Business-IT-Alignment : Gemeinsam zum Unternehmenserfolg / / herausgegeben von Stefan Reinheimer, Susanne Robra-Bissantz
| Business-IT-Alignment : Gemeinsam zum Unternehmenserfolg / / herausgegeben von Stefan Reinheimer, Susanne Robra-Bissantz |
| Edizione | [1st ed. 2017.] |
| Pubbl/distr/stampa | Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer Vieweg, , 2017 |
| Descrizione fisica | 1 online resource (XVI, 282 S. 70 Abb., 35 Abb. in Farbe.) |
| Disciplina | 005.1 |
| Collana | Edition HMD |
| Soggetto topico |
Software engineering
Electronic data processing - Management Computer networks Business information services Electronic commerce Software Engineering IT Operations Computer Communication Networks IT in Business e-Commerce and e-Business |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | ger |
| Nota di contenuto | Grundlagen und empirische Ergebnisse -- Gemeinsame Sprachplattformen für Business und IT -- Prozesse zur Integration von Business und IT -- Anforderungen an Führungskräfte -- Herausforderungen für Governance und Compliance -- Branchenspezifische Anforderungen an das Alignment -- Bewertungen und Business Impact Analysen. |
| Record Nr. | UNINA-9910484478303321 |
| Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer Vieweg, , 2017 | ||
| Lo trovi qui: Univ. Federico II | ||
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Gamification : Using Game Elements in Serious Contexts / / edited by Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann
| Gamification : Using Game Elements in Serious Contexts / / edited by Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann |
| Autore | Stieglitz Stefan |
| Edizione | [1st ed. 2017.] |
| Pubbl/distr/stampa | Springer Nature, 2016 |
| Descrizione fisica | 1 online resource (XI, 164 p. 21 illus., 10 illus. in color.) |
| Disciplina | 794.8 |
| Collana | Progress in IS |
| Soggetto topico |
Business information services
Econometrics Computer networks Business Information Systems Quantitative Economics Computer Communication Networks Ludificació Teoria de jocs Sistemes d'informació |
| Soggetto genere / forma | Llibres electrònics |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Part I: Fundamentals, Concepts, and Theories of Gamification -- Part II: Open Innovation, Collaboration and Gamification -- Part III: Gamification and Learning. |
| Record Nr. | UNINA-9910254923703321 |
| Stieglitz Stefan | ||
| Springer Nature, 2016 | ||
| Lo trovi qui: Univ. Federico II | ||
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Teaching Trends 2018 : Die Präsenzhochschule und die digitale Transformation / / Susanne Robra-Bissantz, Oliver J. Bott, Norbert Kleinefeld, Kevin Neu, Katharina Zickwolf
| Teaching Trends 2018 : Die Präsenzhochschule und die digitale Transformation / / Susanne Robra-Bissantz, Oliver J. Bott, Norbert Kleinefeld, Kevin Neu, Katharina Zickwolf |
| Edizione | [1st, New ed.] |
| Pubbl/distr/stampa | Münster, : Waxmann, 2019 |
| Descrizione fisica | 1 online resource (232 p.) |
| Collana | Digitale Medien in der Hochschullehre |
| Soggetto topico |
Kompetenzerwerb
Blended Learning Inverted Classroom DSGVO Urheberrecht Augmented / Virtual Reality Audience Response Medien- und Umweltpädagogik |
| ISBN | 3-8309-9012-X |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | ger |
| Record Nr. | UNINA-9911115541103321 |
| Münster, : Waxmann, 2019 | ||
| Lo trovi qui: Univ. Federico II | ||
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