The Art of Agile Product Ownership : A Guide for Product Managers, Business Analysts, and Entrepreneurs / / by Allan Kelly
| The Art of Agile Product Ownership : A Guide for Product Managers, Business Analysts, and Entrepreneurs / / by Allan Kelly |
| Autore | Rednik |
| Edizione | [1st ed. 2019.] |
| Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019 |
| Descrizione fisica | 1 online resource (XVIII, 166 p. 30 illus.) |
| Disciplina | 658.514 |
| Soggetto topico |
Management
Industrial management Leadership Organization Planning Project management Innovation/Technology Management Business Strategy/Leadership Project Management |
| ISBN |
9781523150441
1523150440 9781484251683 1484251687 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Part 1: Meet the Product Owner -- Chapter 1: What Are You Building? -- Chapter 2: Why Have a Product Owner? -- Chapter 3: Who Is the Product Owner? -- Chapter 4: Requirements, Discover, and Demand -- Chapter 5: Every Product Owner Needs Four Things -- Chapter 6: Customers, Users, and Stakeholders -- Part 2: What Do Product Owners Do? -- Chapter 7: Scrum and the Product Owner -- Chapter 8: On-Stage Product Owner -- Chapter 9: Off-Stage Product Owner -- Chapter 10: The Busy Product Owner -- Chapter 11: Stop Doing -- Chapter 12: Specialist Help -- Part 3: Role Models -- Chapter 13: Product Owner as Entrepreneur -- Chapter 14: The Project Manager Role -- Chapter 15: What Do Project Managers Do? -- Chapter 16: Changes in Product Management -- Chapter 17: The Business Analyst Role -- Chapter 18: The Different Types of Business Analysts -- Part 4: Challenges -- Chapter 19: The Product Owner Refactored -- Chapter 20: Changing Hats -- Chapter 21: Mission Impossible -- Chapter 22: The End -- References.-. |
| Record Nr. | UNINA-9910341851203321 |
Rednik
|
||
| Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019 | ||
| Lo trovi qui: Univ. Federico II | ||
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Business patterns for software developers [[electronic resource] /] / Allan Kelly
| Business patterns for software developers [[electronic resource] /] / Allan Kelly |
| Autore | Rednik |
| Pubbl/distr/stampa | West Sussex [England], : John Wiley & Sons, 2012 |
| Descrizione fisica | 1 online resource (408 p.) |
| Disciplina |
004
004.068 |
| Collana | Wiley series in software design patterns |
| Soggetto topico |
Computer software industry
Computer software - Development |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-280-59075-0
9786613620583 1-119-95071-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Business Patterns for Software Developers; Contents; Foreword; Acknowledgements; Chapter 1 Introduction; The Whole; The Journey to Business Patterns; Audience; A Story Book; Limits of the Book; Book Structure and How to Read; Sequence Diagrams; Comments Please; Chapter 2 Structure of the Software Industry; Types of Companies; Outsource and Offshore; Vendors and the Software Stack; The ISV / ESP Divide; Closing Words; Chapter 3 Software Company Lifecycle; Early Days; Growing; Post Start-up Middle Age; Investor Exit; Death of a Software Company; Death Throes; Walking Dead; Closing Words
Chapter 4 Strategy What is Strategy?; Strategy, not Plans; Strategy as a Pattern; Generative Patterns; Identifying Strategy; Strategy Parallels Software Design; Strategy for Software Creators; Closing Words; Chapter 5 Funding the Start; Bootstrapping; Friends and Family; Banks; Angels; Venture Capital; Private Equity; Investor Exit; Funding Timing; Love-hate with Venture Capital; Closing Words; Chapter 6 What to Build - Patterns about Products; Customisation, Platforms, Frameworks and Product Lines; Poacher Turned Gamekeeper; Customer Co-Created Product; Simpler Product Same Customers, Different Product Core Product Only; Customisable Product; Simple Product Variations; Chapter 7 Marketing; The Missing Link; Whole Product; Homogenous Customers; Segmented Customers; Customer Understanding; Expeditionary Marketing; Chapter 8 Distribution Model; Direct Sales; Distributors; Choosing a Distribution Model; Different Product, Different Channel; Chapter 9 Patterns of Direct Distribution; Branded Shops; Internet Store; Named Sales People; Account Management; Sales/Technical Double Act; Chapter 10 Patterns of Indirect Distribution; Local Guide; Value Added Reseller White Label Independent Retailer; Wholesaler; Chapter 11 Services; Crossover; The Missing Pattern: Product from Services; Tailored Products - 'Specials'; Customise or Co-create?; When Services Distract from Product; Closing Words; Chapter 12 Patterns about Services; Products with Services; Initial Help; Lifetime Services for Products; Professional Services Team; Services Feedback; Personal Service; Self-Service; Corporate Certified Experts; Packaged Services; Chapter 13 Patterns about Organising Product Companies; Capabilities; Structure; Services Before Product; Single Product Company Product Portfolio Product Roadmap; Complementor, Not Competitor; Innovative Products; Separate Imaginative Teams; Appendix A About Patterns; What Is a Pattern?; Pattern Languages; Pattern Sequences; Improvising with Patterns; Anti-patterns; How to Read a Pattern; How to Write a Pattern; Closing Words; Appendix B Patterns Philosophy; Patterns and their Implicit Context; The Quality Without a Name: Wholeness; Events or Things; Sustainability: Living and Dead Patterns; Classifying Patterns: Good, Bad, Dead and Alive; Worse is Better: Path Dependency?; Knowledge Management and Patterns Storytelling and Patterns |
| Record Nr. | UNINA-9910461495503321 |
Rednik
|
||
| West Sussex [England], : John Wiley & Sons, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Business patterns for software developers [[electronic resource] /] / Allan Kelly
| Business patterns for software developers [[electronic resource] /] / Allan Kelly |
| Autore | Rednik |
| Pubbl/distr/stampa | West Sussex [England], : John Wiley & Sons, 2012 |
| Descrizione fisica | 1 online resource (408 p.) |
| Disciplina |
004
004.068 |
| Collana | Wiley series in software design patterns |
| Soggetto topico |
Computer software industry
Computer software - Development |
| ISBN |
1-280-59075-0
9786613620583 1-119-95071-6 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Business Patterns for Software Developers; Contents; Foreword; Acknowledgements; Chapter 1 Introduction; The Whole; The Journey to Business Patterns; Audience; A Story Book; Limits of the Book; Book Structure and How to Read; Sequence Diagrams; Comments Please; Chapter 2 Structure of the Software Industry; Types of Companies; Outsource and Offshore; Vendors and the Software Stack; The ISV / ESP Divide; Closing Words; Chapter 3 Software Company Lifecycle; Early Days; Growing; Post Start-up Middle Age; Investor Exit; Death of a Software Company; Death Throes; Walking Dead; Closing Words
Chapter 4 Strategy What is Strategy?; Strategy, not Plans; Strategy as a Pattern; Generative Patterns; Identifying Strategy; Strategy Parallels Software Design; Strategy for Software Creators; Closing Words; Chapter 5 Funding the Start; Bootstrapping; Friends and Family; Banks; Angels; Venture Capital; Private Equity; Investor Exit; Funding Timing; Love-hate with Venture Capital; Closing Words; Chapter 6 What to Build - Patterns about Products; Customisation, Platforms, Frameworks and Product Lines; Poacher Turned Gamekeeper; Customer Co-Created Product; Simpler Product Same Customers, Different Product Core Product Only; Customisable Product; Simple Product Variations; Chapter 7 Marketing; The Missing Link; Whole Product; Homogenous Customers; Segmented Customers; Customer Understanding; Expeditionary Marketing; Chapter 8 Distribution Model; Direct Sales; Distributors; Choosing a Distribution Model; Different Product, Different Channel; Chapter 9 Patterns of Direct Distribution; Branded Shops; Internet Store; Named Sales People; Account Management; Sales/Technical Double Act; Chapter 10 Patterns of Indirect Distribution; Local Guide; Value Added Reseller White Label Independent Retailer; Wholesaler; Chapter 11 Services; Crossover; The Missing Pattern: Product from Services; Tailored Products - 'Specials'; Customise or Co-create?; When Services Distract from Product; Closing Words; Chapter 12 Patterns about Services; Products with Services; Initial Help; Lifetime Services for Products; Professional Services Team; Services Feedback; Personal Service; Self-Service; Corporate Certified Experts; Packaged Services; Chapter 13 Patterns about Organising Product Companies; Capabilities; Structure; Services Before Product; Single Product Company Product Portfolio Product Roadmap; Complementor, Not Competitor; Innovative Products; Separate Imaginative Teams; Appendix A About Patterns; What Is a Pattern?; Pattern Languages; Pattern Sequences; Improvising with Patterns; Anti-patterns; How to Read a Pattern; How to Write a Pattern; Closing Words; Appendix B Patterns Philosophy; Patterns and their Implicit Context; The Quality Without a Name: Wholeness; Events or Things; Sustainability: Living and Dead Patterns; Classifying Patterns: Good, Bad, Dead and Alive; Worse is Better: Path Dependency?; Knowledge Management and Patterns Storytelling and Patterns |
| Record Nr. | UNINA-9910789931803321 |
Rednik
|
||
| West Sussex [England], : John Wiley & Sons, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||