Virtual Storytelling. Using Virtual Reality Technologies for Storytelling [[electronic resource] ] : International Conference ICVS 2001 Avignon, France, September 27-28, 2001 Proceedings / / edited by Olivier Balet, Gerard Subsol, Patrice Torguet |
Edizione | [1st ed. 2001.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2001 |
Descrizione fisica | 1 online resource (XII, 220 p.) |
Disciplina | 808 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
Computers
Computer graphics Artificial intelligence Special purpose computers Multimedia information systems User interfaces (Computer systems) Theory of Computation Computer Graphics Artificial Intelligence Special Purpose and Application-Based Systems Multimedia Information Systems User Interfaces and Human Computer Interaction |
ISBN | 3-540-45420-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | New Techniques -- Under Construction in Europe: Virtual and Mixed Reality for a Rich Media Experience -- Generation of True 3D Films -- Spatial Sound Enhancing Virtual Story Telling -- The VISIONS Project -- Programming Agent with Purposes: Application to Autonomous Shooting in Virtual Environment -- Interactive Immersive Transfiction -- Authoring Tools -- Interactive Storytelling: People, Stories, and Games -- An Authoring Tool for Intelligent Educational Games -- Generation and Implementation of Mixed-Reality, Narrative Performances Involving Robotic Actors -- A New Form of Narration -- Film and the Development of Interactive Narrative -- Virtual Storytelling as Narrative Potential: Towards an Ecology of Narrative -- Adaptive Narrative: How Autonomous Agents, Hollywood, and Multiprocessing Operating Systems Can Live Happily Ever After -- Virtual Characters -- Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn -- Real Characters in Virtual Stories -- Real-Time Character Animation Using Multi-layered Scripts and Spacetime Optimization -- Characters in Search of an Author: AI-Based Virtual Storytelling -- Virtual Agents’ Self-Perception in Story Telling -- Applications -- Reflections from a Hobby Horse -- DocToon© — A Mediator in the Hospital of the XXIst Century -- The Interplay between Form, Story, and History: The Use of Narrative in Cultural and Educational Virtual Reality -- Virtual Storytelling of Cooperative Activities in a Theatre of Work -- Virtual Storytelling for Training: An Application to Fire Fighting in Industrial Environment -- Computer Animation and Virtual Reality for Live Art Performance -- Virtual House of European Culture: e-AGORA. |
Record Nr. | UNISA-996465782103316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2001 | ||
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Lo trovi qui: Univ. di Salerno | ||
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Virtual Storytelling. Using Virtual Reality Technologies for Storytelling : International Conference ICVS 2001 Avignon, France, September 27-28, 2001 Proceedings / / edited by Olivier Balet, Gerard Subsol, Patrice Torguet |
Edizione | [1st ed. 2001.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2001 |
Descrizione fisica | 1 online resource (XII, 220 p.) |
Disciplina | 808 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
Computers
Computer graphics Artificial intelligence Special purpose computers Multimedia information systems User interfaces (Computer systems) Theory of Computation Computer Graphics Artificial Intelligence Special Purpose and Application-Based Systems Multimedia Information Systems User Interfaces and Human Computer Interaction |
ISBN | 3-540-45420-9 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | New Techniques -- Under Construction in Europe: Virtual and Mixed Reality for a Rich Media Experience -- Generation of True 3D Films -- Spatial Sound Enhancing Virtual Story Telling -- The VISIONS Project -- Programming Agent with Purposes: Application to Autonomous Shooting in Virtual Environment -- Interactive Immersive Transfiction -- Authoring Tools -- Interactive Storytelling: People, Stories, and Games -- An Authoring Tool for Intelligent Educational Games -- Generation and Implementation of Mixed-Reality, Narrative Performances Involving Robotic Actors -- A New Form of Narration -- Film and the Development of Interactive Narrative -- Virtual Storytelling as Narrative Potential: Towards an Ecology of Narrative -- Adaptive Narrative: How Autonomous Agents, Hollywood, and Multiprocessing Operating Systems Can Live Happily Ever After -- Virtual Characters -- Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn -- Real Characters in Virtual Stories -- Real-Time Character Animation Using Multi-layered Scripts and Spacetime Optimization -- Characters in Search of an Author: AI-Based Virtual Storytelling -- Virtual Agents’ Self-Perception in Story Telling -- Applications -- Reflections from a Hobby Horse -- DocToon© — A Mediator in the Hospital of the XXIst Century -- The Interplay between Form, Story, and History: The Use of Narrative in Cultural and Educational Virtual Reality -- Virtual Storytelling of Cooperative Activities in a Theatre of Work -- Virtual Storytelling for Training: An Application to Fire Fighting in Industrial Environment -- Computer Animation and Virtual Reality for Live Art Performance -- Virtual House of European Culture: e-AGORA. |
Record Nr. | UNINA-9910768459903321 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2001 | ||
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Lo trovi qui: Univ. Federico II | ||
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Virtual Storytelling; Using Virtual Reality Technologies for Storytelling [[electronic resource] ] : Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings / / edited by Olivier Balet, Gérard Subsol, Patrice Torguet |
Edizione | [1st ed. 2003.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2003 |
Descrizione fisica | 1 online resource (XII, 244 p.) |
Disciplina | 808.543 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
User interfaces (Computer systems)
Computer graphics Special purpose computers Application software Multimedia information systems Artificial intelligence User Interfaces and Human Computer Interaction Computer Graphics Special Purpose and Application-Based Systems Information Systems Applications (incl. Internet) Multimedia Information Systems Artificial Intelligence |
ISBN | 3-540-40014-1 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Real-Time Technologies -- Seizing Power: Shaders and Storytellers -- Real-Time Lighting Design for Interactive Narrative -- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform -- A Cinematography System for Virtual Storytelling -- Narrativity and Authoring -- Authoring Highly Generative Interactive Drama -- Character-Focused Narrative Generation for Execution in Virtual Worlds -- Managing Authorship in Plot Conduction -- Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas -- From the Necessity of Film Closure to Inherent VR Wideness -- Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors -- Mediation and Interface -- Stories in Space: The Concept of the Story Map -- Mediating Action and Background Music -- The Effects of Mediation in a Storytelling Virtual Environment -- Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment -- Group Interaction and VR Storytelling in Museums -- Beyond Human, Avatar as Multimedia Expression -- Virtual Characters -- Building Virtual Actors Who Can Really Act -- The V-Man Project: Toward Autonomous Virtual Characters -- Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller -- A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data -- Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents -- Mixed Reality -- The Art of Mixing Realities -- ”Just Talking about Art” – Creating Virtual Storytelling Experiences in Mixed Reality -- Users Acting in Mixed Reality Interactive Storytelling -- Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities -- Applications -- Using Virtual Reality for ”New Clowns” -- Storytelling for Recreating Our Selves: ZENetic Computer -- A Distributed Virtual Storytelling System for Firefighters Training -- CITYCLUSTER ”From the Renaissance to the Megabyte Networking Age” A Virtual Reality & High Speed Networking Project -- A Storytelling Concept for Digital Heritage Exchange in Virtual Environments. |
Record Nr. | UNISA-996465816903316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2003 | ||
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Lo trovi qui: Univ. di Salerno | ||
|
Virtual Storytelling; Using Virtual Reality Technologies for Storytelling : Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings / / edited by Olivier Balet, Gérard Subsol, Patrice Torguet |
Edizione | [1st ed. 2003.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2003 |
Descrizione fisica | 1 online resource (XII, 244 p.) |
Disciplina | 808.543 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
User interfaces (Computer systems)
Computer graphics Special purpose computers Application software Multimedia information systems Artificial intelligence User Interfaces and Human Computer Interaction Computer Graphics Special Purpose and Application-Based Systems Information Systems Applications (incl. Internet) Multimedia Information Systems Artificial Intelligence |
ISBN | 3-540-40014-1 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Real-Time Technologies -- Seizing Power: Shaders and Storytellers -- Real-Time Lighting Design for Interactive Narrative -- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform -- A Cinematography System for Virtual Storytelling -- Narrativity and Authoring -- Authoring Highly Generative Interactive Drama -- Character-Focused Narrative Generation for Execution in Virtual Worlds -- Managing Authorship in Plot Conduction -- Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas -- From the Necessity of Film Closure to Inherent VR Wideness -- Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors -- Mediation and Interface -- Stories in Space: The Concept of the Story Map -- Mediating Action and Background Music -- The Effects of Mediation in a Storytelling Virtual Environment -- Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment -- Group Interaction and VR Storytelling in Museums -- Beyond Human, Avatar as Multimedia Expression -- Virtual Characters -- Building Virtual Actors Who Can Really Act -- The V-Man Project: Toward Autonomous Virtual Characters -- Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller -- A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data -- Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents -- Mixed Reality -- The Art of Mixing Realities -- ”Just Talking about Art” – Creating Virtual Storytelling Experiences in Mixed Reality -- Users Acting in Mixed Reality Interactive Storytelling -- Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities -- Applications -- Using Virtual Reality for ”New Clowns” -- Storytelling for Recreating Our Selves: ZENetic Computer -- A Distributed Virtual Storytelling System for Firefighters Training -- CITYCLUSTER ”From the Renaissance to the Megabyte Networking Age” A Virtual Reality & High Speed Networking Project -- A Storytelling Concept for Digital Heritage Exchange in Virtual Environments. |
Record Nr. | UNINA-9910144212403321 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2003 | ||
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Lo trovi qui: Univ. Federico II | ||
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