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Communities of play [[electronic resource] ] : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia
Communities of play [[electronic resource] ] : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia
Autore Pearce Celia
Pubbl/distr/stampa Cambridge, MA, : MIT Press, c2009
Descrizione fisica 1 online resource (342 p.)
Disciplina 794.8/1
Soggetto topico Internet games - Social aspects
Fantasy games - Social aspects
Role playing - Social aspects
Shared virtual environments - Social aspects
Communities
Community life
Soggetto genere / forma Electronic books.
ISBN 1-282-69471-5
9786612694714
0-262-25912-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910454561103321
Pearce Celia  
Cambridge, MA, : MIT Press, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Communities of play : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia ; forewords by Tom Boellstorff and Bonnie A. Nardi
Communities of play : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia ; forewords by Tom Boellstorff and Bonnie A. Nardi
Autore Pearce Celia
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2009
Descrizione fisica 1 online resource (342 p.)
Disciplina 794.8/1
Soggetto topico Video games - Social aspects
Fantasy games - Social aspects
Role playing - Social aspects
Shared virtual environments - Social aspects
Communities
Community life
Soggetto non controllato GAME STUDIES/Online Games
DIGITAL HUMANITIES & NEW MEDIA/Social Media & Networking
SOCIAL SCIENCES/Media Studies
ISBN 0-262-29154-1
1-282-69471-5
9786612694714
0-262-25912-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Methods of Culture -- Play, Community, and History -- Acknowledgments -- I Play, Community, and Emergent Cultures -- 1 Communities of Play and the Global Playground -- 2 Virtual Worlds, Play Ecosystems, and the Ludisphere -- 3 Emergence in Cultures, Games, and Virtual Worlds -- 4 Reading, Writing, and Playing Cultures -- II The Uru Diaspora -- 5 An Imaginary Homeland -- 6 Identity as Place -- 7 The Inner Lives of Avatars -- 8 Communities and Cultures of Play -- 9 Patterns of Emergence -- 10 Productive Play -- 11 Porous Magic Circles and the Ludisphere -- 12 Emergence as Design Material -- III Playing Ethnography -- 13 Methodology -- IV The Social Construction of the Ethnographer -- 14 Being Artemesia -- V Beyond Uru -- 15 Coda: Uru Resurrection -- 16 Crafting Cultures -- 17 Global Playgrounds and the "Play Turn" In Culture -- Games and Virtual Worlds Cited -- References -- Index.
Record Nr. UNINA-9910778555503321
Pearce Celia  
Cambridge, Mass., : MIT Press, ©2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Communities of play : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia ; forewords by Tom Boellstorff and Bonnie A. Nardi
Communities of play : emergent cultures in multiplayer games and virtual worlds / / Celia Pearce and Artemesia ; forewords by Tom Boellstorff and Bonnie A. Nardi
Autore Pearce Celia
Edizione [1st ed.]
Pubbl/distr/stampa Cambridge, Mass., : MIT Press, ©2009
Descrizione fisica 1 online resource (342 p.)
Disciplina 794.8/1
Soggetto topico Video games - Social aspects
Fantasy games - Social aspects
Role playing - Social aspects
Shared virtual environments - Social aspects
Communities
Community life
Soggetto non controllato GAME STUDIES/Online Games
DIGITAL HUMANITIES & NEW MEDIA/Social Media & Networking
SOCIAL SCIENCES/Media Studies
ISBN 0-262-29154-1
1-282-69471-5
9786612694714
0-262-25912-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Contents -- Methods of Culture -- Play, Community, and History -- Acknowledgments -- I Play, Community, and Emergent Cultures -- 1 Communities of Play and the Global Playground -- 2 Virtual Worlds, Play Ecosystems, and the Ludisphere -- 3 Emergence in Cultures, Games, and Virtual Worlds -- 4 Reading, Writing, and Playing Cultures -- II The Uru Diaspora -- 5 An Imaginary Homeland -- 6 Identity as Place -- 7 The Inner Lives of Avatars -- 8 Communities and Cultures of Play -- 9 Patterns of Emergence -- 10 Productive Play -- 11 Porous Magic Circles and the Ludisphere -- 12 Emergence as Design Material -- III Playing Ethnography -- 13 Methodology -- IV The Social Construction of the Ethnographer -- 14 Being Artemesia -- V Beyond Uru -- 15 Coda: Uru Resurrection -- 16 Crafting Cultures -- 17 Global Playgrounds and the "Play Turn" In Culture -- Games and Virtual Worlds Cited -- References -- Index.
Record Nr. UNINA-9910811768403321
Pearce Celia  
Cambridge, Mass., : MIT Press, ©2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui