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Interactive design [[electronic resource] ] : an introduction to the theory and application of user-centered design / / Andy Pratt & Jason Nunes
Interactive design [[electronic resource] ] : an introduction to the theory and application of user-centered design / / Andy Pratt & Jason Nunes
Autore Pratt Andy <1977->
Edizione [1st edition]
Pubbl/distr/stampa Beverly, Mass., : Rockport Publishers, 2012
Descrizione fisica 1 online resource (225 p.)
Disciplina 005.4/37
Altri autori (Persone) NunesJason
Soggetto topico User interfaces (Computer systems)
Interactive multimedia
System design
Industrial design
Graphic arts
Soggetto genere / forma Electronic books.
ISBN 1-61058-637-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come - marketing the experience -- Watch, learn, and adapt - how can you apply UCD after a design has been -- Completed -- Looking into the future - what's next for user experience?.
Record Nr. UNINA-9910464458303321
Pratt Andy <1977->  
Beverly, Mass., : Rockport Publishers, 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Interactive design [[electronic resource] ] : an introduction to the theory and application of user-centered design / / Andy Pratt & Jason Nunes
Interactive design [[electronic resource] ] : an introduction to the theory and application of user-centered design / / Andy Pratt & Jason Nunes
Autore Pratt Andy <1977->
Edizione [1st edition]
Pubbl/distr/stampa Beverly, Mass., : Rockport Publishers, 2012
Descrizione fisica 1 online resource (225 p.)
Disciplina 005.4/37
Altri autori (Persone) NunesJason
Soggetto topico User interfaces (Computer systems)
Interactive multimedia
System design
Industrial design
Graphic arts
ISBN 1-61058-637-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come - marketing the experience -- Watch, learn, and adapt - how can you apply UCD after a design has been -- Completed -- Looking into the future - what's next for user experience?.
Record Nr. UNINA-9910789478303321
Pratt Andy <1977->  
Beverly, Mass., : Rockport Publishers, 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Interactive design [[electronic resource] ] : an introduction to the theory and application of user-centered design / / Andy Pratt & Jason Nunes
Interactive design [[electronic resource] ] : an introduction to the theory and application of user-centered design / / Andy Pratt & Jason Nunes
Autore Pratt Andy <1977->
Edizione [1st edition]
Pubbl/distr/stampa Beverly, Mass., : Rockport Publishers, 2012
Descrizione fisica 1 online resource (225 p.)
Disciplina 005.4/37
Altri autori (Persone) NunesJason
Soggetto topico User interfaces (Computer systems)
Interactive multimedia
System design
Industrial design
Graphic arts
ISBN 1-61058-637-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come - marketing the experience -- Watch, learn, and adapt - how can you apply UCD after a design has been -- Completed -- Looking into the future - what's next for user experience?.
Record Nr. UNINA-9910826050503321
Pratt Andy <1977->  
Beverly, Mass., : Rockport Publishers, 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui