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Getting a job in CG [[electronic resource] ] : real advice from reel people / / Sean Wagstaff ; with Dariush Derakhshani
Getting a job in CG [[electronic resource] ] : real advice from reel people / / Sean Wagstaff ; with Dariush Derakhshani
Autore Wagstaff Sean
Pubbl/distr/stampa San Francisco ; ; London, : Maya press/SYBEX, c2004
Descrizione fisica 1 online resource (266 p.)
Disciplina 006.69602373
Altri autori (Persone) DerakhshaniDariush
Soggetto topico Computer graphics - Vocational guidance
Computer animation - Vocational guidance
Soggetto genere / forma Electronic books.
ISBN 1-280-52255-0
9786610522552
0-7821-5143-4
1-4175-0496-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword; Contents; Introduction; Chapter 1 What 3D Job is Right For You?; Finding Your Niche in Film and Television; 3D Job Descriptions; Chapter 2 Technical 3D Jobs and Other Industries; Technical Art Jobs; Management Jobs; Other 3D Jobs; Summary; Chapter 3 What To Learn; Fundamental Skills; 3D Graphics Skills; Other Skills; Summary; Chapter 4 How and Where to Learn; Going to School vs. Teaching Yourself; Choosing a School; Getting the Most Out of School; Teaching Yourself; Summary; Chapter 5 The Demo Reel, Portfolio, and Resume; Preparing Your Resume; The Portfolio; The Demo Reel; Summary
Chapter 6 Finding JobsTo Hollywood (and Beyond); Finding 3D Jobs on the Web; Summary; Chapter 7 The Real Goods: Who You Know; Friends in the Business: The Job Hunter's Hotline; Networking Opportunities; Film Festivals and Trade Shows; Summary; Chapter 8 Working with Recruiters; What Staffing Agencies Want; What In-House Recruiters Want; Summary; Chapter 9 Interviewing for the Job; Preparing for Different Types of Interviews; Research Before the Interview; Questions to Expect; Closing the Interview; Summary; Chapter 10 Frequently Asked Questions-Insights from Reel People
What Kinds of People Do You Look or When You're Hiring?What Do You Look for in Specialized Positions?; What Do You Look for in a Demo Reel?; What Do You Look for During the Interview?; How Important Is Education?; What Advice Do You Have for Expanding Your Skills?; How Do You Network?; General Advice; Appendix: Real Reels; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; Q; R; S; T; U; V; W
Record Nr. UNINA-9910456025403321
Wagstaff Sean  
San Francisco ; ; London, : Maya press/SYBEX, c2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Getting a job in CG [[electronic resource] ] : real advice from reel people / / Sean Wagstaff ; with Dariush Derakhshani
Getting a job in CG [[electronic resource] ] : real advice from reel people / / Sean Wagstaff ; with Dariush Derakhshani
Autore Wagstaff Sean
Pubbl/distr/stampa San Francisco ; ; London, : Maya press/SYBEX, c2004
Descrizione fisica 1 online resource (266 p.)
Disciplina 006.69602373
Altri autori (Persone) DerakhshaniDariush
Soggetto topico Computer graphics - Vocational guidance
Computer animation - Vocational guidance
ISBN 1-280-52255-0
9786610522552
0-7821-5143-4
1-4175-0496-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword; Contents; Introduction; Chapter 1 What 3D Job is Right For You?; Finding Your Niche in Film and Television; 3D Job Descriptions; Chapter 2 Technical 3D Jobs and Other Industries; Technical Art Jobs; Management Jobs; Other 3D Jobs; Summary; Chapter 3 What To Learn; Fundamental Skills; 3D Graphics Skills; Other Skills; Summary; Chapter 4 How and Where to Learn; Going to School vs. Teaching Yourself; Choosing a School; Getting the Most Out of School; Teaching Yourself; Summary; Chapter 5 The Demo Reel, Portfolio, and Resume; Preparing Your Resume; The Portfolio; The Demo Reel; Summary
Chapter 6 Finding JobsTo Hollywood (and Beyond); Finding 3D Jobs on the Web; Summary; Chapter 7 The Real Goods: Who You Know; Friends in the Business: The Job Hunter's Hotline; Networking Opportunities; Film Festivals and Trade Shows; Summary; Chapter 8 Working with Recruiters; What Staffing Agencies Want; What In-House Recruiters Want; Summary; Chapter 9 Interviewing for the Job; Preparing for Different Types of Interviews; Research Before the Interview; Questions to Expect; Closing the Interview; Summary; Chapter 10 Frequently Asked Questions-Insights from Reel People
What Kinds of People Do You Look or When You're Hiring?What Do You Look for in Specialized Positions?; What Do You Look for in a Demo Reel?; What Do You Look for During the Interview?; How Important Is Education?; What Advice Do You Have for Expanding Your Skills?; How Do You Network?; General Advice; Appendix: Real Reels; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; Q; R; S; T; U; V; W
Record Nr. UNINA-9910780447703321
Wagstaff Sean  
San Francisco ; ; London, : Maya press/SYBEX, c2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Getting a job in CG [[electronic resource] ] : real advice from reel people / / Sean Wagstaff ; with Dariush Derakhshani
Getting a job in CG [[electronic resource] ] : real advice from reel people / / Sean Wagstaff ; with Dariush Derakhshani
Autore Wagstaff Sean
Edizione [1st ed.]
Pubbl/distr/stampa San Francisco ; ; London, : Maya press/SYBEX, c2004
Descrizione fisica 1 online resource (266 p.)
Disciplina 006.69602373
Altri autori (Persone) DerakhshaniDariush
Soggetto topico Computer graphics - Vocational guidance
Computer animation - Vocational guidance
ISBN 1-280-52255-0
9786610522552
0-7821-5143-4
1-4175-0496-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword; Contents; Introduction; Chapter 1 What 3D Job is Right For You?; Finding Your Niche in Film and Television; 3D Job Descriptions; Chapter 2 Technical 3D Jobs and Other Industries; Technical Art Jobs; Management Jobs; Other 3D Jobs; Summary; Chapter 3 What To Learn; Fundamental Skills; 3D Graphics Skills; Other Skills; Summary; Chapter 4 How and Where to Learn; Going to School vs. Teaching Yourself; Choosing a School; Getting the Most Out of School; Teaching Yourself; Summary; Chapter 5 The Demo Reel, Portfolio, and Resume; Preparing Your Resume; The Portfolio; The Demo Reel; Summary
Chapter 6 Finding JobsTo Hollywood (and Beyond); Finding 3D Jobs on the Web; Summary; Chapter 7 The Real Goods: Who You Know; Friends in the Business: The Job Hunter's Hotline; Networking Opportunities; Film Festivals and Trade Shows; Summary; Chapter 8 Working with Recruiters; What Staffing Agencies Want; What In-House Recruiters Want; Summary; Chapter 9 Interviewing for the Job; Preparing for Different Types of Interviews; Research Before the Interview; Questions to Expect; Closing the Interview; Summary; Chapter 10 Frequently Asked Questions-Insights from Reel People
What Kinds of People Do You Look or When You're Hiring?What Do You Look for in Specialized Positions?; What Do You Look for in a Demo Reel?; What Do You Look for During the Interview?; How Important Is Education?; What Advice Do You Have for Expanding Your Skills?; How Do You Network?; General Advice; Appendix: Real Reels; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; Q; R; S; T; U; V; W
Record Nr. UNINA-9910815584903321
Wagstaff Sean  
San Francisco ; ; London, : Maya press/SYBEX, c2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui