E-Learning and Games for Training, Education, Health and Sports [[electronic resource] ] : 7th International Conference, Edutainment 2012, and 3rd International Conference, GameDays 2012, Darmstadt, Germany, September 18-20, 2012, Proceedings / / edited by Stefan Göbel, Wolfgang Mueller, Bodo Urban, Josef Wiemeyer |
Edizione | [1st ed. 2012.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2012 |
Descrizione fisica | 1 online resource (XVIII, 194 p. 68 illus.) |
Disciplina | 004.16 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Personal computers
Education—Data processing User interfaces (Computer systems) Application software Multimedia information systems Computer graphics Personal Computing Computers and Education User Interfaces and Human Computer Interaction Information Systems Applications (incl. Internet) Multimedia Information Systems Computer Graphics |
ISBN | 3-642-33466-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Collaborative Virtual Environments for Training: A Unified Interaction Model for Real Humans and Virtual Humans -- Developing a Situated Virtual Reality Simulation for Telerobotic Control and Training -- Game Mastering in Collaborative Multiplayer Serious Games -- Implementing High-Resolution Adaptivity in Game-Based Learning -- Game-Based Teaching and Learning Turning High-Schools into Laboratories? Lessons Learnt from Studies of Instructional Effectiveness of Digital Games in the Curricular Schooling System -- Application of NXT Based Robots for Teaching Java-Based Concurrency -- The Effect of Learning Mechanics Design on Learning Outcomes in a Computer-Based Geometry Game -- A Serious Game for Architectural Knowledge in the Classroom -- Evaluation of Competence Development in WoW -- “This Game Is Girly!” Perceived Enjoyment and Student Acceptance of Edutainment -- Emerging Learning and Gaming Technologies Towards a Social Game Interaction Taxonomy: A Social Gaming Approach towards Peer Knowledge Sharing and Participation in Serious Games -- Mobile Worlds: Mobile Gaming and Learning? -- Science and Technology Communication Activities by Using 3D Image Projection System -- Potentials of a Low-Cost Motion Analysis System for Exergames in Rehabilitation and Sports Medicine -- Authoring Tools and Mechanisms Puzzle-it: An HTML5 Serious Games Platform for Education: Puzzle Based Serious Games for Education -- Authoring of Serious Adventure Games in StoryTec -- Designing an Interactive Storytelling Game -- Towards Puzzle Templates for Multiplayer Adventures -- Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts -- The Impact of Different Gaming Interfaces on Spatial Experience and Spatial Presence – A Pilot Study -- Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities -- StoryTec: Authoring Adaptive Cross-Platform Games -- Veni, Vidi, VICERO – But Where to Start? |
Record Nr. | UNISA-996465585303316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2012 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Interactive Systems: Design, Specification, and Verification [[electronic resource] ] : 9th International Workshop, DSV-IS 2002, Rostock Germany, June 12-14, 2002 / / edited by Bodo Urban, Jean Vanderdonckt, Quentin Limbourg |
Edizione | [1st ed. 2002.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2002 |
Descrizione fisica | 1 online resource (X, 274 p.) |
Disciplina | 004 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
User interfaces (Computer systems)
Computer science Software engineering Computer logic Information storage and retrieval User Interfaces and Human Computer Interaction Computer Science, general Software Engineering Logics and Meanings of Programs Information Storage and Retrieval |
ISBN | 3-540-36235-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | From a Formal User Model to Design Rules -- A Coloured Petri Net Formalisation for a UML-Based Notation Applied to Cooperative System Modelling -- Adaptive User Interface for Mobile Devices -- Migratable User Interface Descriptions in Component-Based Development -- Task Modelling in Multiple Contexts of Use -- Notational Support for the Design of Augmented Reality Systems -- Tool-Supported Interpreter-Based User Interface Architecture for Ubiquitous Computing -- Combining Compound Conceptual User Interface Components with Modelling Patterns — A Promising Direction for Model-Based Cross-Platform User Interface Development -- Multiple User Interfaces: Towards a Task-Driven and Patterns-Oriented Design Model -- Foundations of Cognitive Support: Toward Abstract Patterns of Usefulness -- User Interface Design Patterns for Interactive Modeling in Demography and Biostatistics -- User Interface Conceptual Patterns -- Monitoring Human Faces from Multi-view Image Sequences -- Improving Mouse Navigation — A Walk through the “Hilly Screen Landscape” -- Designing User Interaction for Face Tracking Applications -- Performance Evaluation as a Tool for Quantitative Assessment of Complexity of Interactive Systems -- Blending Descriptive and Numeric Analysis in Human Reliability Design -- Towards a Ubiquitous Semantics of Interaction: Phenomenology, Scenarios, and Traces -- Architecture Considerations for Interoperable Multi-modal Assistant Systems. |
Record Nr. | UNISA-996465767903316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2002 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Interactive Systems: Design, Specification, and Verification : 9th International Workshop, DSV-IS 2002, Rostock Germany, June 12-14, 2002 / / edited by Bodo Urban, Jean Vanderdonckt, Quentin Limbourg |
Edizione | [1st ed. 2002.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2002 |
Descrizione fisica | 1 online resource (X, 274 p.) |
Disciplina | 004 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
User interfaces (Computer systems)
Computer science Software engineering Computer logic Information storage and retrieval User Interfaces and Human Computer Interaction Computer Science, general Software Engineering Logics and Meanings of Programs Information Storage and Retrieval |
ISBN | 3-540-36235-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | From a Formal User Model to Design Rules -- A Coloured Petri Net Formalisation for a UML-Based Notation Applied to Cooperative System Modelling -- Adaptive User Interface for Mobile Devices -- Migratable User Interface Descriptions in Component-Based Development -- Task Modelling in Multiple Contexts of Use -- Notational Support for the Design of Augmented Reality Systems -- Tool-Supported Interpreter-Based User Interface Architecture for Ubiquitous Computing -- Combining Compound Conceptual User Interface Components with Modelling Patterns — A Promising Direction for Model-Based Cross-Platform User Interface Development -- Multiple User Interfaces: Towards a Task-Driven and Patterns-Oriented Design Model -- Foundations of Cognitive Support: Toward Abstract Patterns of Usefulness -- User Interface Design Patterns for Interactive Modeling in Demography and Biostatistics -- User Interface Conceptual Patterns -- Monitoring Human Faces from Multi-view Image Sequences -- Improving Mouse Navigation — A Walk through the “Hilly Screen Landscape” -- Designing User Interaction for Face Tracking Applications -- Performance Evaluation as a Tool for Quantitative Assessment of Complexity of Interactive Systems -- Blending Descriptive and Numeric Analysis in Human Reliability Design -- Towards a Ubiquitous Semantics of Interaction: Phenomenology, Scenarios, and Traces -- Architecture Considerations for Interoperable Multi-modal Assistant Systems. |
Record Nr. | UNINA-9910143889703321 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2002 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Transactions on Edutainment X [[electronic resource] /] / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Mueller, Ido Iurgel, Paolo Petta, Bodo Urban |
Edizione | [1st ed. 2013.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013 |
Descrizione fisica | 1 online resource (XII, 269 p. 96 illus.) |
Disciplina | 374.26 |
Collana | Transactions on Edutainment |
Soggetto topico |
Education—Data processing
User interfaces (Computer systems) Personal computers Computers and Education User Interfaces and Human Computer Interaction Personal Computing |
ISBN | 3-642-37919-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Interactive Digital Storytelling – Theory -- Authoring for Engagement in Plot-Based Interactive Dramatic Experiences for Learning -- First Steps towards a Unified Theory for Interactive Digital Narrative -- Interactive Digital Storytelling – Technology -- Contextual Affect Modeling and Detection in Interactive Text-Based Dramatic Improvisation -- A Methodology to Validate Interactive Storytelling Scenarios in Linear Logic -- Interactive Digital Storytelling – Case Studies -- Digital Storytelling and Educational Benefits: Evidences from a Large-Scale Project -- Collecting Aboriginal Stories for Education through Immersion -- Narrative Threads: A Tool to Support Young People in Creating Their Own Narrative-Based Computer Games -- UpStage: An Online Tool for Real-Time Storytelling -- eLBa 2011 – Technology and Applications -- Comprehensive Blended Learning Concept for Teaching Micro Controller Technology Utilising HomeLab Kits and Remote Labs in a Virtual Web Environment -- Cooperative and Self-directed Learning with the Learning Scenario VideoLearn: Engineering Education Using Lecture Recordings -- Applying Computer-Aided Intelligent Assessment in the Context of Mathematical Induction -- eLBa 2011 – Case Studies and Mobile Applications -- Digital Inclusion: Zero to Deuterio Learning and the More Knowing Other -- Human Computation in Mobile Cooperative Learning: A Museum Tour Case Study -- Touching Nametags with NFC Phones: A Playful Approach to Learning to Read -- eLBa 2011 – Game Based Learning and Social Media -- Learning, Reasoning and Modeling in Social Gaming -- Social Media Communication – Social Media Used Both as a Learning Content and as a Learning Style. |
Record Nr. | UNISA-996466200003316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Transactions on Edutainment X / / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Mueller, Ido Iurgel, Paolo Petta, Bodo Urban |
Edizione | [1st ed. 2013.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013 |
Descrizione fisica | 1 online resource (XII, 269 p. 96 illus.) |
Disciplina | 374.26 |
Collana | Transactions on Edutainment |
Soggetto topico |
Education—Data processing
User interfaces (Computer systems) Personal computers Computers and Education User Interfaces and Human Computer Interaction Personal Computing |
ISBN | 3-642-37919-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Interactive Digital Storytelling – Theory -- Authoring for Engagement in Plot-Based Interactive Dramatic Experiences for Learning -- First Steps towards a Unified Theory for Interactive Digital Narrative -- Interactive Digital Storytelling – Technology -- Contextual Affect Modeling and Detection in Interactive Text-Based Dramatic Improvisation -- A Methodology to Validate Interactive Storytelling Scenarios in Linear Logic -- Interactive Digital Storytelling – Case Studies -- Digital Storytelling and Educational Benefits: Evidences from a Large-Scale Project -- Collecting Aboriginal Stories for Education through Immersion -- Narrative Threads: A Tool to Support Young People in Creating Their Own Narrative-Based Computer Games -- UpStage: An Online Tool for Real-Time Storytelling -- eLBa 2011 – Technology and Applications -- Comprehensive Blended Learning Concept for Teaching Micro Controller Technology Utilising HomeLab Kits and Remote Labs in a Virtual Web Environment -- Cooperative and Self-directed Learning with the Learning Scenario VideoLearn: Engineering Education Using Lecture Recordings -- Applying Computer-Aided Intelligent Assessment in the Context of Mathematical Induction -- eLBa 2011 – Case Studies and Mobile Applications -- Digital Inclusion: Zero to Deuterio Learning and the More Knowing Other -- Human Computation in Mobile Cooperative Learning: A Museum Tour Case Study -- Touching Nametags with NFC Phones: A Playful Approach to Learning to Read -- eLBa 2011 – Game Based Learning and Social Media -- Learning, Reasoning and Modeling in Social Gaming -- Social Media Communication – Social Media Used Both as a Learning Content and as a Learning Style. |
Record Nr. | UNINA-9910483128103321 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2013 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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