top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Beginning RPG Maker MV [[electronic resource] /] / by Darrin Perez
Beginning RPG Maker MV [[electronic resource] /] / by Darrin Perez
Autore Perez Darrin
Edizione [2nd ed. 2016.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Descrizione fisica 1 online resource (XXV, 372 p. 168 illus. in color.)
Disciplina 006.7
Collana The Expert's Voice in Game Development
Soggetto topico Computer games—Programming
Multimedia information systems
Game Development
Multimedia Information Systems
ISBN 1-4842-1967-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part 1. Creating a Solid Foundation -- 1. Starting Out With RPG Maker MV -- 2. Switches and Variables -- 3. Of Friends and Foes -- 4. Fleshing Out Your World -- 5. Your First Dungeon -- Part 2. Increasing the Complexity -- 6. Your Second Dungeon -- 7. Arenas and Other Minigames -- 8. Sidequests -- 9. All About Common Events -- 10. Treasure Hunting and Other Hidden Things -- Part 3. The Finishing Touches -- 11. Puzzles -- 12. Final Preparations -- 13. The Final Dungeon -- 14. Basic Scripting Exercises in RPG Maker MV -- 15. More Tips and Tricks for RPG Maker MV -- Appendix A. Exporting Your RMMV Game -- Appendix B. Useful Resources for RPG Maker MV.
Record Nr. UNINA-9910254759803321
Perez Darrin  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning RPG Maker VX Ace [[electronic resource] /] / by Darrin Perez
Beginning RPG Maker VX Ace [[electronic resource] /] / by Darrin Perez
Autore Perez Darrin
Edizione [1st ed. 2014.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2014
Descrizione fisica 1 online resource (317 p.)
Disciplina 794.8
Collana The expert's voice in game development
Soggetto topico Software engineering
Multimedia information systems
Software Engineering/Programming and Operating Systems
Multimedia Information Systems
ISBN 1-4842-0784-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910300466503321
Perez Darrin  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Make a 2D RPG in a Weekend [[electronic resource] ] : With RPG Maker VX Ace / / by Darrin Perez
Make a 2D RPG in a Weekend [[electronic resource] ] : With RPG Maker VX Ace / / by Darrin Perez
Autore Perez Darrin
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Descrizione fisica 1 online resource (236 p.)
Disciplina 004
006.7
Collana The expert's voice in game development
Soggetto topico Computer games—Programming
Software engineering
Multimedia information systems
Game Development
Software Engineering/Programming and Operating Systems
Multimedia Information Systems
ISBN 1-4842-1040-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Of Damage Formulas and SpellsThe Enemies of the Upper Catacombs; The Blocking Door; Creating Wall Tiles That the Player Can Pass Through; The Treasure Room; Creating Chests with Contents Dependent on Characters; Creating the Spell Scrolls; Considerations; Eventing the Spell Scrolls; Summary; Chapter 4: Populating Eagle's Crossing; Populating the Equipment Shop; Populating the Pub; Creating Our Companions; Eventing Our Companions; Creating the Dismissal NPC; Creating the Innkeeper NPC; Populating the Magic Shop; Populating the Item Shop; Companions and Shops; Creating the Return Item
Creating a Return PortalConnecting Eagle's Crossing to the Upper Catacombs; The Town Greeter; Summary; Chapter 5: The Lower Catacombs of Eagle's Crossing; The Lower Catacombs; What Does the Town Greeter Have to Say?; Level Overview; Creating Transfer Events for the Upper Catacombs; Static Encounters with Variable Enemy Troops; Let's Create a Puzzle!; The Stone Tablets; The Statues and the Gate; The Treasure of the Lower Catacombs; The Living Statues; Summary; Chapter 6: The Caves; The Caves; What Does the Town Greeter Have to Say?; Level Overview
Creating Transfer Events for the Lower CatacombsThe Enemies of the Caves; Random Roaming Enemies; Doors!; Doors That Require Keys; Doors That Open with Switches; The Cave's Treasure; Random Treasure; The Magic Oar; The Magic Oar Chest Event; Kerberos, the Three-Headed Dog-Our First Boss; Summary; Chapter 7: The Pixies' Forest (West); The Pixies' Forest (West); What Does the Town Greeter Have to Say?; Level Overview; Creating Transfer Events for the Caves; The Enemies of the Pixies' Forest (West); Ambush Encounters; The Ambush Encounter Parallel Process Event; Unlocking the Pixies' Vale
The Queen of the PixiesThe Accessory Shop; The Portal to Eagle's Crossing; The Treasure of Pixies' Forest (West); The Path to Pixies' Forest (East); Summary; Chapter 8: The Pixies' Forest (East); The Pixies' Forest (East); What Does the Town Greeter Have to Say?; Level Overview; Creating Transfer Events for the Pixies' Forest; The Enemies of the Pixies' Forest (East); Paired Encounters; Hidden Dwellings and Portals; The Magic Sail; Hidden Pixies; The Treasure of Pixies' Forest (East); Lamia, the Snake Monster-the Second Boss; Life After Lamia; Summary; Chapter 9: The Ancient Temple
The Ancient Temple
Record Nr. UNINA-9910300651103321
Perez Darrin  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Make a 2D RPG in a weekend : with RPG maker MV / / by Darrin Perez
Make a 2D RPG in a weekend : with RPG maker MV / / by Darrin Perez
Autore Perez Darrin
Edizione [Second edition.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Descrizione fisica 1 online resource (253 p.)
Disciplina 004
Collana The expert's voice in game development
Soggetto topico Computer games—Programming
Computer programming
Programming languages (Electronic computers)
Game Development
Programming Techniques
Programming Languages, Compilers, Interpreters
ISBN 1-4842-1793-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: Laying Out the Framework -- Chapter 2: The Characters of our Game -- Chapter 3: The Upper Catacombs of Eagle’s Crossing -- Chapter 4: Populating Eagle’s Crossing -- Chapter 5: The Lower Catacombs of Eagle’s Crossing -- Chapter 6: The Caves -- Chapter 7: The Pixie’s Forest (West) -- Chapter 8: The Pixie’s Forest (East) -- Chapter 9: The Ancient Temple -- Chapter 10: What Comes Next -- Chapter 11: Appendix.
Record Nr. UNINA-9910300652803321
Perez Darrin  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui