Goodies; Appendix B: Sitemap Tag References; Glossary; Index
Record Nr. UNINA-9910456221003321
Brogden William B  
San Francisco, : Sybex Inc., c2003
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Cocoon 2 programming [[electronic resource] ] : Web publishing with XML and Java / / Bill Brogden, Conrad D'Cruz, Mark Gaither
Cocoon 2 programming [[electronic resource] ] : Web publishing with XML and Java / / Bill Brogden, Conrad D'Cruz, Mark Gaither
Autore Brogden William B
Pubbl/distr/stampa San Francisco, : Sybex Inc., c2003
Descrizione fisica 1 online resource (385 p.)
Disciplina 005.2/762
Altri autori (Persone) D'CruzConrad
GaitherMark
Soggetto topico Application software - Development
Internet programming
Java (Computer program language)
XML (Document markup language)
ISBN 1-280-65240-3
9786610652402
0-585-48791-X
0-7821-5157-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cocoon 2 Programming: Web Publishing with XML and Java; Contents at a Glance; Contents; Acknowledgments; Introduction; The Amazing Cocoon Project; Support for the Book; Contacting the Authors; Chapter 1: The Cocoon 2 Architecture; The Challenges of Web Publishing; The Challenges of Web Content Management; Content Management Systems to the Rescue; The Original Cocoon Project; Architecture of the Cocoon 2 Framework; Summary; Chapter 2: Uses of Cocoon; Setting Up Cocoon for Application Development; Two Simple Applications; Interfacing with a Database; Site Serving Mobile Devices
A Menu-Driven SiteRendering Scalable Vector Graphics; Summary; Chapter 3: A Review of the Essential Technologies; Developing Content; Developing Logic; Developing Presentation; Summary; Chapter 4: The Cocoon Serializers; Simple Serializers; More-Complex Serializers; Output of MS Office Formats; How to Build a Serializer; Looking at Serializer Examples; Internationalization; Summary; Chapter 5: Logic Control: The Sitemap; Sitemap Design Principles; The Contents of a Sitemap; The Components in Detail; The Resources Element; The Views Element; The Action-Sets Element; Pipelines; Summary
Chapter 6: Introducing XSP UsageA Minimal XSP Page; How XSP Works; Creating Dynamic Pages; Managing User Sessions; A SQL Example; Summary; Chapter 7: XSP Logicsheets; How a Logicsheet Works; Built-In XSP Logicsheets; Building a Custom Logicsheet; Summary; Chapter 8: Content Generators; Generators As Cocoon Components; Creating a Custom Generator; Summary; Chapter 9: Configuration for Debugging and Optimization; Tips for Debugging; Optimizing the Cocoon 2 System; Summary; Chapter 10: Patterns of Presentation; Patterns in Web Programming; Moving Simple Sites to Cocoon; The Portal Pattern
The Forms ProblemThe Wiki and Blog Phenomena; Client Capability; Summary; Chapter 11: Patterns of Content Generation; Cocoon and J2EE; Cocoon and Loosely Coupled Systems; Web Services and SOAP; Data Sources; Business Logic; Summary; Appendix A: Resources; Standards; Apache Projects; Tutorials, FAQs, and Other Goodies; Appendix B: Sitemap Tag References; Glossary; Index
Record Nr. UNINA-9910780268103321
Brogden William B  
San Francisco, : Sybex Inc., c2003
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Data visualization with JavaScript / / Stephen A. Thomas
Data visualization with JavaScript / / Stephen A. Thomas
Autore Thomas Stephen A. <1962->
Edizione [1st edition]
Pubbl/distr/stampa San Francisco, California : , : No Starch Press, , 2015
Descrizione fisica 1 online resource (381 p.)
Disciplina 005.2/762
Soggetto topico Information visualization - Data processing
JavaScript (Computer program language)
Soggetto genere / forma Electronic books.
ISBN 1-4571-8986-0
1-59327-676-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto About the Author; Brief Contents; Contents in Detail; Acknowledgments; Introduction; The Book's Philosophy; The Book's Contents; Source Code for Examples; Chapter 1: Graphing Data; Creating a Basic Bar Chart; Step 1: Include the Required JavaScript; Step 2: Set Aside a Element to Hold the Chart; Step 3: Define the Data; Step 4: Draw the Chart; Step 5: Fix the Vertical Axis; Step 6: Fix the Horizontal Axis; Step 7: Adjust the Styling; Step 8: Vary the Bar Color; Step 9: Work Around flotr2 "Bugs"; Plotting Continuous Data with a Line Chart; Step 1: Define the Data
Step 2: Graph the CO2 DataStep 3: Add the Temperature Data; Step 4: Improve the Chart's Readability; Step 5: Clarify the Temperature Measurements; Step 6: Label the Chart; Step 7: Work Around flotr2 "Bugs"; Emphasizing Fractions Using a Pie Chart; Step 1: Define the Data; Step 2: Draw the Chart; Step 3: Label the Values; Step 4: Work Around flotr2 "Bugs"; Plotting X/Y Data with a Scatter Chart; Step 1: Define the Data; Step 2: Format the Data; Step 3: Plot the Data; Step 4: Adjust the Chart's Axes; Step 5: Label the Data; Step 6: Clarify the X-Axis; Step 7: Answer Users' Questions
Step 8: Work Around flotr2 "Bugs"Adding Magnitudes to X/Y Data with a Bubble Chart; Step 1: Define the Data; Step 2: Create a Background for the Chart; Step 3: Plot the Data; Step 4: Add the Background; Step 5: Color the Bubbles; Step 6: Adjust the Legend Styles; Step 7: Work Around flotr2 "Bugs"; Displaying Multidimensional Data with a Radar Chart; Step 1: Define the Data; Step 2: Create the Chart; Step 3: Work Around flotr2 "Bugs"; Summing Up; Chapter 2: Making Charts Interactive; Selecting Chart Content; Step 1: Include the Required JavaScript Libraries
Step 2: Set Aside a Element to Hold the ChartStep 3: Prepare the Data; Step 4: Draw the Chart; Step 5: Add the Controls; Step 6: Define the Data Structure for the Interaction; Step 7: Determine Chart Data Based on the Interaction State; Step 8: Add the Controls Using JavaScript; Step 9: Respond to the Interaction Controls; Zooming In on Charts; Step 1: Prepare the Page; Step 2: Draw the Chart; Step 3: Prepare the Data to Support Interaction; Step 4: Prepare to Accept Interaction Events; Step 5: Enable the Interaction; Tracking Data Values
Step 1: Set Aside a Element to Hold the ChartsStep 2: Prepare the Data; Step 3: Draw the Charts; Step 4: Implement the Interaction; Retrieving Data Using AJAX; Step 1: Understand the Source Data; Step 2: Get the First Level of Data via AJAX; Step 3: Process the First Level of Data; Step 4: Get the Real Data; Step 5: Process the Data; Step 6: Create the Chart; Summing Up; Chapter 3: Integrating Charts on a Page; Creating a Classic Sparkline; Step 1: Include the Required JavaScript Libraries; Step 2: Create the HTML Markup for the Sparkline; Step 3: Draw the Sparkline
Step 4: Adjust the Chart Style
Record Nr. UNINA-9910460423003321
Thomas Stephen A. <1962->  
San Francisco, California : , : No Starch Press, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui