top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Advances in Computer Games [[electronic resource] ] : 12th International Conference, ACG 2009, Pamplona, Spain, May 11-13, 2009, Revised Papers / / edited by H. Jaap van den Herik, Pieter Spronck
Advances in Computer Games [[electronic resource] ] : 12th International Conference, ACG 2009, Pamplona, Spain, May 11-13, 2009, Revised Papers / / edited by H. Jaap van den Herik, Pieter Spronck
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Descrizione fisica 1 online resource (XIV, 233 p. 75 illus.)
Disciplina 794.81526
Collana Theoretical Computer Science and General Issues
Soggetto topico Computer programming
Algorithms
Artificial intelligence
Computer science
Computer networks
Computer science—Mathematics
Discrete mathematics
Programming Techniques
Artificial Intelligence
Theory of Computation
Computer Communication Networks
Discrete Mathematics in Computer Science
ISBN 1-280-38646-0
9786613564382
3-642-12993-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Adding Expert Knowledge and Exploration in Monte-Carlo Tree Search -- A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm -- Monte-Carlo Tree Search in Settlers of Catan -- Evaluation Function Based Monte-Carlo LOA -- Monte-Carlo Kakuro -- A Study of UCT and Its Enhancements in an Artificial Game -- Creating an Upper-Confidence-Tree Program for Havannah -- Randomized Parallel Proof-Number Search -- Hex, Braids, the Crossing Rule, and XH-Search -- Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess -- Plans, Patterns, and Move Categories Guiding a Highly Selective Search -- 6-Man Chess and Zugzwangs -- Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K -- Conflict Resolution of Chinese Chess Endgame Knowledge Base -- On Drawn K-In-A-Row Games -- Optimal Analyses for 3×n AB Games in the Worst Case -- Automated Discovery of Search-Extension Features -- Deriving Concepts and Strategies from Chess Tablebases -- Incongruity-Based Adaptive Game Balancing -- Data Assurance in Opaque Computations.
Record Nr. UNINA-9910484836703321
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Advances in Computer Games [[electronic resource] ] : 12th International Conference, ACG 2009, Pamplona, Spain, May 11-13, 2009, Revised Papers / / edited by H. Jaap van den Herik, Pieter Spronck
Advances in Computer Games [[electronic resource] ] : 12th International Conference, ACG 2009, Pamplona, Spain, May 11-13, 2009, Revised Papers / / edited by H. Jaap van den Herik, Pieter Spronck
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Descrizione fisica 1 online resource (XIV, 233 p. 75 illus.)
Disciplina 794.81526
Collana Theoretical Computer Science and General Issues
Soggetto topico Computer programming
Algorithms
Artificial intelligence
Computer science
Computer networks
Computer science—Mathematics
Discrete mathematics
Programming Techniques
Artificial Intelligence
Theory of Computation
Computer Communication Networks
Discrete Mathematics in Computer Science
ISBN 1-280-38646-0
9786613564382
3-642-12993-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Adding Expert Knowledge and Exploration in Monte-Carlo Tree Search -- A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm -- Monte-Carlo Tree Search in Settlers of Catan -- Evaluation Function Based Monte-Carlo LOA -- Monte-Carlo Kakuro -- A Study of UCT and Its Enhancements in an Artificial Game -- Creating an Upper-Confidence-Tree Program for Havannah -- Randomized Parallel Proof-Number Search -- Hex, Braids, the Crossing Rule, and XH-Search -- Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess -- Plans, Patterns, and Move Categories Guiding a Highly Selective Search -- 6-Man Chess and Zugzwangs -- Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K -- Conflict Resolution of Chinese Chess Endgame Knowledge Base -- On Drawn K-In-A-Row Games -- Optimal Analyses for 3×n AB Games in the Worst Case -- Automated Discovery of Search-Extension Features -- Deriving Concepts and Strategies from Chess Tablebases -- Incongruity-Based Adaptive Game Balancing -- Data Assurance in Opaque Computations.
Record Nr. UNISA-996465927103316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui