Intelligent Technologies for Interactive Entertainment : 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers / / edited by Ronald Poppe, John-Jules Meyer, Remco Veltkamp, Mehdi Dastani |
Edizione | [1st ed. 2017.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017 |
Descrizione fisica | 1 online resource (XI, 300 p. 87 illus.) |
Disciplina | 006.7 |
Collana | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
Soggetto topico |
Multimedia systems
User interfaces (Computer systems) Artificial intelligence Application software Education—Data processing Optical data processing Media Design User Interfaces and Human Computer Interaction Artificial Intelligence Computer Applications Computers and Education Computer Imaging, Vision, Pattern Recognition and Graphics |
ISBN | 3-319-49616-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Designing collaborative games for children education on sustainable development -- Towards Serious Gaming for Communication Training – A Pilot Study with Police Academy Students -- A Serious Game for Learning Social Networking Literacy by Flaming Experiences -- Game@School. Teaching through Gaming and Mobile-based Tutoring Systems Interaction technologies -- Exploring User-Defined Gestures and Voice Commands to Control an Unmanned Aerial Vehicle -- Monitoring Interactions -- Hold me Tight: A Tangible Interface for Mediating Closeness to Overcome Physical Separation -- Analyzing Fear Using a Single-Sensor EEG Device Persuasion and motivation -- Design of an Adaptive Persuasive Mobile Application for Stimulating the Medication Adherence -- Interactive Advertisements in an IoT Era Exertion games -- Cooperative Tetris: the Influence of Social Exertion Gaming on Game Experience and Social Presence -- Distributed Embodied Team Play, a Distributed Interactive Pong Playground -- A Throw Training System Utilizing Visual and Sound Effects -- Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games -- Deep learning for classifying Battlefield 4 players -- Do Warriors, Villagers and Scientists Decide Differently? -- The Impact of Role on Message Framing -- The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations -- Measuring Affective, Physiological and Behavioural Differences in Solo, Competitive and Collaborative Games -- The Oculus Rift Film Experience: A Case Study on Understanding Films in a Head Mounted Display -- WWoW: World Without Walls. Immersive Mixed Reality with Virtual Co-location, Natural Interactions, and Remote Collaboration -- My Drama: Story-based Game for Understanding Emotions in Context -- Building game scripting DSL’s with the Metacasanova metacompiler -- Interaction Design Tools for Autism -- Poème Numérique: Technology-Mediated Audience Participation (TMAP) using Smartphones and High-Frequency Sound IDs. . |
Record Nr. | UNINA-9910254845403321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2017 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Knowledge Representation for Agents and Multi-Agent Systems [[electronic resource] ] : First International Workshop, KRAMAS 2008, Sydney, Australia, September 17, 2008, Revised Selected Papers / / edited by John-Jules Meyer, Jan M. Broersen |
Edizione | [1st ed. 2009.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 |
Descrizione fisica | 1 online resource (VII, 162 p.) |
Disciplina | 004n/a |
Collana | Lecture Notes in Artificial Intelligence |
Soggetto topico |
Artificial intelligence
User interfaces (Computer systems) Computers Mathematical logic Data mining Application software Artificial Intelligence User Interfaces and Human Computer Interaction Theory of Computation Mathematical Logic and Formal Languages Data Mining and Knowledge Discovery Information Systems Applications (incl. Internet) |
Soggetto genere / forma |
Kongress.
Sydney (2008) |
ISBN | 3-642-05301-7 |
Classificazione |
DAT 709f
SS 4800 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Reasoning about Other Agents’ Beliefs under Bounded Resources -- Normative Multi-agent Programs and Their Logics -- Modal Logics for Preferences and Cooperation: Expressivity and Complexity -- Simulation and Information: Quantifying over Epistemic Events -- On the Dynamics of Institutional Agreements -- From Trust in Information Sources to Trust in Communication Systems:An Analysis in Modal Logic -- Pre-processing Techniques for Anytime Coalition Structure Generation Algorithms -- Cognitive Use of Artifacts: Exploiting Relevant Information Residing in MAS Environments -- Information-Based Argumentation -- Mediation = Information Revelation + Analogical Reasoning. |
Record Nr. | UNISA-996465840203316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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