Axure RP 6 prototypoing essentials [[electronic resource] ] : creating highly compelling, interactive prototypes with Axure that will impress and excite decision makers / / Ezra Schwartz ; [foreword by James Hobart]
| Axure RP 6 prototypoing essentials [[electronic resource] ] : creating highly compelling, interactive prototypes with Axure that will impress and excite decision makers / / Ezra Schwartz ; [foreword by James Hobart] |
| Autore | Schwartz Ezra |
| Edizione | [1st edition] |
| Pubbl/distr/stampa | Birmingham [England], : Packt Pub., 2012 |
| Descrizione fisica | 1 online resource (446 p.) |
| Disciplina | 005.1 |
| Collana | Community experience distilled |
| Soggetto topico | Rapid prototyping |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-283-45349-5
9786613453495 1-84969-165-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Cover; Copyright; Credits; Foreword; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Prototyping Fundamentals; The art of UX prototyping; Prototyping interaction; The prototyping checklist; The project; Simple websites; Web applications and portals; Mobile apps; Heuristic evaluation; User validation; Deliverables: Prototype and specifications; Balancing act: What stakeholders have to say; Business stakeholders; Management; Business process architects; Project management; Visual design; Development stakeholders
The UX perspectiveThe UX practitioner; The UX team lead; The challenge; Team structure; Process; Extending the process; Axure: The Good; Axure: The Bad; Tips for using Axure on large design projects; Axure around the world; The Axure perspective; Summary; Chapter 2: Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets Flow widgetsCreating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font; Alignment + Padding; Style; Ordering; Fills, Lines, + Borders; The Wireframe pane; Grid and Guides; The Masters pane; Master behavior; Normal; Place in Background; Custom Widget; Usage Report; The Dynamic Panel Manager; The toolbar and menu bar; Axure file formats; The .RP file format (stand-alone); The RPPRJ file format (shared project) SummaryChapter 3: Prototype Construction Basics; Prototyping principles; Alexandria, the Digital Library Project; Getting started-productivity in 30 minutes; Initial requirements and use cases; Use case diagram page; Saving the project file; First wireframe pages; Task flow diagram page; Browse path flow diagram; Search path flow diagram; Link use cases to flow diagrams; Generating the HTML prototype; Getting started with masters and dynamic Panels; The first wireframe; The quick and dirty approach; The quick but structured approach; First masters: navigation systems; Global navigation bar Secondary navigation systemThe first dynamic panel; Adding states to a dynamic panel; Adding visual effects; Adding sketch effects; Updating task flow diagrams; Practitioner's corner-Axure prototyping for mobile devices; Mobile friendly websites and mobile apps; Different device resolutions and aspect ratios; Using the Viewport Tag; Using a full screen browser; Landscape and portrait page versions; Event and gesture compatibility; Browser limitations; Using widget libraries; Loading prototypes onto the device; Summary; Chapter 4: Interactivity 101; Interaction design-brief history The 1950-60s |
| Record Nr. | UNINA-9910457804703321 |
Schwartz Ezra
|
||
| Birmingham [England], : Packt Pub., 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Axure RP 6 prototypoing essentials [[electronic resource] ] : creating highly compelling, interactive prototypes with Axure that will impress and excite decision makers / / Ezra Schwartz ; [foreword by James Hobart]
| Axure RP 6 prototypoing essentials [[electronic resource] ] : creating highly compelling, interactive prototypes with Axure that will impress and excite decision makers / / Ezra Schwartz ; [foreword by James Hobart] |
| Autore | Schwartz Ezra |
| Edizione | [1st edition] |
| Pubbl/distr/stampa | Birmingham [England], : Packt Pub., 2012 |
| Descrizione fisica | 1 online resource (446 p.) |
| Disciplina | 005.1 |
| Collana | Community experience distilled |
| Soggetto topico | Rapid prototyping |
| ISBN |
1-283-45349-5
9786613453495 1-84969-165-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Cover; Copyright; Credits; Foreword; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Prototyping Fundamentals; The art of UX prototyping; Prototyping interaction; The prototyping checklist; The project; Simple websites; Web applications and portals; Mobile apps; Heuristic evaluation; User validation; Deliverables: Prototype and specifications; Balancing act: What stakeholders have to say; Business stakeholders; Management; Business process architects; Project management; Visual design; Development stakeholders
The UX perspectiveThe UX practitioner; The UX team lead; The challenge; Team structure; Process; Extending the process; Axure: The Good; Axure: The Bad; Tips for using Axure on large design projects; Axure around the world; The Axure perspective; Summary; Chapter 2: Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets Flow widgetsCreating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font; Alignment + Padding; Style; Ordering; Fills, Lines, + Borders; The Wireframe pane; Grid and Guides; The Masters pane; Master behavior; Normal; Place in Background; Custom Widget; Usage Report; The Dynamic Panel Manager; The toolbar and menu bar; Axure file formats; The .RP file format (stand-alone); The RPPRJ file format (shared project) SummaryChapter 3: Prototype Construction Basics; Prototyping principles; Alexandria, the Digital Library Project; Getting started-productivity in 30 minutes; Initial requirements and use cases; Use case diagram page; Saving the project file; First wireframe pages; Task flow diagram page; Browse path flow diagram; Search path flow diagram; Link use cases to flow diagrams; Generating the HTML prototype; Getting started with masters and dynamic Panels; The first wireframe; The quick and dirty approach; The quick but structured approach; First masters: navigation systems; Global navigation bar Secondary navigation systemThe first dynamic panel; Adding states to a dynamic panel; Adding visual effects; Adding sketch effects; Updating task flow diagrams; Practitioner's corner-Axure prototyping for mobile devices; Mobile friendly websites and mobile apps; Different device resolutions and aspect ratios; Using the Viewport Tag; Using a full screen browser; Landscape and portrait page versions; Event and gesture compatibility; Browser limitations; Using widget libraries; Loading prototypes onto the device; Summary; Chapter 4: Interactivity 101; Interaction design-brief history The 1950-60s |
| Record Nr. | UNINA-9910779063603321 |
Schwartz Ezra
|
||
| Birmingham [England], : Packt Pub., 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Axure RP 6 prototypoing essentials : creating highly compelling, interactive prototypes with Axure that will impress and excite decision makers / / Ezra Schwartz ; [foreword by James Hobart]
| Axure RP 6 prototypoing essentials : creating highly compelling, interactive prototypes with Axure that will impress and excite decision makers / / Ezra Schwartz ; [foreword by James Hobart] |
| Autore | Schwartz Ezra |
| Edizione | [1st edition] |
| Pubbl/distr/stampa | Birmingham [England], : Packt Pub., 2012 |
| Descrizione fisica | 1 online resource (446 p.) |
| Disciplina | 005.1 |
| Collana | Community experience distilled |
| Soggetto topico | Rapid prototyping |
| ISBN |
9786613453495
9781283453493 1283453495 9781849691659 1849691657 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Cover; Copyright; Credits; Foreword; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Prototyping Fundamentals; The art of UX prototyping; Prototyping interaction; The prototyping checklist; The project; Simple websites; Web applications and portals; Mobile apps; Heuristic evaluation; User validation; Deliverables: Prototype and specifications; Balancing act: What stakeholders have to say; Business stakeholders; Management; Business process architects; Project management; Visual design; Development stakeholders
The UX perspectiveThe UX practitioner; The UX team lead; The challenge; Team structure; Process; Extending the process; Axure: The Good; Axure: The Bad; Tips for using Axure on large design projects; Axure around the world; The Axure perspective; Summary; Chapter 2: Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets Flow widgetsCreating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font; Alignment + Padding; Style; Ordering; Fills, Lines, + Borders; The Wireframe pane; Grid and Guides; The Masters pane; Master behavior; Normal; Place in Background; Custom Widget; Usage Report; The Dynamic Panel Manager; The toolbar and menu bar; Axure file formats; The .RP file format (stand-alone); The RPPRJ file format (shared project) SummaryChapter 3: Prototype Construction Basics; Prototyping principles; Alexandria, the Digital Library Project; Getting started-productivity in 30 minutes; Initial requirements and use cases; Use case diagram page; Saving the project file; First wireframe pages; Task flow diagram page; Browse path flow diagram; Search path flow diagram; Link use cases to flow diagrams; Generating the HTML prototype; Getting started with masters and dynamic Panels; The first wireframe; The quick and dirty approach; The quick but structured approach; First masters: navigation systems; Global navigation bar Secondary navigation systemThe first dynamic panel; Adding states to a dynamic panel; Adding visual effects; Adding sketch effects; Updating task flow diagrams; Practitioner's corner-Axure prototyping for mobile devices; Mobile friendly websites and mobile apps; Different device resolutions and aspect ratios; Using the Viewport Tag; Using a full screen browser; Landscape and portrait page versions; Event and gesture compatibility; Browser limitations; Using widget libraries; Loading prototypes onto the device; Summary; Chapter 4: Interactivity 101; Interaction design-brief history The 1950-60s |
| Altri titoli varianti | Axure RP Six prototyping essentials |
| Record Nr. | UNINA-9910966929703321 |
Schwartz Ezra
|
||
| Birmingham [England], : Packt Pub., 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||