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Advances in Visual Informatics [[electronic resource] ] : 6th International Visual Informatics Conference, IVIC 2019, Bangi, Malaysia, November 19–21, 2019, Proceedings / / edited by Halimah Badioze Zaman, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Nazlena Mohamad Ali, Mohammad Nazir Ahmad
Advances in Visual Informatics [[electronic resource] ] : 6th International Visual Informatics Conference, IVIC 2019, Bangi, Malaysia, November 19–21, 2019, Proceedings / / edited by Halimah Badioze Zaman, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Nazlena Mohamad Ali, Mohammad Nazir Ahmad
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (XIX, 743 p. 291 illus., 227 illus. in color.)
Disciplina 006.6
Collana Image Processing, Computer Vision, Pattern Recognition, and Graphics
Soggetto topico Optical data processing
Computers
Application software
Computers and civilization
Data protection
Image Processing and Computer Vision
Information Systems and Communication Service
Computer Applications
Computers and Society
Security
ISBN 3-030-34032-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Visualization and Digital Innovation for Society 5.0 -- Content-Aware Video Analysis to Guide Visually Impaired Walking on the Street -- Experts’ Feedback On DST Elements As Infused In Development Process Of Mobile Learning Apps -- Virtual Environment for VR-based Stress Therapy System Design Element: User Perspective -- Factors to Consider When Designing a Virtual Environment to Treat Stress -- Evaluation of a Virtual Reality (VR) Learning Tool as a Blended Learning approach for Fundamental Mechanical Engineering Concepts -- Data Visualisation: World Happiness at a Glance -- Data Visualization of Supplier Selection Using Business Intelligence Dashboard -- Comparison of User-Centered Design Antibiotic Resistance Awareness App to Existing Antibiotic-Related Mobile Applications -- Realization of a 3D Gearbox Model through Marker-Based Augmented Reality for Edutainment Applications -- Users' Perception on Usability Aspects of a Braille Learning Mobile Application ‘mBRAILLE’ -- Early Intervention through Identification of Learners with Dyscalculia as Initial Analysis to Design AR Assistive Learning Application -- Gamifying Online Knowledge Sharing Enviroment: A Motivating User Interface Design -- Ascertain Quality Attributes for Design and Development of New Improved Chatbots to Assess Customer Satisfaction Index (CSI): A Preliminary Study -- Engineering and Digital Innovation for Society 5.0 -- Intrinsic Face Image Decomposition from RGB Images with Depth Cues -- Haze Removal Algorithm Using Improved Restoration Model Based on Dark Channel Prior -- Initial Investigation on Affective 4D Mathematics Model for Low Vision Learners (AM4LV) -- Virtual Reality Ideal Learning: A Look into Future Medical Classroom -- Hybrid Requirement Elicitation Techniques with Lean Six Sigma Methodology for Enhanced Framework -- Longevity Risk Profiling Based on Non-Disease Specific Risk Factors using Association Rules Mining -- Ensemble of Deep Convolutional Neural Network for Skin Lesion Classification in Dermoscopy Images -- A Comprehensive Review towards Appropriate Feature Selection for Moving Object Detection Using Aerial Images -- SUFID: Sliced and Unsliced Fruits Images Dataset -- Combined of Fuzzy TOPSIS with Z-Number and Alpha-Cut for Decision Making Problems -- Facial Recognition Adaptation as Biometric Authentication for Intelligent Door Locking System -- Manufacturing Lead Time Classification using Support Vector Machine -- iFR: A New Framework for Real-Time Face Recognition with Machine Learning -- Algebraic-Trigonometric Nonlinear Analytical Inverse Kinematic Modeling and Simulation for Robotic Manipulator Arm Motion Control -- Combining ARIZ with Shape Grammar to Support Designers -- Expert System for Dota 2 Character Selection Using Rule-Based Technique -- Preliminary Simulation of Robot On Script Detection from Camera Images -- Virtual Lower Limb Stroke Rehabilitation to Assess Post Stroke Patients -- Older Adults’ Number Entry Using Touchscreen and Keyboard-Mouse Computers -- An Overview and Experiment on Wi-Fi Direct Connection Behaviour with Network Analysing Tools -- Multi-word Similarity and Retrieval Model for a Refined Retrieval of Quranic Sentences -- Cyber Security and Digital Innovation for Society 5.0 -- Cyber Security Education Using Integrative Learning Module for An Optimum Learning Experience -- CMBlock: In-Browser Detection and Prevention Cryptojacking Tool Using Blacklist and Behavior-Based Detection Method -- Systematic Literature Review of Prediction Techniques to Identify Work Skillset -- Prediction of Learning Disorder: A Systematic Review -- Identifying Fake Account in Facebook using Machine Learning -- Internet of Thing (IoT) Smart Home Systems: Ethical Conceptual Framework for Malaysian Developers -- Social Informatics and Application for Society 5.0 -- iPassenger: Smart Passenger Analytics System -- Investigating the Intentions to Adopt ICT in Malaysian SMEs Using the UTAUT Model -- Encouraging Correct Tooth Brushing Habits Among Children in the B40 Community through Gamification -- App4Autism: An Integrated Assistive Technology with Heart Rate Monitoring for Children with Autism -- Review on Preliminary Study on Student’s Motivation in Learning History -- Factors in Personal Information Management Evaluation -- The Factors That Influence the Reading Habit Among Malaysian: A Systematic Literature Review -- Student’s Perception on Entrepreneurial Education Programs for Graduate Startups in ASEAN Universities -- Enhance Multi-Factor Authentication Model for Intelligence Community Access to Critical Surveillance Data -- Disaster Management Support Model for Malaysia -- Investigating Relationships Between Neighbouring Roads Based On Speed Performance Index Of Road On Weekdays -- Social Network Sites (SNS) Issues in Learning Landscape – Systematic Literature Review -- Proposed UX Model for Children Educational Mobile Application -- eRMS for Research Management and Monitoring in Universiti Pertahanan Nasional Malaysia (UPNM) -- The Importance of The Psychomotor Factors For Effective Learning Management System Use In TVET -- Identifying Suitable Icon Button for Museum Application Interface Using Online Card Sorting Method -- Understanding Instant Messaging in the Workplace -- The Usability Evaluation of Heart Disease Monitoring Mobile Applications: A Comparative Study -- User Profiling to Overcome the Social Effects of Student Dropout -- Usability Evaluation of Smartphone Gestures in Supporting Elderly -- The Design Criteria of Product Label Assisting Purchase Decision -- Academic Writing for Higher Learning Institution Students:Implications from User Needs Analysis for a Specific Plagiarism Module in e-Learning Platform -- A Framework for Sustainable Eco-Friendly Product Development Based on TRIZ -- Computational Thinking (CT) Problem Solving Orientation based on LogicDecomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-based Presentations -- E-Community Program: A Study On ICT Knowledge Transfer To Labuan Community.
Record Nr. UNINA-9910357850703321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Advances in Visual Informatics [[electronic resource] ] : 6th International Visual Informatics Conference, IVIC 2019, Bangi, Malaysia, November 19–21, 2019, Proceedings / / edited by Halimah Badioze Zaman, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Nazlena Mohamad Ali, Mohammad Nazir Ahmad
Advances in Visual Informatics [[electronic resource] ] : 6th International Visual Informatics Conference, IVIC 2019, Bangi, Malaysia, November 19–21, 2019, Proceedings / / edited by Halimah Badioze Zaman, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Nazlena Mohamad Ali, Mohammad Nazir Ahmad
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (XIX, 743 p. 291 illus., 227 illus. in color.)
Disciplina 006.6
Collana Image Processing, Computer Vision, Pattern Recognition, and Graphics
Soggetto topico Optical data processing
Computers
Application software
Computers and civilization
Data protection
Image Processing and Computer Vision
Information Systems and Communication Service
Computer Applications
Computers and Society
Security
ISBN 3-030-34032-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Visualization and Digital Innovation for Society 5.0 -- Content-Aware Video Analysis to Guide Visually Impaired Walking on the Street -- Experts’ Feedback On DST Elements As Infused In Development Process Of Mobile Learning Apps -- Virtual Environment for VR-based Stress Therapy System Design Element: User Perspective -- Factors to Consider When Designing a Virtual Environment to Treat Stress -- Evaluation of a Virtual Reality (VR) Learning Tool as a Blended Learning approach for Fundamental Mechanical Engineering Concepts -- Data Visualisation: World Happiness at a Glance -- Data Visualization of Supplier Selection Using Business Intelligence Dashboard -- Comparison of User-Centered Design Antibiotic Resistance Awareness App to Existing Antibiotic-Related Mobile Applications -- Realization of a 3D Gearbox Model through Marker-Based Augmented Reality for Edutainment Applications -- Users' Perception on Usability Aspects of a Braille Learning Mobile Application ‘mBRAILLE’ -- Early Intervention through Identification of Learners with Dyscalculia as Initial Analysis to Design AR Assistive Learning Application -- Gamifying Online Knowledge Sharing Enviroment: A Motivating User Interface Design -- Ascertain Quality Attributes for Design and Development of New Improved Chatbots to Assess Customer Satisfaction Index (CSI): A Preliminary Study -- Engineering and Digital Innovation for Society 5.0 -- Intrinsic Face Image Decomposition from RGB Images with Depth Cues -- Haze Removal Algorithm Using Improved Restoration Model Based on Dark Channel Prior -- Initial Investigation on Affective 4D Mathematics Model for Low Vision Learners (AM4LV) -- Virtual Reality Ideal Learning: A Look into Future Medical Classroom -- Hybrid Requirement Elicitation Techniques with Lean Six Sigma Methodology for Enhanced Framework -- Longevity Risk Profiling Based on Non-Disease Specific Risk Factors using Association Rules Mining -- Ensemble of Deep Convolutional Neural Network for Skin Lesion Classification in Dermoscopy Images -- A Comprehensive Review towards Appropriate Feature Selection for Moving Object Detection Using Aerial Images -- SUFID: Sliced and Unsliced Fruits Images Dataset -- Combined of Fuzzy TOPSIS with Z-Number and Alpha-Cut for Decision Making Problems -- Facial Recognition Adaptation as Biometric Authentication for Intelligent Door Locking System -- Manufacturing Lead Time Classification using Support Vector Machine -- iFR: A New Framework for Real-Time Face Recognition with Machine Learning -- Algebraic-Trigonometric Nonlinear Analytical Inverse Kinematic Modeling and Simulation for Robotic Manipulator Arm Motion Control -- Combining ARIZ with Shape Grammar to Support Designers -- Expert System for Dota 2 Character Selection Using Rule-Based Technique -- Preliminary Simulation of Robot On Script Detection from Camera Images -- Virtual Lower Limb Stroke Rehabilitation to Assess Post Stroke Patients -- Older Adults’ Number Entry Using Touchscreen and Keyboard-Mouse Computers -- An Overview and Experiment on Wi-Fi Direct Connection Behaviour with Network Analysing Tools -- Multi-word Similarity and Retrieval Model for a Refined Retrieval of Quranic Sentences -- Cyber Security and Digital Innovation for Society 5.0 -- Cyber Security Education Using Integrative Learning Module for An Optimum Learning Experience -- CMBlock: In-Browser Detection and Prevention Cryptojacking Tool Using Blacklist and Behavior-Based Detection Method -- Systematic Literature Review of Prediction Techniques to Identify Work Skillset -- Prediction of Learning Disorder: A Systematic Review -- Identifying Fake Account in Facebook using Machine Learning -- Internet of Thing (IoT) Smart Home Systems: Ethical Conceptual Framework for Malaysian Developers -- Social Informatics and Application for Society 5.0 -- iPassenger: Smart Passenger Analytics System -- Investigating the Intentions to Adopt ICT in Malaysian SMEs Using the UTAUT Model -- Encouraging Correct Tooth Brushing Habits Among Children in the B40 Community through Gamification -- App4Autism: An Integrated Assistive Technology with Heart Rate Monitoring for Children with Autism -- Review on Preliminary Study on Student’s Motivation in Learning History -- Factors in Personal Information Management Evaluation -- The Factors That Influence the Reading Habit Among Malaysian: A Systematic Literature Review -- Student’s Perception on Entrepreneurial Education Programs for Graduate Startups in ASEAN Universities -- Enhance Multi-Factor Authentication Model for Intelligence Community Access to Critical Surveillance Data -- Disaster Management Support Model for Malaysia -- Investigating Relationships Between Neighbouring Roads Based On Speed Performance Index Of Road On Weekdays -- Social Network Sites (SNS) Issues in Learning Landscape – Systematic Literature Review -- Proposed UX Model for Children Educational Mobile Application -- eRMS for Research Management and Monitoring in Universiti Pertahanan Nasional Malaysia (UPNM) -- The Importance of The Psychomotor Factors For Effective Learning Management System Use In TVET -- Identifying Suitable Icon Button for Museum Application Interface Using Online Card Sorting Method -- Understanding Instant Messaging in the Workplace -- The Usability Evaluation of Heart Disease Monitoring Mobile Applications: A Comparative Study -- User Profiling to Overcome the Social Effects of Student Dropout -- Usability Evaluation of Smartphone Gestures in Supporting Elderly -- The Design Criteria of Product Label Assisting Purchase Decision -- Academic Writing for Higher Learning Institution Students:Implications from User Needs Analysis for a Specific Plagiarism Module in e-Learning Platform -- A Framework for Sustainable Eco-Friendly Product Development Based on TRIZ -- Computational Thinking (CT) Problem Solving Orientation based on LogicDecomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-based Presentations -- E-Community Program: A Study On ICT Knowledge Transfer To Labuan Community.
Record Nr. UNISA-996466336403316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Advances in Visual Informatics [[electronic resource] ] : 5th International Visual Informatics Conference, IVIC 2017, Bangi, Malaysia, November 28–30, 2017, Proceedings / / edited by Halimah Badioze Zaman, Peter Robinson, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Azizah Jaafar, Nazlena Mohamad Ali
Advances in Visual Informatics [[electronic resource] ] : 5th International Visual Informatics Conference, IVIC 2017, Bangi, Malaysia, November 28–30, 2017, Proceedings / / edited by Halimah Badioze Zaman, Peter Robinson, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Azizah Jaafar, Nazlena Mohamad Ali
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Descrizione fisica 1 online resource (XVII, 765 p. 274 illus.)
Disciplina 004
Collana Image Processing, Computer Vision, Pattern Recognition, and Graphics
Soggetto topico Optical data processing
Computer communication systems
Education—Data processing
Artificial intelligence
User interfaces (Computer systems)
Application software
Image Processing and Computer Vision
Computer Communication Networks
Computers and Education
Artificial Intelligence
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
ISBN 3-319-70010-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Visualization and Data Driven Technology -- Engineering and Data Driven Innovation -- Data Driven Societal Well-being and Applications -- Data Driven Cyber Security.
Record Nr. UNINA-9910484144003321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Advances in Visual Informatics [[electronic resource] ] : 5th International Visual Informatics Conference, IVIC 2017, Bangi, Malaysia, November 28–30, 2017, Proceedings / / edited by Halimah Badioze Zaman, Peter Robinson, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Azizah Jaafar, Nazlena Mohamad Ali
Advances in Visual Informatics [[electronic resource] ] : 5th International Visual Informatics Conference, IVIC 2017, Bangi, Malaysia, November 28–30, 2017, Proceedings / / edited by Halimah Badioze Zaman, Peter Robinson, Alan F. Smeaton, Timothy K. Shih, Sergio Velastin, Tada Terutoshi, Azizah Jaafar, Nazlena Mohamad Ali
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Descrizione fisica 1 online resource (XVII, 765 p. 274 illus.)
Disciplina 004
Collana Image Processing, Computer Vision, Pattern Recognition, and Graphics
Soggetto topico Optical data processing
Computer communication systems
Education—Data processing
Artificial intelligence
User interfaces (Computer systems)
Application software
Image Processing and Computer Vision
Computer Communication Networks
Computers and Education
Artificial Intelligence
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
ISBN 3-319-70010-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Visualization and Data Driven Technology -- Engineering and Data Driven Innovation -- Data Driven Societal Well-being and Applications -- Data Driven Cyber Security.
Record Nr. UNISA-996465498303316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Advances in Web-Based Learning – ICWL 2013 Workshops [[electronic resource] ] : USL 2013, IWSLL 2013, KMEL 2013, IWCWL 2013, WIL 2013, and IWEEC 2013, Kenting, Taiwan, October 6-9, 2013, Revised Selected Papers / / edited by Dickson K. W. Chiu, Minhong Wang, Elvira Popescu, Qing Li, Rynson Lau, Timothy K. Shih, Chu-Sing Yang, Demetrios G. Sampson
Advances in Web-Based Learning – ICWL 2013 Workshops [[electronic resource] ] : USL 2013, IWSLL 2013, KMEL 2013, IWCWL 2013, WIL 2013, and IWEEC 2013, Kenting, Taiwan, October 6-9, 2013, Revised Selected Papers / / edited by Dickson K. W. Chiu, Minhong Wang, Elvira Popescu, Qing Li, Rynson Lau, Timothy K. Shih, Chu-Sing Yang, Demetrios G. Sampson
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (XXIII, 280 p. 130 illus.) : online resource
Disciplina 371.3344678
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Education—Data processing
User interfaces (Computer systems)
Application software
Artificial intelligence
Information storage and retrieval
Computers and Education
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
Artificial Intelligence
Information Storage and Retrieval
ISBN 3-662-46315-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto International Workshop on Web Intelligence and Learning -- A Web-Based Virtual Lab Platform for Algorithm Learning -- A Genetic Algorithm-Based Multiple Characteristics Grouping Strategy for Collaborative Learning -- Adaptation Based on Navigation Type and Learning Style -- A Novel Recommendation Relevancy Measure for Collaborative Filtering -- Automatic Clustering of Research Articles Using Domain Ontology and Fuzzy Logic -- Model of Teachers’ Personalized Decision Making on Activities and Resources in Web-Based Training -- International Symposium on Knowledge Management and E-Learning Analyzing Learning Flows in Digital Learning Ecosystems -- Research Trends of Language Learning in Virtual Reality from 2003 to 2012: A Content Analysis -- International Workshop on Ubiquitous Social Learning An Interactive 3D Social Graphs for Social Learning -- Improving KeyNote Trust Management Model Based on User Behavior for Social Learning -- International Workshop on E-Book and Education Cloud -- Enhancing Teamwork Performance in Mobile Cloud-Based Learning -- An E-Book Based Competitive Learning System for Conducting Mobile Plants Learning Activities to Improving Student Learning Outcome -- The E-Book Learning System with Problem-Based Learning in a Public Health Nursing Practice Course -- Increasing Students’ Vocabulary Size Through the Use of Latent Semantic Analysis in a Mobile Learning Environment -- Analyzing Immersion in Digital Game-Based E-Book Learning Through Learners’ Facial Expressions -- International Workshop on Cloud Computing for Web-Based Learning The Learning Effect of Students’ Cognitive Styles in Using Cloud Technology -- Framework of Supporting Structured Game Script Learning System -- Performance Analysis Using Petri Net Based MapReduce Model in Heterogeneous Clusters -- Integration of MapReduce with an Interactive Boosting Mechanism for Image Background Subtraction in Cultural Sightseeing -- An Weighted-Content Strategy for Integrating Heterogeneous Itembanks -- Teaching Effectively with the Multi-screen Multimedia Integrated System -- International Workshop on Smart Living and Learning -- Preliminary Investigation of Interactive Behaviors in Distant Collaborative Exergame -- Second Heart Sound (S2) Decomposition by Hilbert Vibration Decomposition (HVD) for Affective Signal Modeling and Learning -- Clustering XML Documents for Web Based Learning -- Cultural Sensitivity Training Task: An Avenue of Enhancing Students’ Cultural Awareness and Its Perspectives of Web-Based Learning -- Web-Based-Learning via Tajen Cloud -- Complementary to Web-Based Education on Summer Camp of Marine Energy -- Web-Based Ubiquitous Learning -- A Virtual Reality Based Training System for Cultural Tourism.
Record Nr. UNINA-9910484078703321
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Advances in Web-Based Learning – ICWL 2013 Workshops [[electronic resource] ] : USL 2013, IWSLL 2013, KMEL 2013, IWCWL 2013, WIL 2013, and IWEEC 2013, Kenting, Taiwan, October 6-9, 2013, Revised Selected Papers / / edited by Dickson K. W. Chiu, Minhong Wang, Elvira Popescu, Qing Li, Rynson Lau, Timothy K. Shih, Chu-Sing Yang, Demetrios G. Sampson
Advances in Web-Based Learning – ICWL 2013 Workshops [[electronic resource] ] : USL 2013, IWSLL 2013, KMEL 2013, IWCWL 2013, WIL 2013, and IWEEC 2013, Kenting, Taiwan, October 6-9, 2013, Revised Selected Papers / / edited by Dickson K. W. Chiu, Minhong Wang, Elvira Popescu, Qing Li, Rynson Lau, Timothy K. Shih, Chu-Sing Yang, Demetrios G. Sampson
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (XXIII, 280 p. 130 illus.) : online resource
Disciplina 371.3344678
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Education—Data processing
User interfaces (Computer systems)
Application software
Artificial intelligence
Information storage and retrieval
Computers and Education
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
Artificial Intelligence
Information Storage and Retrieval
ISBN 3-662-46315-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto International Workshop on Web Intelligence and Learning -- A Web-Based Virtual Lab Platform for Algorithm Learning -- A Genetic Algorithm-Based Multiple Characteristics Grouping Strategy for Collaborative Learning -- Adaptation Based on Navigation Type and Learning Style -- A Novel Recommendation Relevancy Measure for Collaborative Filtering -- Automatic Clustering of Research Articles Using Domain Ontology and Fuzzy Logic -- Model of Teachers’ Personalized Decision Making on Activities and Resources in Web-Based Training -- International Symposium on Knowledge Management and E-Learning Analyzing Learning Flows in Digital Learning Ecosystems -- Research Trends of Language Learning in Virtual Reality from 2003 to 2012: A Content Analysis -- International Workshop on Ubiquitous Social Learning An Interactive 3D Social Graphs for Social Learning -- Improving KeyNote Trust Management Model Based on User Behavior for Social Learning -- International Workshop on E-Book and Education Cloud -- Enhancing Teamwork Performance in Mobile Cloud-Based Learning -- An E-Book Based Competitive Learning System for Conducting Mobile Plants Learning Activities to Improving Student Learning Outcome -- The E-Book Learning System with Problem-Based Learning in a Public Health Nursing Practice Course -- Increasing Students’ Vocabulary Size Through the Use of Latent Semantic Analysis in a Mobile Learning Environment -- Analyzing Immersion in Digital Game-Based E-Book Learning Through Learners’ Facial Expressions -- International Workshop on Cloud Computing for Web-Based Learning The Learning Effect of Students’ Cognitive Styles in Using Cloud Technology -- Framework of Supporting Structured Game Script Learning System -- Performance Analysis Using Petri Net Based MapReduce Model in Heterogeneous Clusters -- Integration of MapReduce with an Interactive Boosting Mechanism for Image Background Subtraction in Cultural Sightseeing -- An Weighted-Content Strategy for Integrating Heterogeneous Itembanks -- Teaching Effectively with the Multi-screen Multimedia Integrated System -- International Workshop on Smart Living and Learning -- Preliminary Investigation of Interactive Behaviors in Distant Collaborative Exergame -- Second Heart Sound (S2) Decomposition by Hilbert Vibration Decomposition (HVD) for Affective Signal Modeling and Learning -- Clustering XML Documents for Web Based Learning -- Cultural Sensitivity Training Task: An Avenue of Enhancing Students’ Cultural Awareness and Its Perspectives of Web-Based Learning -- Web-Based-Learning via Tajen Cloud -- Complementary to Web-Based Education on Summer Camp of Marine Energy -- Web-Based Ubiquitous Learning -- A Virtual Reality Based Training System for Cultural Tourism.
Record Nr. UNISA-996198829503316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2015
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
AINA 2005: 19th International Conference on Advanced Information Networking and Applications (28-30 March 2005/Taipei, Taiwan)
AINA 2005: 19th International Conference on Advanced Information Networking and Applications (28-30 March 2005/Taipei, Taiwan)
Pubbl/distr/stampa [Place of publication not identified], : IEEE Computer Society Press, 2005
Disciplina 004.6
Soggetto topico Computer networks
Information networks
Electrical & Computer Engineering
Engineering & Applied Sciences
Telecommunications
ISBN 1-5386-0216-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996199920903316
[Place of publication not identified], : IEEE Computer Society Press, 2005
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
AINA 2005: 19th International Conference on Advanced Information Networking and Applications (28-30 March 2005/Taipei, Taiwan)
AINA 2005: 19th International Conference on Advanced Information Networking and Applications (28-30 March 2005/Taipei, Taiwan)
Pubbl/distr/stampa [Place of publication not identified], : IEEE Computer Society Press, 2005
Disciplina 004.6
Soggetto topico Computer networks
Information networks
Electrical & Computer Engineering
Engineering & Applied Sciences
Telecommunications
ISBN 1-5386-0216-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910146545403321
[Place of publication not identified], : IEEE Computer Society Press, 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings of the third International ACM Workshop on Multimedia Technologies for Distance Learning
Proceedings of the third International ACM Workshop on Multimedia Technologies for Distance Learning
Autore Lau Rynson
Pubbl/distr/stampa [Place of publication not identified], : ACM, 2011
Descrizione fisica 1 online resource (48 pages)
Collana ACM Conferences
Soggetto topico Engineering & Applied Sciences
Computer Science
ISBN 1-4503-0994-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti Proceedings of the third International Association for Computing Machinery Workshop on Multimedia Technologies for Distance Learning
Record Nr. UNINA-9910376135303321
Lau Rynson  
[Place of publication not identified], : ACM, 2011
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Visual Informatics: Sustaining Research and Innovations [[electronic resource] ] : Second International Visual Informatics Conference, IVIC 2011, Selangor, Malaysia, November 9-11, 2011, Proceedings, Part II / / edited by Halimah Badioze Zaman, Peter Robinson, Maria Petrou, Patrick Olivier, Timothy K. Shih, Sergio Velastin, Ingela Nyström
Visual Informatics: Sustaining Research and Innovations [[electronic resource] ] : Second International Visual Informatics Conference, IVIC 2011, Selangor, Malaysia, November 9-11, 2011, Proceedings, Part II / / edited by Halimah Badioze Zaman, Peter Robinson, Maria Petrou, Patrick Olivier, Timothy K. Shih, Sergio Velastin, Ingela Nyström
Edizione [1st ed. 2011.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011
Descrizione fisica 1 online resource (XX, 431 p.)
Disciplina 006.6
Collana Image Processing, Computer Vision, Pattern Recognition, and Graphics
Soggetto topico Optical data processing
Pattern recognition
Computer graphics
Artificial intelligence
Algorithms
User interfaces (Computer systems)
Image Processing and Computer Vision
Pattern Recognition
Computer Graphics
Artificial Intelligence
Algorithm Analysis and Problem Complexity
User Interfaces and Human Computer Interaction
ISBN 3-642-25200-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Title -- Preface -- Organization -- Table of Contents -- Visual Computing -- Capturing Mini Brand Using a Parametric Shape Grammar -- Introduction -- Evolution of Mini -- A Brief Introduction to Shape Grammars -- Parametric Shape Grammar -- Generating Mini Car Models Using the Adapted Parametric Shape Grammar -- Discussions -- Conclusions -- References -- Development and Usability Evaluation of Virtual Environment for Early Diagnosis of Dementia -- Introduction -- System Design -- Virtual Environment -- Data Collection -- Information System -- Methods -- Design -- Instruments -- Usability Evaluation and Results -- Conclusions -- References -- Usability Study of Mobile Learning Course Content Application as a Revision Tool -- Introduction -- Literature Study -- Content -- Natural Usage -- Navigation -- Consistency -- Flexibility -- Methodology -- Usability Questionnaire -- Usability Observation -- Results and Analysis -- Conclusion -- References -- Game Design Framework: A Pilot Study on Users' Perceptions -- Introduction -- Research Methodology -- Analysis and Finding -- Conclusions -- References -- The Development of History Educational Game as a Revision Tool for Malaysia School Education -- Introduction -- Related Research on Educational Game -- Educational Game Prototypes: History of Japanese Occupation in Malaya -- Phase 1: Plan -- Phase 2: Design -- Phase 3: Produce -- Conclusion -- References -- Ontology Construction Using Computational Linguistics for E-Learning -- Introduction -- Related Literature Analysis -- Text-To-Onto -- TextOntoEx -- OntoLT -- DEKA - Computational Linguistics Propositional Logic-Based Ontology Construction (Proposed Framework) -- Split Sentences -- Parse Sentences -- Resolve Anaphora -- Recovering Ontological Relationships -- Visualizing Ontology -- Discussions and Evaluation Results.
Concluding Remarks -- References -- Eye Tracking in Educational Games Environment: Evaluating User Interface Design through Eye Tracking Patterns -- Introduction -- Literature Review -- Eye Tracking -- User Interface Design Issues in Educational Game -- Research Methodology -- Task -- Participants -- Apparatus -- Testing Procedure -- Analysis and Finding -- Analysis of Think Aloud Technique -- Analysis of Eye Tracking Patterns -- Conclusion -- References -- Use of Content Analysis Tools for Visual Interaction Design -- Introduction -- Multimedia Content Analysis -- Using Content Analysis for Visual Interaction -- Video Browsing with Fischlar System -- Managing Personal Photo Collection with MediAssist -- Navigating Scene Types with MOVIEBROWSER2 -- Reviewing a Day with My Visual Diary -- Conclusion -- References -- Improving Accessibility through Aggregative E-Learning for All Framework -- Introduction -- Current Issues in Implementing Accessible E-Learning -- Issues in Implementing W3C Guideline -- Accessibility in Learning Perspective -- Issues with Emerging Technology -- Supporting Learning through Aggregative E-Learning for All Framework -- Suitable Content in Aggregative E-Learning in All Framework -- Suitable System Requirement in Aggregative E-Learning in All Framework -- Alternative Contents in Aggregative E-Learning for All Framework -- Conclusion -- References -- Exploiting the Query Expansion through Knowledgebases for Images -- Introduction -- Related Works -- Methodology -- Experiments -- Conclusions -- References -- Usability Evaluation for 'Komputer Saya': Multimedia Courseware for Slow Learners -- Introduction -- Literature Review -- Research Objectives -- Methodology -- Courseware Evaluation Design -- Experimental Set-Up -- Result and Discussion -- Evaluation on Usability Attributes: Engaging of Multimedia.
Evaluation on Usability Attributes: Ease of Learn -- Evaluation on Courseware Content -- Conclusions -- References -- Reconstruction of 3D Faces Using Face Space Coefficient, Texture Space and Shape Space -- Introduction -- 3D Face Reconstruction System -- Data acquisition and Face Model -- Shape, Texture Vector, Face Space Coefficients -- Wavefront Object Files (OBJ) -- Face Space Coefficients (FSC) -- Implementation and Analysis with Wavefront Object Files (OBJ) Viewer -- Conclusion and Future Work -- References -- Research Finding for Usability Testing on ILC-WBLE -- Introduction -- Research Background -- Evaluation Approach -- Result -- Student -- Academic Staff -- Discussion -- Conclusion -- References -- Factors Affecting Undergraduates' Acceptance of Educational Game: An Application of Technology Acceptance Model (TAM) -- Introduction -- Theoretical Background -- Technology Acceptance -- Educational Game Acceptance -- Research Model and Hypotheses -- Independent Variables -- Dependant Variable: Preferences for Educational Games -- Methodology -- Instrument and Survey Process -- Results -- Descriptive Statistic -- Model Validation -- Conclusion -- References -- Usability of Educational Computer Game (Usa_ECG): Applying Analytic Hierarchy Process -- Introduction -- Background -- Heuristic Based Evaluation Criteria -- Analytic Hierarchy Process (AHP) -- Methodology -- Conceptual Design -- Research Method -- Guided Analytic Hierarchy Process -- Research Procedure -- Discussion -- Conclusion -- References -- Visual Learning through Augmented Reality Storybook for Remedial Student -- Introduction -- Literature Review: Remedial Student -- Literature Review: Books with Technology -- Methodology for Developing Storybook Contents and Augmented Reality Objects -- Applying Cognitive Load Theory to the Design and Development of AR Flashcard -- Results.
Conclusions -- References -- Visualisation and Social Computing -- Preliminary Study on Haptic Approach in Learning Jawi Handwriting Skills -- Introduction -- Related Works -- Materials and Methods -- Questionnaire -- Interview -- Observation -- Results -- Questionnaires -- Interview -- Observation -- Discussions and Recommendations -- Conclusion -- References -- Scaffolding in Early Reading Activities for Down Syndrome -- Introduction -- The Learning Process of Down Syndrome Children -- Scaffolding -- MEL-SindD Scaffolding Models -- The Scaffolding Model to Explore the Courseware Module (MSMkMP) -- The Scaffolding Model to Listen and Read Stories (MSDBC) -- Scaffolding Model of the Sub Module to Explore the Mind (MSsmJM) -- Scaffolding in Reading Activities -- User interaction through Model Scaffolding MSMkMP -- User Interaction through Model Scaffolding MSDBC -- User Interaction through Model Scaffolding MSsmJM -- Conclusion -- References -- EduTism: An Assistive Educational System for the Treatment of Autism Children with Intelligent Approach -- Introduction -- Problem Statements -- Literature Reviews -- EduTism Project -- System Architecture -- Interface Design -- Testing and Results -- Conclusion -- References -- Investigating the Roles of Assistance in a Digital Storytelling Authoring System -- Introduction -- Assistance Dilemmas -- Condition of Assistance -- Assistance Design -- The Application -- Story Creation Test -- Test Conditions -- Results -- Conclusion -- References -- MYNDA - An Intelligent Data Mining Application Generator -- Introduction -- Development Process in Mynda versus Current Data Mining Tools -- Mynda Framework -- Mynda Implementation -- Result -- Conclusion -- References -- Scaffolding Poetry Lessons Using Desktop Virtual Reality -- Introduction -- Related Studies -- Virtual Reality Technology -- Learning Poetry.
Proposed Design and Development -- Scaffolding Students in Learning Poetry -- Bringing in VR technology into Poetry Instruction -- I3DP Interfaces -- Discussions -- Conclusion -- References -- Augmented Reality Remedial Worksheet for Negative Numbers: Subtraction Operation -- Introduction -- Related Works -- Methodology -- Finding -- Discussions -- Conclusions -- Future Works -- References -- Developing Conceptual Model of Virtual Museum Environment Based on User Interaction Issues -- Introduction -- Method in Development of Conceptual Model -- Initial Investigation -- Data Collection -- Application Technique -- Analysis and Finding -- Result -- Conclusion -- References -- Use of RSVP Techniques on Children's Digital Flashcards -- Introduction -- Related Work -- RSVP Techniques in Image Representation -- RSVP Applications -- User Experiment -- Results and Discussion -- Conclusions and Future Work -- References -- Cultural Learning in Virtual Heritage: An Overview -- Introduction -- Virtual Heritage -- Domains of Virtual Heritage -- Research in Cultural Learning -- Issues -- Cultural Heritage Learning -- Content Development Approach -- Every Culture Is Unique -- Proposed Approach -- User Study -- User Groups -- Conclusion -- References -- i-JEN: Visual Interactive Malaysia Crime News Retrieval System -- Introduction -- Related Works -- Event Crime Model -- Crime Data Visualization -- An Interactive Malaysia Crime News Retrieval System (i-JEN) -- Technical Possibilities -- Interaction Design and Visualization -- Conclusion -- References -- Measurement Model to Evaluate Success of E-Government Applications through Visual Relationship -- Introduction -- Literature Review -- Malaysia's Electronic Government Applications -- IT Project Success Model -- Research Methodology -- Findings of the Study -- Exploratory Factor Analysis.
Confirmatory Factor Analysis.
Record Nr. UNISA-996465699103316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011
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