CSIS'2019 : proceedings of the XI International Scientific Conference Communicative Strategies of the Information Society / / edited by Alfred Nordmann [and three others] |
Pubbl/distr/stampa | New York, New York : , : Association for Computing Machinery, , 2019 |
Descrizione fisica | 1 online resource (176 pages) : illustrations |
Disciplina | 004.6 |
Collana | ACM international conference proceedings series |
Soggetto topico |
Computer networks
Human-computer interaction Information society Information technology |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910412306903321 |
New York, New York : , : Association for Computing Machinery, , 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Fines Hominis? : Zur Geschichte der philosophischen Anthropologiekritik / / Marc Rölli |
Autore | Rölli Marc |
Edizione | [1. Aufl.] |
Pubbl/distr/stampa | Bielefeld, Germany, : transcript Verlag, 2015 |
Descrizione fisica | 1 online resource (232 p.) |
Collana | Edition Moderne Postmoderne |
Soggetto topico |
Philosophical anthropology - History
PHILOSOPHY / General |
Soggetto non controllato |
Anthropology
Critique French History of Philosophy German History of Philosophy History of Philosophy Philosophical Anthropology Philosophy Posthumanism Subject |
ISBN | 3-8394-2956-0 |
Classificazione | CC 6400 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ger |
Nota di contenuto | Frontmatter -- Inhalt -- Fines Hominis? -- Die Anthropologie im Kontext von Kants kritischer Philosophie -- Selbsterzeugung des Menschen? -- Philosophie und Anthropologiekritik bei Marx -- Nietzsches Anthropologiekritik -- Die amerikanische Alternative: John Dewey -- »Alle Anthropologie, auch die philosophische, hat den Menschen schon als Menschen gesetzt« -- Der Ursachen-Bär -- La condition humaine -- Vom Verschwinden des Menschen -- »Retournons à la nature« -- Wird er sich auflösen? -- Wider besseren Wissens? -- Zu den Autorinnen und Autoren -- Backmatter |
Record Nr. | UNISA-996308773303316 |
Rölli Marc | ||
Bielefeld, Germany, : transcript Verlag, 2015 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Fines Hominis? : Zur Geschichte der philosophischen Anthropologiekritik / / Marc Rölli |
Autore | Rölli Marc |
Edizione | [1. Aufl.] |
Pubbl/distr/stampa | Bielefeld, Germany, : transcript Verlag, 2015 |
Descrizione fisica | 1 online resource (232 p.) |
Collana | Edition Moderne Postmoderne |
Soggetto topico |
Philosophical anthropology - History
PHILOSOPHY / General |
Soggetto non controllato |
Anthropology
Critique French History of Philosophy German History of Philosophy History of Philosophy Philosophical Anthropology Philosophy Posthumanism Subject |
ISBN | 3-8394-2956-0 |
Classificazione | CC 6400 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ger |
Nota di contenuto | Frontmatter -- Inhalt -- Fines Hominis? -- Die Anthropologie im Kontext von Kants kritischer Philosophie -- Selbsterzeugung des Menschen? -- Philosophie und Anthropologiekritik bei Marx -- Nietzsches Anthropologiekritik -- Die amerikanische Alternative: John Dewey -- »Alle Anthropologie, auch die philosophische, hat den Menschen schon als Menschen gesetzt« -- Der Ursachen-Bär -- La condition humaine -- Vom Verschwinden des Menschen -- »Retournons à la nature« -- Wird er sich auflösen? -- Wider besseren Wissens? -- Zu den Autorinnen und Autoren -- Backmatter |
Record Nr. | UNINA-9910410649903321 |
Rölli Marc | ||
Bielefeld, Germany, : transcript Verlag, 2015 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Nichtwissenskommunikation in den Wissenschaften : Interdisziplinäre Zugänge / Nina Janich, Nina Janich, Alfred Nordmann, Liselotte Schebek |
Autore | Schebek Liselotte |
Edizione | [1st, New ed.] |
Pubbl/distr/stampa | Frankfurt a.M, : PH02, 2024 |
Descrizione fisica | 1 online resource (342 p.) : , EB00 |
Collana | Wissen - Kompetenz - Text |
Soggetto topico |
Language: reference & general
linguistics Social & political philosophy Social theory |
Soggetto non controllato |
Altlastensanierung
Bioethik Interdisziplinäre Janich Nanotechnologie Nichtwissenskommunikation Technikfolgenabschätzung Umweltethik Unsicherheit Wissenschaften Wissenschaftsdiskurs Zugänge |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ger |
Nota di contenuto | Inhalt: Nina Janich/Alfred Nordmann/Liselotte Schebek: Einleitung: Warum Nichtwissenskommunikation? - Peter Janich: Vom Nichtwissen über Wissen zum Wissen über Nichtwissen - Ingo H. Warnke: Diskursive Grenzen des Wissens - Sprachwissenschaftliche Bemerkungen zum Nichtwissen als Erfahrungslosigkeit und Unkenntnis - Peter Wehling: Nichtwissenskulturen und Nichtwissenskommunikation in den Wissenschaften - Jan C. Schmidt: Quellen des Nichtwissens. Ein Beitrag zur Wissenschafts- und Technikphilosophie des Nichtwissens - Hans Poser: Wissen des Nichtwissens: Zum Problem der Technikentwicklung und Technikfolgenabschätzung - Andreas Lösch: Risiko als Medium zur Kommunikation von Nichtwissen. Eine soziologische Fallstudie zur Selbstregulierung der Nanotechnologie - Matthias Groß/Alena Bleicher: Jenseits der Zurechnung auf Entscheidungen: Nichtwissenskommunikation am Beispiel Altlastensanierung - Stefan Böschen: Nichtwissen und Wissensregime. Neue Konfliktlagen und Probleme von Wissenskommunikation - Gerhard Gamm: Die Unbestimmtheit des Wissens. Ein Mangel an Urteilskraft - Kevin C. Elliott: Ignorance, Uncertainty, and the Development of Scientific Language - Andreas Hetzel: Orientierungen aus ökologischem Nichtwissen: Die Biodiversitätskrise als Herausforderung für die Umweltethik. |
Record Nr. | UNINA-9910563014003321 |
Schebek Liselotte | ||
Frankfurt a.M, : PH02, 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Scenarios, Fictions, and Imagined Possibilities in Science, Engineering, and Education : XXIV Professional Culture of the Specialist of the Future, Volume 1 |
Autore | Bylieva Daria |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Cham : , : Springer, , 2024 |
Descrizione fisica | 1 online resource (369 pages) |
Altri autori (Persone) | NordmannAlfred |
Collana | Lecture Notes in Networks and Systems Series |
ISBN | 3-031-76797-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910906197803321 |
Bylieva Daria | ||
Cham : , : Springer, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Scenarios, Fictions, and Imagined Possibilities in Science, Engineering, and Education : XXIV Professional Culture of the Specialist of the Future, Volume 2 |
Autore | Bylieva Daria |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Cham : , : Springer, , 2024 |
Descrizione fisica | 1 online resource (356 pages) |
Altri autori (Persone) | NordmannAlfred |
Collana | Lecture Notes in Networks and Systems Series |
ISBN | 3-031-76800-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910906300503321 |
Bylieva Daria | ||
Cham : , : Springer, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Technologies in a multilingual environment : XXII professional culture of the specialist of the future / / edited by Daria Bylieva and Alfred Nordmann |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2023] |
Descrizione fisica | 1 online resource (550 pages) |
Disciplina | 306.446 |
Collana | Lecture Notes in Networks and Systems |
Soggetto topico |
Sublanguage
Technology and civilization Multilingualism |
ISBN | 3-031-26783-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | The All-Human Space of Transformation: Technology and Culture -- Modern technologies for teaching languages and their role in the development of a global technogenic civilization -- The Four-Dimensionality of Utility as a Philosophic Category -- Working Knowledge: What Do I Know about How I do Something? -- Social Interaction with Non-Anthropomorphic Technology -- The necessity of forming multilingual competencies in the educational process digitalization -- Foreign Language Anxiety in Multilingual Students before and after Corona-Lockdown: A Comparative Analysis -- The Technologies of Higher Education Digitalization in Modern Conditions -- Checklist as a Working Tool for the Formation of Digital Literacy of BIM-specialists in the Multilingual World. |
Record Nr. | UNINA-9910672445303321 |
Cham, Switzerland : , : Springer, , [2023] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Technology, Innovation and Creativity in Digital Society : XXI Professional Culture of the Specialist of the Future |
Autore | Bylieva Daria |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2021 |
Descrizione fisica | 1 online resource (1009 pages) |
Altri autori (Persone) | NordmannAlfred |
Collana | Lecture Notes in Networks and Systems Ser. |
Soggetto genere / forma | Electronic books. |
ISBN | 3-030-89708-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Preface -- Contents -- Dimensions of Creativity -- Creativity in Engineering - Classics of Modern Dialectical Philosophy Revisited -- 1 Concepts of Creative Activity in Hegel and Marx -- 2 Freedom and Necessity -- 3 Scientific Activity and Engineering -- 4 Engineering as the Universal and the Communal Work -- References -- Work Engagement - Gateway to Creativity -- 1 Introduction -- 2 Research Questions and Method -- 3 Key Concepts -- 4 Discussion -- 4.1 Discussion of Propositions -- 4.2 Answering the Research Questions -- 4.3 The Role of Managers and Leaders in WE -- 5 Conclusions -- 5.1 Implications for Managers and Leaders -- 5.2 Limitations and Future Research -- 5.3 Contributions -- References -- Cosmos and Metacosmos in Dessauer's Philosophy of Technology: Inventing the Environment -- 1 Introduction -- 2 Dessauerian Ontology: Cosmos and Metacosmos -- 3 Humans as a Means of Connecting Worlds -- 4 The Logic of Progress, the Problem of Environment -- 5 Ethics -- 6 Conclusion -- References -- Creativity as a Technology -- 1 Introduction (Semantic Source of "Creativity") -- 2 New Creativity, Technology and True Creativity -- 3 Some Traits of "New Creativity" -- 4 New Creativity "Creatisms" -- 5 Conclusion -- References -- Talent as a Personality Resource of People with Schizotypal Personality -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Discussion -- 5 Conclusions -- References -- Epistemic Foraging and the Creative Process: Crawling Over Creation -- 1 Introduction -- 2 The Free Energy Principle and Creativity -- 3 A Thought Experiment: The Toddler and the Robot Vacuum Cleaner -- 4 Frameworks and Freedom -- 5 Conclusion -- References -- Creativity and Its Genetic Foundations -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- References -- Images of Giftedness and Creativity -- 1 Introduction.
2 Literature Review -- 3 Methodology -- 4 Results and Discussion -- 5 Conclusion -- References -- Towards Creation: Sergius Bulgakov and Pavel Florensky on the Relationship Between Scientific and Religious Experience -- 1 Introduction -- 2 Literature Review -- 3 Reflection -- 4 Discussion -- 5 Conclusion -- References -- The Technical and the Religious: Concepts and Contemporary Social Practices -- 1 Introduction -- 2 Research Results -- 3 Discussion -- 4 Conclusion -- References -- The Omnibenevolence Paradox and the Education Paradox: An Amendment to G. W. Leibniz's Theodicy -- 1 Introduction -- 2 Research Methods -- 3 Solution 1. Immoralism and Atheism -- 4 Solution 2. Theism Denying Evil -- 5 Solution 3. Man as the Creator of Evil -- 6 Solution 4. God as Creator of Evil -- 7 Results -- References -- Creativity in Technosociety -- The Concept of Utility: The Role of Utilitarianism in Formation of a Technological Worldview -- 1 Introduction to the Problem -- 2 The Concept of Utility in the Ethics of Classical Utilitarianism -- 3 The Concept of Utility in the Technical Worldview -- 4 Conclusion -- References -- Digital Technologies of the Self: Instrumental Rationality or Creative Integrity? -- 1 Introduction -- 2 Methodology -- 3 Results -- 3.1 Magic of Numbers and Quantification Boundaries -- 3.2 Between Discrimination and Emancipation -- 3.3 Commodification of the Lifeworld -- 4 Discussion -- 5 Conclusion -- References -- National Judicial Bodies in Search of a Balance of Public and Private Interests -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Background of Claims and Appellants' Arguments -- 3.2 Trial Court: Arguments and Conclusions -- 3.3 Appeal Court: Arguments and Conclusions -- 3.4 Implications of the Court's Decisions -- 4 Conclusion -- References. Remote Work as a Societal Incentive for Creativity: Phygital Initiative for Self-actualization -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Conclusion -- References -- The Creative Factor in the Competition Between Human and Artificial Intelligence: A Challenge for Labor Law -- 1 Introduction -- 2 The Importance of Employee Creativity in the Context of the Expansion of the Technosphere -- 2.1 Skills of the Specialist of the Future -- 2.2 The Value of Technology for the Work of the Future -- 2.3 Creativity as an Essential Skill -- 2.4 Dilemma -- 2.5 Work and Creativity -- 3 Conclusion -- References -- Legal Aspects of Artificial Intelligence Application in Artistic Activity -- 1 Introduction -- 2 Literature Review -- 3 Methods -- 4 Results -- 4.1 Legal Aspects of the Application of AI in Artistic Activity -- 4.2 Convergence Between Artificial Intelligence and Artistic Activity in International Law -- 4.3 Convergence Between Artificial Intelligence and Artistic Activity in Russian Law -- 5 Discussion -- 6 Conclusion -- References -- Creative Solutions and Professional Culture of Prison Staff -- 1 Cognitive Technologies and Creative Solutions in the Process of Forming the Professional Culture of Prison Staff -- 2 Literature Review -- 3 Methodology -- 4 Results of an Empirical Study -- 5 Discussion/Analysis -- 6 Conclusion -- 7 Limitation and Study Forward -- References -- Pressure of Digital Technologies and Students' Creative Thinking in the Educational System -- 1 Introduction -- 2 Literature Review -- 3 Research Methods -- 4 Results and Discussions -- 5 Conclusions -- References -- Informative and Communicative Environment for the Development of Student Creativity and Flexible Skills -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Analysing the Labour Market for In-Demand Flexible Skills. 3.2 The Agile Skills Model of the Modern Specialist -- 3.3 The Structure of the Information and Communication Environment of Interaction and Self-education of Students -- 3.4 Criteria for Assessing the Effectiveness of Using the Developed Environment -- 4 Discussion -- 4.1 Criticism of the Proposed Approach -- 4.2 Prospects for Development -- 5 Conclusion -- References -- Cultivating Creativity -- 1 Introduction -- 2 Research Design -- 2.1 Research Topic, Questions and Objectives -- 2.2 Research Strategy, Philosophy, Approach and Method -- 2.3 Concepts -- 3 The Case -- 3.1 Context -- 3.2 Demand for Creativity -- 3.3 Cultivating Creativity -- 4 Conclusions -- 4.1 Implications for HE Policy Makers, HEIs Leaders and Managers -- 4.2 Implications for HE Educators -- 4.3 Implications for HE Researchers -- References -- "Without Electricity/Gravity…" Generating Ideas About the Fate of Civilization -- 1 Creativity, Technology, Future -- 2 What Will Happen… If …? -- 2.1 The Disappearance of Gravity -- 2.2 The Disappearance of Electricity -- 3 Conclusion and Discussion -- References -- Green Universities in an Orange Economy: New Campus Policy -- 1 Introduction -- 2 Methods -- 3 Results and Discussions -- 3.1 Problem Statement -- 3.2 Development Directions of the Green University -- 3.3 Planned Results -- 4 Conclusions -- References -- A Creative Approach to Creating a Livable Urban Environment -- 1 Introduction -- 1.1 Relevance and Practical Significance -- 1.2 Purpose and Objectives of the Study -- 2 Theoretical Foundations -- 3 Research Methods -- 4 Conducted Research -- 4.1 Assessment of the Development of the Creative Economy in the Sverdlovsk Region -- 4.2 Opportunities for the Development of Creative Spaces in Ekaterinburg -- 5 Applied Aspects of Research -- 6 Research Results and Conclusions -- References. Mental Maps as a Creative Tool of Marketing Analysis in Education -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Conclusion -- References -- Creative Interventions in Corporate Museums and the Transformation of a Company's Communication Space -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Conclusion -- References -- Ways to Solve the Problems of Employer-Sponsored Education -- 1 Introduction -- 2 Problem Statement -- 3 Methodology -- 4 Results -- 5 Discussion -- 6 Conclusion -- References -- Transcreation as a Creative Tool of Translation -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- References -- Specialized Periodicals in the Science and Technology Transfer System of Germany and the USSR in 1920-1930s -- 1 Introduction -- 2 Periodical Science and Technology Journals in 1920-30s -- 2.1 Science and Technology Bulletin -- 2.2 Science and Technology Bulletin -- 2.3 Science and Technology Bulletin -- 3 Conclusions -- References -- Creativity and Media Culture in Modern Kazakhstan -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 4 Results and Discussion -- 5 Conclusion -- References -- Art and Technology -- "Progress" in Art in Terms of Semiotics of Creativity -- 1 Introduction. Creative Process as Projective Semiotic Activity -- 2 Methods. Incomplete and Augmented Technical Object -- 3 Results. Advancement of Technology as Transformation of the Rules of Semiosis -- 4 Discussion. Transformation of Semiotic Rules as a Way of Developing Art -- 5 Conclusion -- References -- Transformation of "Alien" Text as a Technology for Generating the New in Russian Drama of the 1990s-2010s -- 1 Introduction -- 2 Problems and Hypothesis -- 3 Research Methods -- 4 Results and Discussion -- 5 Conclusion -- References -- Composition and Symmetries - Computational Analysis of Fine-Art Aesthetics -- 1 Introduction. 2 Methods of Computational Aesthetics. |
Record Nr. | UNINA-9910506405703321 |
Bylieva Daria | ||
Cham : , : Springer International Publishing AG, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Technology, innovation and creativity in digital society : XXI professional culture of the specialist of the future / / Daria Bylieva, Alfred Nordmann, editors |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2022] |
Descrizione fisica | 1 online resource (1009 pages) |
Disciplina | 338.06 |
Collana | Lecture Notes in Networks and Systems |
Soggetto topico |
Creative ability - Study and teaching
Technological innovations |
ISBN | 3-030-89708-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Preface -- Contents -- Dimensions of Creativity -- Creativity in Engineering - Classics of Modern Dialectical Philosophy Revisited -- 1 Concepts of Creative Activity in Hegel and Marx -- 2 Freedom and Necessity -- 3 Scientific Activity and Engineering -- 4 Engineering as the Universal and the Communal Work -- References -- Work Engagement - Gateway to Creativity -- 1 Introduction -- 2 Research Questions and Method -- 3 Key Concepts -- 4 Discussion -- 4.1 Discussion of Propositions -- 4.2 Answering the Research Questions -- 4.3 The Role of Managers and Leaders in WE -- 5 Conclusions -- 5.1 Implications for Managers and Leaders -- 5.2 Limitations and Future Research -- 5.3 Contributions -- References -- Cosmos and Metacosmos in Dessauer's Philosophy of Technology: Inventing the Environment -- 1 Introduction -- 2 Dessauerian Ontology: Cosmos and Metacosmos -- 3 Humans as a Means of Connecting Worlds -- 4 The Logic of Progress, the Problem of Environment -- 5 Ethics -- 6 Conclusion -- References -- Creativity as a Technology -- 1 Introduction (Semantic Source of "Creativity") -- 2 New Creativity, Technology and True Creativity -- 3 Some Traits of "New Creativity" -- 4 New Creativity "Creatisms" -- 5 Conclusion -- References -- Talent as a Personality Resource of People with Schizotypal Personality -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Discussion -- 5 Conclusions -- References -- Epistemic Foraging and the Creative Process: Crawling Over Creation -- 1 Introduction -- 2 The Free Energy Principle and Creativity -- 3 A Thought Experiment: The Toddler and the Robot Vacuum Cleaner -- 4 Frameworks and Freedom -- 5 Conclusion -- References -- Creativity and Its Genetic Foundations -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- References -- Images of Giftedness and Creativity -- 1 Introduction.
2 Literature Review -- 3 Methodology -- 4 Results and Discussion -- 5 Conclusion -- References -- Towards Creation: Sergius Bulgakov and Pavel Florensky on the Relationship Between Scientific and Religious Experience -- 1 Introduction -- 2 Literature Review -- 3 Reflection -- 4 Discussion -- 5 Conclusion -- References -- The Technical and the Religious: Concepts and Contemporary Social Practices -- 1 Introduction -- 2 Research Results -- 3 Discussion -- 4 Conclusion -- References -- The Omnibenevolence Paradox and the Education Paradox: An Amendment to G. W. Leibniz's Theodicy -- 1 Introduction -- 2 Research Methods -- 3 Solution 1. Immoralism and Atheism -- 4 Solution 2. Theism Denying Evil -- 5 Solution 3. Man as the Creator of Evil -- 6 Solution 4. God as Creator of Evil -- 7 Results -- References -- Creativity in Technosociety -- The Concept of Utility: The Role of Utilitarianism in Formation of a Technological Worldview -- 1 Introduction to the Problem -- 2 The Concept of Utility in the Ethics of Classical Utilitarianism -- 3 The Concept of Utility in the Technical Worldview -- 4 Conclusion -- References -- Digital Technologies of the Self: Instrumental Rationality or Creative Integrity? -- 1 Introduction -- 2 Methodology -- 3 Results -- 3.1 Magic of Numbers and Quantification Boundaries -- 3.2 Between Discrimination and Emancipation -- 3.3 Commodification of the Lifeworld -- 4 Discussion -- 5 Conclusion -- References -- National Judicial Bodies in Search of a Balance of Public and Private Interests -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Background of Claims and Appellants' Arguments -- 3.2 Trial Court: Arguments and Conclusions -- 3.3 Appeal Court: Arguments and Conclusions -- 3.4 Implications of the Court's Decisions -- 4 Conclusion -- References. Remote Work as a Societal Incentive for Creativity: Phygital Initiative for Self-actualization -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Conclusion -- References -- The Creative Factor in the Competition Between Human and Artificial Intelligence: A Challenge for Labor Law -- 1 Introduction -- 2 The Importance of Employee Creativity in the Context of the Expansion of the Technosphere -- 2.1 Skills of the Specialist of the Future -- 2.2 The Value of Technology for the Work of the Future -- 2.3 Creativity as an Essential Skill -- 2.4 Dilemma -- 2.5 Work and Creativity -- 3 Conclusion -- References -- Legal Aspects of Artificial Intelligence Application in Artistic Activity -- 1 Introduction -- 2 Literature Review -- 3 Methods -- 4 Results -- 4.1 Legal Aspects of the Application of AI in Artistic Activity -- 4.2 Convergence Between Artificial Intelligence and Artistic Activity in International Law -- 4.3 Convergence Between Artificial Intelligence and Artistic Activity in Russian Law -- 5 Discussion -- 6 Conclusion -- References -- Creative Solutions and Professional Culture of Prison Staff -- 1 Cognitive Technologies and Creative Solutions in the Process of Forming the Professional Culture of Prison Staff -- 2 Literature Review -- 3 Methodology -- 4 Results of an Empirical Study -- 5 Discussion/Analysis -- 6 Conclusion -- 7 Limitation and Study Forward -- References -- Pressure of Digital Technologies and Students' Creative Thinking in the Educational System -- 1 Introduction -- 2 Literature Review -- 3 Research Methods -- 4 Results and Discussions -- 5 Conclusions -- References -- Informative and Communicative Environment for the Development of Student Creativity and Flexible Skills -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Analysing the Labour Market for In-Demand Flexible Skills. 3.2 The Agile Skills Model of the Modern Specialist -- 3.3 The Structure of the Information and Communication Environment of Interaction and Self-education of Students -- 3.4 Criteria for Assessing the Effectiveness of Using the Developed Environment -- 4 Discussion -- 4.1 Criticism of the Proposed Approach -- 4.2 Prospects for Development -- 5 Conclusion -- References -- Cultivating Creativity -- 1 Introduction -- 2 Research Design -- 2.1 Research Topic, Questions and Objectives -- 2.2 Research Strategy, Philosophy, Approach and Method -- 2.3 Concepts -- 3 The Case -- 3.1 Context -- 3.2 Demand for Creativity -- 3.3 Cultivating Creativity -- 4 Conclusions -- 4.1 Implications for HE Policy Makers, HEIs Leaders and Managers -- 4.2 Implications for HE Educators -- 4.3 Implications for HE Researchers -- References -- "Without Electricity/Gravity…" Generating Ideas About the Fate of Civilization -- 1 Creativity, Technology, Future -- 2 What Will Happen… If …? -- 2.1 The Disappearance of Gravity -- 2.2 The Disappearance of Electricity -- 3 Conclusion and Discussion -- References -- Green Universities in an Orange Economy: New Campus Policy -- 1 Introduction -- 2 Methods -- 3 Results and Discussions -- 3.1 Problem Statement -- 3.2 Development Directions of the Green University -- 3.3 Planned Results -- 4 Conclusions -- References -- A Creative Approach to Creating a Livable Urban Environment -- 1 Introduction -- 1.1 Relevance and Practical Significance -- 1.2 Purpose and Objectives of the Study -- 2 Theoretical Foundations -- 3 Research Methods -- 4 Conducted Research -- 4.1 Assessment of the Development of the Creative Economy in the Sverdlovsk Region -- 4.2 Opportunities for the Development of Creative Spaces in Ekaterinburg -- 5 Applied Aspects of Research -- 6 Research Results and Conclusions -- References. Mental Maps as a Creative Tool of Marketing Analysis in Education -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Conclusion -- References -- Creative Interventions in Corporate Museums and the Transformation of a Company's Communication Space -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Conclusion -- References -- Ways to Solve the Problems of Employer-Sponsored Education -- 1 Introduction -- 2 Problem Statement -- 3 Methodology -- 4 Results -- 5 Discussion -- 6 Conclusion -- References -- Transcreation as a Creative Tool of Translation -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- References -- Specialized Periodicals in the Science and Technology Transfer System of Germany and the USSR in 1920-1930s -- 1 Introduction -- 2 Periodical Science and Technology Journals in 1920-30s -- 2.1 Science and Technology Bulletin -- 2.2 Science and Technology Bulletin -- 2.3 Science and Technology Bulletin -- 3 Conclusions -- References -- Creativity and Media Culture in Modern Kazakhstan -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 4 Results and Discussion -- 5 Conclusion -- References -- Art and Technology -- "Progress" in Art in Terms of Semiotics of Creativity -- 1 Introduction. Creative Process as Projective Semiotic Activity -- 2 Methods. Incomplete and Augmented Technical Object -- 3 Results. Advancement of Technology as Transformation of the Rules of Semiosis -- 4 Discussion. Transformation of Semiotic Rules as a Way of Developing Art -- 5 Conclusion -- References -- Transformation of "Alien" Text as a Technology for Generating the New in Russian Drama of the 1990s-2010s -- 1 Introduction -- 2 Problems and Hypothesis -- 3 Research Methods -- 4 Results and Discussion -- 5 Conclusion -- References -- Composition and Symmetries - Computational Analysis of Fine-Art Aesthetics -- 1 Introduction. 2 Methods of Computational Aesthetics. |
Record Nr. | UNINA-9910523756403321 |
Cham, Switzerland : , : Springer, , [2022] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
The World of Games : XXIII Professional Culture of the Specialist of the Future, Volume 2 |
Autore | Bylieva Daria |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Cham : , : Springer, , 2023 |
Descrizione fisica | 1 online resource (420 pages) |
Altri autori (Persone) | NordmannAlfred |
Collana | Lecture Notes in Networks and Systems Series |
Soggetto topico |
Gamification
Educational technology |
ISBN |
9783031480164
3031480163 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Preface -- Contents -- From Building Blocks to Augmented Reality Glasses - Technologies for Gaming -- The Metaverse: Changing the Landscape of Media Education -- 1 Introduction -- 2 Literature Review -- 3 Materials and Methods -- 4 Results -- 5 Conclusion -- References -- Application of Phygital Games at the University in the Context of Digitalization -- 1 Introduction -- 2 Problem Statement -- 3 Materials and Methods -- 4 Results -- 5 Discussion -- 6 Conclusion -- References -- An EON-XR Augmented Reality Application for Motivation Stimulation and Vocabulary Training of Master's Degree Students Majoring in Civil Engineering -- 1 Introduction -- 2 Augmented Reality in Education -- 3 Research Methods and Materials -- 3.1 The Choice of AR Application for the Target Audience of Students -- 3.2 Materials Developed -- 4 Results and Discussion -- 5 Conclusion -- References -- Game Technologies and High-Fidelity Patient Simulation in the Field of Psychology and Medicine -- 1 Introduction -- 1.1 Utilization of Gaming Technologies in Education -- 1.2 The Benefits of Gamification in Education and Training -- 2 Case 1. Gamification in the Education of International Students at Perm State University -- 3 Case 2. Gamification and High Fidelity Simulation for Medical Education at Perm Polytechnic University -- 4 Conclusion -- References -- Video Games in Teaching Audiovisual Translation to University Students -- 1 Introduction -- 2 Problem Statement -- 3 Research Questions -- 4 Purpose of the Study -- 5 Research Methods -- 6 Findings and Discussion -- 7 Conclusion -- References -- Development of a Play and Program Mobile Application Based on the Gamification Methodology -- 1 Introduction -- 2 Methodology -- 3 Methodology of Educational-Gaming Application Creation -- 4 Development of an Educational-Gaming Application -- 5 Results -- 6 Conclusion.
References -- Experience of Non-linguistics Students Creating Online Games on Foreign Language Grammar -- 1 Introduction -- 2 Literature Review -- 3 Experiment Description -- 4 Conclusions -- Appendix -- References -- Games in Various Educational Environments -- Using Game Practices to Identify Teams Capable of Generating Entrepreneurial Ideas -- 1 Introduction -- 2 Materials and Methods -- 3 Problem Statement -- 4 Results -- 5 Discussion -- 6 Conclusion -- References -- The Phenomenon of "Social Responsibility" as a Construct of the Humanitarian Educational Ecosystem for the Training of Future Engineers: Perspectives, Forms, Approaches -- 1 Introduction -- 2 A Humanitarian Educational Ecosystem as a Conceptualizing Tool -- 3 Methodology and Results of the Study -- 4 Discussion -- References -- The Use of Gamification Elements for the Development of Creativity in Engineering -- 1 Introduction -- 2 Materials and Methods -- 3 Theoretical Background, Review and Research Context -- 3.1 The Phenomenon of Creativity in Engineering -- 3.2 Creativity Assessment -- 3.3 Effective Conditions for the Development of Creativity in the Project Activities of Future Specialists in Engineering Areas -- 4 Results -- 5 Conclusions and Recommendations -- References -- Designing Tabletop Games for Individuals with Disabilities Through Student Project Activity -- 1 Introduction -- 2 Methodology -- 3 Discussion -- 3.1 Educational Tactile Game -- 3.2 Game 'Nesting Doll' (Matryoshka) -- 3.3 Interactive Game as a Means of Inclusion -- 3.4 Game for Exploring the School Environment ("Ready for School" Maze Game) -- 3.5 Psychological Game "World of Emotions" -- 3.6 Game "Safe Walk" -- 4 Discussion -- References -- Computer Games and Literary Education: Opportunities and Limitations -- 1 Introduction -- 2 Formulation of the Problem. Methods. 3 The Specifics of Games Based on the Plots of Historical Literature -- 4 The Results of Survey -- 5 Conclusions -- References -- A Gamification Conceptual Framework for Marketing Courses -- 1 Introduction -- 2 Literature Review -- 2.1 Approaches to Gamification -- 2.2 Game-Based Elements -- 3 Methodology -- 4 Results and Discussion -- 5 Conclusion -- References -- The Formative Role of "Model UN" in the Development of the Professional Personality of Diplomats -- 1 Introduction -- 2 Terminology, Literature Study, and Historical Background -- 3 Model UN -- 4 Research -- 5 Conclusions -- References -- Unlocking the Power of Gamification: Evaluating the Efficacy of Wizer.me in EFL Vocabulary Acquisition -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 4 Results -- 4.1 The Results of the Educational Experiment -- 4.2 The Results of the Control Experiment -- 4.3 The Results of the Questionnaire -- 5 Discussion and Conclusion -- References -- Assessment of the Creative Freedom of Students Trained in the Acting Technique "Demidov Études" -- 1 Introduction -- 1.1 Key Principles of the Demidov's Method -- 1.2 What is the Creative State According to Demidov? -- 1.3 Demidov études -- 1.4 The Stanislavsky System vs the Demidov School -- 2 Method -- 3 Results -- 3.1 Duration of Respondents' Training in Demidov's "étude Technique" -- 3.2 Understanding the Concept "Onstage Freedom" by Respondents -- 3.3 Spontaneity and Ability to Improvise in Unforeseen Circumstances of the Play/étude -- 3.4 How Often Do Actors Interrupt Each Other While Acting a Play/étude -- 3.5 Freely Improvising Stage Behaviour with Regard to the Text of the étude or Paly Among Actors -- 3.6 Control of Heightened Creative Emotions While Acting -- 3.7 Self-consciousness of Creative Freedom While Acting -- 3.8 Factors Preventing Onstage Freedom Achievement. 3.9 Usefulness of Demidov's Actor Training Method -- 3.10 Limitations of the Demidov's "étude Techniques" -- 4 Discussion -- 5 Conclusions -- References -- The Development of Ethno-Cultural Empathy Within a Multicultural Educational Environment: Peculiarities and Role-Playing Experiences -- 1 Introduction -- 2 Literature Review -- 2.1 Research Method -- 3 Results -- 3.1 Descriptive Statistics -- 3.2 Correlation and Factor Analysis -- 3.3 Formative Experiment -- 4 Discussions -- 5 Conclusions -- References -- Moot Court Competition in a Foreign Language: Developing Professional Competencies Through a Business Game -- 1 Introduction -- 2 Theoretical Basis -- 3 Materials and Methods -- 4 Conclusion -- References -- Gaming Technologies in the Formation of Legal Students' Professional Competencies: Moot Courts -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Technologies for Innovative Potential Development of University Students Majoring in Engineering -- 1 Introduction -- 2 Materials and Methods -- 3 Theoretical Background, Review and Research Context -- 3.1 Concept of Innovation Potential in Engineering -- 3.2 Current State of Theory and Theory and Practice of Training Future Engineers in the Conditions of University Education -- 3.3 Pedagogical Conditions for the Formation of the Innovative Potential of Future Engineers in Educational Activities -- 3.4 Essence of the Technology of Innovative Potential Development of University Students Majoring in Engineering by Gamification Tools -- 4 Results and Discussions -- 5 Conclusions and Pedagogical Recommendations -- References -- Gamification in Teaching Foreign Languages to Economics Students: A Case Study -- 1 Introduction -- 1.1 Background of Study -- 1.2 Importance of Gamification in Education -- 1.3 Purpose and Research Questions -- 2 Methods. 2.1 Setting and Participants -- 2.2 Gamification Approach Used -- 2.3 Data Collection Methods -- 3 Results -- 3.1 Reception and Usage of Gamification -- 3.2 Student Performance and Language Learning Progress -- 3.3 Student Feedback -- 4 Discussion -- 4.1 Interpretation of Findings -- 4.2 Comparisons with Previous Studies -- 4.3 Implications for Teaching Practice -- 4.4 Opportunities and Limitations of Gamification -- 4.5 Limitations and Suggestions for Future Research -- 5 Conclusion -- References -- Visual Novels as a Means of Business Communication Skills Development for Computer Science Students -- 1 Introduction -- 2 Experiment -- 2.1 Participants -- 2.2 Training -- 2.3 Visual Novel -- 3 Results and Discussion -- 4 Conclusion -- References -- WebQuest as a Means of Students' Soft Skills Development in Engineering Foreign Language Education -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Problem-Based Role Plays in Teaching English to Students of Humanities -- 1 Introduction -- 2 Literature Review -- 3 Implementation of the Problem-Based Role Play into the Process of Foreign Language Teaching -- 4 Results -- 5 Conclusions -- References -- A Business Game Introduction into Foreign Language Training of Materials Science and Engineering Students -- 1 Introduction -- 2 Methodology -- 2.1 Students' Cooperation -- 2.2 Content and Language Issues -- 3 Materials and Methods -- 4 Results and Discussion -- 4.1 Assessment Tools -- 5 Conclusion -- References -- Gamification in Foreign Language Education: Development of Lexical Skills in Teaching a Second Foreign Language at the University -- 1 Introduction -- 1.1 Building a Research Problem -- 1.2 Theoretical Issues -- 1.3 Conditions for the Successful Development of Digital Technologies -- 2 Testing the System of Special Tasks. 3 Results and Conclusion. |
Record Nr. | UNINA-9910765476103321 |
Bylieva Daria | ||
Cham : , : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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