Design Patterns in .NET : Reusable Approaches in C# and F# for Object-Oriented Software Design / / by Dmitri Nesteruk |
Autore | Nesteruk Dmitri |
Edizione | [1st ed. 2019.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019 |
Descrizione fisica | 1 online resource (356 pages) |
Disciplina | 005.133 |
Soggetto topico |
Microsoft software
Microsoft .NET Framework Computer programming Microsoft and .NET Programming Techniques |
ISBN | 1-4842-4366-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Part I: Introduction -- Chapter 1: The SOLID Design Principles -- Chapter 2: The Functional Perspective -- Part II: Creational Patterns -- Chapter 3: Builder -- Chapter 4: Factories -- Chapter 5: Prototype -- Chapter 6: Singleton . Part III: Structural Patterns -- Chapter 7: Adapter -- Chapter 8: Bridge -- Chapter 9: Composite -- Chapter 10: Decorator -- Chapter 11: Façade -- Chapter 12: Flyweight -- Chapter 13: Proxy -- Part IV: Behavioral Patterns. - Chapter 14: Chain of Responsibility -- Chapter 15: Command -- Chapter 16: Interpreter -- Chapter 17: Iterator -- Chapter 18: Mediator -- Chapter 19: Memento -- Chapter 20: Null Object -- Chapter 21: Observer -- Chapter 22: State -- Chapter 23: Strategy -- Chapter 24: Template Method -- Chapter 25: Visitor. |
Record Nr. | UNINA-9910338010303321 |
Nesteruk Dmitri | ||
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Design Patterns in .NET 6 : Reusable Approaches in C# and F# for Object-Oriented Software Design / / Dmitri Nesteruk |
Autore | Nesteruk Dmitri |
Edizione | [Third edition.] |
Pubbl/distr/stampa | New York, NY : , : Apress Media LLC, , [2022] |
Descrizione fisica | 1 online resource (0 pages) |
Disciplina | 005.2768 |
Soggetto topico |
Object-oriented programming (Computer science)
Software patterns |
ISBN | 1-4842-8245-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Part I: Introduction -- Chapter 1: The SOLID Design Principles -- Chapter 2: The Functional Perspective -- Part II: Creational Patterns -- Chapter 3: Builder -- Chapter 4: Factories -- Chapter 5: Prototype -- Chapter 6: Singleton -- Part III: Structural Patterns -- Chapter 7: Adapter -- Chapter 8: Bridge -- Chapter 9: Composite -- Chapter 10: Decorator -- Chapter 11: Facade -- Chapter 12: Flyweight -- Chapter 13: Proxy -- Chapter 14: Value Object -- Part IV: Behavioral Patterns. - Chapter 15: Chain of Responsibility -- Chapter 16: Command -- Chapter 17: Interpreter -- Chapter 18: Iterator -- Chapter 19: Mediator -- Chapter 20: Memento -- Chapter 21: Null Object -- Chapter 22: Observer -- Chapter 23: State -- Chapter 24: Strategy -- Chapter 25: Template Method -- Chapter 26: Visitor. |
Record Nr. | UNINA-9910590058203321 |
Nesteruk Dmitri | ||
New York, NY : , : Apress Media LLC, , [2022] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Design patterns in .NET Core 3.0 : reusable approaches in C# and F# for object-oriented software design / / Dmitri Nesteruk |
Autore | Nesteruk Dmitri |
Edizione | [Second edition.] |
Pubbl/distr/stampa | [Place of publication not identified] : , : Apress, , [2020] |
Descrizione fisica | 1 online resource (XVII, 374 p. 10 illus.) |
Disciplina | 005.117 |
Soggetto topico | Object-oriented methods (Computer science) |
ISBN | 1-4842-6180-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Part I: Introduction -- Chapter 1: The SOLID Design Principles -- Chapter 2: The Functional Perspective -- Part II: Creational Patterns -- Chapter 3: Builder -- Chapter 4: Factories -- Chapter 5: Prototype -- Chapter 6: Singleton -- Part III: Structural Patterns -- Chapter 7: Adapter -- Chapter 8: Bridge -- Chapter 9: Composite -- Chapter 10: Decorator -- Chapter 11: Façade -- Chapter 12: Flyweight -- Chapter 13: Proxy -- Part IV: Behavioral Patterns. - Chapter 14: Chain of Responsibility -- Chapter 15: Command -- Chapter 16: Interpreter -- Chapter 17: Iterator -- Chapter 18: Mediator -- Chapter 19: Memento -- Chapter 20: Null Object -- Chapter 21: Observer -- Chapter 22: State -- Chapter 23: Strategy -- Chapter 24: Template Method -- Chapter 25: Visitor. |
Record Nr. | UNINA-9910437654603321 |
Nesteruk Dmitri | ||
[Place of publication not identified] : , : Apress, , [2020] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Design Patterns in Modern C++ : Reusable Approaches for Object-Oriented Software Design / / by Dmitri Nesteruk |
Autore | Nesteruk Dmitri |
Edizione | [1st ed. 2018.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018 |
Descrizione fisica | 1 online resource (xiii, 314 pages) : illustrations |
Disciplina | 004 |
Soggetto topico |
Programming languages (Electronic computers)
Software engineering Computer programming Programming Languages, Compilers, Interpreters Software Engineering Programming Techniques |
ISBN | 1-4842-3603-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Introduction -- Pt I Creational Patterns -- 2. Builder -- 3. Factories -- 4. Prototype -- 5. Singleton -- Pt II Structural Patterns -- 6. Adapter -- 7. Bridge -- 8. Composite -- 9. Decorator -- 10. Façade -- 11. Flyweight -- 12. Proxy -- Pt III Behavioral Patterns -- 13. Chain of Responsibility -- 14. Command -- 15. Interpreter -- 16. Iterator -- 17. Mediator -- 18. Null Object -- 19. Observer -- 20. State -- 21. Strategy -- 22. Template Method -- 23. Visitor -- 24. Maybe Monad -- Pt IV Appendix -- 25. Appendix A: Functional Design Patterns. |
Altri titoli varianti | Design patterns in modern C plus plus |
Record Nr. | UNINA-9910300747603321 |
Nesteruk Dmitri | ||
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Design patterns in modern C++20 : reusable approaches for object-oriented software design / / Dmitri Nesteruk |
Autore | Nesteruk Dmitri |
Edizione | [Second edition.] |
Pubbl/distr/stampa | [California] : , : Apress, , [2022] |
Descrizione fisica | 1 online resource (391 pages) |
Disciplina | 005.133 |
Soggetto topico |
C++ (Computer program language)
Software patterns Computer software - Reusability |
ISBN | 1-4842-7295-1 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Introduction -- Pt I Creational Patterns -- 2. Builder -- 3. Factories -- 4. Prototype -- 5. Singleton -- Pt II Structural Patterns -- 6. Adapter -- 7. Bridge -- 8. Composite -- 9. Decorator -- 10. Facade -- 11. Flyweight -- 12. Proxy -- Pt III Behavioral Patterns -- 13. Chain of Responsibility -- 14. Command -- 15. Interpreter -- 16. Iterator -- 17. Mediator -- 18. Memento -- 19. Null Object -- 20. Observer -- 21. State -- 22. Strategy -- 23. Template Method -- 24. Visitor. |
Record Nr. | UNINA-9910523783903321 |
Nesteruk Dmitri | ||
[California] : , : Apress, , [2022] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Design Patterns in Modern C++20 : Reusable Approaches for Object-Oriented Software Design |
Autore | Nesteruk Dmitri |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress L. P., , 2021 |
Descrizione fisica | 1 online resource (391 pages) |
Disciplina | 005.133 |
Soggetto genere / forma | Electronic books. |
ISBN |
9781484272954
9781484272947 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910508477703321 |
Nesteruk Dmitri | ||
Berkeley, CA : , : Apress L. P., , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|