Ambient Intelligence : European Conference, AmI 2009, Salzburg, Austria, November 18-21, 2009. Proceedings / / edited by Manfred Tscheligi, Panos Markopoulos, Reiner Wichert, Thomas Mirlacher, Alexander Meschterjakov, Wolfgang Reitberger |
Edizione | [1st ed. 2009.] |
Pubbl/distr/stampa | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 |
Descrizione fisica | 1 online resource (XIII, 288 p.) |
Disciplina | 004n/a |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
User interfaces (Computer systems)
Personal computers Computers Application software Computer organization Special purpose computers User Interfaces and Human Computer Interaction Personal Computing Information Systems and Communication Service Information Systems Applications (incl. Internet) Computer Systems Organization and Communication Networks Special Purpose and Application-Based Systems |
Soggetto genere / forma |
Kongress.
Salzburg (2009) |
ISBN | 3-642-05408-0 |
Classificazione | SS 4800 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Keynote -- Ambient Intelligence 2.0: Towards Synergetic Prosperity -- Sensing -- Behavior Analysis Based on Coordinates of Body Tags -- MobiDiC: Context Adaptive Digital Signage with Coupons -- Slice&Dice: Recognizing Food Preparation Activities Using Embedded Accelerometers -- Reasoning and Sensing -- The Ambient Tag Cloud: A New Concept for Topic-Driven Mobile Urban Exploration -- Constructing Topological Maps of Displays with 3-D Positioning Information -- Activity Recognition for Personal Time Management -- Getting Places: Collaborative Predictions from Status -- Ambient Technology -- Place Enrichment by Mining the Web -- Sensor-Based Human Activity Recognition in a Multi-user Scenario -- Amelie: A Recombinant Computing Framework for Ambient Awareness -- Bug-Free Sensors: The Automatic Verification of Context-Aware TinyOS Applications -- Semi-automatic Story Creation System in Ubiquitous Sensor Environment -- SAGE: A Logical Agent-Based Environment Monitoring and Control System -- Using Video with Active Markers -- Ambient Assisted Living -- An Event-Driven Approach to Activity Recognition in Ambient Assisted Living -- EMon: Embodied Monitorization -- Interoperation Modeling for Intelligent Domotic Environments -- Intertwining Implicit and Explicit Awareness of Wellbeing to Support Peace of Mind and Connectedness -- NICA: Natural Interaction with a Caring Agent -- Applications and Studies -- Ambient Rabbits Likeability of Embodied Ambient Displays -- Contextual Interaction Design: The Case of Pause Buddy -- Creating a Development Support Bubble for Children -- I Bet You Look Good on the Wall: Making the Invisible Computer Visible -- AmIQuin - An Ambient Mannequin for the Shopping Environment -- Designing an Awareness Display for Senior Home Care Professionals -- Methods and Tools -- A Framework to Develop Persuasive Smart Environments -- Measuring the Response Bias Induced by an Experience and Application Research Center -- The Assisted User-Centred Generation and Evaluation of Pervasive Interfaces -- Reasoning and Adaptation -- Increased Robustness in Context Detection and Reasoning Using Uncertainty Measures: Concept and Application -- Synthetic Training Data Generation for Activity Monitoring and Behavior Analysis -- Adaptive User Profiles in Pervasive Advertising Environments. |
Record Nr. | UNISA-996465580603316 |
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Persuasive Technology : 18th International Conference, PERSUASIVE 2023, Eindhoven, the Netherlands, April 19-21, 2023, Proceedings / / Alexander Meschtscherjakov, Cees Midden, and Jaap Ham, editors |
Edizione | [First edition.] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2023] |
Descrizione fisica | 1 online resource (XVI, 426 p. 86 illus., 64 illus. in color.) |
Disciplina | 004.019 |
Collana | Lecture Notes in Computer Science Series |
Soggetto topico |
Human-computer interaction
Persuasion (Psychology) Computer programs Ubiquitous computing |
ISBN | 3-031-30933-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Persuasive Technologies in Virtual and Augmented Reality -- Sharing Speaker Heart Rate with the Audience Elicits Empathy and Increases Persuasion -- Sugarcoating a bitter pill - VR against police ethnic profiling -- Perception of Virtual Agents as Communicators in Virtual vs. Augmented Reality by a Male Sample -- ReadAR, playful book finding through peer book reviews for multi-faceted characters in AR -- Persuasive Strategies -- mRAPID Study: Effect of Micro-incentives and Daily Deadlines on Practice Behavior -- What the Fork? The Impact of Social Norm Violation on User Behavior -- Evaluative Conditioning in Consumer Psychology: Can Affective Images of Climate Change Influence Sustainability Perception of Supermarket Products? -- System for Inducing Acceptance of Unconsidered Information by Connecting Current Interests Proof of Concept in Snack Purchasing Scenarios -- Persuasive Design and Applications -- Can we re-design social media to persuade people to challenge misinformation? An exploratory study -- A study of women’s perceptions and opinions of a persuasive breastfeeding mHealth app -- From Persuasive Applications to Persuasive Systems in Non-Communicable Disease Care - a Systematic Literature Analysis -- Methods for Tailoring and Personalisation -- Comparing Psychometric and Behavioral Predictors of Compliance During Human-AI Interactions -- Kindness makes you happy and happiness makes you healthy: Actual persuasiveness and personalisation of persuasive messages in a behaviour change intervention for wellbeing -- Persuasive Strategies and Emotional States: Towards Emotion-Adaptive Persuasive Technologies Design -- Tailoring Persuasive Health Messages to the Predominant Ego State of Patients -- Artificial Persuasive Agents -- Persuasive Robots in the Field -- Attitudes Toward a Virtual Smoking Cessation Coach: Relationship and Willingness to Continuec -- Persuasive-Building Fundamental Premises and Implications for Conversational Agent: A Conceptual Model in Captology -- On Further Reflection... Moral Reflections Enhance Robotic Moral Persuasive Capability -- Gamification -- Gamified medication adherence applications for chronic health conditions: Scoping Review -- Relatedness for Moral Courage: Game Experience Dimensions as Persuasive Strategies for Moral Courage in Contrast to Other Facets of Altruistic Behavior -- GardenQuest: Using Hexad Player Types to Design a Step-Based Multiplayer Persuasive Game for Motivating Physical Activity -- Personal Factors in Persuasion -- Does the association between persuasive strategies and personality types vary across regions? -- Me versus them: exploring the perception of susceptibility to persuasion in oneself and others in online gambling -- Credibility in Persuasive Systems: A Systematic Review -- Notifying Users: Customisation Preferences for Notifications in Health and Well-being Applications. |
Record Nr. | UNISA-996525669603316 |
Cham, Switzerland : , : Springer, , [2023] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Persuasive Technology : 18th International Conference, PERSUASIVE 2023, Eindhoven, The Netherlands, April 19–21, 2023, Proceedings / / edited by Alexander Meschtscherjakov, Cees Midden, Jaap Ham |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (XVI, 426 p. 86 illus., 64 illus. in color.) |
Disciplina |
004.019
153.8520285 |
Collana | Lecture Notes in Computer Science |
Soggetto topico |
Computers and civilization
Computer networks Application software User interfaces (Computer systems) Human-computer interaction Artificial intelligence Computers and Society Computer Communication Networks Computer and Information Systems Applications User Interfaces and Human Computer Interaction Artificial Intelligence |
ISBN | 3-031-30933-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Persuasive Technologies in Virtual and Augmented Reality -- Sharing Speaker Heart Rate with the Audience Elicits Empathy and Increases Persuasion -- Sugarcoating a bitter pill - VR against police ethnic profiling -- Perception of Virtual Agents as Communicators in Virtual vs. Augmented Reality by a Male Sample -- ReadAR, playful book finding through peer book reviews for multi-faceted characters in AR -- Persuasive Strategies -- mRAPID Study: Effect of Micro-incentives and Daily Deadlines on Practice Behavior -- What the Fork? The Impact of Social Norm Violation on User Behavior -- Evaluative Conditioning in Consumer Psychology: Can Affective Images of Climate Change Influence Sustainability Perception of Supermarket Products? -- System for Inducing Acceptance of Unconsidered Information by Connecting Current Interests Proof of Concept in Snack Purchasing Scenarios -- Persuasive Design and Applications -- Can we re-design social media to persuade people to challenge misinformation? An exploratory study -- A study of women’s perceptions and opinions of a persuasive breastfeeding mHealth app -- From Persuasive Applications to Persuasive Systems in Non-Communicable Disease Care - a Systematic Literature Analysis -- Methods for Tailoring and Personalisation -- Comparing Psychometric and Behavioral Predictors of Compliance During Human-AI Interactions -- Kindness makes you happy and happiness makes you healthy: Actual persuasiveness and personalisation of persuasive messages in a behaviour change intervention for wellbeing -- Persuasive Strategies and Emotional States: Towards Emotion-Adaptive Persuasive Technologies Design -- Tailoring Persuasive Health Messages to the Predominant Ego State of Patients -- Artificial Persuasive Agents -- Persuasive Robots in the Field -- Attitudes Toward a Virtual Smoking Cessation Coach: Relationship and Willingness to Continuec -- Persuasive-Building Fundamental Premises and Implications for Conversational Agent: A Conceptual Model in Captology -- On Further Reflection... Moral Reflections Enhance Robotic Moral Persuasive Capability -- Gamification -- Gamified medication adherence applications for chronic health conditions: Scoping Review -- Relatedness for Moral Courage: Game Experience Dimensions as Persuasive Strategies for Moral Courage in Contrast to Other Facets of Altruistic Behavior -- GardenQuest: Using Hexad Player Types to Design a Step-Based Multiplayer Persuasive Game for Motivating Physical Activity -- Personal Factors in Persuasion -- Does the association between persuasive strategies and personality types vary across regions? -- Me versus them: exploring the perception of susceptibility to persuasion in oneself and others in online gambling -- Credibility in Persuasive Systems: A Systematic Review -- Notifying Users: Customisation Preferences for Notifications in Health and Well-being Applications. |
Record Nr. | UNINA-9910698642803321 |
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Persuasive Technology [[electronic resource] ] : 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings / / edited by Alexander Meschtscherjakov, Boris De Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi |
Edizione | [1st ed. 2016.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 |
Descrizione fisica | 1 online resource (XIV, 366 p. 63 illus.) |
Disciplina | 004.019 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computers and civilization
User interfaces (Computer systems) Health informatics Application software Computer communication systems Computers and Society User Interfaces and Human Computer Interaction Health Informatics Information Systems Applications (incl. Internet) Computer Communication Networks |
ISBN | 3-319-31510-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Tailoring Web Pages for Persuasion on Prevention Topics: Message Framing, Color Priming and Gender -- Supporting Users in Setting Effective Goals in Activity Tracking -- Persuasive and Culture-aware Feedback Acquisition -- Crowd-Designed Motivation: Combining Personality and the Trans-theoretical Model -- The EDIE Method - Towards an Approach to Collaboration-Based Persuasive Design -- Persuasive Backfiring: When Behavior Change Interventions Trigger Unintended Negative Outcomes -- Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies -- Self-Reflection and Mindfulness States: Designing Mobile Tools for Cultivating Curiosity and Decentering Situated in Everyday Life -- Alcohol Behaviour Change: Lessons Learned from User Reviews of iTunes Apps -- Persuasive Strategies to Improve Driving Behaviour of Elderly Drivers by a Feedback Approach -- Creating Awareness of Sleep-Wake Hours by Gamification -- Cicero: Middleware for Developing Persuasive Mobile Applications -- Formalization of Computational Human Behavior Models for Contextual Persuasive Technology -- The Persuasive Potential Questionnaire (PPQ): Challenges, Drawbacks, and Lessons Learned -- Persuasive Practices: Learning from Home Security Advisory Services -- Persuasive Patterns in Q&A Social Networks -- Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding -- Smile Catcher: Can Game Design Lead To Positive Social Interactions -- More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games -- A Gamified Solution to Brief Interventions for Nightlife Well-Being -- Long-Term Effects of Computerized Simulations in Protracted Conflicts: The Case of Global Conflicts -- Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital -- Developing a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism -- Improving Adherence in Automated e-Coaching -- Online Peer Groups as a Persuasive Tool to Combat Digital Addiction -- Red Radiators Versus Red Tulips: The Influence of Context on the Interpretation and Effectiveness of Color-Based Ambient Persuasive Technology -- Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant -- RightOnTime: The Role of Timing and Unobtrusiveness in Behavior Change Support Systems -- Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security -- Lock Up the Lighter: Experience Prototyping of a Lively Reflective Design for Smoking Habit Control. . |
Record Nr. | UNISA-996466015303316 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Persuasive Technology : 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings / / edited by Alexander Meschtscherjakov, Boris De Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi |
Edizione | [1st ed. 2016.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 |
Descrizione fisica | 1 online resource (XIV, 366 p. 63 illus.) |
Disciplina | 004.019 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computers and civilization
User interfaces (Computer systems) Health informatics Application software Computer communication systems Computers and Society User Interfaces and Human Computer Interaction Health Informatics Information Systems Applications (incl. Internet) Computer Communication Networks |
ISBN | 3-319-31510-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Tailoring Web Pages for Persuasion on Prevention Topics: Message Framing, Color Priming and Gender -- Supporting Users in Setting Effective Goals in Activity Tracking -- Persuasive and Culture-aware Feedback Acquisition -- Crowd-Designed Motivation: Combining Personality and the Trans-theoretical Model -- The EDIE Method - Towards an Approach to Collaboration-Based Persuasive Design -- Persuasive Backfiring: When Behavior Change Interventions Trigger Unintended Negative Outcomes -- Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies -- Self-Reflection and Mindfulness States: Designing Mobile Tools for Cultivating Curiosity and Decentering Situated in Everyday Life -- Alcohol Behaviour Change: Lessons Learned from User Reviews of iTunes Apps -- Persuasive Strategies to Improve Driving Behaviour of Elderly Drivers by a Feedback Approach -- Creating Awareness of Sleep-Wake Hours by Gamification -- Cicero: Middleware for Developing Persuasive Mobile Applications -- Formalization of Computational Human Behavior Models for Contextual Persuasive Technology -- The Persuasive Potential Questionnaire (PPQ): Challenges, Drawbacks, and Lessons Learned -- Persuasive Practices: Learning from Home Security Advisory Services -- Persuasive Patterns in Q&A Social Networks -- Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding -- Smile Catcher: Can Game Design Lead To Positive Social Interactions -- More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games -- A Gamified Solution to Brief Interventions for Nightlife Well-Being -- Long-Term Effects of Computerized Simulations in Protracted Conflicts: The Case of Global Conflicts -- Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital -- Developing a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism -- Improving Adherence in Automated e-Coaching -- Online Peer Groups as a Persuasive Tool to Combat Digital Addiction -- Red Radiators Versus Red Tulips: The Influence of Context on the Interpretation and Effectiveness of Color-Based Ambient Persuasive Technology -- Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant -- RightOnTime: The Role of Timing and Unobtrusiveness in Behavior Change Support Systems -- Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security -- Lock Up the Lighter: Experience Prototyping of a Lively Reflective Design for Smoking Habit Control. . |
Record Nr. | UNINA-9910484257203321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications : Salzburg, Austria, November 30th - December 2nd 2011 |
Autore | Tscheligi Manfred |
Pubbl/distr/stampa | [Place of publication not identified], : ACM, 2011 |
Descrizione fisica | 1 online resource (190 pages) |
Collana | ACM Other conferences |
Soggetto topico |
Engineering & Applied Sciences
Computer Science |
ISBN | 1-4503-1231-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti |
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
AutomotiveUI '11 Automotive User Interfaces and Interactive Vehicular Applications, Salzburg, Austria - November 30 - December 02, 2011 |
Record Nr. | UNINA-9910376335003321 |
Tscheligi Manfred | ||
[Place of publication not identified], : ACM, 2011 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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