The Impact of Virtual and Augmented Reality on Individuals and Society |
Autore | Slater Mel |
Pubbl/distr/stampa | Frontiers Media SA, 2019 |
Descrizione fisica | 1 electronic resource (335 p.) |
Soggetto topico |
Science: general issues
Psychology |
Soggetto non controllato |
virtual reality
VR virtual environments Societal impact Law Ethics Immersion presence serious games Medicine clinical psychology Journalism entertainment long term effects |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910557477603321 |
Slater Mel
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Frontiers Media SA, 2019 | ||
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Lo trovi qui: Univ. Federico II | ||
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Virtual Reality and Augmented Reality [[electronic resource] ] : 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12–14, 2017, Proceedings / / edited by Jernej Barbic, Mirabelle D'Cruz, Marc Erich Latoschik, Mel Slater, Patrick Bourdot |
Edizione | [1st ed. 2017.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017 |
Descrizione fisica | 1 online resource (XX, 193 p. 90 illus.) |
Disciplina | 006.8 |
Collana | Image Processing, Computer Vision, Pattern Recognition, and Graphics |
Soggetto topico |
Optical data processing
User interfaces (Computer systems) Special purpose computers Computer system failures E-commerce Coding theory Information theory Computer Imaging, Vision, Pattern Recognition and Graphics User Interfaces and Human Computer Interaction Special Purpose and Application-Based Systems System Performance and Evaluation e-Commerce/e-business Coding and Information Theory |
ISBN | 3-319-72323-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Interactive Physics Simulation for Virtual technologies -- H2020 and its new actions in Interactive Technologies -- Touching with the eyes: A story of pseudo-haptics -- The good, the bad and the better: opportunities and risks in Virtual Rehabilitation -- The Four S's of the Next User Interface Paradigm for VR: Spatial, Supernatural, Social & Smart -- Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications -- Haptic Virtual Reality DFMA - A Case Study -- Interaction Techniques for Virtual Reality Based Automotive Design Reviews -- An Efficient Statistical Data Representation for Real-time Rendering of Metallic Effect Car Paints -- Containerized Distributed Rendering for Interactive Environments -- Model Based Compensation for Low Mass Objects Haptic Manipulation in Virtual Environments -- Impact of the visual rendering system on subjective auralization assessment in VR -- Can Virtual Human Entourage Elements Facilitate Accurate Distance Judgments in VR? -- Removing the mask - do people over trust avatars reconstructed from video? -- A Low-cost Virtual Reality Bike for Remote Cardiac Rehabilitation -- Supporting Rehabilitation of ADHD Children with Serious Games and Enhancement of Inhibition Mechanisms -- Reconstruction of Near Misses and Accidents for Analyses from Virtual Reality Usability Study. |
Record Nr. | UNISA-996465736803316 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017 | ||
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Lo trovi qui: Univ. di Salerno | ||
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Virtual Reality and Augmented Reality : 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12–14, 2017, Proceedings / / edited by Jernej Barbic, Mirabelle D'Cruz, Marc Erich Latoschik, Mel Slater, Patrick Bourdot |
Edizione | [1st ed. 2017.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017 |
Descrizione fisica | 1 online resource (XX, 193 p. 90 illus.) |
Disciplina | 006.8 |
Collana | Image Processing, Computer Vision, Pattern Recognition, and Graphics |
Soggetto topico |
Optical data processing
User interfaces (Computer systems) Special purpose computers Computer system failures E-commerce Coding theory Information theory Computer Imaging, Vision, Pattern Recognition and Graphics User Interfaces and Human Computer Interaction Special Purpose and Application-Based Systems System Performance and Evaluation e-Commerce/e-business Coding and Information Theory |
ISBN | 3-319-72323-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Interactive Physics Simulation for Virtual technologies -- H2020 and its new actions in Interactive Technologies -- Touching with the eyes: A story of pseudo-haptics -- The good, the bad and the better: opportunities and risks in Virtual Rehabilitation -- The Four S's of the Next User Interface Paradigm for VR: Spatial, Supernatural, Social & Smart -- Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications -- Haptic Virtual Reality DFMA - A Case Study -- Interaction Techniques for Virtual Reality Based Automotive Design Reviews -- An Efficient Statistical Data Representation for Real-time Rendering of Metallic Effect Car Paints -- Containerized Distributed Rendering for Interactive Environments -- Model Based Compensation for Low Mass Objects Haptic Manipulation in Virtual Environments -- Impact of the visual rendering system on subjective auralization assessment in VR -- Can Virtual Human Entourage Elements Facilitate Accurate Distance Judgments in VR? -- Removing the mask - do people over trust avatars reconstructed from video? -- A Low-cost Virtual Reality Bike for Remote Cardiac Rehabilitation -- Supporting Rehabilitation of ADHD Children with Serious Games and Enhancement of Inhibition Mechanisms -- Reconstruction of Near Misses and Accidents for Analyses from Virtual Reality Usability Study. |
Record Nr. | UNINA-9910483647203321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017 | ||
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Lo trovi qui: Univ. Federico II | ||
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VRST '99 : proceedings of the ACM Symposium on Virtual Reality Software and Technology, December 20-22nd 1999, University College London, Gower Street, London, UK |
Pubbl/distr/stampa | [Place of publication not identified], : Association for Computing Machinery, 1999 |
Descrizione fisica | 1 online resource (194 p.;) |
Collana | ACM Conferences |
Soggetto topico |
Human-computer interaction
Virtual reality Engineering & Applied Sciences Computer Science |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | VRST '99 |
Record Nr. | UNINA-9910376223403321 |
[Place of publication not identified], : Association for Computing Machinery, 1999 | ||
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Lo trovi qui: Univ. Federico II | ||
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