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Augmented Intelligence and Intelligent Tutoring Systems [[electronic resource] ] : 19th International Conference, ITS 2023, Corfu, Greece, June 2–5, 2023, Proceedings / / edited by Claude Frasson, Phivos Mylonas, Christos Troussas
Augmented Intelligence and Intelligent Tutoring Systems [[electronic resource] ] : 19th International Conference, ITS 2023, Corfu, Greece, June 2–5, 2023, Proceedings / / edited by Claude Frasson, Phivos Mylonas, Christos Troussas
Autore Frasson Claude
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (714 pages)
Disciplina 371.334
Altri autori (Persone) MylonasPhivos
TroussasChristos
Collana Lecture Notes in Computer Science
Soggetto topico Education—Data processing
Computer engineering
Computer networks
Artificial intelligence
Social sciences—Data processing
Computers and Education
Computer Engineering and Networks
Artificial Intelligence
Computer Application in Social and Behavioral Sciences
Soggetto non controllato Education
ISBN 9783031328831
9783031328824
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Augmented Intelligence in Tutoring systems: Language Proficiency Enhanced Knowledge Tracing -- Recommending Mathematical Tasks Based on Reinforcement Learning and Item Response Theory -- A Framework for Automatic Task Ontology Execution in a Complex Environment -- Method and Tools to Supporting Math Learning in Inclusive Education of Blind Students -- Understanding the usages and effects of a recommendation system in a non-formal learning context -- Detecting Mental Fatigue in Intelligent Tutoring Systems -- Detecting Mental Fatigue in Intelligent Tutoring Systems -- An Approach to Generating Adaptive Feedback for Online Formative Assessment -- Early Warning Systems: How to Generate Early and Accurate Alerts of At-risk of Failure Learners? -- Detecting Interlingual Errors: The Case of Prepositions -- Detecting Interlingual Errors: The Case of Prepositions -- Teaching Cardiovascular Physiology with a Minigame-based ITS -- Expert-centered design recommendations to promote engagement in authoring activities of adaptive learning technologies -- Towards a Chatbot-based Learning Object Recommendation: A Comparative Experiment -- Development of a Conversational Agent for Tutoring Nursing Students to Interact with Patients -- Integrating an Ontological Reference Model of Piloting Procedures in ACT-R Cognitive Architecture to simulate piloting tasks -- Generating Pedagogical Questions to Help Students Learn -- Attention Assessment of Aircraft Pilots Using Eye Tracking -- KEMMRL:Knowledge Extraction Model for Morphologically Rich Languages -- Synthesising didactic explanatory texts in Intelligent Tutoring Systems based on the information in cognitive maps -- Using the ITS components in improving the Q-learning policy for instructional sequencing -- Stargazing Live! Inspiring with real data in a mobile planetarium and learning through conceptual modelling -- A GPT-based Vocabulary Tutor -- ETHOSCHOOL: An Artificial Moral Agent Model for Collaborative Learning -- Toward a Smart Tool for Supporting Programming Lab Work -- Towards Embodied Wearable Intelligent Tutoring Systems -- iQUIZ!: A Collaborative Online Learning System that Promotes Growth Mindset using Persuasive Feedback -- Helping Teachers to Analyze Big Sets of Concept Maps -- Learning Engagement and Peer Learning in MOOC: A Selective Systematic Review -- Personalized Study Guide: A Moodle Plug-in Generating Personal Learning Path for Students -- Learning by Building Chatbot: A System Usability Study and Teachers’ Views about the Educational Uses of Chatbots -- Towards Integrating Learnersourcing, Microlearning and Gamification in Moodle -- Towards a social learning analysis using Learning Management System and Learning Experience to predict learners’ success -- Towards a social learning analysis using Learning Management System and Learning Experience to predict learners’ success -- Estimation of Piloting Attention Level Based on the Correlation of Pupil Dilation and EEG -- Functional programming of intelligent systems -- Model-based Support for Collaborative Concept Mapping in an Open-ended Domain. Augmented Intelligence in Healthcare Informatics: CPR Emergency Assistance through Mixed Reality Communication -- The Relative Importance of Cognitive and Behavioral Engagement to Task Performance in Self-Regulated Learning With an Intelligent Tutoring System -- Emotional Impact of Cognitive Priming on Alzheimer's Disease -- Combining XR and AI for integrating the best pedagogical approach to providing feedback in Surgical Medical Distance Education -- Multimodal learning for clinical risk prediction in Intensive Care Units. Augmented Intelligence in Games, Serious Games and Virtual Reality: User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign Language -- Distraction Detection and Monitoring Using Eye Tracking in Virtual Reality. Neural Networks and Data Mining: Using Feature Interaction for Mining Learners' Hidden Information in MOOC Dropout Prediction -- On an integrated assessment for the students within an academic consortium -- An Approach to Automatic Flight Deviation Detection -- Automatic learning of piloting behavior from flight data -- Towards Student Behaviour Simulation: A Decision Transformer based Approach. Augmented Intelligence and Metaverse: Mixed Reality Agents as Language Learning Tutors -- Metaverse and Virtual Environment to improve attention deficit hyperactivity disorder‎ (ADHD) students’ ‎learning. Security, Privacy and Ethics in Augmented Intelligence: Culture of Ethics in Adopting Learning Analytics -- Promoting Ethical Uses in Artificial Intelligence Applied to Education. Applied Natural Language Processing: Improving Collaboration via Automated Intelligent Nudges -- Preliminary Performance Assessment on Ask4Summary’s Reading Methods for Summary Generation -- Joint Topic Model with Selected Side Information for Inter-University Syllabus Analysis Focusing on the Variety of Instructional Approaches -- Plug & Play with Deep Neural Networks: Classifying Posts that Need Urgent Intervention in MOOCs -- Personalized feedback enhanced by Natural Language Processing in Intelligent Tutoring Systems -- SC-Ques: A Sentence Completion Question Dataset for English as a Second Language Learners -- Conversational Agents and Language Models that learn from Human Dialogues to Support Design Thinking.
Record Nr. UNISA-996534465703316
Frasson Claude  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Augmented Intelligence and Intelligent Tutoring Systems : 19th International Conference, ITS 2023, Corfu, Greece, June 2–5, 2023, Proceedings / / edited by Claude Frasson, Phivos Mylonas, Christos Troussas
Augmented Intelligence and Intelligent Tutoring Systems : 19th International Conference, ITS 2023, Corfu, Greece, June 2–5, 2023, Proceedings / / edited by Claude Frasson, Phivos Mylonas, Christos Troussas
Autore Frasson Claude
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (714 pages)
Disciplina 371.334
Altri autori (Persone) MylonasPhivos
TroussasChristos
Collana Lecture Notes in Computer Science
Soggetto topico Education—Data processing
Computer engineering
Computer networks
Artificial intelligence
Social sciences—Data processing
Computers and Education
Computer Engineering and Networks
Artificial Intelligence
Computer Application in Social and Behavioral Sciences
Soggetto non controllato Education
ISBN 9783031328831
9783031328824
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Augmented Intelligence in Tutoring systems: Language Proficiency Enhanced Knowledge Tracing -- Recommending Mathematical Tasks Based on Reinforcement Learning and Item Response Theory -- A Framework for Automatic Task Ontology Execution in a Complex Environment -- Method and Tools to Supporting Math Learning in Inclusive Education of Blind Students -- Understanding the usages and effects of a recommendation system in a non-formal learning context -- Detecting Mental Fatigue in Intelligent Tutoring Systems -- Detecting Mental Fatigue in Intelligent Tutoring Systems -- An Approach to Generating Adaptive Feedback for Online Formative Assessment -- Early Warning Systems: How to Generate Early and Accurate Alerts of At-risk of Failure Learners? -- Detecting Interlingual Errors: The Case of Prepositions -- Detecting Interlingual Errors: The Case of Prepositions -- Teaching Cardiovascular Physiology with a Minigame-based ITS -- Expert-centered design recommendations to promote engagement in authoring activities of adaptive learning technologies -- Towards a Chatbot-based Learning Object Recommendation: A Comparative Experiment -- Development of a Conversational Agent for Tutoring Nursing Students to Interact with Patients -- Integrating an Ontological Reference Model of Piloting Procedures in ACT-R Cognitive Architecture to simulate piloting tasks -- Generating Pedagogical Questions to Help Students Learn -- Attention Assessment of Aircraft Pilots Using Eye Tracking -- KEMMRL:Knowledge Extraction Model for Morphologically Rich Languages -- Synthesising didactic explanatory texts in Intelligent Tutoring Systems based on the information in cognitive maps -- Using the ITS components in improving the Q-learning policy for instructional sequencing -- Stargazing Live! Inspiring with real data in a mobile planetarium and learning through conceptual modelling -- A GPT-based Vocabulary Tutor -- ETHOSCHOOL: An Artificial Moral Agent Model for Collaborative Learning -- Toward a Smart Tool for Supporting Programming Lab Work -- Towards Embodied Wearable Intelligent Tutoring Systems -- iQUIZ!: A Collaborative Online Learning System that Promotes Growth Mindset using Persuasive Feedback -- Helping Teachers to Analyze Big Sets of Concept Maps -- Learning Engagement and Peer Learning in MOOC: A Selective Systematic Review -- Personalized Study Guide: A Moodle Plug-in Generating Personal Learning Path for Students -- Learning by Building Chatbot: A System Usability Study and Teachers’ Views about the Educational Uses of Chatbots -- Towards Integrating Learnersourcing, Microlearning and Gamification in Moodle -- Towards a social learning analysis using Learning Management System and Learning Experience to predict learners’ success -- Towards a social learning analysis using Learning Management System and Learning Experience to predict learners’ success -- Estimation of Piloting Attention Level Based on the Correlation of Pupil Dilation and EEG -- Functional programming of intelligent systems -- Model-based Support for Collaborative Concept Mapping in an Open-ended Domain. Augmented Intelligence in Healthcare Informatics: CPR Emergency Assistance through Mixed Reality Communication -- The Relative Importance of Cognitive and Behavioral Engagement to Task Performance in Self-Regulated Learning With an Intelligent Tutoring System -- Emotional Impact of Cognitive Priming on Alzheimer's Disease -- Combining XR and AI for integrating the best pedagogical approach to providing feedback in Surgical Medical Distance Education -- Multimodal learning for clinical risk prediction in Intensive Care Units. Augmented Intelligence in Games, Serious Games and Virtual Reality: User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign Language -- Distraction Detection and Monitoring Using Eye Tracking in Virtual Reality. Neural Networks and Data Mining: Using Feature Interaction for Mining Learners' Hidden Information in MOOC Dropout Prediction -- On an integrated assessment for the students within an academic consortium -- An Approach to Automatic Flight Deviation Detection -- Automatic learning of piloting behavior from flight data -- Towards Student Behaviour Simulation: A Decision Transformer based Approach. Augmented Intelligence and Metaverse: Mixed Reality Agents as Language Learning Tutors -- Metaverse and Virtual Environment to improve attention deficit hyperactivity disorder‎ (ADHD) students’ ‎learning. Security, Privacy and Ethics in Augmented Intelligence: Culture of Ethics in Adopting Learning Analytics -- Promoting Ethical Uses in Artificial Intelligence Applied to Education. Applied Natural Language Processing: Improving Collaboration via Automated Intelligent Nudges -- Preliminary Performance Assessment on Ask4Summary’s Reading Methods for Summary Generation -- Joint Topic Model with Selected Side Information for Inter-University Syllabus Analysis Focusing on the Variety of Instructional Approaches -- Plug & Play with Deep Neural Networks: Classifying Posts that Need Urgent Intervention in MOOCs -- Personalized feedback enhanced by Natural Language Processing in Intelligent Tutoring Systems -- SC-Ques: A Sentence Completion Question Dataset for English as a Second Language Learners -- Conversational Agents and Language Models that learn from Human Dialogues to Support Design Thinking.
Record Nr. UNINA-9910726276003321
Frasson Claude  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Intelligent tutoring systems : 17th international conference, ITS 2021, virtual event, June 7-11, 2021, proceedings / / Alexandra I. Cristea, Christos Troussas (editors)
Intelligent tutoring systems : 17th international conference, ITS 2021, virtual event, June 7-11, 2021, proceedings / / Alexandra I. Cristea, Christos Troussas (editors)
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2021]
Descrizione fisica 1 online resource (534 pages)
Disciplina 371.334
Collana Lecture Notes in Computer Science
Soggetto topico Intelligent tutoring systems
Computer-assisted instruction
ISBN 3-030-80421-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910491028503321
Cham, Switzerland : , : Springer, , [2021]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Intelligent tutoring systems : 17th international conference, ITS 2021, virtual event, June 7-11, 2021, proceedings / / Alexandra I. Cristea, Christos Troussas (editors)
Intelligent tutoring systems : 17th international conference, ITS 2021, virtual event, June 7-11, 2021, proceedings / / Alexandra I. Cristea, Christos Troussas (editors)
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2021]
Descrizione fisica 1 online resource (534 pages)
Disciplina 371.334
Collana Lecture Notes in Computer Science
Soggetto topico Intelligent tutoring systems
Computer-assisted instruction
ISBN 3-030-80421-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996464421503316
Cham, Switzerland : , : Springer, , [2021]
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Intelligent Tutoring Systems [[electronic resource] ] : 16th International Conference, ITS 2020, Athens, Greece, June 8–12, 2020, Proceedings / / edited by Vivekanandan Kumar, Christos Troussas
Intelligent Tutoring Systems [[electronic resource] ] : 16th International Conference, ITS 2020, Athens, Greece, June 8–12, 2020, Proceedings / / edited by Vivekanandan Kumar, Christos Troussas
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (462 pages)
Disciplina 371.334
Collana Programming and Software Engineering
Soggetto topico Education—Data processing
Application software
Computer organization
Computers
Computers and Education
Computer Applications
Computer Systems Organization and Communication Networks
Information Systems and Communication Service
ISBN 3-030-49663-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Multi-Sensual Augmented Reality in Interactive Accessible Math Tutoring System for Flipped Classroom -- Adaptive Learning to Support Reading Skills Development for All: A Single-Case Experimental Design to Monitor, Describe, and Assess the Impact of Adaptive Learning on Language Development of a Diversity of K-12 Pupils -- General ITS software architecture and framework -- Let the end user in peace: usability and user experience aspects related to the design of tutoring systems -- Developing a Multimodal Affect Assessment for Aviation Training -- Scaling Mentoring Support with Distributed Artificial Intelligence -- Exploring Navigation Styles in a FutureLearn MOOC -- Changes of Affective States in Intelligent Tutoring System to Improve Feedbacks Through Low-Cost and Open Electroencephalogram and Facial Expression -- Computer-Aided Grouping of Students with Reading Disabilities for Effective Response-to-Intervention -- SHAPed Automated Essay Scoring: Explaining Writing Features’ Contributions to English Writing Organization -- Probabilistic Approaches to Detect Blocking States in Intelligent Tutoring System -- Avoiding Bias in Students' Intrinsic Motivation Detection -- Innovative Robot for Educational Robotics and STEM -- Supporting Students by Integrating an Open Learner Model in a Peer Assessment Platform -- Explaining Traffic Situations – Architecture of a Virtual Driving Instructor -- MOOCOLAB - A Customized Collaboration Framework In MOOCs (Massive Open Online Courses) -- Mixed Compensation Multidimensional Item Response Theory -- Data-Driven Analysis of Engagement in Gamified Learning Environments: a Methodology for Real-Time Measurement of MOOCs -- Intelligent Predictive Analytics for Identifying Students at Risk of Failure in Moodle Courses -- Prediction of Users’ Professional Profile in MOOCs Only by Utilising Learners’ Written Texts -- Cohesion Network Analysis: Predicting Course Grades and Generating Sociograms for a Romanian Moodle Course -- A Study on the Factors Influencing the Participation of Face-to-Face Discussion and Online Synchronous Discussion in Class -- Applying Genetic Algorithms for Recommending Adequate Competitors in Mobile Game-Based Learning Environments -- Dynamic Detection of Learning Modalities Using Fuzzy Logic in Students’ Interaction Activities -- Adaptive Music Therapy for Alzheimer’s Disease Using Virtual Reality -- Improving Cognitive and Emotional State Using 3D Virtual Reality Orientation Game -- A Multidimensional Learners’ Model to Identify Urgent Instructor Intervention Need in MOOC Forum Posts -- Should we consider Efficiency and Constancy for Adaptation in Intelligent Tutoring Systems -- An Interactive Recommender System Based on Reinforcement Learning for Improving Emotional Competences in Educational Groups -- Can we Use Gamification to Predict Students' Performance? A Case Study Supported by an Online Judge -- AFFLOG: A Logic Based Affective Tutoring System -- Towards a Framework for Learning Systems in Smart Universities -- Interweaving Activities, Feedback and Learner Model in a Learner Centered Learning Environment -- Enriching Synchronous Collaboration in Online Courses with Configurable Conversational Agents -- Where the Competency-Based Assessment Meets the Semantic Learning Analytics -- Towards CSCL Scripting By Example -- The Educators’ Perspective on Developing a Reflective Writing Framework (RWF) for Assessing Reflective Writing in Computer Science Education -- Validating the Reflective Writing Framework (RWF) for Assessing Reflective Writing in Computer Science Education -- Recommender System for Quality Educational Resources -- Intelligent Tutoring Systems for Psychomotor Training – A Systematic Literature Review -- Employing Social Network Analysis to enhance community learning -- Is MOOC Learning Different from Dropout Learners? A Visually-Driven, Multi-Granularity Approach -- Self-Construction and Interactive Simulations to Support the Learning of Drawing Graphs and Reasoning in Mathematics -- WebApriori: A Web Application for Association Rules Mining -- Dialogue Act Pairs for Automated Analysis of Typed-Chat Group Problem-Solving -- Long Term Retention of Programming Concepts Learned Using Software Tutors -- Towards a Template-Driven Approach to Documenting Teaching Practices -- A Knowledge Sharing System Architecture for Higher Education Institutions -- Reducing Cognitive Load for Anatomy Students with a Multimodal ITS Platform -- Learning Analytics in Big Data Era. Exploration, Validation and Predictive Models Development -- Learning Analytics Dashboard for Motivation and Performance -- Educational Driving through Intelligent Traffic Simulation -- Quality Assurance in Higher Education: The role of students -- Evolutionary Learner Profile Optimization using Rare and Negative Association Rules for Micro Open Learning.
Record Nr. UNISA-996418287403316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Intelligent Tutoring Systems : 16th International Conference, ITS 2020, Athens, Greece, June 8–12, 2020, Proceedings / / edited by Vivekanandan Kumar, Christos Troussas
Intelligent Tutoring Systems : 16th International Conference, ITS 2020, Athens, Greece, June 8–12, 2020, Proceedings / / edited by Vivekanandan Kumar, Christos Troussas
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (462 pages)
Disciplina 371.334
374.26
Collana Programming and Software Engineering
Soggetto topico Education—Data processing
Application software
Computer organization
Computers
Computers and Education
Computer Applications
Computer Systems Organization and Communication Networks
Information Systems and Communication Service
ISBN 3-030-49663-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Multi-Sensual Augmented Reality in Interactive Accessible Math Tutoring System for Flipped Classroom -- Adaptive Learning to Support Reading Skills Development for All: A Single-Case Experimental Design to Monitor, Describe, and Assess the Impact of Adaptive Learning on Language Development of a Diversity of K-12 Pupils -- General ITS software architecture and framework -- Let the end user in peace: usability and user experience aspects related to the design of tutoring systems -- Developing a Multimodal Affect Assessment for Aviation Training -- Scaling Mentoring Support with Distributed Artificial Intelligence -- Exploring Navigation Styles in a FutureLearn MOOC -- Changes of Affective States in Intelligent Tutoring System to Improve Feedbacks Through Low-Cost and Open Electroencephalogram and Facial Expression -- Computer-Aided Grouping of Students with Reading Disabilities for Effective Response-to-Intervention -- SHAPed Automated Essay Scoring: Explaining Writing Features’ Contributions to English Writing Organization -- Probabilistic Approaches to Detect Blocking States in Intelligent Tutoring System -- Avoiding Bias in Students' Intrinsic Motivation Detection -- Innovative Robot for Educational Robotics and STEM -- Supporting Students by Integrating an Open Learner Model in a Peer Assessment Platform -- Explaining Traffic Situations – Architecture of a Virtual Driving Instructor -- MOOCOLAB - A Customized Collaboration Framework In MOOCs (Massive Open Online Courses) -- Mixed Compensation Multidimensional Item Response Theory -- Data-Driven Analysis of Engagement in Gamified Learning Environments: a Methodology for Real-Time Measurement of MOOCs -- Intelligent Predictive Analytics for Identifying Students at Risk of Failure in Moodle Courses -- Prediction of Users’ Professional Profile in MOOCs Only by Utilising Learners’ Written Texts -- Cohesion Network Analysis: Predicting Course Grades and Generating Sociograms for a Romanian Moodle Course -- A Study on the Factors Influencing the Participation of Face-to-Face Discussion and Online Synchronous Discussion in Class -- Applying Genetic Algorithms for Recommending Adequate Competitors in Mobile Game-Based Learning Environments -- Dynamic Detection of Learning Modalities Using Fuzzy Logic in Students’ Interaction Activities -- Adaptive Music Therapy for Alzheimer’s Disease Using Virtual Reality -- Improving Cognitive and Emotional State Using 3D Virtual Reality Orientation Game -- A Multidimensional Learners’ Model to Identify Urgent Instructor Intervention Need in MOOC Forum Posts -- Should we consider Efficiency and Constancy for Adaptation in Intelligent Tutoring Systems -- An Interactive Recommender System Based on Reinforcement Learning for Improving Emotional Competences in Educational Groups -- Can we Use Gamification to Predict Students' Performance? A Case Study Supported by an Online Judge -- AFFLOG: A Logic Based Affective Tutoring System -- Towards a Framework for Learning Systems in Smart Universities -- Interweaving Activities, Feedback and Learner Model in a Learner Centered Learning Environment -- Enriching Synchronous Collaboration in Online Courses with Configurable Conversational Agents -- Where the Competency-Based Assessment Meets the Semantic Learning Analytics -- Towards CSCL Scripting By Example -- The Educators’ Perspective on Developing a Reflective Writing Framework (RWF) for Assessing Reflective Writing in Computer Science Education -- Validating the Reflective Writing Framework (RWF) for Assessing Reflective Writing in Computer Science Education -- Recommender System for Quality Educational Resources -- Intelligent Tutoring Systems for Psychomotor Training – A Systematic Literature Review -- Employing Social Network Analysis to enhance community learning -- Is MOOC Learning Different from Dropout Learners? A Visually-Driven, Multi-Granularity Approach -- Self-Construction and Interactive Simulations to Support the Learning of Drawing Graphs and Reasoning in Mathematics -- WebApriori: A Web Application for Association Rules Mining -- Dialogue Act Pairs for Automated Analysis of Typed-Chat Group Problem-Solving -- Long Term Retention of Programming Concepts Learned Using Software Tutors -- Towards a Template-Driven Approach to Documenting Teaching Practices -- A Knowledge Sharing System Architecture for Higher Education Institutions -- Reducing Cognitive Load for Anatomy Students with a Multimodal ITS Platform -- Learning Analytics in Big Data Era. Exploration, Validation and Predictive Models Development -- Learning Analytics Dashboard for Motivation and Performance -- Educational Driving through Intelligent Traffic Simulation -- Quality Assurance in Higher Education: The role of students -- Evolutionary Learner Profile Optimization using Rare and Negative Association Rules for Micro Open Learning.
Record Nr. UNINA-9910410058403321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Novel and intelligent digital systems : proceedings of the 2nd International Conference (NiDS 2022) / / Akrivi Krouska, Christos Troussas, and Jaime Caro
Novel and intelligent digital systems : proceedings of the 2nd International Conference (NiDS 2022) / / Akrivi Krouska, Christos Troussas, and Jaime Caro
Autore Krouska Akrivi
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2022]
Descrizione fisica 1 online resource (410 pages)
Disciplina 006.3
Collana Lecture Notes in Networks and Systems
Soggetto topico Artificial intelligence
ISBN 3-031-17601-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Committees -- Conference Committee -- General Conference Chairs -- Honorary Chair -- Program Committee Chairs -- Program Advising Chair -- Workshop and Tutorial Chair -- Doctoral Consortium Chair -- Organization Chair -- Publicity Chairs -- Program Committee -- Contents -- Approaches in Adaptive Learning -- Cross-Cutting Visual Support of Decision Making for Forming Personalized Learning Spaces -- 1 Introduction and Related Works -- 2 Method -- 2.1 Basic Decision-Making Model -- 2.2 Structural and Functional Visualization -- 2.3 Cross-Cutting Approach -- 3 Case Study and Discussion -- 4 Conclusion -- References -- Personalized Learning in an Intelligent Educational System -- 1 Introduction -- 2 Related Works -- 3 Intelligent Educational System in the Context of ISOSeM -- 4 Personalization in ISOSeM IES -- 4.1 The Knowledge Model for Dynamic Learning Path-Based Personalization -- 4.2 Development and Usage of Learning Paths -- 5 Discussion and Conclusion -- References -- Electronic-Service Learning to Sustain Instruction with Civic Engagement During the COVID-19 Pandemic -- 1 Rationale -- 2 Literature Review -- 3 Methods -- 3.1 The e-Service Learning Project -- 3.2 Data Collection and Analysis -- 4 Results and Discussion -- 4.1 Project Promoted Students' Academic Enhancement -- 4.2 Project Developed Personal Growth and Community Engagement -- 4.3 Community Developed Research Skills -- 4.4 Technologies Sustained the Meaningful Collaboration -- 5 Conclusion -- References -- Evaluating E-Learning Process on Virtual Classroom Systems Using an ISO-Based Model -- 1 Introduction -- 2 Advantages of E-learning Systems and Platforms -- 3 Software Evaluation Standards and Models -- 3.1 The ISO 25010 Evaluation Standard -- 4 Evaluation of E-learning Systems in Virtual Classroom -- 4.1 Introducing an Adjusted Quality Evaluation Model.
4.2 Evaluation Results -- 5 Conclusion -- References -- SERVE as Instructional Design for Low-Connectivity Online Self-directed Modules -- 1 Introduction -- 1.1 SERVE, RBL, Guided Inquiry, Self-directed Learning -- 2 Results -- 3 Conclusion -- References -- Extended Technology Acceptance Models for Digital Learning: Review of External Factors -- 1 Introduction -- 2 The Technology Acceptance Model (TAM) -- 3 Research Methodology -- 4 Results and Discussion -- 5 Conclusions -- References -- Extended Reality and Games -- Designing a VR Application for Typhoon Preparedness Training in a Classroom -- 1 Introduction -- 2 Objectives of the Study -- 3 Theoretical and Conceptual Framework -- 4 Application Design -- 4.1 Implementation -- 4.2 Curriculum Integration -- 4.3 Effectiveness Assessment -- 5 Conclusion -- References -- Virtual Reality in Education: Reviewing Different Technological Approaches and Their Implementations -- 1 Introduction -- 2 A Diverse Range of VR Systems -- 2.1 Desktop Based Virtual Reality -- 2.2 CAVE Based Virtual Reality -- 2.3 Stereoscopic Glasses Based Virtual Reality -- 2.4 Custom Developed Virtual Reality Systems -- 3 Contemporary Virtual Reality Head Mounted Displays -- 4 Conclusion -- References -- Ready to Play - A Comparison of Four Educational Maze Games -- 1 Introduction -- 2 Research Background -- 2.1 Teachers Need Educational Video Games -- 2.2 The Process for Automatized Creation of Educational Maze Games -- 2.3 The APOGEE Methodology for Creation of Educational Maze Games -- 3 Description of Four Educational Maze Games -- 4 Discussion -- 5 Conclusion and Future Work -- References s -- Employing FFNN and Learning Styles to Improve Knowledge Acquisition in Educational Digital Games -- 1 Introduction -- 2 Learning Styles in the Video Game -- 3 Adaptive Learning Units Using FFNN -- 4 Evaluation Results -- 5 Conclusions.
References -- Effectiveness of Open-Source Solutions for Limited Scale Interventions Planning -- 1 Introduction -- 2 Related Work -- 3 Proposed Methodology -- 3.1 Dependencies -- 3.2 Data Collection and Model Creation -- 3.3 Create Game Simulation -- 3.4 Build Solution -- 4 Case Study and Experimental Results -- 4.1 Description of the Problem -- 4.2 Solution of the Problem -- 5 Conclusions -- References -- Modeling the Knowledge of Users in an Augmented Reality-Based Learning Environment Using Fuzzy Logic -- 1 Introduction -- 2 Design of the Learning Activities -- 3 Fuzzy Weights -- 4 Decision Making -- 5 Evaluation and Discussion -- 6 Conclusion -- References -- Evaluating the Feasibility of Fast Game Development Using Open Source Tools and AI Algorithms -- 1 Introduction -- 2 Related Work -- 3 Proposed Methodology -- 3.1 User Interface Alternatives -- 3.2 AI Frameworks -- 3.3 Graphic Design -- 3.4 Hardware and Software Requirements -- 4 Playing the Game -- 5 Conclusions -- References -- A 2D Platform Game Offering Personalized Guidance to Players to Promote Environmental Awareness -- 1 Introduction -- 2 Logical Structure -- 3 Algorithms/Intelligent Techniques -- 3.1 Personalized Guidance -- 3.2 Incorporation of the Laws of Physics into Game Engine -- 4 System Evaluation -- 4.1 Statistics -- 4.2 Summary -- 5 Conclusion -- References -- Health and Earth Science -- Application Design for a Virtual Reality Therapy Game for Patients with Behavioral and Psychological Symptoms of Dementia -- 1 Introduction -- 2 Review of Related Literature -- 2.1 VR for Health -- 2.2 Gamification -- 3 Methodology -- 3.1 Requirements Analysis -- 3.2 Application Design -- 3.3 Application Testing -- 4 Results and Discussion -- 4.1 Requirements Analysis -- 4.2 Design and Architecture of VR Game Application -- 4.3 Assessment of the Design and Architecture -- 5 Conclusion.
References -- Development of Methods and Models for Assessing Spine Curvature Based on Antilatency Motion Capture System -- 1 Introduction -- 2 Materials and Methods -- 3 Methods for the Spine Curvature Angle X-Rayless Determining -- 4 Model -- 5 Software -- 6 Discussion -- 7 Conclusion -- References -- Application Design of a Virtual Reality Therapy Game for Patients with Cerebral Palsy -- 1 Introduction -- 2 Review of Related Literature -- 3 Methods -- 3.1 Requirements Analysis -- 3.2 Application Design -- 3.3 Application Testing -- 4 Results and Discussion -- 4.1 Requirements Analysis -- 4.2 Design and Application Architecture -- 4.3 Assessment of the Design and Architecture -- 5 Conclusion -- References -- How Artificial Intelligent Approaches Support Medical Decisions and Patients' Wellbeing -- 1 Introduction -- 2 Big Data and Wearable Devices in Medical Domains -- 3 Role of Artificial Intelligence in Improving Medical Decisions -- 3.1 Smart Ambient Intelligent Living Environments -- 3.2 Influence of Agent Technologies in Medical and Healthcare Systems -- 4 Conclusion -- References -- A Landslide Model Using a 3D Ultradiscrete Burgers' Equation -- 1 Introduction -- 2 Review of Related Literature -- 3 Methodology -- 3.1 Derivation of the 3D Utradiscrete Burgers' Equation -- 3.2 Terrain Grid -- 3.3 ``Pairing Rule'' of the 3D Ultradiscrete Burgers' Equation -- 3.4 Assumptions of Model -- 3.5 Cellular Automaton Algorithm -- 3.6 Test Scenarios -- 4 Results -- 4.1 Column of Earth -- 4.2 Pyramid Shaped Mountain -- 4.3 Pyramid Shaped Mountain with an Obstacle -- 4.4 Conservation of Particles -- 5 Conclusion -- References -- Gamified Upper-Limb Rehabilitation Program for Elderly Participants Using a Real-Time Motion Tracking System -- 1 Introduction -- 2 Objectives and Considerations -- 3 Application Design -- 4 Setup and Implementation Specifics.
5 Experiment -- 6 Results and Discussion -- 7 Conclusion -- References -- An Analysis of Mental Workload Involved in Piloting Tasks -- 1 Introduction -- 2 Mental Workload in Piloting Tasks -- 2.1 Workload in Aviation -- 2.2 Piloting Overload -- 3 Classification of Piloting Tasks Involving Mental Overload -- 3.1 Periods of Flight Able to Generate Overload -- 3.2 Cognitive Classification of Tasks -- 3.3 Temporality of Tasks Leading to Overload -- 4 Workload Management -- 5 Conclusion -- References -- Architecture of the Android Application for Monitoring Person's Condition Based on Data Readings from Sensors of Smart Watches and Mobile Devices -- 1 Introduction -- 2 Overview of Existing Solutions -- 3 The Overall Architecture of the Mobile Application -- 4 Conclusion -- References -- Design Strategies on Virtual Reality for Cognitive Monitoring of Older Persons -- 1 Introduction -- 2 Related Literature -- 3 Discussion -- 3.1 Game 1: Attention-Memory -- 3.2 Game 2: Attention -- 3.3 Game 3: Visuospatial Function -- 3.4 Game 4: Executive Function -- 3.5 Game 5: Memory -- 4 Conclusion -- References -- Information Systems and Science -- Predictive and Prescriptive Business Process Monitoring with Reinforcement Learning -- 1 Introduction -- 2 Related Work -- 2.1 Predictive Business Process Monitoring -- 2.2 Prescriptive Business Process Monitoring -- 3 The Proposed Approach for Predictive and Prescriptive Business Process Monitoring -- 3.1 Event Log Extraction -- 3.2 Process Discovery -- 3.3 Process Statistical Analysis -- 3.4 Handling Incomplete Traces -- 3.5 Finding Optimal Policy with Reinforcement Learning -- 4 Deployment in the Banking Sector -- 4.1 Implementation -- 4.2 Evaluation Results -- 5 Conclusions and Future Work -- References -- Unified Graphic Visualization of Activity (UGVA) Method -- 1 Introduction.
2 Decision Making with Cognitive Graphics.
Record Nr. UNINA-9910627279903321
Krouska Akrivi  
Cham, Switzerland : , : Springer, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Special Topics in Artificial Intelligence and Augmented Reality : The Case of Spatial Intelligence Enhancement / / by Christos Papakostas, Christos Troussas, Cleo Sgouropoulou
Special Topics in Artificial Intelligence and Augmented Reality : The Case of Spatial Intelligence Enhancement / / by Christos Papakostas, Christos Troussas, Cleo Sgouropoulou
Autore Papakostas Christos
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (183 pages)
Disciplina 006.3
Collana Cognitive Technologies
Soggetto topico Virtual reality
Augmented reality
Artificial intelligence
User interfaces (Computer systems)
Human-computer interaction
Multiagent systems
Expert systems (Computer science)
Virtual and Augmented Reality
Artificial Intelligence
User Interfaces and Human Computer Interaction
Intelligence Augmentation
Multiagent Systems
Knowledge Based Systems
ISBN 3-031-52005-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword -- Preface -- 1. Introduction and Overview of AI-enhanced Augmented Reality in Education -- 2. Review of the Literature on AI-enhanced Augmented Reality in Education -- 3. AI-driven and SOLO-based Domain Knowledge Modeling in PARSAT AR Software -- 4. Fuzzy Logic for modeling the Knowledge of Users in PARSAT AR Software -- 5. Artificial Intelligence-enhanced PARSAT AR Software: Architecture and Implementation -- 6. Multi-Model Evaluation of the Artificial Intelligence-Enhanced PARSAT AR Software -- 7. Conclusions of AI-driven AR in Education.
Record Nr. UNINA-9910806191703321
Papakostas Christos  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui