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Meme media and meme market architectures : knowledge media for editing, distributing, and managing intellectual resources / / Yuzuru Tanaka
Meme media and meme market architectures : knowledge media for editing, distributing, and managing intellectual resources / / Yuzuru Tanaka
Autore Tanaka Y. (Yuzuru)
Pubbl/distr/stampa Piscataway, New Jersey : , : IEEE Press, , c2003
Descrizione fisica 1 PDF (xx, 497 pages) : illustrations
Disciplina 006.7
Soggetto topico Computer Science
Engineering & Applied Sciences
Soggetto non controllato Electrical and Electronics Engineering
ISBN 1-280-55708-7
9786610557080
0-471-72306-1
0-471-72307-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface -- 1 Overview and Introduction -- 1.1 Why Meme Media? -- 1.2 How Do Meme Media Change the Reuse of Web Contents? -- 1.3 How Do Meme Media Work? -- 1.4 Frequently Asked Questions and Limitations -- 1.5 Organization of this Book -- 2 Knowledge Media and Meme Media -- 2.1 Introduction to Knowledge Media and Meme Media -- 2.2 From Information Technologies to Media Technologies -- 2.3 Summary -- References -- 3 Augmentation Media Architectures and Technologies-A Brief Survey -- 3.1 History and Evolution of Augmentation Media -- 3.2 History and Evolution of Knowledge-Media Architectures -- 3.3 Meme Media and their Applications -- 3.4 Web Technologies and Meme Media -- 3.5 Summary -- References -- 4 An Outline of IntelligentPad and Its Development History -- 4.1 Brief Introduction to IntelligentPad -- 4.2 IntelligentPad Architecture -- 4.3 Worldwide Marketplace Architectures for Pads -- 4.4 End-User Computing and Media Toolkit System -- 4.5 Open Cross-Platform Reusability -- 4.6 Reediting and Redistribution by End-Users -- 4.7 Extension toward 3D Representation Media -- 4.8 Summary -- References -- 5 Object Orientation and MVC -- 5.1 Object-Oriented System Architecture-A Technical Introduction -- 5.2 Class Refinement and Prototyping -- 5.3 Model, View, Controller -- 5.4 Window Systems and Event Dispatching -- 5.5 Summary -- References -- 6 Component Integration -- 6.1 Object Reusability -- 6.2 Components and Application Linkage -- 6.3 Compound Documents and Object Embedding/Linking -- 6.4 Generic Components -- 6.5 What to Reuse-Components or Sample Compositions? -- 6.6 Reuses and Maintenance -- 6.7 Integration of Legacy Software -- 6.8 Distributed Component Integration and Web Technologies -- 6.9 Summary -- References -- 7 Meme Media Architecture -- 7.1 Current Megatrends in Computer Systems -- 7.2 Primitive Media Objects -- 7.3 Composition through Slot Connections -- 7.4 Compound-Document Architecture -- 7.5 Standard Messages between Pads -- 7.6 Physical and Logical Events and their Dispatching.
7.7 Save and Exchange Format -- 7.8 Copy and Shared Copy -- 7.9 Global Variable Pads -- 7.10 Summary -- References -- 8 Utilities for Meme Media -- 8.1 Generic Utility Functions as Pads -- 8.2 FieldPad for the Event Sharing -- 8.3 StagePad for Programming User Operations -- 8.4 Geometrical Management of Pads -- 8.5 Proxy Pads to Assimilate External Objects -- 8.6 Legacy Software Migration -- 8.7 Special Effect Techniques -- 8.8 Expression Pad -- 8.9 Transformation Pads -- 8.10 Summary -- References -- 9 Multimedia Application Framework -- 9.1 Component Pads for Multimedia Application Frameworks -- 9.2 Articulation of Objects -- 9.3 Hypermedia Framework -- 9.4 Summary -- References -- 10 IntelligentPad and Databases -- 10.1 Relational Databases, Object-Oriented Databases, and Instance Bases -- 10.2 Form Bases -- 10.3 Pads as Attribute Values -- 10.4 Multimedia Database -- 10.5 Hypermedia Database -- 10.6 Geographical Information Databases -- 10.7 Content-Based Search and Context-Based Search -- 10.8 Management and Retrieval of Pads -- 10.9 Summary -- References -- 11 Meme Pool Architectures -- 11.1 Pad Publication Repository and the WWW -- 11.2 Pad Publication and Pad Migration -- 11.3 Web Pages as Pad Catalog -- 11.4 URL-Anchor Pads -- 11.5 HTMLViewerPad with Embedded Arbitrary Composite Pads -- 11.6 New Publication Media -- 11.7 Annotation on Web Pages -- 11.8 Piazza as a Meme Pool -- 11.9 Reediting and Redistributing Web Content as Meme Media Objects -- 11.10 Redistribution and Publication of Meme Media Objects as Web Content -- 11.11 Summary -- References -- 12 Electronic Commerce for Pads -- 12.1 Electronic Commerce -- 12.2 From Pay-per-Copy to Pay-per-Use -- 12.3 Digital Accounting, Billing, and Payment -- 12.4 Ecology of Pads in the Market -- 12.5 Superdistribution of Pads -- 12.6 Pad Integration and Package Business -- 12.7 Summary -- References -- 13 Spatiotemporal Editing of Pads -- 13.1 Geometrical Arrangement of Pads -- 13.2 Time-Based Arrangement of Pads.
13.3 Spatiotemporal Editing of Pads -- 13.4 Information Visualization -- 13.5 Summary -- References -- 14 Dynamic Interoperability of Pads and Workflow Modeling -- 14.1 Dynamic Interoperability of Pads Distributed across Networks -- 14.2 Extended Form-Flow System -- 14.3 Pad-Flow Systems -- 14.4 Dynamic Interoperability across Networks -- 14.5 Workflow and Concurrent Engineering -- 14.6 Summary -- References -- 15 Agent Media -- 15.1 Three Different Meanings of Agents -- 15.2 Collaborative-and-Reactive Agents and Pads -- 15.3 Mobile Agents and Pads -- 15.4 Pad Migration and Script Languages -- 15.5 Summary -- References -- 16 Software Engineering with IntelligentPad -- 16.1 IntelligentPad as Middleware -- 16.2 Concurrent Engineering in Software Development -- 16.3 Components and Their Integration -- 16.4 Patterns and Frameworks in IntelligentPad -- 16.5 From Specifications to a Composite Pad -- 16.6 Pattern Specifications and the Reuse of Pads -- 16.7 IntelligentPad as a Software Development Framework -- 16.8 Summary -- References -- 17 Other Applications of IntelligentPad -- 17.1 Capabilities Brought by the Implementation in IntelligentPad -- 17.2 Tool Integration Environments and Personal Information Management -- 17.3 Educational Applications -- 17.4 Web Page Authoring -- 17.5 Other Applications -- 17.6 Summary -- 18 3D Meme Media -- 18.1 3D Meme Media IntelligentBox -- 18.2 3D Application Systems -- 18.3 IntelligentBox Architecture -- 18.4 Example Boxes and Utility Boxes -- 18.5 Animation with IntelligentBox -- 18.6 Information Visualization with IntelligentBox -- 18.7 Component-Based Framework for Database Reification -- 18.8 Virtual Scientific Laboratory Framework -- 18.9 3D Meme Media and a Worldwide Repository of Boxes as a Meme Pool -- 18.10 Summary -- References -- 19 Organization and Access of Meme Media Objects -- 19.1 Organization and Access of Intellectual Resources -- 19.2 Topica Framework -- 19.3 The Application Horizon of the Topica Framework -- 19.4 Queries over the Web of Topica Documents.
19.5 Related Research -- 19.6 Summary -- References -- 20 IntelligentPad Consortium and Available Software -- 20.1 IntelligentPad Consortium -- 20.2 Available Software -- 20.3 Concluding Remarks -- Author Index -- Subject Index -- About the Author.
Record Nr. UNINA-9910146059303321
Tanaka Y. (Yuzuru)  
Piscataway, New Jersey : , : IEEE Press, , c2003
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Meme media and meme market architectures : knowledge media for editing, distributing, and managing intellectual resources / / Yuzuru Tanaka
Meme media and meme market architectures : knowledge media for editing, distributing, and managing intellectual resources / / Yuzuru Tanaka
Autore Tanaka Y. (Yuzuru)
Pubbl/distr/stampa Piscataway, New Jersey : , : IEEE Press, , c2003
Descrizione fisica 1 PDF (xx, 497 pages) : illustrations
Disciplina 006.7
Soggetto topico Computer Science
Engineering & Applied Sciences
Soggetto non controllato Electrical and Electronics Engineering
ISBN 1-280-55708-7
9786610557080
0-471-72306-1
0-471-72307-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface -- 1 Overview and Introduction -- 1.1 Why Meme Media? -- 1.2 How Do Meme Media Change the Reuse of Web Contents? -- 1.3 How Do Meme Media Work? -- 1.4 Frequently Asked Questions and Limitations -- 1.5 Organization of this Book -- 2 Knowledge Media and Meme Media -- 2.1 Introduction to Knowledge Media and Meme Media -- 2.2 From Information Technologies to Media Technologies -- 2.3 Summary -- References -- 3 Augmentation Media Architectures and Technologies-A Brief Survey -- 3.1 History and Evolution of Augmentation Media -- 3.2 History and Evolution of Knowledge-Media Architectures -- 3.3 Meme Media and their Applications -- 3.4 Web Technologies and Meme Media -- 3.5 Summary -- References -- 4 An Outline of IntelligentPad and Its Development History -- 4.1 Brief Introduction to IntelligentPad -- 4.2 IntelligentPad Architecture -- 4.3 Worldwide Marketplace Architectures for Pads -- 4.4 End-User Computing and Media Toolkit System -- 4.5 Open Cross-Platform Reusability -- 4.6 Reediting and Redistribution by End-Users -- 4.7 Extension toward 3D Representation Media -- 4.8 Summary -- References -- 5 Object Orientation and MVC -- 5.1 Object-Oriented System Architecture-A Technical Introduction -- 5.2 Class Refinement and Prototyping -- 5.3 Model, View, Controller -- 5.4 Window Systems and Event Dispatching -- 5.5 Summary -- References -- 6 Component Integration -- 6.1 Object Reusability -- 6.2 Components and Application Linkage -- 6.3 Compound Documents and Object Embedding/Linking -- 6.4 Generic Components -- 6.5 What to Reuse-Components or Sample Compositions? -- 6.6 Reuses and Maintenance -- 6.7 Integration of Legacy Software -- 6.8 Distributed Component Integration and Web Technologies -- 6.9 Summary -- References -- 7 Meme Media Architecture -- 7.1 Current Megatrends in Computer Systems -- 7.2 Primitive Media Objects -- 7.3 Composition through Slot Connections -- 7.4 Compound-Document Architecture -- 7.5 Standard Messages between Pads -- 7.6 Physical and Logical Events and their Dispatching.
7.7 Save and Exchange Format -- 7.8 Copy and Shared Copy -- 7.9 Global Variable Pads -- 7.10 Summary -- References -- 8 Utilities for Meme Media -- 8.1 Generic Utility Functions as Pads -- 8.2 FieldPad for the Event Sharing -- 8.3 StagePad for Programming User Operations -- 8.4 Geometrical Management of Pads -- 8.5 Proxy Pads to Assimilate External Objects -- 8.6 Legacy Software Migration -- 8.7 Special Effect Techniques -- 8.8 Expression Pad -- 8.9 Transformation Pads -- 8.10 Summary -- References -- 9 Multimedia Application Framework -- 9.1 Component Pads for Multimedia Application Frameworks -- 9.2 Articulation of Objects -- 9.3 Hypermedia Framework -- 9.4 Summary -- References -- 10 IntelligentPad and Databases -- 10.1 Relational Databases, Object-Oriented Databases, and Instance Bases -- 10.2 Form Bases -- 10.3 Pads as Attribute Values -- 10.4 Multimedia Database -- 10.5 Hypermedia Database -- 10.6 Geographical Information Databases -- 10.7 Content-Based Search and Context-Based Search -- 10.8 Management and Retrieval of Pads -- 10.9 Summary -- References -- 11 Meme Pool Architectures -- 11.1 Pad Publication Repository and the WWW -- 11.2 Pad Publication and Pad Migration -- 11.3 Web Pages as Pad Catalog -- 11.4 URL-Anchor Pads -- 11.5 HTMLViewerPad with Embedded Arbitrary Composite Pads -- 11.6 New Publication Media -- 11.7 Annotation on Web Pages -- 11.8 Piazza as a Meme Pool -- 11.9 Reediting and Redistributing Web Content as Meme Media Objects -- 11.10 Redistribution and Publication of Meme Media Objects as Web Content -- 11.11 Summary -- References -- 12 Electronic Commerce for Pads -- 12.1 Electronic Commerce -- 12.2 From Pay-per-Copy to Pay-per-Use -- 12.3 Digital Accounting, Billing, and Payment -- 12.4 Ecology of Pads in the Market -- 12.5 Superdistribution of Pads -- 12.6 Pad Integration and Package Business -- 12.7 Summary -- References -- 13 Spatiotemporal Editing of Pads -- 13.1 Geometrical Arrangement of Pads -- 13.2 Time-Based Arrangement of Pads.
13.3 Spatiotemporal Editing of Pads -- 13.4 Information Visualization -- 13.5 Summary -- References -- 14 Dynamic Interoperability of Pads and Workflow Modeling -- 14.1 Dynamic Interoperability of Pads Distributed across Networks -- 14.2 Extended Form-Flow System -- 14.3 Pad-Flow Systems -- 14.4 Dynamic Interoperability across Networks -- 14.5 Workflow and Concurrent Engineering -- 14.6 Summary -- References -- 15 Agent Media -- 15.1 Three Different Meanings of Agents -- 15.2 Collaborative-and-Reactive Agents and Pads -- 15.3 Mobile Agents and Pads -- 15.4 Pad Migration and Script Languages -- 15.5 Summary -- References -- 16 Software Engineering with IntelligentPad -- 16.1 IntelligentPad as Middleware -- 16.2 Concurrent Engineering in Software Development -- 16.3 Components and Their Integration -- 16.4 Patterns and Frameworks in IntelligentPad -- 16.5 From Specifications to a Composite Pad -- 16.6 Pattern Specifications and the Reuse of Pads -- 16.7 IntelligentPad as a Software Development Framework -- 16.8 Summary -- References -- 17 Other Applications of IntelligentPad -- 17.1 Capabilities Brought by the Implementation in IntelligentPad -- 17.2 Tool Integration Environments and Personal Information Management -- 17.3 Educational Applications -- 17.4 Web Page Authoring -- 17.5 Other Applications -- 17.6 Summary -- 18 3D Meme Media -- 18.1 3D Meme Media IntelligentBox -- 18.2 3D Application Systems -- 18.3 IntelligentBox Architecture -- 18.4 Example Boxes and Utility Boxes -- 18.5 Animation with IntelligentBox -- 18.6 Information Visualization with IntelligentBox -- 18.7 Component-Based Framework for Database Reification -- 18.8 Virtual Scientific Laboratory Framework -- 18.9 3D Meme Media and a Worldwide Repository of Boxes as a Meme Pool -- 18.10 Summary -- References -- 19 Organization and Access of Meme Media Objects -- 19.1 Organization and Access of Intellectual Resources -- 19.2 Topica Framework -- 19.3 The Application Horizon of the Topica Framework -- 19.4 Queries over the Web of Topica Documents.
19.5 Related Research -- 19.6 Summary -- References -- 20 IntelligentPad Consortium and Available Software -- 20.1 IntelligentPad Consortium -- 20.2 Available Software -- 20.3 Concluding Remarks -- Author Index -- Subject Index -- About the Author.
Record Nr. UNISA-996213308603316
Tanaka Y. (Yuzuru)  
Piscataway, New Jersey : , : IEEE Press, , c2003
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Meme media and meme market architectures : knowledge media for editing, distributing, and managing intellectual resources / / Yuzuru Tanaka
Meme media and meme market architectures : knowledge media for editing, distributing, and managing intellectual resources / / Yuzuru Tanaka
Autore Tanaka Y. (Yuzuru)
Pubbl/distr/stampa Piscataway, New Jersey : , : IEEE Press, , c2003
Descrizione fisica 1 PDF (xx, 497 pages) : illustrations
Disciplina 006.7
Soggetto topico Computer Science
Engineering & Applied Sciences
Soggetto non controllato Electrical and Electronics Engineering
ISBN 1-280-55708-7
9786610557080
0-471-72306-1
0-471-72307-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Preface -- 1 Overview and Introduction -- 1.1 Why Meme Media? -- 1.2 How Do Meme Media Change the Reuse of Web Contents? -- 1.3 How Do Meme Media Work? -- 1.4 Frequently Asked Questions and Limitations -- 1.5 Organization of this Book -- 2 Knowledge Media and Meme Media -- 2.1 Introduction to Knowledge Media and Meme Media -- 2.2 From Information Technologies to Media Technologies -- 2.3 Summary -- References -- 3 Augmentation Media Architectures and Technologies-A Brief Survey -- 3.1 History and Evolution of Augmentation Media -- 3.2 History and Evolution of Knowledge-Media Architectures -- 3.3 Meme Media and their Applications -- 3.4 Web Technologies and Meme Media -- 3.5 Summary -- References -- 4 An Outline of IntelligentPad and Its Development History -- 4.1 Brief Introduction to IntelligentPad -- 4.2 IntelligentPad Architecture -- 4.3 Worldwide Marketplace Architectures for Pads -- 4.4 End-User Computing and Media Toolkit System -- 4.5 Open Cross-Platform Reusability -- 4.6 Reediting and Redistribution by End-Users -- 4.7 Extension toward 3D Representation Media -- 4.8 Summary -- References -- 5 Object Orientation and MVC -- 5.1 Object-Oriented System Architecture-A Technical Introduction -- 5.2 Class Refinement and Prototyping -- 5.3 Model, View, Controller -- 5.4 Window Systems and Event Dispatching -- 5.5 Summary -- References -- 6 Component Integration -- 6.1 Object Reusability -- 6.2 Components and Application Linkage -- 6.3 Compound Documents and Object Embedding/Linking -- 6.4 Generic Components -- 6.5 What to Reuse-Components or Sample Compositions? -- 6.6 Reuses and Maintenance -- 6.7 Integration of Legacy Software -- 6.8 Distributed Component Integration and Web Technologies -- 6.9 Summary -- References -- 7 Meme Media Architecture -- 7.1 Current Megatrends in Computer Systems -- 7.2 Primitive Media Objects -- 7.3 Composition through Slot Connections -- 7.4 Compound-Document Architecture -- 7.5 Standard Messages between Pads -- 7.6 Physical and Logical Events and their Dispatching.
7.7 Save and Exchange Format -- 7.8 Copy and Shared Copy -- 7.9 Global Variable Pads -- 7.10 Summary -- References -- 8 Utilities for Meme Media -- 8.1 Generic Utility Functions as Pads -- 8.2 FieldPad for the Event Sharing -- 8.3 StagePad for Programming User Operations -- 8.4 Geometrical Management of Pads -- 8.5 Proxy Pads to Assimilate External Objects -- 8.6 Legacy Software Migration -- 8.7 Special Effect Techniques -- 8.8 Expression Pad -- 8.9 Transformation Pads -- 8.10 Summary -- References -- 9 Multimedia Application Framework -- 9.1 Component Pads for Multimedia Application Frameworks -- 9.2 Articulation of Objects -- 9.3 Hypermedia Framework -- 9.4 Summary -- References -- 10 IntelligentPad and Databases -- 10.1 Relational Databases, Object-Oriented Databases, and Instance Bases -- 10.2 Form Bases -- 10.3 Pads as Attribute Values -- 10.4 Multimedia Database -- 10.5 Hypermedia Database -- 10.6 Geographical Information Databases -- 10.7 Content-Based Search and Context-Based Search -- 10.8 Management and Retrieval of Pads -- 10.9 Summary -- References -- 11 Meme Pool Architectures -- 11.1 Pad Publication Repository and the WWW -- 11.2 Pad Publication and Pad Migration -- 11.3 Web Pages as Pad Catalog -- 11.4 URL-Anchor Pads -- 11.5 HTMLViewerPad with Embedded Arbitrary Composite Pads -- 11.6 New Publication Media -- 11.7 Annotation on Web Pages -- 11.8 Piazza as a Meme Pool -- 11.9 Reediting and Redistributing Web Content as Meme Media Objects -- 11.10 Redistribution and Publication of Meme Media Objects as Web Content -- 11.11 Summary -- References -- 12 Electronic Commerce for Pads -- 12.1 Electronic Commerce -- 12.2 From Pay-per-Copy to Pay-per-Use -- 12.3 Digital Accounting, Billing, and Payment -- 12.4 Ecology of Pads in the Market -- 12.5 Superdistribution of Pads -- 12.6 Pad Integration and Package Business -- 12.7 Summary -- References -- 13 Spatiotemporal Editing of Pads -- 13.1 Geometrical Arrangement of Pads -- 13.2 Time-Based Arrangement of Pads.
13.3 Spatiotemporal Editing of Pads -- 13.4 Information Visualization -- 13.5 Summary -- References -- 14 Dynamic Interoperability of Pads and Workflow Modeling -- 14.1 Dynamic Interoperability of Pads Distributed across Networks -- 14.2 Extended Form-Flow System -- 14.3 Pad-Flow Systems -- 14.4 Dynamic Interoperability across Networks -- 14.5 Workflow and Concurrent Engineering -- 14.6 Summary -- References -- 15 Agent Media -- 15.1 Three Different Meanings of Agents -- 15.2 Collaborative-and-Reactive Agents and Pads -- 15.3 Mobile Agents and Pads -- 15.4 Pad Migration and Script Languages -- 15.5 Summary -- References -- 16 Software Engineering with IntelligentPad -- 16.1 IntelligentPad as Middleware -- 16.2 Concurrent Engineering in Software Development -- 16.3 Components and Their Integration -- 16.4 Patterns and Frameworks in IntelligentPad -- 16.5 From Specifications to a Composite Pad -- 16.6 Pattern Specifications and the Reuse of Pads -- 16.7 IntelligentPad as a Software Development Framework -- 16.8 Summary -- References -- 17 Other Applications of IntelligentPad -- 17.1 Capabilities Brought by the Implementation in IntelligentPad -- 17.2 Tool Integration Environments and Personal Information Management -- 17.3 Educational Applications -- 17.4 Web Page Authoring -- 17.5 Other Applications -- 17.6 Summary -- 18 3D Meme Media -- 18.1 3D Meme Media IntelligentBox -- 18.2 3D Application Systems -- 18.3 IntelligentBox Architecture -- 18.4 Example Boxes and Utility Boxes -- 18.5 Animation with IntelligentBox -- 18.6 Information Visualization with IntelligentBox -- 18.7 Component-Based Framework for Database Reification -- 18.8 Virtual Scientific Laboratory Framework -- 18.9 3D Meme Media and a Worldwide Repository of Boxes as a Meme Pool -- 18.10 Summary -- References -- 19 Organization and Access of Meme Media Objects -- 19.1 Organization and Access of Intellectual Resources -- 19.2 Topica Framework -- 19.3 The Application Horizon of the Topica Framework -- 19.4 Queries over the Web of Topica Documents.
19.5 Related Research -- 19.6 Summary -- References -- 20 IntelligentPad Consortium and Available Software -- 20.1 IntelligentPad Consortium -- 20.2 Available Software -- 20.3 Concluding Remarks -- Author Index -- Subject Index -- About the Author.
Record Nr. UNINA-9910830669703321
Tanaka Y. (Yuzuru)  
Piscataway, New Jersey : , : IEEE Press, , c2003
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui