top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Gaming at the edge : sexuality and gender at the margins of gamer culture / / Adrienne Shaw
Gaming at the edge : sexuality and gender at the margins of gamer culture / / Adrienne Shaw
Autore Shaw Adrienne <1983->
Pubbl/distr/stampa Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2014
Descrizione fisica 1 online resource (329 p.)
Disciplina 794.8
Soggetto topico Video games - Social aspects
Electronic games - Social aspects
Gender identity
Sex role
Sex
Soggetto genere / forma Electronic books.
ISBN 1-4529-4966-2
0-8166-9315-3
1-4529-4345-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Preface; Introduction. Clichés versus Women: Moving beyond Sexy Sidekicks and Damsels in Distress; 1 From Custer's Revenge and Mario to Fable and Fallout: Race, Gender, and Sexuality in Digital Games; 2 Does Anyone Really Identify with Lara Croft? Unpacking Identification in Video Games; 3 He Could Be a Bunny Rabbit for All I Care! How We Connect with Characters and Avatars; 4 When and Why Representation Matters to Players: Realism versus Escapism; Conclusion: A Future Free of Dickwolves; Acknowledgments; Notes; Gameography; Bibliography; Index; A; B; C; D; E; F; G; H; I; J
KL; M; N; O; P; Q; R; S; T; U; V; W; X; Y; Z
Record Nr. UNINA-9910459679103321
Shaw Adrienne <1983->  
Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Gaming at the edge [[electronic resource] ] : sexuality and gender at the margins of gamer culture / / Adrienne Shaw
Gaming at the edge [[electronic resource] ] : sexuality and gender at the margins of gamer culture / / Adrienne Shaw
Autore Shaw Adrienne <1983->
Pubbl/distr/stampa Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2014
Descrizione fisica 1 online resource (329 p.)
Disciplina 794.8
Soggetto topico Video games - Social aspects
Gender identity
Sex role
Sex
ISBN 1-4529-4966-2
0-8166-9315-3
1-4529-4345-1
Classificazione SOC052000SOC012000GAM013000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Preface; Introduction. Clichés versus Women: Moving beyond Sexy Sidekicks and Damsels in Distress; 1 From Custer's Revenge and Mario to Fable and Fallout: Race, Gender, and Sexuality in Digital Games; 2 Does Anyone Really Identify with Lara Croft? Unpacking Identification in Video Games; 3 He Could Be a Bunny Rabbit for All I Care! How We Connect with Characters and Avatars; 4 When and Why Representation Matters to Players: Realism versus Escapism; Conclusion: A Future Free of Dickwolves; Acknowledgments; Notes; Gameography; Bibliography; Index; A; B; C; D; E; F; G; H; I; J
KL; M; N; O; P; Q; R; S; T; U; V; W; X; Y; Z
Record Nr. UNINA-9910787495203321
Shaw Adrienne <1983->  
Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Gaming at the edge [[electronic resource] ] : sexuality and gender at the margins of gamer culture / / Adrienne Shaw
Gaming at the edge [[electronic resource] ] : sexuality and gender at the margins of gamer culture / / Adrienne Shaw
Autore Shaw Adrienne <1983->
Pubbl/distr/stampa Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2014
Descrizione fisica 1 online resource (329 p.)
Disciplina 794.8
Soggetto topico Video games - Social aspects
Gender identity
Sex role
Sex
ISBN 1-4529-4966-2
0-8166-9315-3
1-4529-4345-1
Classificazione SOC052000SOC012000GAM013000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Contents; Preface; Introduction. Clichés versus Women: Moving beyond Sexy Sidekicks and Damsels in Distress; 1 From Custer's Revenge and Mario to Fable and Fallout: Race, Gender, and Sexuality in Digital Games; 2 Does Anyone Really Identify with Lara Croft? Unpacking Identification in Video Games; 3 He Could Be a Bunny Rabbit for All I Care! How We Connect with Characters and Avatars; 4 When and Why Representation Matters to Players: Realism versus Escapism; Conclusion: A Future Free of Dickwolves; Acknowledgments; Notes; Gameography; Bibliography; Index; A; B; C; D; E; F; G; H; I; J
KL; M; N; O; P; Q; R; S; T; U; V; W; X; Y; Z
Record Nr. UNINA-9910819560603321
Shaw Adrienne <1983->  
Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui