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Making school a game worth playing : digital games in the classroom / / Ryan Schaaf & Nicky Mohan
Making school a game worth playing : digital games in the classroom / / Ryan Schaaf & Nicky Mohan
Autore Schaaf Ryan
Pubbl/distr/stampa Thousand Oaks, California : , : Corwin, , 2016
Descrizione fisica 1 online resource (161 p.)
Disciplina 370.15
Soggetto topico Computer-assisted instruction
Video games - Study and teaching
Internet games - Study and teaching
Educational technology
Education - Effect of technological innovations on
Soggetto genere / forma Electronic books.
ISBN 1-4833-7513-7
1-4833-7853-5
1-4833-7514-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ""MAKING SCHOOL A GAME WORTH PLAYING-FRONT COVER""; ""MAKING SCHOOL A GAME WORTH PLAYING""; ""CONTENTS""; ""PREFACE""; ""DEDICATION AND ACKNOWLEDGMENTS""; ""ABOUT THE AUTHORS""; ""INTRODUCTION BY JASON OHLER""; ""LEVEL 1: DIGITAL GAMES AS LEARNING TOOLS? GAME ON! ""; ""LEVEL 2: IT�S ALL ABOUT THE GAME AND HOW YOU PLAY IT ""; ""LEVEL 3A: THE NEED FOR THE 21ST CENTURY FLUENCIES ""; ""LEVEL 3B: GAMING�S INFLUENCE ON DEVELOPING 21ST CENTURY FLUENCIES ""; ""LEVEL 4: FINDING AND EVALUATING DIGITAL GAMES FOR THE CLASSROOM ""; ""LEVEL 5: DIGITAL GAMES AND INSTRUCTION ""
""LEVEL 6: DESIGNING AND CREATING GAMES: A LIBERAL ARTS EXPERIENCE """"LEVEL 7: THE GAMIFICATION OF LEARNING: GAMING WITHOUT THE GAME ""; ""BONUS LEVEL: THE FUTURE OF GAMING AND ITS IMPACT ON EDUCATION ""; ""INDEX ""
Record Nr. UNINA-9910480322603321
Schaaf Ryan  
Thousand Oaks, California : , : Corwin, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Making school a game worth playing : digital games in the classroom / / Ryan Schaaf, Nicky Mohan ; introduction by Jason Ohler
Making school a game worth playing : digital games in the classroom / / Ryan Schaaf, Nicky Mohan ; introduction by Jason Ohler
Autore Schaaf Ryan
Pubbl/distr/stampa Thousand Oaks, California : , : Corwin, , [2014]
Descrizione fisica 1 online resource (xvii, 136 pages) : illustrations
Disciplina 794.8
Collana Gale eBooks
Soggetto topico Computer-assisted instruction
Video games - Study and teaching
Internet games - Study and teaching
Educational technology
Education - Effect of technological innovations on
ISBN 1-4833-2008-1
1-4833-7513-7
1-4833-7853-5
1-4833-7514-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ""MAKING SCHOOL A GAME WORTH PLAYING-FRONT COVER""; ""MAKING SCHOOL A GAME WORTH PLAYING""; ""CONTENTS""; ""PREFACE""; ""DEDICATION AND ACKNOWLEDGMENTS""; ""ABOUT THE AUTHORS""; ""INTRODUCTION BY JASON OHLER""; ""LEVEL 1: DIGITAL GAMES AS LEARNING TOOLS? GAME ON! ""; ""LEVEL 2: IT�S ALL ABOUT THE GAME AND HOW YOU PLAY IT ""; ""LEVEL 3A: THE NEED FOR THE 21ST CENTURY FLUENCIES ""; ""LEVEL 3B: GAMING�S INFLUENCE ON DEVELOPING 21ST CENTURY FLUENCIES ""; ""LEVEL 4: FINDING AND EVALUATING DIGITAL GAMES FOR THE CLASSROOM ""; ""LEVEL 5: DIGITAL GAMES AND INSTRUCTION ""
""LEVEL 6: DESIGNING AND CREATING GAMES: A LIBERAL ARTS EXPERIENCE """"LEVEL 7: THE GAMIFICATION OF LEARNING: GAMING WITHOUT THE GAME ""; ""BONUS LEVEL: THE FUTURE OF GAMING AND ITS IMPACT ON EDUCATION ""; ""INDEX ""
Record Nr. UNINA-9910797595803321
Schaaf Ryan  
Thousand Oaks, California : , : Corwin, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Making school a game worth playing : digital games in the classroom / / Ryan Schaaf, Nicky Mohan ; introduction by Jason Ohler
Making school a game worth playing : digital games in the classroom / / Ryan Schaaf, Nicky Mohan ; introduction by Jason Ohler
Autore Schaaf Ryan
Pubbl/distr/stampa Thousand Oaks, California : , : Corwin, , [2014]
Descrizione fisica 1 online resource (xvii, 136 pages) : illustrations
Disciplina 794.8
Collana Gale eBooks
Soggetto topico Computer-assisted instruction
Video games - Study and teaching
Internet games - Study and teaching
Educational technology
Education - Effect of technological innovations on
ISBN 1-4833-2008-1
1-4833-7513-7
1-4833-7853-5
1-4833-7514-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ""MAKING SCHOOL A GAME WORTH PLAYING-FRONT COVER""; ""MAKING SCHOOL A GAME WORTH PLAYING""; ""CONTENTS""; ""PREFACE""; ""DEDICATION AND ACKNOWLEDGMENTS""; ""ABOUT THE AUTHORS""; ""INTRODUCTION BY JASON OHLER""; ""LEVEL 1: DIGITAL GAMES AS LEARNING TOOLS? GAME ON! ""; ""LEVEL 2: IT�S ALL ABOUT THE GAME AND HOW YOU PLAY IT ""; ""LEVEL 3A: THE NEED FOR THE 21ST CENTURY FLUENCIES ""; ""LEVEL 3B: GAMING�S INFLUENCE ON DEVELOPING 21ST CENTURY FLUENCIES ""; ""LEVEL 4: FINDING AND EVALUATING DIGITAL GAMES FOR THE CLASSROOM ""; ""LEVEL 5: DIGITAL GAMES AND INSTRUCTION ""
""LEVEL 6: DESIGNING AND CREATING GAMES: A LIBERAL ARTS EXPERIENCE """"LEVEL 7: THE GAMIFICATION OF LEARNING: GAMING WITHOUT THE GAME ""; ""BONUS LEVEL: THE FUTURE OF GAMING AND ITS IMPACT ON EDUCATION ""; ""INDEX ""
Record Nr. UNINA-9910825327403321
Schaaf Ryan  
Thousand Oaks, California : , : Corwin, , [2014]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui