Cocoa [[electronic resource] /] / Richard Wentk |
Autore | Wentk Richard |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, 2010 |
Descrizione fisica | 1 online resource (627 p.) |
Disciplina |
005.268
664.008 |
Collana | Developer reference |
Soggetto topico |
Cocoa (Application development environment)
Object-oriented programming (Computer science) Application program interfaces (Computer software) |
Soggetto genere / forma | Electronic books. |
ISBN |
1-282-81722-1
9786612817229 0-470-93715-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. Getting started -- pt. 2. Going deeper -- pt. 3. Expanding the possibilities. |
Record Nr. | UNINA-9910459546503321 |
Wentk Richard | ||
Indianapolis, Ind., : Wiley, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Cocoa [[electronic resource] /] / Richard Wentk |
Autore | Wentk Richard |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, 2010 |
Descrizione fisica | 1 online resource (627 p.) |
Disciplina |
005.268
664.008 |
Collana | Developer reference |
Soggetto topico |
Cocoa (Application development environment)
Object-oriented programming (Computer science) Application program interfaces (Computer software) |
ISBN |
1-282-81722-1
9786612817229 0-470-93715-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. Getting started -- pt. 2. Going deeper -- pt. 3. Expanding the possibilities. |
Record Nr. | UNINA-9910785128803321 |
Wentk Richard | ||
Indianapolis, Ind., : Wiley, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Cocoa / / Richard Wentk |
Autore | Wentk Richard |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, 2010 |
Descrizione fisica | 1 online resource (627 p.) |
Disciplina |
005.268
664.008 |
Collana | Developer reference |
Soggetto topico |
Cocoa (Software framework)
Object-oriented programming (Computer science) Application program interfaces (Computer software) |
ISBN |
1-282-81722-1
9786612817229 0-470-93715-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | pt. 1. Getting started -- pt. 2. Going deeper -- pt. 3. Expanding the possibilities. |
Record Nr. | UNINA-9910822745703321 |
Wentk Richard | ||
Indianapolis, Ind., : Wiley, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Teach yourself visually Raspberry Pi / / Richard Wentk ; acquisitions editor, Aaron Black ; Sr. project editor, Sarah Hellert ; technical editor, Paul Hallett ; copy editor, Kim Heusel ; director, Content Development & Assemby, Robyn Siesky ; vice-president and executive group publisher, Richard Swadley |
Autore | Wentk Richard |
Pubbl/distr/stampa | Indianapolis, Indiana : , : Visual, , 2014 |
Descrizione fisica | 1 online resource (322 p.) |
Disciplina | 004.165 |
Collana | Teach Yourself Visually |
Soggetto topico |
Microcomputers
Raspberry Pi (Computer) Programming languages (Electronic computers) Computer programming |
Soggetto genere / forma | Electronic books. |
ISBN | 1-118-76827-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
About the Author; Table of Contents; Chapter 1: Getting Started with Raspberry Pi; Introducing Raspberry Pi; Take a Tour of Raspberry Pi; Choose Accessories; Choose and Use a Case; Connect a Monitor; Connect USB Accessories; Connect Power and Boot; Chapter 2: Selecting an Operating System; Understanding OS Options; Prepare an SD Card; Copy NOOBS to an SD card; Select and Install Raspbian Wheezy; Back Up an SD Card; Get Started with BerryBoot; Chapter 3: Setting Up Raspbian; Set a Password; Select a Keyboard Layout; Select a Time Zone; Manage Memory and SD Card Options; Set Up Overclocking
Connect to the Internet Revise the Configuration; Update the Operating System; Launch the Desktop; Shut Down the Pi; Chapter 4: Working with Applications; Introducing Raspberry Pi Apps; Set Up Wi-Fi; View Web Pages; Work with Files in File Manager; Edit Text with Leafpad; Configure the Desktop; Configure the Launch Panel; Chapter 5: Working with the Command Line; Introducing Linux; Using the Command Line; Become the Superuser; Understanding the File System; Navigate and List Directories; Create a Directory; Delete Files and Directories; View a File; Find a File or Command Copy, Move, and Rename Files Work with File Permissions; Using the Command Line History; Chapter 6: Understanding Advanced Commands; Understanding Advanced Linux; Using the Nano Editor; Set Up Autologin; Download and Install Applications; Configure an Application; Redirect Screen Output to a File; Combine Commands with a Pipe; Process Text with grep and sed; Create a Simple Script; Run a Command at Set Times; Chapter 7: Networking Raspberry Pi; Understanding Networking; Set a Static IP Address; Set Up ssh; Using ssh for Remote Command Line Access; Set Up Remote Access with VNC Share Files with Samba Set Up a Simple Web Server; Create a Simple Web Page; Install PHP; Create a Smart Web Page; Send E-Mails; Get Started with curl and wget; Put Your Pi on the Internet; Chapter 8: Getting Started with Sound and Video; Understanding Media on the Pi; Set Monitor Resolution and Overscan; Set Up Audio; Play Video with omxplayer; License Extra Video Formats; Connect a USB Media Drive; Chapter 9: Programming with Scratch; Understanding Scratch; Import a Costume; Switch a Costume with Blocks; Create a Loop; Move a Sprite; Add a Bounce; Check for Collisions Respond to the Mouse and Keyboard Edit a Costume; Change the Stage Background; Play Sounds; Work with Variables; Using the Pen; Chapter 10: Getting Started with Python; Introducing Python; Launch IDLE; Work with Numbers; Create Variables; Get Started with Strings; Split Strings; Pick Words from Strings; Convert Strings and Numbers; Work with Files; Create and Run a Python Script; Chapter 11: Organizing Information with Python; Get Started with Lists; Using List Methods; Explore Tuples; Work with Dictionaries; Understanding Repeats and Decisions; Make Decisions; Work with Loops and Repeats Understanding Functions and Objects |
Record Nr. | UNINA-9910464887803321 |
Wentk Richard | ||
Indianapolis, Indiana : , : Visual, , 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Teach yourself visually Raspberry Pi / / Richard Wentk ; acquisitions editor, Aaron Black ; Sr. project editor, Sarah Hellert ; technical editor, Paul Hallett ; copy editor, Kim Heusel ; director, Content Development & Assemby, Robyn Siesky ; vice-president and executive group publisher, Richard Swadley |
Autore | Wentk Richard |
Pubbl/distr/stampa | Indianapolis, Indiana : , : Visual, , 2014 |
Descrizione fisica | 1 online resource (322 p.) |
Disciplina | 004.165 |
Collana | Teach Yourself Visually |
Soggetto topico |
Microcomputers
Raspberry Pi (Computer) Programming languages (Electronic computers) Computer programming |
ISBN | 1-118-76827-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
About the Author; Table of Contents; Chapter 1: Getting Started with Raspberry Pi; Introducing Raspberry Pi; Take a Tour of Raspberry Pi; Choose Accessories; Choose and Use a Case; Connect a Monitor; Connect USB Accessories; Connect Power and Boot; Chapter 2: Selecting an Operating System; Understanding OS Options; Prepare an SD Card; Copy NOOBS to an SD card; Select and Install Raspbian Wheezy; Back Up an SD Card; Get Started with BerryBoot; Chapter 3: Setting Up Raspbian; Set a Password; Select a Keyboard Layout; Select a Time Zone; Manage Memory and SD Card Options; Set Up Overclocking
Connect to the Internet Revise the Configuration; Update the Operating System; Launch the Desktop; Shut Down the Pi; Chapter 4: Working with Applications; Introducing Raspberry Pi Apps; Set Up Wi-Fi; View Web Pages; Work with Files in File Manager; Edit Text with Leafpad; Configure the Desktop; Configure the Launch Panel; Chapter 5: Working with the Command Line; Introducing Linux; Using the Command Line; Become the Superuser; Understanding the File System; Navigate and List Directories; Create a Directory; Delete Files and Directories; View a File; Find a File or Command Copy, Move, and Rename Files Work with File Permissions; Using the Command Line History; Chapter 6: Understanding Advanced Commands; Understanding Advanced Linux; Using the Nano Editor; Set Up Autologin; Download and Install Applications; Configure an Application; Redirect Screen Output to a File; Combine Commands with a Pipe; Process Text with grep and sed; Create a Simple Script; Run a Command at Set Times; Chapter 7: Networking Raspberry Pi; Understanding Networking; Set a Static IP Address; Set Up ssh; Using ssh for Remote Command Line Access; Set Up Remote Access with VNC Share Files with Samba Set Up a Simple Web Server; Create a Simple Web Page; Install PHP; Create a Smart Web Page; Send E-Mails; Get Started with curl and wget; Put Your Pi on the Internet; Chapter 8: Getting Started with Sound and Video; Understanding Media on the Pi; Set Monitor Resolution and Overscan; Set Up Audio; Play Video with omxplayer; License Extra Video Formats; Connect a USB Media Drive; Chapter 9: Programming with Scratch; Understanding Scratch; Import a Costume; Switch a Costume with Blocks; Create a Loop; Move a Sprite; Add a Bounce; Check for Collisions Respond to the Mouse and Keyboard Edit a Costume; Change the Stage Background; Play Sounds; Work with Variables; Using the Pen; Chapter 10: Getting Started with Python; Introducing Python; Launch IDLE; Work with Numbers; Create Variables; Get Started with Strings; Split Strings; Pick Words from Strings; Convert Strings and Numbers; Work with Files; Create and Run a Python Script; Chapter 11: Organizing Information with Python; Get Started with Lists; Using List Methods; Explore Tuples; Work with Dictionaries; Understanding Repeats and Decisions; Make Decisions; Work with Loops and Repeats Understanding Functions and Objects |
Record Nr. | UNINA-9910789118003321 |
Wentk Richard | ||
Indianapolis, Indiana : , : Visual, , 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Teach yourself visually Raspberry Pi / / Richard Wentk ; acquisitions editor, Aaron Black ; Sr. project editor, Sarah Hellert ; technical editor, Paul Hallett ; copy editor, Kim Heusel ; director, Content Development & Assemby, Robyn Siesky ; vice-president and executive group publisher, Richard Swadley |
Autore | Wentk Richard |
Pubbl/distr/stampa | Indianapolis, Indiana : , : Visual, , 2014 |
Descrizione fisica | 1 online resource (322 p.) |
Disciplina | 004.165 |
Collana | Teach Yourself Visually |
Soggetto topico |
Microcomputers
Raspberry Pi (Computer) Programming languages (Electronic computers) Computer programming |
ISBN | 1-118-76827-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
About the Author; Table of Contents; Chapter 1: Getting Started with Raspberry Pi; Introducing Raspberry Pi; Take a Tour of Raspberry Pi; Choose Accessories; Choose and Use a Case; Connect a Monitor; Connect USB Accessories; Connect Power and Boot; Chapter 2: Selecting an Operating System; Understanding OS Options; Prepare an SD Card; Copy NOOBS to an SD card; Select and Install Raspbian Wheezy; Back Up an SD Card; Get Started with BerryBoot; Chapter 3: Setting Up Raspbian; Set a Password; Select a Keyboard Layout; Select a Time Zone; Manage Memory and SD Card Options; Set Up Overclocking
Connect to the Internet Revise the Configuration; Update the Operating System; Launch the Desktop; Shut Down the Pi; Chapter 4: Working with Applications; Introducing Raspberry Pi Apps; Set Up Wi-Fi; View Web Pages; Work with Files in File Manager; Edit Text with Leafpad; Configure the Desktop; Configure the Launch Panel; Chapter 5: Working with the Command Line; Introducing Linux; Using the Command Line; Become the Superuser; Understanding the File System; Navigate and List Directories; Create a Directory; Delete Files and Directories; View a File; Find a File or Command Copy, Move, and Rename Files Work with File Permissions; Using the Command Line History; Chapter 6: Understanding Advanced Commands; Understanding Advanced Linux; Using the Nano Editor; Set Up Autologin; Download and Install Applications; Configure an Application; Redirect Screen Output to a File; Combine Commands with a Pipe; Process Text with grep and sed; Create a Simple Script; Run a Command at Set Times; Chapter 7: Networking Raspberry Pi; Understanding Networking; Set a Static IP Address; Set Up ssh; Using ssh for Remote Command Line Access; Set Up Remote Access with VNC Share Files with Samba Set Up a Simple Web Server; Create a Simple Web Page; Install PHP; Create a Smart Web Page; Send E-Mails; Get Started with curl and wget; Put Your Pi on the Internet; Chapter 8: Getting Started with Sound and Video; Understanding Media on the Pi; Set Monitor Resolution and Overscan; Set Up Audio; Play Video with omxplayer; License Extra Video Formats; Connect a USB Media Drive; Chapter 9: Programming with Scratch; Understanding Scratch; Import a Costume; Switch a Costume with Blocks; Create a Loop; Move a Sprite; Add a Bounce; Check for Collisions Respond to the Mouse and Keyboard Edit a Costume; Change the Stage Background; Play Sounds; Work with Variables; Using the Pen; Chapter 10: Getting Started with Python; Introducing Python; Launch IDLE; Work with Numbers; Create Variables; Get Started with Strings; Split Strings; Pick Words from Strings; Convert Strings and Numbers; Work with Files; Create and Run a Python Script; Chapter 11: Organizing Information with Python; Get Started with Lists; Using List Methods; Explore Tuples; Work with Dictionaries; Understanding Repeats and Decisions; Make Decisions; Work with Loops and Repeats Understanding Functions and Objects |
Record Nr. | UNINA-9910810144503321 |
Wentk Richard | ||
Indianapolis, Indiana : , : Visual, , 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Xcode 5 developer reference / / Richard Wentk |
Autore | Wentk Richard |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Indiana : , : Wiley, , 2014 |
Descrizione fisica | 1 online resource (578 p.) |
Disciplina | 005.1 |
Collana | Developer Reference |
Soggetto topico |
Application software - Development
Computer software - Development Operating systems (Computers) |
Soggetto genere / forma | Electronic books. |
ISBN |
1-118-83513-1
1-118-83439-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
About the Author; Contents; Preface; Acknowledgments; Introduction; Part I: Getting Started with Xcode 5; Chapter 1: Introducing Xcode 5; Understanding the History of Mac Development Tools; Understanding Xcode 5's Key Features; Moving to Xcode 5; Comparing iOS and OS X Development; Summary; Chapter 2: Getting and Installing Xcode; Selecting a Mac for Xcode; Getting Started with Development; Getting Started with Xcode; Summary; Chapter 3: Building Applications from Templates; Getting Started with Templates; Customizing Projects and Templates; Summary; Chapter 4: Navigating the Xcode Interface
Understanding the InterfaceUsing the Navigation Area; Using the Utility Area; Working with the Editor Area; Summary; Chapter 5: Working with Files, Frameworks, and Classes; Working with Files and Classes; Working with Groups; Working with Frameworks; Summary; Chapter 6: Using Documentation; Understanding the Apple Documentation; Using the Xcode Documentation Viewer; Using Other Documentation; Summary; Chapter 7: Getting Started with Interface Builder; Understanding IB; Getting Started with IB; Creating a Simple iOS Project with IB; Understanding the IB Object Hierarchy; Designing without IB SummaryChapter 8: Creating More Advanced Effects with Interface Builder; Working with Constraints; Getting Started with Storyboards; Understanding Placeholders; Subclassing and Customizing Views; Supporting Non-English Languages; Working with Advanced IB Techniques; Summary; Part II: Going Deeper; Chapter 9: Saving Time in Xcode; Using Code Folding; Editing Structure; Refactoring Code; Using Code Snippets; Jumping to a Definition; Revealing Symbols; Summary; Chapter 10: Using the Organizer; Working with the Library; Working with Projects and Archives; Summary Chapter 11: Managing Certificates, Identifiers, and Provisioning ProfilesUnderstanding Provisioning; Getting Started with Provisioning; Creating Certificates and Identities; Summary; Chapter 12: Working with Builds, Schemes, and Workspaces; Getting Started with the Xcode Build System; Working with Schemes and Build Configurations; Summary; Chapter 13: Customizing Builds for Development and Distribution; Introducing Common Basic Customizations; Creating an App Store Submission; Working with iOS Ad Hoc builds; Creating Mac Developer ID Builds; Summary Chapter 14: Advanced Workspace and Build ManagementUnderstanding the Build Process; Creating Custom Builds; Working with Build Phases; Working with Libraries and Headers; Summary; Chapter 15: Using Version Control; Using Manual Version Control; Using Snapshots; Working with Git Source Control; Using Xcode with GitHub; Summary; Part III: Creating Fast and Reliable Code; Chapter 16: Getting Started with Code Analysis and Debugging; Checking and Analyzing Code; Getting Started with Debugging; Using the Console; Working with Breakpoints; Advanced Debugging; Summary Chapter 17: Testing Code with Instruments |
Record Nr. | UNINA-9910465027703321 |
Wentk Richard | ||
Indianapolis, Indiana : , : Wiley, , 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Xcode 5 developer reference / / Richard Wentk |
Autore | Wentk Richard |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Indiana : , : Wiley, , 2014 |
Descrizione fisica | 1 online resource (578 p.) |
Disciplina | 005.1 |
Collana | Developer Reference |
Soggetto topico |
Application software - Development
Computer software - Development Operating systems (Computers) |
ISBN |
1-118-83513-1
1-118-83439-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
About the Author; Contents; Preface; Acknowledgments; Introduction; Part I: Getting Started with Xcode 5; Chapter 1: Introducing Xcode 5; Understanding the History of Mac Development Tools; Understanding Xcode 5's Key Features; Moving to Xcode 5; Comparing iOS and OS X Development; Summary; Chapter 2: Getting and Installing Xcode; Selecting a Mac for Xcode; Getting Started with Development; Getting Started with Xcode; Summary; Chapter 3: Building Applications from Templates; Getting Started with Templates; Customizing Projects and Templates; Summary; Chapter 4: Navigating the Xcode Interface
Understanding the InterfaceUsing the Navigation Area; Using the Utility Area; Working with the Editor Area; Summary; Chapter 5: Working with Files, Frameworks, and Classes; Working with Files and Classes; Working with Groups; Working with Frameworks; Summary; Chapter 6: Using Documentation; Understanding the Apple Documentation; Using the Xcode Documentation Viewer; Using Other Documentation; Summary; Chapter 7: Getting Started with Interface Builder; Understanding IB; Getting Started with IB; Creating a Simple iOS Project with IB; Understanding the IB Object Hierarchy; Designing without IB SummaryChapter 8: Creating More Advanced Effects with Interface Builder; Working with Constraints; Getting Started with Storyboards; Understanding Placeholders; Subclassing and Customizing Views; Supporting Non-English Languages; Working with Advanced IB Techniques; Summary; Part II: Going Deeper; Chapter 9: Saving Time in Xcode; Using Code Folding; Editing Structure; Refactoring Code; Using Code Snippets; Jumping to a Definition; Revealing Symbols; Summary; Chapter 10: Using the Organizer; Working with the Library; Working with Projects and Archives; Summary Chapter 11: Managing Certificates, Identifiers, and Provisioning ProfilesUnderstanding Provisioning; Getting Started with Provisioning; Creating Certificates and Identities; Summary; Chapter 12: Working with Builds, Schemes, and Workspaces; Getting Started with the Xcode Build System; Working with Schemes and Build Configurations; Summary; Chapter 13: Customizing Builds for Development and Distribution; Introducing Common Basic Customizations; Creating an App Store Submission; Working with iOS Ad Hoc builds; Creating Mac Developer ID Builds; Summary Chapter 14: Advanced Workspace and Build ManagementUnderstanding the Build Process; Creating Custom Builds; Working with Build Phases; Working with Libraries and Headers; Summary; Chapter 15: Using Version Control; Using Manual Version Control; Using Snapshots; Working with Git Source Control; Using Xcode with GitHub; Summary; Part III: Creating Fast and Reliable Code; Chapter 16: Getting Started with Code Analysis and Debugging; Checking and Analyzing Code; Getting Started with Debugging; Using the Console; Working with Breakpoints; Advanced Debugging; Summary Chapter 17: Testing Code with Instruments |
Record Nr. | UNINA-9910786816803321 |
Wentk Richard | ||
Indianapolis, Indiana : , : Wiley, , 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Xcode 5 developer reference / / Richard Wentk |
Autore | Wentk Richard |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Indiana : , : Wiley, , 2014 |
Descrizione fisica | 1 online resource (578 p.) |
Disciplina | 005.1 |
Collana | Developer Reference |
Soggetto topico |
Application software - Development
Computer software - Development Operating systems (Computers) |
ISBN |
1-118-83513-1
1-118-83439-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
About the Author; Contents; Preface; Acknowledgments; Introduction; Part I: Getting Started with Xcode 5; Chapter 1: Introducing Xcode 5; Understanding the History of Mac Development Tools; Understanding Xcode 5's Key Features; Moving to Xcode 5; Comparing iOS and OS X Development; Summary; Chapter 2: Getting and Installing Xcode; Selecting a Mac for Xcode; Getting Started with Development; Getting Started with Xcode; Summary; Chapter 3: Building Applications from Templates; Getting Started with Templates; Customizing Projects and Templates; Summary; Chapter 4: Navigating the Xcode Interface
Understanding the InterfaceUsing the Navigation Area; Using the Utility Area; Working with the Editor Area; Summary; Chapter 5: Working with Files, Frameworks, and Classes; Working with Files and Classes; Working with Groups; Working with Frameworks; Summary; Chapter 6: Using Documentation; Understanding the Apple Documentation; Using the Xcode Documentation Viewer; Using Other Documentation; Summary; Chapter 7: Getting Started with Interface Builder; Understanding IB; Getting Started with IB; Creating a Simple iOS Project with IB; Understanding the IB Object Hierarchy; Designing without IB SummaryChapter 8: Creating More Advanced Effects with Interface Builder; Working with Constraints; Getting Started with Storyboards; Understanding Placeholders; Subclassing and Customizing Views; Supporting Non-English Languages; Working with Advanced IB Techniques; Summary; Part II: Going Deeper; Chapter 9: Saving Time in Xcode; Using Code Folding; Editing Structure; Refactoring Code; Using Code Snippets; Jumping to a Definition; Revealing Symbols; Summary; Chapter 10: Using the Organizer; Working with the Library; Working with Projects and Archives; Summary Chapter 11: Managing Certificates, Identifiers, and Provisioning ProfilesUnderstanding Provisioning; Getting Started with Provisioning; Creating Certificates and Identities; Summary; Chapter 12: Working with Builds, Schemes, and Workspaces; Getting Started with the Xcode Build System; Working with Schemes and Build Configurations; Summary; Chapter 13: Customizing Builds for Development and Distribution; Introducing Common Basic Customizations; Creating an App Store Submission; Working with iOS Ad Hoc builds; Creating Mac Developer ID Builds; Summary Chapter 14: Advanced Workspace and Build ManagementUnderstanding the Build Process; Creating Custom Builds; Working with Build Phases; Working with Libraries and Headers; Summary; Chapter 15: Using Version Control; Using Manual Version Control; Using Snapshots; Working with Git Source Control; Using Xcode with GitHub; Summary; Part III: Creating Fast and Reliable Code; Chapter 16: Getting Started with Code Analysis and Debugging; Checking and Analyzing Code; Getting Started with Debugging; Using the Console; Working with Breakpoints; Advanced Debugging; Summary Chapter 17: Testing Code with Instruments |
Record Nr. | UNINA-9910827045403321 |
Wentk Richard | ||
Indianapolis, Indiana : , : Wiley, , 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|