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Advances in Computer Entertainment [[electronic resource] ] : 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings / / edited by Dennis Reidsma, Katayose Haruhiro, Anton Nijholt
Advances in Computer Entertainment [[electronic resource] ] : 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings / / edited by Dennis Reidsma, Katayose Haruhiro, Anton Nijholt
Edizione [1st ed. 2013.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2013
Descrizione fisica 1 online resource (XXVI, 668 p. 284 illus.)
Disciplina 005.7
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
User interfaces (Computer systems)
Optical data processing
Algorithms
Computer communication systems
Artificial intelligence
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
Computer Imaging, Vision, Pattern Recognition and Graphics
Algorithm Analysis and Problem Complexity
Computer Communication Networks
Artificial Intelligence
ISBN 3-319-03161-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto New devices -- Evaluation and user studies -- Games as interface to serious applications -- Creating immersion -- Interfaces -- New experiences -- Procedural approaches and AI -- Theory.
Record Nr. UNISA-996465411103316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2013
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Advances in Computer Entertainment : 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings / / edited by Dennis Reidsma, Katayose Haruhiro, Anton Nijholt
Advances in Computer Entertainment : 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings / / edited by Dennis Reidsma, Katayose Haruhiro, Anton Nijholt
Edizione [1st ed. 2013.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2013
Descrizione fisica 1 online resource (XXVI, 668 p. 284 illus.)
Disciplina 005.7
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
User interfaces (Computer systems)
Optical data processing
Algorithms
Computer communication systems
Artificial intelligence
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
Computer Imaging, Vision, Pattern Recognition and Graphics
Algorithm Analysis and Problem Complexity
Computer Communication Networks
Artificial Intelligence
ISBN 3-319-03161-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto New devices -- Evaluation and user studies -- Games as interface to serious applications -- Creating immersion -- Interfaces -- New experiences -- Procedural approaches and AI -- Theory.
Record Nr. UNINA-9910739453403321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Advances in Computer Entertainment [[electronic resource] ] : 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012, Proceedings / / edited by Anton Nijholt, Teresa Romão, Dennis Reidsma
Advances in Computer Entertainment [[electronic resource] ] : 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012, Proceedings / / edited by Anton Nijholt, Teresa Romão, Dennis Reidsma
Edizione [1st ed. 2012.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2012
Descrizione fisica 1 online resource (XXIV, 599 p. 337 illus.)
Disciplina 790.20285
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
User interfaces (Computer systems)
Optical data processing
Algorithms
Computer communication systems
Artificial intelligence
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
Computer Imaging, Vision, Pattern Recognition and Graphics
Algorithm Analysis and Problem Complexity
Computer Communication Networks
Artificial Intelligence
ISBN 3-642-34292-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Applaud Having Fun: A Mobile Game to Cheer your Favourite Sports Team -- Paranga: An Interactive Flipbook -- Augmentation of Toothbrush by Modulating Sounds Resulting from Brushing -- Bathcratch: Touch and Sound-Based DJ Controller Implemented on a Bathtub -- Airstic Drum: a Drumstick for Integration of Real and Virtual Drums -- Enhancing level di_culty and additional content in platform videogames through graph analysis -- A System for Supporting Performers in Stu_ed Suits -- Socially Present Board Game Opponents -- Localizing Global Game Jam: Designing Game Development forCollaborative Learning in the Social Context Producing while Consuming: Social Interaction around Photos shared within Private Groups -- Extensible Sound Description in COLLADA: A Unique File for a Rich Sound Design -- An Automatic Race Track Generating System -- Light Perfume: Designing a Wearable Lighting and Olfactory Accessory for Empathic Interactions -- A Survey of Players Opinions on Interface Customization in World of Warcraft -- 53.090 virtual rusks = 510 real smiles - Using a fun exergame installation for advertising traditional food products -- Designing Playful Interactive Installations for Urban Environments The SwingScape Experience -- Flashback in Interactive Storytelling -- SanjigenJiten : Computer Assisted Language Learning System within a 3D Game Environment -- A caption presentation system for the hearing impaired people attending theatrical performances -- Emergent Gait Evolution of Quadruped Arti_cial Life -- Enjoying Text Input with Image-enabled IME -- Train Window of Container: Visual and Auditory Representation of Train Movement -- Pinch: An Interface that Relates Applications on Multiple Touch-Screen Devices by Pinching Gesture -- Exploring Playability of Social Network Games -- A Gesture Interface Game for Energy Consumption Awareness -- UBI, The Guardian Dragon: Your Virtual Sidekick -- Construction of a Prototyping Support System for Painted Musical Instruments -- Reex-based Navigation by Inducing Self-motion Perception with Head-Mounted Vection Display -- POPAPY: Instant Paper Craft Made Up in a Microwave Oven -- Games Bridging Cultural Communications -- Existential Waters: On Employing a Game Engine for Artistic Expression within a Theater Play, and on the Implications of this towards Existential Games -- Reframing Haute Couture Handcraftship: How to Preserve Artisans' Abilities with Gesture Recognition -- PURE FLOW: Gallery Installation and Mobile Application -- Juke Cylinder: Sound Image Augmentation to Metamorphose Hands into a Musical Instrument Puppet Theater System for Normal-Hearing and Hearing-Impaired People -- Creative Design Workshop: Exploring Value Propositions with Urban Nepalese Children -- DriveRS: An In-Car Persuasive System for Making Driving Safe and Fun -- When Away Applaud Anyway -- Making a toy educative using electronics -- Enhancing tactile imagination through sound and light -- Streaming DirectX-Based Games on Windows -- Autonomously Acquiring a Video Game Agents Behavior: Letting Players Feel Like Playing with a Human Player -- Chop Chop - A Sound Augmented Kitchen Prototype -- Time Telescopic Replay of Tactile Sensations -- Compact Ultrasound Device for Noncontact Interaction -- A Novel Approach for Constructing Emulator for Microsoft Kinect XBOX 360 Sensor in the .NET Platform -- Tap Till Tired Farm -- Pillow Fight 2.0: A Creative Use of Technology for Physical Interaction -- Immobile Haptic Interface Using Tendon Electrical Stimulation -- STRAVIGATION: a vibrotactile mobile navigation for exploration-like-sightseeing -- Earth Girl: A Multi-Cultural Game about Natural Disaster Prevention and Resilience -- PowerFood: Turns Fruit Eating into Fun and Makes Snacks Not Done -- City Pulse: Supporting Going-Out Activities with a Context-Aware Urban Display -- Physiological Signals Based Fatigue Prediction Model for Motion Sensing Games JECCO: A Creature-Like Tentacle Robot -- Yusabutter: A messaging tool that generates animated texts -- HomeTree an Art Inspired Mobile Eco-feedback Visualization -- Augmenting Trading Card Game: Playing against Virtual Characters used in Fictional Stories -- Changing Environmental Behaviors through Smartphone-based Augmented Experiences -- ona: Development of an interface that implements lifelike behaviors to a plant -- HOJI*HOJI: The hole-type interactive device for entertainment -- t-words: playing with sounds and creating narratives -- Semi-Transparent Augmented Reality System -- Awareness Support for Remote Music Performance -- GENIE: Photo-based Interface For Many Heterogeneous LED Lamps -- Disaster Experience Game in a Real World -- Entertainment Displays Which Restore Negative Images of Shopping Center -- Where Buddhism Encounters Entertainment Computing -- IUstream: Personal Live Streaming Support System with Automatic Collection and Real-time Recommendation of Topics.
Record Nr. UNISA-996465669703316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2012
Materiale a stampa
Lo trovi qui: Univ. di Salerno
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Analysis of Verbal and Nonverbal Communication and Enactment.The Processing Issues [[electronic resource] ] : COST 2102 International Conference, Budapest, Hungary, September 7-10, 2010, Revised Selected Papers / / edited by Anna Esposito, Alessandro Vinciarelli, Klara Vicsi, Catherine Pelachaud, Anton Nijholt
Analysis of Verbal and Nonverbal Communication and Enactment.The Processing Issues [[electronic resource] ] : COST 2102 International Conference, Budapest, Hungary, September 7-10, 2010, Revised Selected Papers / / edited by Anna Esposito, Alessandro Vinciarelli, Klara Vicsi, Catherine Pelachaud, Anton Nijholt
Edizione [1st ed. 2011.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011
Descrizione fisica 1 online resource (XXII, 462 p. 164 illus.)
Disciplina 004
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
User interfaces (Computer systems)
Multimedia information systems
Optical data processing
Artificial intelligence
Computational linguistics
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
Multimedia Information Systems
Image Processing and Computer Vision
Artificial Intelligence
Computational Linguistics
ISBN 3-642-25775-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996465978503316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2011
Materiale a stampa
Lo trovi qui: Univ. di Salerno
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Brain Art : Brain-Computer Interfaces for Artistic Expression / / edited by Anton Nijholt
Brain Art : Brain-Computer Interfaces for Artistic Expression / / edited by Anton Nijholt
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (472 pages)
Disciplina 612.8
005.437
Soggetto topico User interfaces (Computer systems)
Application software
Neurosciences
Input-output equipment (Computers)
User Interfaces and Human Computer Interaction
Computer Appl. in Arts and Humanities
Input/Output and Data Communications
ISBN 3-030-14323-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction: Brain-computer interfaces for artistic expression -- A state of the art and taxonomy of contemporary artworks that employ EEG-based brain-computer interfaces -- Understanding perceptual experience of art using Mobile Brain/Body imaging -- The making of Brain Painting - from the idea to daily life use by people in the locked-in state -- The interface is the work: EEG-feedback, arts and the rise of real-time brainmedia (1964-1977) -- Using synchrony-based neurofeedback art in search of human connectedness -- EEG KISS: shared multi brain, multi modal, BCI experience -- New ways of knowing ourselves. BCI facilitating artistic exploration of our biology -- The BR4IN.IO hackathons -- BCI-Based Expressive Arts: Moving Toward Mind-Body Alignment -- Understanding the Neural Basis of Artistic Expression through Mobile Brain-Body Imaging -- Evaluating BCI for musical expression: historical approaches, challenges and solutions -- Methods and Tools for using BCI with Augmented and Virtual Reality -- Brain Controlled Cinema -- Self-Consciousness and Physical Memory: An immersive, kinetic art installation driven by real-time and archival EEG signals.
Record Nr. UNINA-9910337839703321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Development of Multimodal Interfaces: Active Listening and Synchrony [[electronic resource] ] : Second COST 2102 International Training School, Dublin, Ireland, March 23-27, 2009, Revised Selected Papers / / edited by Anna Esposito, Nick Campbell, Carl Vogel, Amir Hussain, Anton Nijholt
Development of Multimodal Interfaces: Active Listening and Synchrony [[electronic resource] ] : Second COST 2102 International Training School, Dublin, Ireland, March 23-27, 2009, Revised Selected Papers / / edited by Anna Esposito, Nick Campbell, Carl Vogel, Amir Hussain, Anton Nijholt
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Descrizione fisica 1 online resource (XVII, 446 p. 193 illus.)
Disciplina 005.437
4.019
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico User interfaces (Computer systems)
Application software
Computer engineering
Multimedia information systems
Computers and civilization
Optical data processing
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
Computer Engineering
Multimedia Information Systems
Computers and Society
Image Processing and Computer Vision
ISBN 1-280-38622-3
9786613564146
3-642-12397-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Spacing and Orientation in Co-present Interaction -- Group Cohesion, Cooperation and Synchrony in a Social Model of Language Evolution -- Pointing Gestures and Synchronous Communication Management -- How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human? -- Accessible Speech-Based and Multimodal Media Center Interface for Users with Physical Disabilities -- A Controller-Based Animation System for Synchronizing and Realizing Human-Like Conversational Behaviors -- Generating Simple Conversations -- Media Differences in Communication -- Towards Influencing of the Conversational Agent Mental State in the Task of Active Listening -- Integrating Emotions in the TRIPLE ECA Model -- Manipulating Stress and Cognitive Load in Conversational Interactions with a Multimodal System for Crisis Management Support -- Sentic Computing: Exploitation of Common Sense for the Development of Emotion-Sensitive Systems -- Face-to-Face Interaction and the KTH Cooking Show -- Affect Listeners: Acquisition of Affective States by Means of Conversational Systems -- Nonverbal Synchrony or Random Coincidence? How to Tell the Difference -- Biometric Database Acquisition Close to “Real World” Conditions -- Optimizing Phonetic Encoding for Viennese Unit Selection Speech Synthesis -- Advances on the Use of the Foreign Language Recognizer -- Challenges in Speech Processing of Slavic Languages (Case Studies in Speech Recognition of Czech and Slovak) -- Multiple Feature Extraction and Hierarchical Classifiers for Emotions Recognition -- Emotional Vocal Expressions Recognition Using the COST 2102 Italian Database of Emotional Speech -- Microintonation Analysis of Emotional Speech -- Speech Emotion Modification Using a Cepstral Vocoder -- Analysis of Emotional Voice Using Electroglottogram-Based Temporal Measures of Vocal Fold Opening -- Effects of Smiling on Articulation: Lips, Larynx and Acoustics -- Neural Basis of Emotion Regulation -- Automatic Meeting Participant Role Detection by Dialogue Patterns -- Linguistic and Non-verbal Cues for the Induction of Silent Feedback -- Audiovisual Tools for Phonetic and Articulatory Visualization in Computer-Aided Pronunciation Training -- Gesture Duration and Articulator Velocity in Plosive-Vowel-Transitions -- Stereo Presentation and Binaural Localization in a Memory Game for the Visually Impaired -- Pathological Voice Analysis and Classification Based on Empirical Mode Decomposition -- Disfluencies and the Perspective of Prosodic Fluency -- Subjective Tests and Automatic Sentence Modality Recognition with Recordings of Speech Impaired Children -- The New Italian Audio and Video Emotional Database -- Spoken Dialogue in Virtual Worlds.
Record Nr. UNISA-996465334503316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Development of Multimodal Interfaces: Active Listening and Synchrony : Second COST 2102 International Training School, Dublin, Ireland, March 23-27, 2009, Revised Selected Papers / / edited by Anna Esposito, Nick Campbell, Carl Vogel, Amir Hussain, Anton Nijholt
Development of Multimodal Interfaces: Active Listening and Synchrony : Second COST 2102 International Training School, Dublin, Ireland, March 23-27, 2009, Revised Selected Papers / / edited by Anna Esposito, Nick Campbell, Carl Vogel, Amir Hussain, Anton Nijholt
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Descrizione fisica 1 online resource (XVII, 446 p. 193 illus.)
Disciplina 005.437
4.019
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico User interfaces (Computer systems)
Application software
Computer engineering
Multimedia information systems
Computers and civilization
Optical data processing
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
Computer Engineering
Multimedia Information Systems
Computers and Society
Image Processing and Computer Vision
ISBN 1-280-38622-3
9786613564146
3-642-12397-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Spacing and Orientation in Co-present Interaction -- Group Cohesion, Cooperation and Synchrony in a Social Model of Language Evolution -- Pointing Gestures and Synchronous Communication Management -- How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human? -- Accessible Speech-Based and Multimodal Media Center Interface for Users with Physical Disabilities -- A Controller-Based Animation System for Synchronizing and Realizing Human-Like Conversational Behaviors -- Generating Simple Conversations -- Media Differences in Communication -- Towards Influencing of the Conversational Agent Mental State in the Task of Active Listening -- Integrating Emotions in the TRIPLE ECA Model -- Manipulating Stress and Cognitive Load in Conversational Interactions with a Multimodal System for Crisis Management Support -- Sentic Computing: Exploitation of Common Sense for the Development of Emotion-Sensitive Systems -- Face-to-Face Interaction and the KTH Cooking Show -- Affect Listeners: Acquisition of Affective States by Means of Conversational Systems -- Nonverbal Synchrony or Random Coincidence? How to Tell the Difference -- Biometric Database Acquisition Close to “Real World” Conditions -- Optimizing Phonetic Encoding for Viennese Unit Selection Speech Synthesis -- Advances on the Use of the Foreign Language Recognizer -- Challenges in Speech Processing of Slavic Languages (Case Studies in Speech Recognition of Czech and Slovak) -- Multiple Feature Extraction and Hierarchical Classifiers for Emotions Recognition -- Emotional Vocal Expressions Recognition Using the COST 2102 Italian Database of Emotional Speech -- Microintonation Analysis of Emotional Speech -- Speech Emotion Modification Using a Cepstral Vocoder -- Analysis of Emotional Voice Using Electroglottogram-Based Temporal Measures of Vocal Fold Opening -- Effects of Smiling on Articulation: Lips, Larynx and Acoustics -- Neural Basis of Emotion Regulation -- Automatic Meeting Participant Role Detection by Dialogue Patterns -- Linguistic and Non-verbal Cues for the Induction of Silent Feedback -- Audiovisual Tools for Phonetic and Articulatory Visualization in Computer-Aided Pronunciation Training -- Gesture Duration and Articulator Velocity in Plosive-Vowel-Transitions -- Stereo Presentation and Binaural Localization in a Memory Game for the Visually Impaired -- Pathological Voice Analysis and Classification Based on Empirical Mode Decomposition -- Disfluencies and the Perspective of Prosodic Fluency -- Subjective Tests and Automatic Sentence Modality Recognition with Recordings of Speech Impaired Children -- The New Italian Audio and Video Emotional Database -- Spoken Dialogue in Virtual Worlds.
Record Nr. UNINA-9910481954703321
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Digital Economy. Emerging Technologies and Business Innovation : Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings / / edited by Mohamed Anis Bach Tobji, Rim Jallouli, Yamen Koubaa, Anton Nijholt
Digital Economy. Emerging Technologies and Business Innovation : Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings / / edited by Mohamed Anis Bach Tobji, Rim Jallouli, Yamen Koubaa, Anton Nijholt
Edizione [1st ed. 2018.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Descrizione fisica 1 online resource (XIV, 197 p. 44 illus.)
Disciplina 658.872
Collana Lecture Notes in Business Information Processing
Soggetto topico Electronic commerce
Application software
Information technology - Management
Education - Data processing
e-Commerce and e-Business
E-Business
Computer and Information Systems Applications
Computer Application in Administrative Data Processing
Computers and Education
ISBN 3-319-97749-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Digital Marketing -- The Role of Content Marketing Strategies in Traffic Generation: A Conceptual Model Development -- Exploring Readers' Perception of Professional Blogs -- Co-design and Chronic Regulatory Focus: a Cross-Cultural Study and Suggestions for Future e-Marketing Practices -- The Practices of Nonprofit Organizations in the New Age of Social Media: A Qualitative Study of Donors' Receptiveness -- E-Banking and competitive intelligence -- The Likelihood of Financial Inclusion in e-Banking: a BiProbit Sample-Selection Modeling Approach -- Banking Development, Governance and Innovation -- Competitive Intelligence in the Start-Up Companies Belonging to the ICT Sector in Tunisia -- Information System Technologies -- Lightweight Cryptography for Resource-Constrained Devices: A Comparative Study and Rectangle Cryptanalysis -- An Improved CNN Steganalysis Architecture Based on Catalyst Kernels" and Transfer Learning -- DAPER Joint Learning from Partially Structured Graph Databases -- An Adverse Drug Events Ontology Population from Text using a Multi-Class SVM based Approach -- E-Learning, E-Government and E-health -- E-Learning Effectiveness: a Survey in Two Tunisian Higher Education Establishments Using an Educational Platform -- Determinants of E-Learning Effectiveness: The Case of Tunisian Virtual School of Post Office -- E-Government and Social Media in Tunisia: An Empirical Analysis -- Social Marketing in Tunisian Public Health: Case of Sahtek.
Record Nr. UNINA-9910299162703321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Digital Economy. Emerging Technologies and Business Innovation : Second International Conference, ICDEc 2017, Sidi Bou Said, Tunisia, May 4–6, 2017, Proceedings / / edited by Rim Jallouli, Osmar R. Zaïane, Mohamed Anis Bach Tobji, Rym Srarfi Tabbane, Anton Nijholt
Digital Economy. Emerging Technologies and Business Innovation : Second International Conference, ICDEc 2017, Sidi Bou Said, Tunisia, May 4–6, 2017, Proceedings / / edited by Rim Jallouli, Osmar R. Zaïane, Mohamed Anis Bach Tobji, Rym Srarfi Tabbane, Anton Nijholt
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Descrizione fisica 1 online resource (XVI, 219 p. 58 illus.)
Disciplina 658.872
Collana Lecture Notes in Business Information Processing
Soggetto topico Electronic commerce
Data mining
Quantitative research
Education - Data processing
e-Commerce and e-Business
E-Business
Data Mining and Knowledge Discovery
Data Analysis and Big Data
Computers and Education
ISBN 3-319-62737-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Digital Marketing -- Online Celebrities’ Endorsement and Consumers’ Adoption and Dissemination of Information -- What “Uses and Gratifications’ Theory can tell us about using Professional Networking Sites (e.g LinkedIn, Viadeo, Xing, SkilledAfricans, Plaxo…) -- Intention of Adoption of Mobile Commerce from Consumer Perspective -- Not Always a Co-Creation: Exploratory Study of Causes, Emotions and Practices of the Value Co-Destruction in Virtual Communities -- Empirical Study of Algerian Web Users’ Behavior. The case of Ouedkniss.com -- Capturing Leading Factors Contributing To Consumer Engagement In Online Co-Design Platform Of Olive Oil Packaging: A Focus Group Study And A Research Model Proposal -- Digital Economy and e-Learning -- Knowledge Transfer Through e-Learning: Case of Tunisian Post -- Modeling of a Collaborative Learning Process with Business Process Model Notation -- Intermediation and Decision Support System for the Management of Unemployment: the Simulator of Duration -- Online Project Management and PHP7 Application: a real case study -- Data Science and Security -- Data Stream Mining Based-Outlier Prediction for Cloud Computing -- Overlapping Community Detection for Social Networks -- New Overlap Measure for the Validation of Non-Disjoint Partitioning -- Uniformly Spread Embedding based Steganography -- Uncertainty in Web Data -- First steps towards an electronic meta-journal platform based on crowdsourcing -- Skyline Operator over Combined Reviews of Tripadvisor Travelers under the Belief Functions Theory -- An adaptive approach of label aggregation using a belief function framework -- Assessing Items Reliability for Collaborative Filtering within the Belief Function Framework.
Record Nr. UNINA-9910254819503321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Entertaining the Whole World / / edited by Adrian David Cheok, Anton Nijholt, Teresa Romão
Entertaining the Whole World / / edited by Adrian David Cheok, Anton Nijholt, Teresa Romão
Edizione [1st ed. 2014.]
Pubbl/distr/stampa London : , : Springer London : , : Imprint : Springer, , 2014
Descrizione fisica 1 online resource (160 p.)
Disciplina 001.64
Collana Human–Computer Interaction Series
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
Education - Data processing
Computers
Educational technology
User Interfaces and Human Computer Interaction
Computers and Education
Computing Milieux
Digital Education and Educational Technology
ISBN 1-4471-6446-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Entertaining the Whole World -- The Kathmandu Kids Entertainment Workshop.- Digital Pop Kids.- Fostering Learning and Behaviour Change Through Computer Entertainment. Design of an Interactive Playground Based on Traditional Children’s Play.- Embedded Smart house Bathroom Entertainment: Systems for Improving Quality of Life.- Social Presence and Artificial Opponents.- Observations on Tinkering in Scientific Education -- Appendix: Enhancing Learning Experience Through Robotics in Nepal.
Record Nr. UNINA-9910298976503321
London : , : Springer London : , : Imprint : Springer, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui