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Application of the Metaverse in Education
Application of the Metaverse in Education
Autore Liu Dejian
Edizione [1st ed.]
Pubbl/distr/stampa Singapore : , : Springer Singapore Pte. Limited, , 2024
Descrizione fisica 1 online resource (171 pages)
Altri autori (Persone) HuangRonghuai
MetwallyAhmed Hosny Saleh
TliliAhmed
Fan LinEmma
Collana Smart Computing and Intelligence Series
ISBN 981-9712-98-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Foreword by Dr. Pan Hui -- Foreword by Dr. Maiga Chang -- Acknowledgements -- Contents -- 1 Metaverse Learning: A New Frontier for Education -- 1.1 Introduction -- 1.2 Metaverse Conceptualization -- 1.3 Resources Needed to Use the Metaverse as a Learning Resource -- 1.4 Educational Opportunities of the Metaverse -- 1.4.1 Virtual Field Trips -- 1.4.2 Simulations and Role-Playing -- 1.4.3 Virtual Collaborations and Projects -- 1.4.4 Virtual Science Lab -- 1.4.5 Cultural Immersion -- 1.5 Advantages and Limitations of the Educational Metaverse -- 1.6 Conclusions -- References -- 2 "At the Edge" of the Metaverse in Teaching and Learning: An Interdisciplinary Conversation -- 2.1 Introduction -- 2.1.1 Research Questions -- 2.1.2 The Researchers -- 2.2 Methodology -- 2.3 Our Collaborative "Conversation" -- 2.3.1 Why Educators Need to Think About the Metaverse -- 2.3.2 What Educators Need to Do -- 2.3.3 Uses of the Metaverse in Education -- 2.3.4 Potential Difficulties in Implementation -- 2.4 Thematic Analysis -- 2.4.1 The Metaverse Affords Integrative Learning of Crosscutting Concepts -- 2.4.2 The Metaverse Offers Learners a More Concrete and Realistic Experience -- 2.4.3 The Metaverse Will Open New Possibilities for Learning -- 2.4.4 Using the Metaverse in Learning Can Cause Digital Divides -- 2.5 Discussion -- 2.6 Conclusion -- Note -- References -- 3 Education in the Metaverse -- 3.1 Introduction -- 3.2 Literature Review -- 3.3 Research Methods -- 3.3.1 Theoretical Frameworks for Learning -- 3.3.2 Sample Size -- 3.4 Design Processes -- 3.5 Results -- 3.5.1 Resources -- 3.6 Future Work -- 3.7 Conclusion -- References -- 4 Immersive Learning Design in the Metaverse: A Theoretical Literature Review Synthesis -- 4.1 Introduction -- 4.2 Background -- 4.2.1 Immersive Learning -- 4.2.2 Previous Literature Reviews.
4.2.3 Education in the Metaverse 1.0 Aka 3D Virtual Worlds -- 4.2.4 The Transfer of Learning in the Metaverse -- 4.2.5 Learning Theories in the Context of the Metaverse -- 4.3 Methodology -- 4.4 Instructional Design Approaches and Frameworks for Immersive Learning in the Metaverse -- 4.4.1 Replication -- 4.4.2 Adaptation -- 4.4.3 Reconceptualization -- 4.5 Discussion: Implications, Limitations, and Recommendations -- 4.5.1 Theoretical Implications -- 4.5.2 Practical Implications -- 4.5.3 Limitations -- 4.5.4 Recommendations for Future Work -- 4.6 Conclusion -- References -- 5 A Roadmap Toward Metaversity: Recent Developments and Perspectives in Education -- 5.1 Introduction -- 5.2 Campus-Wide Virtual-Physical Blended Environment -- 5.3 Virtual-Physical Blended Classroom -- 5.4 Beyond Skills and Knowledge: Cultivating All-Rounded Persons -- 5.5 Challenges and Future Recommendations -- 5.6 Conclusion -- References -- 6 The Potential of the GUYUK Metaverse for Mongolian Culture and Traditions -- 6.1 Introduction -- 6.2 Literature Review -- 6.3 GUYUK Metaverse -- 6.3.1 Introduction to the GUYUK Metaverse -- 6.3.2 Features of the GUYUK Metaverse -- 6.3.3 "Virtual Lunar New Year" Event -- 6.4 Final Remark -- 6.5 Conclusion -- References -- 7 Meta-In or Meta-Out of Students with Special Needs: A Systematic Review on the Use of Metaverse in Special Education -- 7.1 Introduction -- 7.1.1 Metaverse in Special Education -- 7.1.2 Research Gap and Study Objectives -- 7.2 Literature Review -- 7.3 Methodology -- 7.4 Findings -- 7.4.1 Distribution of Studies Based on the Publication Year and Countries -- 7.4.2 Types of Disabilities and Level of Education -- 7.4.3 Metaverse Technologies and Tools Adopted -- 7.4.4 Challenges of Metaverse in Special Education -- 7.5 Recommendations and Future Directions -- 7.6 Conclusion -- References.
8 Exploring Immersive Student Meetings in the Metaverse: Experiential Learning and Emergent Group Entitativity -- 8.1 Introduction -- 8.2 Related Work -- 8.3 Experiential Case Study: Immersive Seminar About Future of Workplace Meetings -- 8.3.1 Procedure -- 8.3.2 Participants -- 8.3.3 Setup -- 8.3.4 Measures -- 8.4 Results -- 8.5 Discussion -- 8.5.1 Summary and Interpretations of the Findings -- 8.5.2 Implications -- 8.5.3 Limitations -- 8.5.4 Conclusion and Future Work -- Appendix -- References -- 9 Application of the Metaverse in Education: Hotspots, Challenges and Future Directions -- 9.1 Hotspots and Scope of Metaverse in Education -- 9.1.1 Virtual Field Trips -- 9.1.2 Simulations and Role-Playing -- 9.1.3 Virtual Collaborations and Projects -- 9.1.4 Virtual Labs -- 9.1.5 Cultural Immersion -- 9.1.6 Immersive Storytelling/Story Reading -- 9.1.7 Immersive Meetings -- 9.1.8 Metaversity -- 9.1.9 Design -- 9.1.10 Metaverse for Students with Disability -- 9.2 Challenges -- 9.3 Opportunities and Future Trends.
Record Nr. UNINA-9910855392003321
Liu Dejian  
Singapore : , : Springer Singapore Pte. Limited, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Current State of Open Educational Resources in the “Belt and Road” Countries [[electronic resource] /] / edited by Ronghuai Huang, Dejian Liu, Ahmed Tlili, Yuan Gao, Rob Koper
Current State of Open Educational Resources in the “Belt and Road” Countries [[electronic resource] /] / edited by Ronghuai Huang, Dejian Liu, Ahmed Tlili, Yuan Gao, Rob Koper
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Singapore : , : Springer Singapore : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (xix, 244 pages) : illustrations
Disciplina 371.33
Collana Lecture Notes in Educational Technology
Soggetto topico Educational technology
International education 
Comparative education
Education—Data processing
Educational Technology
Technology and Digital Education
International and Comparative Education
Computers and Education
ISBN 981-15-3040-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Forward -- Preface -- Part One: Introduction -- Chapter 1: The Belt and Road initiative and open educational resources -- Chapter 2: Framework for OER progression -- Chapter 3: Advancement of OER development in China -- Part Two: Case studies -- Chapter 4: Bulgaria (Krassen Stefenov) -- Chapter 5: Lithuania (Airina Volungeviciene) -- Chapter 6: Lebanon (Fawzi Baroud) -- Chapter 7: Malaysia (Ramesh C. Sharma) -- Chapter 8: New Zealand (Pending) -- Chapter 9: Romania (Gabriela Grosseck) -- Chapter 10: Russia (Irina Radchenko) -- Chapter 11: Sri Lanka (Shironica P. Karunanayaka) -- Chapter 12: Thailand (Thapanee Thammetar) -- Chapter 13: South Africa (Brenda Mallinson) -- Part Three: Conclusion and way forward -- Chapter 14: Conclusion -- Chapter 15: Future pathways.
Record Nr. UNINA-9910410016803321
Singapore : , : Springer Singapore : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Data Analytics Approaches in Educational Games and Gamification Systems [[electronic resource] /] / edited by Ahmed Tlili, Maiga Chang
Data Analytics Approaches in Educational Games and Gamification Systems [[electronic resource] /] / edited by Ahmed Tlili, Maiga Chang
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (XX, 255 p. 69 illus., 56 illus. in color.)
Disciplina 371.33
Collana Smart Computing and Intelligence
Soggetto topico Educational technology
Education—Data processing
Educational Technology
Technology and Digital Education
Computers and Education
ISBN 981-329-335-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Section 1: Introduction -- Chapter 1: The Importance of Applying Data Analytics Approaches in Educational Games and Gamification Systems -- Section 2: Learning Analytics in Educational Games and Gamification Systems -- Chapter 2: Learning Analytics in Educational Games: Potentials, Approaches, Challenges -- Chapter 3: Assessing Motivational Factors through Learning Analytics in Digital Game-Based Learning -- Chapter 4: Supporting Team-Based Learning in Challenge-Based Game-Based Learning -- Chapter 5: Towards an Analytics Framework for Educational Mini Games across Subjects -- Chapter 6: Sequential Data Mining Approaches in Game Analytics -- Chapter 7: iMoodle: An Intelligent Gamified Moodle to Identify “at-Risk” Students -- Section 3: Academic Analytics and Learning Assessment in Educational Games and Gamification Systems -- Chapter 8: The Effect of 3D Board Game on Learning Human Internal Organs for the Elementary Students -- Chapter 9: Online Multiplayer Educational Game with Analytics (OMEGA) -- Chapter 10: Educational Gamification Improves Business Performances -- Chapter 11: Benefits of a Gamification Platform for Assessing the Development of Computational Thinking -- Section 4: Modeling Learners and Finding Individual Differences by Educational Games and Gamification Systems -- Chapter 12: Educational Games: Modeling Individual Differences of Learners -- Chapter 13: Learning Modeling and Analytics in Computational Thinking Games for Education -- Chapter 14: Towards a New Unobtrusive Approach for Learner Profiling Using Games -- Chapter 15: Considering Personal, Functional, Psychological, Temporal, Playful, Implementable and Evaluative Properties in Gamification: A Conceptual Approach -- Section 5: Conclusion -- Chapter 16: General Guidelines of Incorporating Learning Analytics in Educational Games and Gamification Systems.
Record Nr. UNINA-9910349298303321
Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Education in the Post-COVID-19 Era--Opportunities and Challenges : Proceeding of 2022 International Conference on Learning and Teaching in the Digital World
Education in the Post-COVID-19 Era--Opportunities and Challenges : Proceeding of 2022 International Conference on Learning and Teaching in the Digital World
Autore Affouneh Saida
Edizione [1st ed.]
Pubbl/distr/stampa Singapore : , : Springer, , 2024
Descrizione fisica 1 online resource (194 pages)
Altri autori (Persone) SalhaSoheil
TliliAhmed
Abu-EishehSameer
Collana Lecture Notes in Educational Technology Series
ISBN 981-9972-93-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Foreword -- Preface -- Contents -- Editors and Contributors -- 1 The Impact of COVID-19 Pandemic on Pre-school Education from the Point of View of Pre-school Teachers -- 1.1 Introduction -- 1.1.1 Problem Statement -- 1.1.2 Purpose of the Study -- 1.1.3 Research Questions -- 1.1.4 Significance of the Study -- 1.2 Literature Review -- 1.3 Methodology -- 1.3.1 Participants -- 1.3.2 Data Collection -- 1.4 Findings -- 1.4.1 Question #1 -- 1.4.2 Question #2 -- 1.4.3 Question #3 -- 1.4.4 Interview Questions -- 1.5 Discussion -- References -- 2 Impact of the COVID-19 Pandemic on School and Learning in Extremely Vulnerable Areas of Jerusalem -- 2.1 Introduction and Background -- 2.2 Context of the Study -- 2.3 School in East Jerusalem -- 2.4 Objective of the Study -- 2.4.1 Conceptual Framework -- 2.5 Research Methodology -- 2.5.1 Data Analysis -- 2.6 Results -- 2.7 Conclusion -- 2.7.1 Limitation -- References -- 3 Measuring Gamification Influence on Student's Academic Behaviour: The Case of BME Elective Course -- 3.1 Introduction -- 3.2 Literature Review -- 3.3 Research Methodology -- 3.3.1 Participants and Procedures -- 3.4 Analysis and Results -- 3.4.1 Engagement Levels -- 3.4.2 Dropout Rate -- 3.4.3 Academic Performance -- 3.4.4 Satisfaction Levels -- 3.5 Discussion and Conclusion -- References -- 4 Learners' Experiences with Emergency Remote Learning at the Palestinian University During COVID-19 in Light of the INEE Minimum Standards -- 4.1 Introduction and Background -- 4.1.1 Introduction -- 4.1.2 Research Questions, Objectives, and Significance -- 4.1.3 Conceptualizing Remote Teaching -- 4.1.4 Conceptual Framework -- 4.2 Research Design and Method -- 4.2.1 Research Design -- 4.2.2 Data Collection -- 4.2.3 Data Analysis -- 4.3 Research Findings -- 4.4 Discussion -- 4.5 Conclusion and Implications -- References.
5 Digital Literacy in the Palestinian Public Schools: The Influence of Gamification-Based Learning -- 5.1 Introduction -- 5.1.1 Problem Statement -- 5.1.2 Research Rationale -- 5.1.3 Research Questions -- 5.2 Literature Review -- 5.3 Research Design and Procedure -- 5.4 The Sample -- 5.5 Instruments -- 5.6 Reliability and Validity -- 5.7 Results and Discussion -- 5.8 Conclusion -- References -- 6 Effectiveness and Dark Sides of E-Learning in EFL Classrooms -- 6.1 Introduction -- 6.2 Literature Review -- 6.3 Method -- 6.3.1 Research Design -- 6.3.2 Tools -- 6.3.3 Sample -- 6.4 Results -- 6.4.1 Questionnaire Reliability -- 6.4.2 Demographic -- 6.5 Results of the Research Questions -- 6.5.1 Q1: Is Technology Integration Beneficial in Online EFL Classrooms During the Coronavirus Pandemic? -- 6.5.2 Q2: Do the Demographic Variables of Teachers (Gender, Academic Qualification, Years of Experience, Current Teaching Position and Class Size) Affect the Results? -- 6.5.3 Q3: What Are the Dark Sides of E-Learning During the Coronavirus Pandemic Regarding Technology Integration? -- 6.6 Discussion and Conclusion -- 6.7 Implementation of the Study -- 6.8 Limitations -- References -- 7 "Why Do We Learn?" Children's Perceptions and Future Insights -- 7.1 Introduction -- 7.1.1 Research Questions -- 7.2 Literature Review -- 7.3 Research Methodology -- 7.3.1 Research Design -- 7.3.2 Participants -- 7.3.3 Instrument and Interview Question -- 7.3.4 Data Analysis -- 7.3.5 Validity of Interviews -- 7.3.6 Inner Validity -- 7.3.7 Interview Stability -- 7.4 Results Analysis and Discussion -- 7.4.1 Results -- 7.4.2 The First Pillar (Intrinsic Motivation) -- 7.4.3 The Second Pillar (Extrinsic Motivations) -- 7.4.4 The Third Pillar (Unexpected Answers) -- 7.5 Discussion and Conclusion -- 7.5.1 Intrinsic Motivation -- 7.5.2 Extrinsic Motivations -- 7.5.3 Unexpected Answers.
7.5.4 Recommendations for Further Research -- References -- 8 Protecting the Virtual Classroom and Ensuring the Right to Quality Education as One of the Sustainable Development Goals -- 8.1 Introduction -- 8.2 Conceptual Framework for Research -- 8.2.1 Virtual Classroom -- 8.2.2 Sustainable Development Goals -- 8.2.3 The Right to a Good Education -- 8.3 Penally Protects the Virtual Classroom: -- 8.4 Elements of Civil Liability When the Privacy of the Virtual Class System is Violated -- 8.4.1 Harmful Act in Liability Arising from Infringement of the Virtual Class by Violating Its Privacy -- 8.4.2 Damage in Liability Arising from Violating the Privacy and Inviolability of the Virtual Class -- 8.4.3 The Causal Relationship in the Liability Arising from the Violation of the Privacy and Sanctity of the Virtual Classroom: -- 8.5 Discussion and Conclusion -- References -- 9 Using Educational Video to Enhance Creative Thinking Among Eight Grade Students -- 9.1 Introduction -- 9.2 Research Problem -- 9.3 Research Objectives -- 9.4 Research Questions -- 9.5 Hypothesis of the Research -- 9.6 The Importance of Studying -- 9.7 Scoop of the Study -- 9.8 The Spread of YouTube -- 9.9 The Scientific YouTube -- 9.9.1 The Scientific Concept of YouTube -- 9.9.2 Scientific Video Features -- 9.9.3 Scientific Video Formats -- 9.9.4 Using YouTube in Education -- 9.9.5 The Interaction of YouTube -- 9.9.6 Teaching Steps Using YouTube -- 9.9.7 The Concept of Thinking -- 9.9.8 The Components of Thinking -- 9.9.9 Thinking Patterns -- 9.9.10 The Concept of Creative Thinking -- 9.9.11 Components of Creative Thinking: -- 9.9.12 Features of Creative Thinking -- 9.9.13 Factors Affecting Creative Thinking -- 9.9.14 The Importance of Creative Thinking -- 9.9.15 The Meaning of Scientific Attitudes -- 9.9.16 The Importance of Scientific Trends -- 9.9.17 The Concept of Attitudes.
9.9.18 The Components of Attitudes -- 9.9.19 Characteristics of Attitudes -- 9.9.20 Previous Studies -- 9.10 The Method and the Processes -- 9.10.1 The Study's Approach -- 9.10.2 Study Group -- 9.10.3 Study Sample -- 9.10.4 Study Tools -- 9.10.5 Validity of the Test -- 9.10.6 The Constancy of Test -- 9.10.7 The Questionnaire -- 9.11 Study Procedures -- 9.11.1 Study Design -- 9.11.2 Statistical Processors -- 9.11.3 Study Findings and Its Discussions -- 9.11.4 Recommendations -- References -- 10 ON or OFF!? How Arab Students Perceive Using Webcams in Online Learning -- 10.1 Introduction -- 10.1.1 Using Webcams in Online Learning -- 10.1.2 Research Gap and Study Significance -- 10.2 Methodology -- 10.2.1 Participants -- 10.2.2 Data Collection and Analysis -- 10.3 Results -- 10.3.1 What is the Perception of Arab Students Towards Using Webcams in Online Learning? -- 10.3.2 What is the Impact of Gender on Arab Students' Perception of Using Webcams in Online Learning? -- 10.3.3 What is the Impact of Place of Residence on Arab Students' Perception of Using Webcams in Online Learning? -- 10.4 Discussion and Conclusion -- References -- 11 A Comparison Between Law and Shareea Faculties Experiences in Elearning During the Pandemic -- 11.1 Introduction -- 11.2 Methodology -- 11.3 Sampling -- 11.4 Analysis -- 11.5 Results -- 11.6 Discussions -- References.
Record Nr. UNINA-9910770271503321
Affouneh Saida  
Singapore : , : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Radical solutions for education in a crisis context : COVID-19 as an opportunity for global learning / / Daniel Burgos, Ahmed Tlili, Anita Tabacco, editors
Radical solutions for education in a crisis context : COVID-19 as an opportunity for global learning / / Daniel Burgos, Ahmed Tlili, Anita Tabacco, editors
Edizione [1st ed. 2021.]
Pubbl/distr/stampa Singapore : , : Springer, , [2021]
Descrizione fisica 1 online resource (XIV, 323 p. 59 illus., 53 illus. in color.)
Disciplina 371.35
Collana Lecture notes in educational technology
Soggetto topico Distance education
COVID-19 (Disease)
ISBN 981-15-7869-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1 A Key Action Plan to Work in a Global Crisis -- Chapter 2 An International Curriculum in a Global Learning Context -- Chapter 3 How to Fight against Drop-Out and Demotivation -- Chapter 4 Analytics as a Support for Smart Learning -- Chapter 5 Open Science as a Key Tool for Global Learning -- Chapter 6 From the Paper Textbook to the Online Screen. A Smart Strategy to Survive as an Online Learner -- Chapter 7 Emotional Intelligence to Work with Students Online -- Chapter 8 From the Classroom to the Online Lesson. Adapted Methodology for Teachers -- Chapter 9 Psychological Tricks to Support Online Teachers -- Chapter 10 Case Studies through Countries.
Record Nr. UNINA-9910484327103321
Singapore : , : Springer, , [2021]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui