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Games and Learning Alliance [[electronic resource] ] : 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers / / edited by Alessandro de Gloria, Remco Veltkamp
Games and Learning Alliance [[electronic resource] ] : 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers / / edited by Alessandro de Gloria, Remco Veltkamp
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Descrizione fisica 1 online resource (XVI, 575 p. 181 illus.)
Disciplina 371.337
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Personal computers
Education—Data processing
User interfaces (Computer systems)
Optical data processing
Artificial intelligence
Software engineering
Personal Computing
Computers and Education
User Interfaces and Human Computer Interaction
Image Processing and Computer Vision
Artificial Intelligence
Software Engineering
ISBN 3-319-40216-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Games for health -- Games for mobility -- Pervasive gaming -- Urban mobility. .
Record Nr. UNISA-996465674703316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Games and Learning Alliance : 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers / / edited by Alessandro de Gloria, Remco Veltkamp
Games and Learning Alliance : 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers / / edited by Alessandro de Gloria, Remco Veltkamp
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Descrizione fisica 1 online resource (XVI, 575 p. 181 illus.)
Disciplina 371.337
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Personal computers
Education—Data processing
User interfaces (Computer systems)
Optical data processing
Artificial intelligence
Software engineering
Personal Computing
Computers and Education
User Interfaces and Human Computer Interaction
Image Processing and Computer Vision
Artificial Intelligence
Software Engineering
ISBN 3-319-40216-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Games for health -- Games for mobility -- Pervasive gaming -- Urban mobility. .
Record Nr. UNINA-9910484063303321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Intelligent Technologies for Interactive Entertainment : 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers / / edited by Ronald Poppe, John-Jules Meyer, Remco Veltkamp, Mehdi Dastani
Intelligent Technologies for Interactive Entertainment : 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers / / edited by Ronald Poppe, John-Jules Meyer, Remco Veltkamp, Mehdi Dastani
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Descrizione fisica 1 online resource (XI, 300 p. 87 illus.)
Disciplina 006.7
Collana Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Soggetto topico Multimedia systems 
User interfaces (Computer systems)
Artificial intelligence
Application software
Education—Data processing
Optical data processing
Media Design
User Interfaces and Human Computer Interaction
Artificial Intelligence
Computer Applications
Computers and Education
Computer Imaging, Vision, Pattern Recognition and Graphics
ISBN 3-319-49616-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Designing collaborative games for children education on sustainable development -- Towards Serious Gaming for Communication Training – A Pilot Study with Police Academy Students -- A Serious Game for Learning Social Networking Literacy by Flaming Experiences -- Game@School. Teaching through Gaming and Mobile-based Tutoring Systems Interaction technologies -- Exploring User-Defined Gestures and Voice Commands to Control an Unmanned Aerial Vehicle -- Monitoring Interactions -- Hold me Tight: A Tangible Interface for Mediating Closeness to Overcome Physical Separation -- Analyzing Fear Using a Single-Sensor EEG Device Persuasion and motivation -- Design of an Adaptive Persuasive Mobile Application for Stimulating the Medication Adherence -- Interactive Advertisements in an IoT Era Exertion games -- Cooperative Tetris: the Influence of Social Exertion Gaming on Game Experience and Social Presence -- Distributed Embodied Team Play, a Distributed Interactive Pong Playground -- A Throw Training System Utilizing Visual and Sound Effects -- Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games -- Deep learning for classifying Battlefield 4 players -- Do Warriors, Villagers and Scientists Decide Differently? -- The Impact of Role on Message Framing -- The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations -- Measuring Affective, Physiological and Behavioural Differences in Solo, Competitive and Collaborative Games -- The Oculus Rift Film Experience: A Case Study on Understanding Films in a Head Mounted Display -- WWoW: World Without Walls. Immersive Mixed Reality with Virtual Co-location, Natural Interactions, and Remote Collaboration -- My Drama: Story-based Game for Understanding Emotions in Context -- Building game scripting DSL’s with the Metacasanova metacompiler -- Interaction Design Tools for Autism -- Poème Numérique: Technology-Mediated Audience Participation (TMAP) using Smartphones and High-Frequency Sound IDs. .
Record Nr. UNINA-9910254845403321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui