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2012 16th International Symposium on Wearable Computers (ISWC)
2012 16th International Symposium on Wearable Computers (ISWC)
Pubbl/distr/stampa [Place of publication not identified], : IEEE, 2012
Disciplina 004.167
Soggetto topico Wearable computers
Portable computers
Mobile computing
Engineering & Applied Sciences
Computer Science
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996210430903316
[Place of publication not identified], : IEEE, 2012
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
2018 IEEE 15th International Conference on Wearable and Implantable Body Sensor Networks : 4-7 March 2018, Las Vegas, NV, USA / / IEEE Engineering in Medicine and Biology Society
2018 IEEE 15th International Conference on Wearable and Implantable Body Sensor Networks : 4-7 March 2018, Las Vegas, NV, USA / / IEEE Engineering in Medicine and Biology Society
Pubbl/distr/stampa Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Descrizione fisica 1 online resource (57 pages)
Disciplina 004.167
Soggetto topico Wearable computers
Biosensors
ISBN 1-5386-1109-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996279509903316
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
2018 IEEE 15th International Conference on Wearable and Implantable Body Sensor Networks : 4-7 March 2018, Las Vegas, NV, USA / / IEEE Engineering in Medicine and Biology Society
2018 IEEE 15th International Conference on Wearable and Implantable Body Sensor Networks : 4-7 March 2018, Las Vegas, NV, USA / / IEEE Engineering in Medicine and Biology Society
Pubbl/distr/stampa Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Descrizione fisica 1 online resource (57 pages)
Disciplina 004.167
Soggetto topico Wearable computers
Biosensors
ISBN 1-5386-1109-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910265257303321
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android design patterns and best practice : create reliable, robust, and efficient Android apps with industry-standard design patterns / / Kyle Mew
Android design patterns and best practice : create reliable, robust, and efficient Android apps with industry-standard design patterns / / Kyle Mew
Autore Mew Kyle
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England ; ; Mumbai, [India] : , : Packt, , 2016
Descrizione fisica 1 online resource (361 pages)
Disciplina 004.167
Soggetto topico Application software - Development
Mobile computing
Soggetto genere / forma Electronic books.
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910157560203321
Mew Kyle  
Birmingham, England ; ; Mumbai, [India] : , : Packt, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android design patterns and best practice : create reliable, robust, and efficient Android apps with industry-standard design patterns / / Kyle Mew
Android design patterns and best practice : create reliable, robust, and efficient Android apps with industry-standard design patterns / / Kyle Mew
Autore Mew Kyle
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England ; ; Mumbai, [India] : , : Packt, , 2016
Descrizione fisica 1 online resource (361 pages)
Disciplina 004.167
Soggetto topico Application software - Development
Mobile computing
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910792665503321
Mew Kyle  
Birmingham, England ; ; Mumbai, [India] : , : Packt, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android design patterns and best practice : create reliable, robust, and efficient Android apps with industry-standard design patterns / / Kyle Mew
Android design patterns and best practice : create reliable, robust, and efficient Android apps with industry-standard design patterns / / Kyle Mew
Autore Mew Kyle
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England ; ; Mumbai, [India] : , : Packt, , 2016
Descrizione fisica 1 online resource (361 pages)
Disciplina 004.167
Soggetto topico Application software - Development
Mobile computing
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910827618903321
Mew Kyle  
Birmingham, England ; ; Mumbai, [India] : , : Packt, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android tablets for dummies / / by Dan Gookin
Android tablets for dummies / / by Dan Gookin
Autore Gookin Dan
Edizione [Fourth edition.]
Pubbl/distr/stampa Hoboken, New Jersey : , : John Wiley & Sons, Inc., , 2017
Descrizione fisica 1 online resource (355 pages) : color illustrations
Disciplina 004.167
Collana For Dummies
Soggetto topico Tablet computers
ISBN 1-119-31074-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910149438903321
Gookin Dan  
Hoboken, New Jersey : , : John Wiley & Sons, Inc., , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Apache Cordova 4 programming / John M. Wargo
Apache Cordova 4 programming / John M. Wargo
Autore WARGO, John M.
Pubbl/distr/stampa Upper Saddle River (N.J.) : Addison-Wesley, 2015
Descrizione fisica XIX, 532 p. : ill. ; 23 cm
Disciplina 004.167
Collana Mobile Programming Series
Soggetto topico Programmi per elaboratori
Apache Cordova 4
ISBN 978-0-13-404819-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996288349803316
WARGO, John M.  
Upper Saddle River (N.J.) : Addison-Wesley, 2015
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Application development in iOS 7 : learn how to build an entire real-world application using all of iOS 7's new features / / Kyle Begeman
Application development in iOS 7 : learn how to build an entire real-world application using all of iOS 7's new features / / Kyle Begeman
Autore Begeman Kyle
Pubbl/distr/stampa Birmingham, [England] : , : Packt Publishing, , 2014
Descrizione fisica 1 online resource (126 p.)
Disciplina 004.167
Collana Community Experienced Distilled
Soggetto topico Application software - Development
Soggetto genere / forma Electronic books.
ISBN 1-78355-032-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Xcode 5 - A Developer's Ultimate Tool; The new user experience; Top-level documentation; Debugger and debug gauges; Automatic configuration with accounts and capabilities; Source control; Asset catalogs; Quick build device selection; Storyboard previews; Summary; Chapter 2: Foundation Framework - Growing Up; Why Foundation matters; Modules; Precompiled headers - a partial solution; Modules - smart importing; NSProgress; NSArray; NSTimer; NSData; NSURLUtilities; Summary
Chapter 3: Auto Layout 2.0Why you should use Auto Layout; Creating our project; Starting our storyboard; Setting up button actions; Using Auto Layout; Applying constraints; Resolving Auto Layout issues; Finishing our menu view; Preparing for navigation; Summary; Chapter 4: Building Our Application for iOS 7; Designing for iOS 7; Navigation bar and status bar; The new UIKit; Updated app icons; Putting together the pieces; Project organization; Creating the files; Setting up the storyboard; AddNewViewController; FoodDetailViewController; MyFoodsViewController; Summary
Chapter 5: Creating and Saving User DataPicking up where we left off; Navigation bar style; Adding our button action; Adding buttons to our navigation bar; Adjusting our storyboard view; Adding our delegates; Using a tap gesture; Getting the image from UIImagePickerController; Adding the text field delegate; Saving the data; Getting the date string; Adding validation; Saving the image; Creating versus loading the .plist file; Adding a new entry; Summary; Chapter 6: Displaying User Data; Custom cell; Building the cell; Connecting the cell; Creating properties; Adding food
Preparing the table viewLoading data; Displaying data; Showing the detail view; Coding the detail view; Creating blurred images; Finishing our detail view; Pushing the detail view; Summary; Chapter 7: Manipulating Text with TextKit; What is TextKit?; Dynamic type; Handling updates; Exclusion paths; Adding letterpress; Text formatting; Making text bold and italisizing; Underlining text; Summary; Chapter 8: Adding Physics with UIKit Dynamics; Motion and physics in UIKit; UIKit Dynamics; Motion effects; Adding gravity; UIDynamicAnimator; UIGravityBehavior; Behavior properties
Creating boundariesCollisions; Creating invisible boundaries; Dynamic items; Manipulating item properties; Collision notifications; Attaching items to other items; Snapping items; Using motion in our app; Summary; Index
Record Nr. UNINA-9910464742003321
Begeman Kyle  
Birmingham, [England] : , : Packt Publishing, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Application development in iOS 7 : learn how to build an entire real-world application using all of iOS 7's new features / / Kyle Begeman
Application development in iOS 7 : learn how to build an entire real-world application using all of iOS 7's new features / / Kyle Begeman
Autore Begeman Kyle
Pubbl/distr/stampa Birmingham, [England] : , : Packt Publishing, , 2014
Descrizione fisica 1 online resource (126 p.)
Disciplina 004.167
Collana Community Experienced Distilled
Soggetto topico Application software - Development
ISBN 1-78355-032-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Xcode 5 - A Developer's Ultimate Tool; The new user experience; Top-level documentation; Debugger and debug gauges; Automatic configuration with accounts and capabilities; Source control; Asset catalogs; Quick build device selection; Storyboard previews; Summary; Chapter 2: Foundation Framework - Growing Up; Why Foundation matters; Modules; Precompiled headers - a partial solution; Modules - smart importing; NSProgress; NSArray; NSTimer; NSData; NSURLUtilities; Summary
Chapter 3: Auto Layout 2.0Why you should use Auto Layout; Creating our project; Starting our storyboard; Setting up button actions; Using Auto Layout; Applying constraints; Resolving Auto Layout issues; Finishing our menu view; Preparing for navigation; Summary; Chapter 4: Building Our Application for iOS 7; Designing for iOS 7; Navigation bar and status bar; The new UIKit; Updated app icons; Putting together the pieces; Project organization; Creating the files; Setting up the storyboard; AddNewViewController; FoodDetailViewController; MyFoodsViewController; Summary
Chapter 5: Creating and Saving User DataPicking up where we left off; Navigation bar style; Adding our button action; Adding buttons to our navigation bar; Adjusting our storyboard view; Adding our delegates; Using a tap gesture; Getting the image from UIImagePickerController; Adding the text field delegate; Saving the data; Getting the date string; Adding validation; Saving the image; Creating versus loading the .plist file; Adding a new entry; Summary; Chapter 6: Displaying User Data; Custom cell; Building the cell; Connecting the cell; Creating properties; Adding food
Preparing the table viewLoading data; Displaying data; Showing the detail view; Coding the detail view; Creating blurred images; Finishing our detail view; Pushing the detail view; Summary; Chapter 7: Manipulating Text with TextKit; What is TextKit?; Dynamic type; Handling updates; Exclusion paths; Adding letterpress; Text formatting; Making text bold and italisizing; Underlining text; Summary; Chapter 8: Adding Physics with UIKit Dynamics; Motion and physics in UIKit; UIKit Dynamics; Motion effects; Adding gravity; UIDynamicAnimator; UIGravityBehavior; Behavior properties
Creating boundariesCollisions; Creating invisible boundaries; Dynamic items; Manipulating item properties; Collision notifications; Attaching items to other items; Snapping items; Using motion in our app; Summary; Index
Record Nr. UNINA-9910786564403321
Begeman Kyle  
Birmingham, [England] : , : Packt Publishing, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui