Art des jeux vidéo
| Art des jeux vidéo |
| Autore | Tavinor Grant |
| Pubbl/distr/stampa | Rennes, France, : Presses universitaires de Rennes, 2024 |
| Descrizione fisica | 1 online resource (339 p.) |
| Soggetto topico |
PHILOSOPHY / History & Surveys / Modern
PERFORMING ARTS / General |
| ISBN | 2-7535-9805-3 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | fre |
| Record Nr. | UNINA-9910842875703321 |
Tavinor Grant
|
||
| Rennes, France, : Presses universitaires de Rennes, 2024 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
The art of videogames [[electronic resource] /] / Grant Tavinor
| The art of videogames [[electronic resource] /] / Grant Tavinor |
| Autore | Tavinor Grant |
| Pubbl/distr/stampa | Malden, MA, : Wiley-Blackwell, 2009 |
| Descrizione fisica | 1 online resource (241 p.) |
| Disciplina |
794.8
794.801 |
| Collana | New directions in aesthetics |
| Soggetto topico |
Video games - Philosophy
Video games - Social aspects |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-283-20467-3
9786613204677 1-4051-8788-3 1-4443-1017-8 1-4443-1018-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | THE ART OFVIDEOGAMES; CONTENTS; ACKNOWLEDGMENTS; 1 THE NEW ART OF VIDEOGAMES; 2 WHAT ARE VIDEOGAMES ANYWAY?; 3 VIDEOGAMES AND FICTION; 4 STEPPING INTO FICTIONAL WORLDS; 5 GAMES THROUGH FICTION; 6 VIDEOGAMES AND NARRATIVE; 7 EMOTION IN VIDEOGAMING; 8 THE MORALITY OF VIDEOGAMES; 9 VIDEOGAMES AS ART; GLOSSARY; REFERENCES; INDEX |
| Record Nr. | UNINA-9910139957903321 |
Tavinor Grant
|
||
| Malden, MA, : Wiley-Blackwell, 2009 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
The art of videogames / / Grant Tavinor
| The art of videogames / / Grant Tavinor |
| Autore | Tavinor Grant |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Malden, MA, : Wiley-Blackwell, 2009 |
| Descrizione fisica | 1 online resource (241 p.) |
| Disciplina |
794.8
794.801 |
| Collana | New directions in aesthetics |
| Soggetto topico |
Video games - Philosophy
Video games - Social aspects |
| ISBN |
9786613204677
9781283204675 1283204673 9781405187886 1405187883 9781444310177 1444310178 9781444310184 1444310186 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | THE ART OFVIDEOGAMES; CONTENTS; ACKNOWLEDGMENTS; 1 THE NEW ART OF VIDEOGAMES; 2 WHAT ARE VIDEOGAMES ANYWAY?; 3 VIDEOGAMES AND FICTION; 4 STEPPING INTO FICTIONAL WORLDS; 5 GAMES THROUGH FICTION; 6 VIDEOGAMES AND NARRATIVE; 7 EMOTION IN VIDEOGAMING; 8 THE MORALITY OF VIDEOGAMES; 9 VIDEOGAMES AS ART; GLOSSARY; REFERENCES; INDEX |
| Record Nr. | UNINA-9910826474703321 |
Tavinor Grant
|
||
| Malden, MA, : Wiley-Blackwell, 2009 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||