HCI international 2022 posters . Part II : 24th international conference on human-computer interaction, HCII 2022, virtual event, June 26 - July 1, 2022, proceedings / / Constantine Stephanidis, Margherita Antona, and Stavroula Ntoa |
Autore | Stephanidis Constantine |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer International Publishing, , [2022] |
Descrizione fisica | 1 online resource (414 pages) |
Disciplina | 004.019 |
Collana | Communications in Computer and Information Science |
Soggetto topico | Human-computer interaction |
ISBN | 3-031-06388-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910578685203321 |
Stephanidis Constantine | ||
Cham, Switzerland : , : Springer International Publishing, , [2022] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
HCI international 2022 posters . Part II : 24th international conference on human-computer interaction, HCII 2022, virtual event, June 26 - July 1, 2022, proceedings / / Constantine Stephanidis, Margherita Antona, and Stavroula Ntoa |
Autore | Stephanidis Constantine |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer International Publishing, , [2022] |
Descrizione fisica | 1 online resource (414 pages) |
Disciplina | 004.019 |
Collana | Communications in Computer and Information Science |
Soggetto topico | Human-computer interaction |
ISBN | 3-031-06388-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNISA-996478866303316 |
Stephanidis Constantine | ||
Cham, Switzerland : , : Springer International Publishing, , [2022] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
HCI International 2023 Posters [[electronic resource] ] : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (738 pages) |
Disciplina | 004.019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Computer networks Coding theory Information theory Computer systems Computer vision User Interfaces and Human Computer Interaction Computer and Information Systems Applications Computer Communication Networks Coding and Information Theory Computer System Implementation Computer Vision |
ISBN | 3-031-35989-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Supporting Health, Psychological Wellbeing, and Fitness -- Design for All, Accessibility and Rehabilitation Technologies -- Interactive Technologies for the Aging Population. |
Record Nr. | UNINA-9910734870203321 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
HCI International 2023 Posters [[electronic resource] ] : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part III / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (597 pages) |
Disciplina | 004.019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Computer networks Coding theory Information theory Computer systems Computer vision User Interfaces and Human Computer Interaction Computer and Information Systems Applications Computer Communication Networks Coding and Information Theory Computer System Implementation Computer Vision |
ISBN | 3-031-35998-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Interacting with Data, Information and Knowledge -- Learning and Training Technologies -- Interacting with Cultural Heritage and Art. |
Record Nr. | UNINA-9910734862403321 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
HCI International 2023 Posters [[electronic resource] ] : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (738 pages) |
Disciplina | 004.019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Computer networks Coding theory Information theory Computer systems Computer vision User Interfaces and Human Computer Interaction Computer and Information Systems Applications Computer Communication Networks Coding and Information Theory Computer System Implementation Computer Vision |
ISBN | 3-031-35989-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Supporting Health, Psychological Wellbeing, and Fitness -- Design for All, Accessibility and Rehabilitation Technologies -- Interactive Technologies for the Aging Population. |
Record Nr. | UNISA-996546827703316 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
HCI International 2023 Posters [[electronic resource] ] : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part III / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (597 pages) |
Disciplina | 004.019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Computer networks Coding theory Information theory Computer systems Computer vision User Interfaces and Human Computer Interaction Computer and Information Systems Applications Computer Communication Networks Coding and Information Theory Computer System Implementation Computer Vision |
ISBN | 3-031-35998-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Interacting with Data, Information and Knowledge -- Learning and Training Technologies -- Interacting with Cultural Heritage and Art. |
Record Nr. | UNISA-996546827803316 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
HCI International 2023 – Late Breaking Posters : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2024.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 |
Descrizione fisica | 1 online resource (595 pages) |
Disciplina |
005.437
004.019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Artificial intelligence Computer networks Computer systems User Interfaces and Human Computer Interaction Computer and Information Systems Applications Artificial Intelligence Computer Communication Networks Computer System Implementation |
ISBN | 3-031-49212-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | HCI Theory and Practice -- Accessibility, Usability, and UX Design -- HCI in Education and Collaborative Learning -- HCI for Health and Well-being -- User Experience Design for Cultural Heritage. |
Record Nr. | UNINA-9910770249503321 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
HCI International 2023 – Late Breaking Posters : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2024.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 |
Descrizione fisica | 1 online resource (556 pages) |
Disciplina |
005.437
004.019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Artificial intelligence Computer networks Computer systems User Interfaces and Human Computer Interaction Computer and Information Systems Applications Artificial Intelligence Computer Communication Networks Computer System Implementation |
ISBN | 3-031-49215-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | HCI Research in Human-AI Interaction -- Interaction with Robots and Intelligent Agents -- Designing Immersive Experiences in Extended Reality and the Metaverse -- Digital Transformation in the Modern Business Landscape -- HCI in Mobility and Aviation -- Case Studies in HCI. |
Record Nr. | UNINA-9910770258103321 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
HCI International 2024 Posters : 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2024.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 |
Descrizione fisica | 1 online resource (452 pages) |
Disciplina |
5,437
4,019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Artificial intelligence Computer networks User Interfaces and Human Computer Interaction Computer and Information Systems Applications Artificial Intelligence Computer Communication Networks |
ISBN |
9783031619328
9783031619311 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 26th International Conference on Human-Computer Interaction (HCII 2024) -- HCI International 2025 Conference -- Contents - Part I -- HCI Design Theories, Methods, Tools and Case Studies -- Research on the Cognitive Mechanisms of Aural Alert Design in Civil Aircraft Cockpit -- 1 Overview of Cockpit Aural Alerts Design for Civil Aircraft -- 2 Key Points in the Design of Civil Aircraft Cockpit Aural Alerts -- 2.1 Types of Aural Alerts -- 2.2 Cancellation Method for Aural Alerts -- 2.3 Persistence Characteristics of Aural Alerts -- 3 Cognitive Mechanism of Aural Alert Based on Human Factors Engineering -- 4 Conclusion -- References -- Visualization of Operating System Behavior in a Linux Environment Running in a Browser -- 1 Introduction -- 2 Research Summary -- 3 Functions Developed -- 3.1 Displaying Scheduler Function -- 3.2 Displaying Semaphore -- 3.3 Displaying Memory Swap -- 3.4 CPU State Transition Diagram Display Function -- 3.5 Replay Function -- 4 Conclusion -- References -- Research on the Application Situation and Trend of Immersive Design -- 1 Introduction -- 2 Methodology -- 3 Descriptive Analysis -- 3.1 Analysis of Publication Volume and Publication Countries -- 3.2 Analyses of Research Field Hotspots -- 3.3 Highly Cited Literature -- 4 Conclusion and Discussion -- References -- Using Schema Theory to Construct the Designer's Knowledge Framework -- 1 Introduction -- 2 Methods -- 2.1 Study Design -- 2.2 Participants -- 2.3 Tools and Materials -- 2.4 Analysis -- 2.5 Ethical Review -- 3 Results -- 3.1 Learning and Accumulation of Design Knowledge -- 3.2 Design Precedent Works Analysis -- 3.3 Different Concept Schema Influence Knowledge Retrieval -- 4 Discussion.
4.1 Framework Structure of Design Knowledge Based -- 4.2 Experienced Designers Possess More Advanced Conceptual Schema -- 4.3 Influence of Design Learning Process on Conceptual Schema -- 4.4 Influence of Design Knowledge Framework on Innovation -- 5 Conclusions -- References -- Designing Metaphor-Based Character Archetypes for a Story Authoring Tool -- 1 Introduction -- 2 Design -- 3 Pilot Study and Discussion -- 4 Conclusion -- References -- UI-DETR: GUI Component Detection from the System Screen with Transformers -- 1 Introduction -- 2 Related Research -- 2.1 Object Detection -- 2.2 GUI Component Detection -- 3 Proposed Method -- 3.1 Overview of the Proposed Method -- 3.2 CNN Backbone -- 3.3 Transformer -- 3.4 Feedforward Network -- 3.5 Object Query Improvements -- 4 Experiments -- 4.1 Dataset -- 4.2 Experiment (1) -- 4.3 Experiment (2) -- 5 Conclusion -- References -- The Current Status of the Application of Virtual Reality Technology in Display Design: A Bibliometric Analysis -- 1 Introduction -- 2 Research Design -- 2.1 Data Sources -- 2.2 Research Methodology -- 3 Results and Analysis of Bibliometric Analysis -- 3.1 Distribution and Trend Analysis of Literature Volume -- 3.2 Analysis of High-impact Journals -- 3.3 Analysis of Research Hotspots -- 3.4 Research Trends Analysis -- 3.5 Total Citations to References -- 4 Discussion and Conclusion -- References -- Universal Hand Gesture Interaction Vocabulary for Cross-Cultural Users: Challenges and Approaches -- 1 Introduction -- 2 Challenges in Hand Gesture Vocabulary Standardization -- 2.1 Taxonomy, Lexicon and Vocabulary -- 2.2 Design of Hand Gesture Vocabulary -- 2.3 The Cultural Dimension -- 3 Conclusion -- References -- Applying Co-designing Methods to Information-Seeking Systems with North Carolina Foster Parents -- 1 Introduction -- 2 Background -- 3 Literature Review -- 4 Methods -- 4.1 PAR. 4.2 Co-design -- 4.3 Implementation -- 5 Cultivating Relationships to Enact Change -- 6 Methods of Building Trust -- 6.1 Seeds of Hope -- 6.2 Family and Children Resource Program (FCRP) at UNC-CH -- 6.3 Foster Family Alliance -- 7 Limitation -- 8 Next Steps -- 9 Conclusion -- References -- Exploration of Design Intervention in Eliminating Bias: A Persuasive System Design Approach of Introducing Intermediate Scenarios -- 1 Introduction -- 2 Related Works -- 3 Methods and Process -- 3.1 Causes of Prejudice -- 3.2 Identification of Intermediate Scenario -- 3.3 Identification of User Requirements and Design Features -- 4 Result -- 5 Discussion -- 6 Conclusion -- References -- A Practical Study of Project-Based Learning in High School General Technology Based on Design Thinking -- 1 Introduction -- 2 The Relationship Between High School General Technology and Design Thinking Education -- 3 Current Problems in the High School Technology Classroom -- 4 A Case Study of Project-Based Teaching of High School General Technology Based on Design Thinking -- 5 Evaluation Methods for Project-Based Instructional Case Design -- 6 Discussion and Future Plans -- References -- On the Influence and Application of Regional Culture in Interaction Design -- 1 Regional Culture and Interaction Design -- 2 Sensory-Driven Regionalized Interaction Design Considerations -- 3 Possibilities of Regionally Specialized Interaction Design Through Sensory Experiences -- 4 Conclusion -- References -- Supporting Parent-Child Interactions in Child Riding: Exploring Design Opportunities for Digital Interaction Strategies -- 1 Introduction -- 2 Related Works -- 2.1 Parent-Child Interactions in Child Riding -- 2.2 Digital Interaction -- 3 Methods -- 3.1 Data Collection -- 3.2 Data Analysis -- 4 Finding -- 4.1 Participatory Support -- 4.2 Emotional Support -- 4.3 Instructional Support. 4.4 Material Support -- 4.5 Non-positive Supports -- 5 Concluding Remarks -- 5.1 Design Opportunities and Strategies -- 5.2 Contribution to HCI Research -- 5.3 Limitations and Implications for Future Research -- References -- Research and Application of Grid System Design for Version Aesthetics in Book Design -- 1 The Emergence of Grid Systems -- 2 Grids in Traditional Chinese Books -- 2.1 The Plain Grid System Predates the Use of Paper -- 2.2 The Development of Grid Systems in the Printing Age: Row Grids -- 3 Traditional Book Layout and Grid: Row Grids -- 3.1 Number of Lines and Word Count -- 3.2 Layout and Folio -- 3.3 The Change of the Row -- 4 Grid System in Modern Chinese Books -- 4.1 Modern Grid System and Book Design -- 4.2 The Rational Beauty of Book Design Under Grid System -- 5 Principles of Using Grid System in Book Design -- 5.1 Grid System Establishes Information Architecture for Book Design -- 5.2 Grid Design of Chinese Characters -- 6 Conclusion -- References -- User Experience Evaluation Methods and Case Studies -- Exploration of Alert Response Strategy Modeling Method Based on MBSE -- 1 Introduction -- 2 Alert Triggering Strategy Modeling Method -- 2.1 System-Subsystem-Equipment Modeling -- 2.2 System Failure Mode Modeling -- 2.3 Alert Signal Logic Operation Modeling -- 2.4 Associating System State with Alert Models -- 3 Alert Trigger Strategy Modeling Demo -- 4 Conclusion -- References -- The Perceived Impact of Different Types of Ice-Themed Typography on Users -- 1 Introduction -- 2 Research Methodology -- 2.1 Font Selection and Experimental Procedures -- 2.2 Participants -- 3 Results and Analysis -- 3.1 Semiotic Theory Analysis -- 3.2 Discussion of Findings -- 4 Conclusion -- References -- Cognitive Biases in the Estimation of the Interface Updates: Facebook Users' Case -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion. References -- Force-Based Modeling of a Resilient Helping Role in Coordinated Behavior of a Triad -- 1 Introduction -- 2 Method -- 2.1 Pulling and Relaxing Roles -- 2.2 Adjusting Role -- 2.3 Simulation and Analysis -- 3 Results and Discussion -- 4 Conclusion -- References -- Automating User Task Performance: Introducing Task Experience Score (TES) for Complex Cloud Platforms -- 1 Introduction -- 2 Related Work -- 3 The Metric -- 3.1 Relative Completion Rate (RC) -- 3.2 Relative Efficiency (RE) -- 3.3 Task Experience Score (TES) -- 3.4 Product-Level Task Experience Score (PTES) -- 4 Evaluation Process -- 5 Discussion and Future Works -- References -- Examining the Influence of Front-Facing Camera Layout on the Aesthetic Experience of Smartphone User Interfaces -- 1 Introduction -- 2 Materials and Methods -- 2.1 Participants -- 2.2 Apparatus and Prototypes -- 2.3 Experiment Design -- 3 Result and Discussion -- 4 Conclusions -- References -- A Comparative Study of Icon Style Based on Cognitive Behavior -- 1 Introduction -- 2 Related Work -- 3 Methods -- 3.1 Cognitive Behavioral -- 3.2 Development of Evaluation Indicators -- 4 Experiment -- 4.1 Experimental Design -- 4.2 Data Analysis -- 4.3 Result -- 5 Conclusion -- References -- Analysis of Participants' Synchronization Behaviors and Big Five Personalities in Dyadic Conversation -- 1 Introduction -- 2 Collection of Dyadic Conversation Data -- 2.1 Calculation of Smile Synchronization -- 2.2 Wrist Velocity and Voice Activities -- 3 Results of Analysis -- 3.1 Results of Smile Synchronization -- 3.2 Results of Wrist Velocity and Speech Interval -- 4 Discussion -- 5 Conclusion -- References -- Optimization and Evaluation of Tablet Keyboard Layout in the Unsupported Case -- 1 Introduction -- 1.1 Background -- 1.2 Related Work -- 2 Method -- 2.1 Experimental Design -- 2.2 Participants -- 2.3 Task. 2.4 Equipment. |
Record Nr. | UNINA-9910865250503321 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
HCI International 2024 Posters : 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part VII / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy |
Autore | Stephanidis Constantine |
Edizione | [1st ed. 2024.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 |
Descrizione fisica | 1 online resource (475 pages) |
Disciplina |
005.437
004.019 |
Altri autori (Persone) |
AntonaMargherita
NtoaStavroula SalvendyGavriel |
Collana | Communications in Computer and Information Science |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Application software Artificial intelligence Computer networks User Interfaces and Human Computer Interaction Computer and Information Systems Applications Artificial Intelligence Computer Communication Networks |
ISBN |
9783031621109
9783031621093 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 26th International Conference on Human-Computer Interaction (HCII 2024) -- HCI International 2025 Conference -- Contents - Part VII -- AI Algorithms and Tools in HCI -- AI-Generated User Stories Supporting Human-Centred Development: An Investigation on Quality -- 1 Introduction -- 2 Related Work -- 2.1 User Stories Advantages: Simple, Structured, Estimatable -- 2.2 Quality of User Stories -- 2.3 Quality Assessment Frameworks for User Stories -- 2.4 Tools Utilizing AI, Supporting the Generation of User Stories -- 3 Investigation on the Quality of AI-Generated User Stories -- 3.1 AI Tools Selection and Prompt Preparation -- 3.2 Quality Assessment of Generated User Stories -- 4 Procedure -- 4.1 AI Tool Selection -- 4.2 Evaluation of the User Stories -- 5 Results -- 6 Discussion and Conclusion -- 7 Future Work -- References -- Enhance Deepfake Video Detection Through Optical Flow Algorithms-Based CNN -- 1 Introduction -- 2 Literature Review -- 3 Study Methodology -- 3.1 Data Collection and Pre-processing -- 3.2 Model Architecture Design -- 3.3 Training and Evaluation -- 4 Results and Discussion -- 5 Conclusion -- References -- Decoding the Alignment Problem: Revisiting the 1958 NYT Report on Rosenblatt's Perceptron Through the Lens of Information Theory -- 1 Introduction -- 2 Theoretical Background -- 2.1 The Alignment of the "AI Alignment" Problem -- 2.2 Shannon's Communication Channel for Universal Communications -- 2.3 The Information-Theoretic Analysis for General Communications -- 3 The Alignment Problem in One-Way Communications -- 3.1 Deconstructing the Alignment Problem in One-Way Communications -- 3.2 The Thought Experiment of Building a User Interface Perceptron (UIP).
3.3 The Multi-Dimensional Nature of UI-Perceptron -- 4 The Alignment Problem for Interactive Communications -- 4.1 The Differences Between One-Way and Two-Way Communications -- 4.2 The Functional Purposes in Interactive Two-Way Communications -- 4.3 The Alignments in Weaver's Three Levels of Communications Problems -- 5 Conclusion -- References -- Evaluation of Adversarial Examples Based on Original Definition -- 1 Introduction -- 2 Related Work -- 3 Evaluation Method -- 3.1 Dataset -- 3.2 Methods for Creating AEs -- 3.3 Methods for Conducting Survey -- 4 Evaluation Results -- 4.1 Creating AEs with Minimum Noise -- 4.2 Impact of Noise Discernibility -- 4.3 Impact of Subject Identifiability -- 5 Conclusion -- References -- SD-WEAT: Towards Robustly Measuring Bias in Input Embeddings -- 1 Introduction -- 1.1 WEAT: The Word Embedding Association Test -- 1.2 Applications of WEAT -- 1.3 Objective -- 2 Methodology -- 3 Results -- 3.1 SD-WEAT is Correlated with WEAT in Bias Evaluation -- 3.2 SD-WEAT's Attribute Set Size Did Not Affect Bias Evaluation -- 3.3 Using SD-WEAT to Evaluate Various Embedding Methods -- 4 Discussion -- 5 Conclusion -- References -- Generating Architectural Floor Plans Through Conditional Large Diffusion Model -- 1 Introduction -- 2 Methods -- 2.1 Identify the Conditions -- 2.2 Data Collection and Annotation -- 2.3 Textural Caption -- 2.4 Training the Generation Model -- 3 Evaluation -- 4 Limitations and Future Works -- 5 Conclusion -- References -- Enhancing Scientific Research and Paper Writing Processes by Integrating Artificial Intelligence Tools -- 1 Introduction -- 2 Related Works -- 3 Method -- 3.1 Participants -- 3.2 Materials -- 3.3 Procedure -- 4 Results and Discussion -- 5 Conclusions -- References -- Evaluating the Performance of LLMs on Technical Language Processing Tasks -- 1 Introduction -- 2 A Hard Problem. 3 The Tools -- 4 The Questions and Answer Evaluation -- 4.1 Data Collection and Survey Design -- 4.2 Evaluation -- 5 Results -- 6 Discussion -- 7 Conclusion -- References -- Exploring the Combination of Artificial Intelligence and Traditional Color Design: A Comparative Analysis and Outlook of Aesthetics, Theme Conformity, and Traditional Color Embodiment -- 1 Introduction -- 1.1 Chinese Traditional Colors -- 1.2 Algorithms for Color Extraction and Filling -- 2 Methodology -- 3 Practical Application of Color Extraction and Filling in Design -- 3.1 Theme Selection and Line Drawing -- 3.2 Color Material Chart Collection and Processing -- 3.3 Color Extraction and Filling -- 3.4 Artificial Coloring -- 4 Results -- 5 Conclusion -- References -- Artificial Intelligence and the Unveiling of Boundaries: Reflection on the Intersection of Creativity, Technology, and Humanity -- 1 Art and Science-New Issues in Contemporary Art -- 2 The Wonder of Imagination - The Complementarity of Rational Perception and Life Experience -- 3 Conclusion -- References -- When to Observe or Act? Interpretable and Causal Recommendations in Time-Sensitive Dilemmas -- 1 Introduction -- 2 Background -- 3 Method -- 3.1 Causal Decision Networks (CDNs) -- 3.2 Time-Constrained Causal Decision-Making Problems (TCCDPs) -- 3.3 Solution Strategies -- 3.4 Simulation Support -- 4 Results -- 5 Discussion -- 6 Conclusion -- References -- Improving Real-Time Object Tracking Through Adaptive Feature Fusion and Resampling in Particle Filters -- 1 Introduction -- 2 Related Research -- 3 Review of PF Algorithm -- 4 Proposed Method -- 4.1 Feature Extraction -- 4.2 Color Feature -- 4.3 Edge Feature -- 4.4 Masking System -- 4.5 Adaptive Resampling -- 5 Experiment and Result Analysis -- 5.1 Evaluation Method -- 5.2 Performance Evaluation -- 5.3 Comparison with Traditional Model. 6 Discussion and Conclusion -- References -- Differentiable Forests: The Random Journey Continues -- 1 Tree-Based Ensemble Models -- 1.1 Traditional Random Forests -- 1.2 Adaboost -- 1.3 XGBoost -- 1.4 Random Hinge Forests and Ferns -- 2 Experiment -- 2.1 Libraries and Resources -- 2.2 TRF -- 2.3 ADA -- 2.4 XGB -- 2.5 RHFo and RHFe -- 3 Conclusion -- 3.1 Limitations and Future Work -- References -- Maximizing Efficiency in Real-Time Invariant Object Detection: A Multi-algorithm Approach -- 1 Introduction -- 2 Defining Invariant Objects -- 3 Algorithm -- 3.1 Edition 1 - Only Template Matching -- 3.2 Edition 2 - Template Matching with CSRT -- 3.3 Edition 3 - Template Matching with CSRT and Optimizations -- 4 Guide to Choosing Optimal Edition -- 5 Mouse Tracker for Videos - Python Application -- 6 Conclusion -- References -- Computational Approaches to Analysing Literary Images: A Case Study of Legends of the Condor Heroes -- 1 Introduction -- 2 Methodology -- 2.1 Data -- 2.2 Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Interacting with Large Language Models and Generative AI -- Human-Centric Interaction Design of RecoBot: A Study for Improved User Experience -- 1 Introduction -- 2 Background -- 3 Methods -- 3.1 Metrics -- 3.2 Variations in Interaction Mechanisms and Conversation Types -- 3.3 Design and Participants -- 3.4 Procedure and Tasks -- 3.5 Chatbot and Alignment of Tasks Amongst Groups -- 4 Data Collection and Analysis -- 5 Discussion and Implications -- 6 Conclusion and Future Directions -- References -- Actions, Not Apps: Toward Using LLMs to Reshape Context Aware Interactions in Mixed Reality Systems -- 1 Introduction -- 2 Related Works -- 2.1 Ontology Based User Modeling for in AR Museum System -- 2.2 Pervasive Augmented Reality -- 2.3 Glanceable AR for Everyday Information Access Tasks. 3 Action Centric Interaction for Mixed Reality -- 4 Action Sandbox Workspace -- 4.1 Ontology of Context, Intention, Content, and Action -- 4.2 Action Marketplace -- 5 Preliminary Testing of the Reasoning of LLMs -- 6 On-Going Works and Next Steps -- References -- User Experience with ChatGPT: Insights from a Comprehensive Evaluation -- 1 Introduction -- 2 Evaluating the User Experience with ChatGPT -- 2.1 Questionnaire Structure -- 2.2 Analysis of the Sample of Participants -- 2.3 Test Results -- 2.4 Analysis and Discussion -- 3 Conclusions and Future Works -- References -- Decoding the AI's Gaze: Unraveling ChatGPT's Evaluation of Poetic Creativity -- 1 Introduction -- 1.1 ChatGPT as an Evaluator -- 1.2 Characteristics of Decision Making in Humans vs. in AI -- 2 Materials and Procedure -- 2.1 Method -- 2.2 Data Analysis -- 3 Results -- 3.1 Classification Rates and Confidence of ChatGPT -- 3.2 Do Markers Differ Between Poems Classified as Human-Written and AI-Generated ? -- 4 Discussion -- References -- Co-writing with AI: How Do People Interact with ChatGPT in a Writing Scenario? -- 1 Introduction -- 2 Materials and Methods -- 2.1 Participants -- 2.2 Materials and Procedure -- 2.3 Statistical Analyses -- 3 Results -- 3.1 Analysis of Participants' Use of ChatGPT -- 3.2 Characteristics of Participants' Interaction with ChatGPT -- 3.3 Qualitative Analysis of Participants' Approach to the Task and Prompting Behavior -- 3.4 Analysis of Prompts in Relation to Participant Characteristics -- 3.5 Analysis of Approach to the Task and Participant Characteristics -- 4 Discussion -- References -- Plain Language to Address Dimensionality in Feature-Contribution Explanations for End-Users -- 1 Introduction -- 2 Background -- 3 Methodology -- 3.1 Datasets and Model -- 3.2 Participants -- 3.3 Questionnaire Procedure -- 4 Results -- 4.1 Participant Demographics. 4.2 Self-reported Responses. |
Record Nr. | UNINA-9910865266503321 |
Stephanidis Constantine | ||
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|