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Accentuated innovations in cognitive info-communication / / Ryszard Klempous, Jan Nikodem, and Péter Zoltán Baranyi
Accentuated innovations in cognitive info-communication / / Ryszard Klempous, Jan Nikodem, and Péter Zoltán Baranyi
Autore Klempous Ryszard
Pubbl/distr/stampa Cham, Switzerland : , : Springer International Publishing, , [2022]
Descrizione fisica 1 online resource (264 pages)
Disciplina 153
Collana Topics in Intelligent Engineering and Informatics
Soggetto topico Cognitive science
Human-computer interaction - Mathematical models
ISBN 3-031-10956-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Contents -- *-1pc Different Aspects of Cognitive Systems -- Methods for Analyzing Cognitive Architecture -- 1 Introduction -- 2 Adaptable Functions -- 3 Symmetry -- 4 Simulation Systems -- 5 Related Work -- 6 Conclusions -- References -- Cognitive Resonance and the Architecture Issues of Cognitive Information Systems -- 1 Introduction -- 2 What Makes CIS and What Is UBMSS? -- 3 UBMSS Versus CIS in Light of Zachman Framework -- 4 Cognitive Infocommunication and Cognitive Information Systems -- 5 Cognitive Mapping Approaches for Research of Cognitive Infocommunication -- 6 The Mental Model for the Carbon Agent -- 7 Reality and Expectations Form CIS in the Enterprise Environment -- 8 Zachman Architecture and Its Cognitive Elements -- 9 Cognitive Infocommunication in the Relation of CIS and Its Architecture -- 10 Conclusions -- References -- Dyspraxia: An Experimental Clinical Model for the Study of the Embodied Cognition -- 1 Introduction -- 2 Essential Aspects of the Embodied Cognition Theory -- 3 Clinical Description -- 4 Sensory Integration in the Dyspractic Child -- 5 The Voluntary Movement -- 6 Dyspraxia and Embodied Mind -- 7 An Extensive Research Program on the Emergence of the Mind from the Body -- References -- *-1pc Exploring the Use and Application of Virtual Reality -- Role of Presence, Memory and Spatial Ability in a Desktop Virtual Reality -- 1 Introduction -- 1.1 Desktop Virtual Reality -- 1.2 MaxWhere Virtual Reality -- 2 Role of Spatial Abilities -- 3 Sense of Presence -- 3.1 Presence Profile of MaxWhere Virtual Reality -- 3.2 Role of Prior Experience -- 4 Human Memory -- 4.1 Visual Memory and the Picture Superiority Effect -- 4.2 Presence and Memory -- 4.3 Virtual Memory Palaces -- 4.4 Highlight Visual Information in Virtual Spaces -- 4.5 Supplementary Information -- 5 Conclusion -- References.
Experiences and Guidelines for Developing 3D VR Curricula -- 1 Introduction -- 2 The MaxWhere VR Platform -- 3 The Main Outcomes of Examinations by VR Learning Research Lab -- 4 Key Concepts and Definitions -- 5 Research Framework -- 5.1 Hypotheses -- 5.2 Applied VR Spaces -- 6 Discussion -- 6.1 Clear Educational Goal -- 6.2 Spatial Awareness -- 6.3 Digital Fragmentation -- 6.4 Digital Workflow -- 6.5 Online Collaboration -- 6.6 Control Questions and Feedback -- 7 Research Results -- 7.1 Specification of Educational Goal -- 7.2 Spatial Awareness -- 7.3 Digital Fragmentation -- 7.4 Online Collaboration -- 7.5 Control Questions and Feedback -- 8 Experiences in the Practical Application of VR Teaching Materials -- 8.1 Hypothesis 1 -- 8.2 Hypothesis 2 -- 8.3 Hypothesis 3 -- 8.4 Hypothesis 4 -- 9 Support to Developing Quality VR Curriculum -- 10 Conclusion -- References -- Text-Based Second Language Learning in the Three-Dimensional Space -- 1 Introduction -- 2 The Cultural Inheritance of the Library of Alexandria -- 3 Callimachus and the Catalogue of the Library of Alexandria -- 4 The 3D Virtual Library Model -- 5 Application of the 3D Virtual Library Model for Presenting Selected Wikipedia Texts About Callimachus -- 6 Conclusions: Toward Successful Text-Based Language Learning in a Virtual 3D Environment -- References -- Interaction Patterns of Spatial Navigation and Smartboard Use in VR Workspaces -- 1 Introduction -- 2 Spatial Abilities -- 2.1 Spatial Visualization -- 2.2 Spatial Orientation -- 3 Spatial Navigation -- 3.1 Spatial Navigation in Virtual Reality -- 4 The MaxWhere Virtual Reality Platform -- 5 Aim of the Study -- 5.1 Modalities of Interaction at the Center of Analysis -- 6 Methods -- 6.1 Subjects -- 6.2 Maxwhere Virtual Reality Environment -- 6.3 Procedure -- 6.4 Measurements Recorded -- 7 Results -- 7.1 Video Game Usage Habits.
7.2 Spatial Preference Points and Orientations -- 7.3 Activation and Deactivation of Smartboards -- 8 Discussion -- 9 Conclusion -- References -- Towards Rapid Prototyping of Digital Twins Based on Hand-Held Video -- 1 Introduction -- 2 Theoretical Motivations -- 2.1 Industry 4.0 and Smart Manufacturing -- 2.2 The Role of Digital Twins in Smart Manufacturing -- 2.3 The Role of VR in Increasing the Usability of Digital Twins -- 2.4 Role of Convolutional Neural Network Variants in DTs -- 3 Experimental Evaluation of Video-Based Object Recognition -- 3.1 The YOLO Family of Algorithms -- 3.2 Experimental Results -- 4 Framework for AI-Supported Digital Twin Creation in VR -- 5 Conclusion -- References -- *-1pc Possible Practical Applications -- Finding Treasure in the Wild: A Field Study of a Collaborative Design Software -- 1 Introduction -- 2 Related Work -- 2.1 Going into the Wild: Ethnography and Field Study -- 2.2 Ethnography -- 2.3 Field Study -- 2.4 Collaborative Software Research Based on Ethnography and Field Studies -- 3 Aims and Context of Research -- 4 Method -- 4.1 The Evaluated Collaborative Software-Figma -- 4.2 Participants -- 4.3 Procedure -- 4.4 Analysis -- 5 Results -- 5.1 General Experience of Participants with Figma -- 5.2 Artifact Usage: Whiteboard and Notebook -- 5.3 Results Based on the Mechanics of Collaboration Framework -- 6 Discussion -- 7 Conclusion -- 8 Limitations -- 9 Future Work -- References -- Identifying the Function of Hand Gestures from Their Form in Political Speech -- 1 Introduction -- 2 Background Studies -- 2.1 Taxonomies of Gestures -- 2.2 The Recognition of Hand Gestures and Related Studies -- 3 The Videos and the Annotations -- 3.1 The Annotations of Hand Gestures -- 4 The Automatic Classification of Semiotic Types -- 5 Discussion -- References.
User Interface Design Based on Traditional Japanese Air Finger Drawings, ``Soragaki'' -- 1 Introduction -- 1.1 Cognitive Infocommunications and Gesture User Interface -- 1.2 Problems with Gesture User Interface -- 1.3 The Aim of This Research -- 2 Related Works -- 2.1 Early Studies of the Gesture User Interface -- 2.2 Gesture UI with Wearable Devices -- 3 Proposed Method -- 3.1 Requirements for Gesture -- 3.2 ``Soragaki'' Gestures -- 3.3 Gesture Recognition by Machine Learning -- 4 Test Device -- 5 Experiment -- 5.1 The Result of Gesture Recognition by Machine Learning -- 5.2 Subjective Evaluation of Gestures -- 6 Conclusion -- References -- RobotCore-A General Multi-robot Simulation Framework -- 1 Introduction -- 1.1 Requirements -- 2 Background and Related Work -- 2.1 Multi-robot Systems -- 2.2 Background -- 2.3 Existing Simulation Frameworks -- 2.4 Human-Robot Collaboration and Learning -- 3 RobotCore Framework -- 3.1 Architecture -- 3.2 Operation -- 3.3 Plug-Ins -- 4 Example Simulation -- 4.1 3D Filling Problem -- 4.2 Model -- 4.3 Formalization -- 4.4 Simulation Setup -- 4.5 Test and Evaluation -- 5 Manual Testing -- 5.1 Test Case Editor -- 5.2 Real-Time Simulation -- 6 Future Work -- 6.1 Virtual City -- 6.2 Deployment on Real Robots -- 7 Conclusions -- References -- Index.
Record Nr. UNINA-9910627278303321
Klempous Ryszard  
Cham, Switzerland : , : Springer International Publishing, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Cognitive Infocommunications, Theory and Applications / / edited by Ryszard Klempous, Jan Nikodem, Péter Zoltán Baranyi
Cognitive Infocommunications, Theory and Applications / / edited by Ryszard Klempous, Jan Nikodem, Péter Zoltán Baranyi
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (465 pages)
Disciplina 004.019
Collana Topics in Intelligent Engineering and Informatics
Soggetto topico Computational intelligence
Artificial intelligence
Signal processing
User interfaces (Computer systems)
Human-computer interaction
Image processing - Digital techniques
Computer vision
Computational Intelligence
Artificial Intelligence
Signal, Speech and Image Processing
User Interfaces and Human Computer Interaction
Computer Imaging, Vision, Pattern Recognition and Graphics
ISBN 3-319-95996-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Using deep rectifier neural nets and probabilistic sampling for topical unit classification -- Monte Carlo methods for real-time driver workload estimation using a cognitive architecture -- Cognitive data visualization - a new field with a long history -- Executive functions and personality from a systemic-ecological perspective -- Mirroring and prediction of gestures from interlocutor’s behavior -- Automatic labeling affective scenes in spoken conversations -- Tracking the expression of annoyance in call centers -- Modeling of filled pauses and prolongations to improve Slovak spontaneous speech recognition -- Enhancing air traffic management security by means of conformance monitoring and speech analysis -- Compassion cluster expression features in affective robotics from a cross-cultural perspective -- Understanding human sleep behaviour by machine learning -- Electroencephalogram-based brain-computer interface for Internet of Robotic Things -- CogInfoCom-driven surgical skill training and assessment -- Cognitive cloud-based telemedicine system -- Pilot application of eye-tracking to analyze a computer exam test -- The edu-coaching method in the service of efficient teaching of disruptive technologies -- 3D modeling and printing interpreted in terms of cognitive infocommunication -- Constraints programming driven decision support system for rapid production flow planning -- Improving adaptive gameplay in serious games through interactive deep reinforcement learning -- A study on a protocol for ad hoc network based on Bluetooth Low Energy.
Record Nr. UNINA-9910484770703321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Innovative Technologies in Management and Science / / edited by Ryszard Klempous, Jan Nikodem
Innovative Technologies in Management and Science / / edited by Ryszard Klempous, Jan Nikodem
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (219 p.)
Disciplina 006.3
620
650
Collana Topics in Intelligent Engineering and Informatics
Soggetto topico Computational intelligence
Artificial intelligence
Business
Management science
Computational Intelligence
Artificial Intelligence
Business and Management, general
ISBN 3-319-12652-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Innovation supported by Clouds Technology -- Innovation proposals in management area -- Theoretical refinement for innovative solutions.
Record Nr. UNINA-9910299662803321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Smart Innovations in Engineering and Technology / / edited by Ryszard Klempous, Jan Nikodem
Smart Innovations in Engineering and Technology / / edited by Ryszard Klempous, Jan Nikodem
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (296 pages)
Disciplina 620.7
620.001171
Collana Topics in Intelligent Engineering and Informatics
Soggetto topico Computational intelligence
Computer engineering
Internet of things
Embedded computer systems
Computational Intelligence
Cyber-physical systems, IoT
ISBN 3-030-32861-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Foreword -- Preface -- Chapter 1. Center for Advanced Studies in Systems Engineering -- Chapter 2. Fuzzy job scheduling for Testing as a Service platform, etc.
Record Nr. UNINA-9910483239503321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui