Communities of play [[electronic resource] ] : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia
| Communities of play [[electronic resource] ] : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia |
| Autore | Pearce Celia |
| Pubbl/distr/stampa | Cambridge, MA, : MIT Press, c2009 |
| Descrizione fisica | 1 online resource (342 p.) |
| Disciplina | 794.8/1 |
| Soggetto topico |
Internet games - Social aspects
Fantasy games - Social aspects Role playing - Social aspects Shared virtual environments - Social aspects Communities Community life |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-282-69471-5
9786612694714 0-262-25912-5 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910454561103321 |
Pearce Celia
|
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| Cambridge, MA, : MIT Press, c2009 | ||
| Lo trovi qui: Univ. Federico II | ||
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Communities of play : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia ; forewords by Tom Boellstorff and Bonnie A. Nardi
| Communities of play : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia ; forewords by Tom Boellstorff and Bonnie A. Nardi |
| Autore | Pearce Celia |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Cambridge, Mass., : MIT Press, ©2009 |
| Descrizione fisica | 1 online resource (342 p.) |
| Disciplina | 794.8/1 |
| Soggetto topico |
Video games - Social aspects
Fantasy games - Social aspects Role playing - Social aspects Shared virtual environments - Social aspects Communities Community life |
| Soggetto non controllato |
GAME STUDIES/Online Games
DIGITAL HUMANITIES & NEW MEDIA/Social Media & Networking SOCIAL SCIENCES/Media Studies |
| ISBN |
0-262-29154-1
1-282-69471-5 9786612694714 0-262-25912-5 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Intro -- Contents -- Methods of Culture -- Play, Community, and History -- Acknowledgments -- I Play, Community, and Emergent Cultures -- 1 Communities of Play and the Global Playground -- 2 Virtual Worlds, Play Ecosystems, and the Ludisphere -- 3 Emergence in Cultures, Games, and Virtual Worlds -- 4 Reading, Writing, and Playing Cultures -- II The Uru Diaspora -- 5 An Imaginary Homeland -- 6 Identity as Place -- 7 The Inner Lives of Avatars -- 8 Communities and Cultures of Play -- 9 Patterns of Emergence -- 10 Productive Play -- 11 Porous Magic Circles and the Ludisphere -- 12 Emergence as Design Material -- III Playing Ethnography -- 13 Methodology -- IV The Social Construction of the Ethnographer -- 14 Being Artemesia -- V Beyond Uru -- 15 Coda: Uru Resurrection -- 16 Crafting Cultures -- 17 Global Playgrounds and the "Play Turn" In Culture -- Games and Virtual Worlds Cited -- References -- Index. |
| Record Nr. | UNINA-9910778555503321 |
Pearce Celia
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||
| Cambridge, Mass., : MIT Press, ©2009 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||